hydroflame
bffa166fc3
Merge pull request #3577 from phyzical/feature/WEB-3567
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FEATURE: added logic to allow quitJob to be called from singularity
2022-05-04 11:57:39 -04:00
phyzical
0767043166
added logic to avoid stale object reference on sleeve during augmentation
2022-05-03 19:22:05 +08:00
nickofolas
d942d27a85
Reduce component usage in sleeve element
2022-05-02 17:49:10 -05:00
nickofolas
57673ae281
Add new progress bar to sleeve UI
2022-05-02 17:48:49 -05:00
rderfler
2f320d00a2
Merge branch 'danielyxie:dev' into dev
2022-04-30 15:26:18 -04:00
rderfler
7cf21629a7
Address review
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Add ns function setToBladeburnerAction
Formatting updates
fix sleeves using player stamina
Correct supporting sleeve causing error
2022-04-30 15:25:36 -04:00
phyzical
711955c112
added logic to allow quitJob to be called from singularity
2022-04-28 19:05:56 +08:00
phyzical
af8284381c
merge base
2022-04-27 19:00:42 +08:00
nickofolas
a87bfb0de6
Handle grafting in singularity stop work
2022-04-26 20:11:41 -05:00
hydroflame
d0d700077a
Merge pull request #3545 from nickofolas/improvement/purchase-augs-ui
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UI: Redesign purchasable Augmentations
2022-04-26 11:16:13 -04:00
phyzical
a7a725de22
merge dev
2022-04-26 20:58:39 +08:00
phyzical
8a9a206895
one more lint
2022-04-26 20:52:57 +08:00
phyzical
21a105eb49
linting
2022-04-26 20:49:12 +08:00
phyzical
510a2c2ff7
augmentation isSpecial adjustments
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* adjust faction helper to not longer require blacklisting, instead rely on isSpecial
* added neruflux and TRP as special augs
* made SOA augs special
2022-04-26 20:44:09 +08:00
rderfler
46c6884c89
Make Infiltrate synthoids a little more clear
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By adding a short description
2022-04-25 15:48:02 -04:00
rderfler
5f46775950
Cant stop wont stop studying
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Correct merge, and known bug that prevents stopping studying
2022-04-25 13:41:43 -04:00
rderfler
e381e857a5
Merge remote-tracking branch 'upstream/dev' into dev
2022-04-25 13:32:38 -04:00
nickofolas
9f001b25d2
Merge branch 'dev' into improvement/purchase-augs-ui
2022-04-25 12:11:51 -05:00
hydroflame
11da3106ec
Merge pull request #3557 from nickofolas/fix/sleeve-gangs-crash
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SLEEVES: Fix issues with Sleeve UI crashing when Sleeve task faction becomes gang faction
2022-04-25 12:03:43 -04:00
hydroflame
6e9f33470b
Merge pull request #3528 from borisflagell/FIX-#3415-Manage-Gang-button-improvements.-
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UI: FIX #3415 Tweak Manage Gang button visibility
2022-04-25 11:27:45 -04:00
hydroflame
8e222fd58e
Merge pull request #3539 from nickofolas/fix/ns-aug-graft-time
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API: Fix inconsistent return value in `ns.grafting.getAugmentationGraftTime`
2022-04-25 11:27:09 -04:00
borisflagell
684f4126e5
Update GraftingRoot.tsx
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Fixes #3313
Add rerendering to the GraftingRoot page. => Graft button will now dynamically enable/disable when player's money update above/below aug's price.
2022-04-25 05:36:45 +02:00
nickofolas
e11a8fddd8
Use lg
Container width
2022-04-24 22:06:40 -05:00
nickofolas
79d6d77f98
Add task UI guard
2022-04-24 20:38:07 -05:00
nickofolas
d576d5e063
Reset Sleeve task if faction becomes gang
2022-04-24 20:25:09 -05:00
Snarling
9fec222c61
Revert change in startWork
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Original change was committed accidentally. PR is focused only on applyForWork.
2022-04-24 06:57:31 -04:00
Snarling
ac719dc0d2
Update PlayerObjectGeneralMethods.tsx
2022-04-23 23:55:47 -04:00
Snarling
759c57b29a
applyForJob streamline and fix logic
2022-04-23 23:48:01 -04:00
nickofolas
c6cb70a117
Fix displayed Aug cost for sleeves
2022-04-23 10:49:20 -05:00
borisflagell
90dc8bbc3a
Streamlining GangKarmaRequirement constant
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As suggested by phyzical :
The GangKarmaRequirement const was declared locally in the PlayerObjectGangMethod.ts file.
It's now part of the GangConstants object in the gang/data/constant.ts file.
Allowing it to be referenced in the FactionRoot.tsx tooltip.
2022-04-23 15:55:15 +02:00
borisflagell
ff3493e184
Update src/PersonObjects/Player/PlayerObjectGangMethods.ts
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Co-authored-by: ApamNapat <ApamNapat@users.noreply.github.com>
2022-04-23 15:39:19 +02:00
nickofolas
e6df46e520
Fix spelling
2022-04-22 23:27:05 -05:00
phyzical
cdfbda1379
merge dev
2022-04-23 10:26:51 +08:00
nickofolas
a7d980c2dd
Polish sleeve aug modal and faction aug page
2022-04-22 19:48:40 -05:00
nickofolas
b193953b98
Augs prereqs now include all augs in succession
2022-04-22 19:18:35 -05:00
nickofolas
cb34afbe5b
Remove old sleeve owned augs grid
2022-04-22 18:21:58 -05:00
nickofolas
fd6c5fa1dc
Implement display for owned augs
2022-04-22 18:20:50 -05:00
nickofolas
bb78326dd9
Skip pre-reqs and exclusives in sleeve modal
2022-04-22 17:09:14 -05:00
nickofolas
de78060ff9
Update sleeve modal width
2022-04-22 16:51:42 -05:00
nickofolas
7347aac225
Merge branch 'dev' of github.com:danielyxie/bitburner into improvement/purchase-augs-ui
2022-04-22 16:45:15 -05:00
Olivier Gagnon
9fdfb77dd4
Update infiltrators
2022-04-22 15:30:49 -04:00
nickofolas
f12a117f06
Further design updates
2022-04-22 13:21:20 -05:00
nickofolas
8b34d2776a
Implement standardized grafting time calcs
2022-04-21 21:48:18 -05:00
nickofolas
304e7e69d5
Implement graft time calc helper function
2022-04-21 21:31:43 -05:00
borisflagell
e05617d9d3
UI FIX #3415
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fixes #3415
2022-04-21 00:18:15 +02:00
phyzical
8e1300d69d
Merge branch 'dev' into feature/add-infiltration-faction
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# Conflicts:
# src/Netscript/RamCostGenerator.ts
2022-04-20 20:10:05 +08:00
Olivier Gagnon
eb778aafa9
refactor bitnode multiplier code to have less side effect.
2022-04-19 17:17:08 -04:00
Snarling
bd07dea516
Fix quitting active job
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When quitting active job, if there is another job, set the first remaining job as active.
2022-04-18 19:55:37 -04:00
phyzical
82610c0c44
Merge branch 'feature/add-infiltration-faction' into feature/refactor-augmentation
2022-04-15 14:26:00 +08:00
phyzical
8db74f343a
merge base
2022-04-15 14:25:13 +08:00
rderfler
9e6e97d1fb
fmt and merge upstream
2022-04-14 15:49:21 -04:00
rderfler
3cd8f8a223
merged from upstream
2022-04-14 15:47:00 -04:00
rderfler
332b803332
Fmt and lint
2022-04-14 15:28:13 -04:00
Olivier Gagnon
7685f52f8e
fix import and make rainbow return the answer.
2022-04-14 15:23:49 -04:00
Olivier Gagnon
52e27e317e
Added blood donation bonus
2022-04-14 15:17:46 -04:00
phyzical
db97125d22
remove level, base cost and rep requirment from base augmentation obj
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* added in place calculations for cost and level of augmentations given player context
* removed redundant logic for dynamically calculating cost,rep and level against the augmentation object
* replaced references to startingCost to baseCost as it is now always whatever it started at
2022-04-15 01:39:38 +08:00
phyzical
c3a3994658
rename augmentation to static augmentation
2022-04-15 01:19:51 +08:00
rderfler
9d18118208
Format, but git forgot this last time
2022-04-14 12:00:17 -04:00
rderfler
1239c7ad7f
Merge branch 'dev' of https://github.com/rderfler/bitburner into dev
2022-04-14 11:57:19 -04:00
rderfler
0406272942
Clean up
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linter
2022-04-14 11:57:01 -04:00
rderfler
7c468663d4
Merge branch 'danielyxie:dev' into dev
2022-04-14 11:48:44 -04:00
rderfler
d1388a62aa
Merge branch 'dev' of https://github.com/rderfler/bitburner into dev
2022-04-14 11:41:02 -04:00
rderfler
2613948bad
Add bladeburner actions to sleeves
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This adds bladeburner actions to sleeves. In addition this bulked out the IPerson functionality and updated bladeburner functions to be more sleeve compatible
2022-04-14 11:40:59 -04:00
phyzical
9c23fc89d1
merge base
2022-04-14 21:27:08 +08:00
Olivier Gagnon
62d15ff3a1
rm SourceFileFlags
2022-04-14 01:22:50 -04:00
Olivier Gagnon
d8382ec762
Corp upgrades are now defined types
2022-04-14 00:21:33 -04:00
hydroflame
ab0f89cea1
Merge pull request #3436 from Undeemiss/duplicate-programs
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Create program action no longer creates duplicates
2022-04-13 15:43:21 -04:00
Undeemiss
87936598e2
Create program action no longer creates duplicates
2022-04-13 13:03:10 -05:00
Undeemiss
80b61ea17e
Reran npm format and lint to fix formatting
2022-04-13 12:19:58 -05:00
Olivier Gagnon
c76602a5df
rm aug woned
2022-04-13 12:24:01 -04:00
Olivier Gagnon
a029aee404
fmtlint
2022-04-13 11:18:22 -04:00
nickofolas
51e5d38c7b
Add grafting API function to get graftable augs
2022-04-13 09:43:27 -05:00
phyzical
90d1c22aca
changes all references to "heath reduction to damage reduction"
2022-04-13 18:54:13 +08:00
phyzical
7f288665d3
linting
2022-04-13 18:52:32 +08:00
phyzical
6b48ff8f21
merge base
2022-04-13 18:50:42 +08:00
Heinous Tugboat
492c7012ea
Renames SnackbarVariant to ToastVariant, adds enum to ns
2022-04-13 01:54:13 -04:00
hydroflame
eee8d3e283
Merge pull request #3381 from HeinousTugboat/htugboat/toast-enum
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Adds SnackbarVariant enum
2022-04-13 00:34:09 -04:00
hydroflame
243cdceb8c
Merge pull request #3390 from nickofolas/improvement/stats-augs-ui
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[Improvement] Overhaul Stats and Augmentations UI
2022-04-12 13:43:09 -04:00
nickofolas
8da51b7e0a
Replace references to crafting with grafting
2022-04-11 11:07:15 -05:00
nickofolas
bf518836a5
Minor grafting tweaks around Congruity aug
2022-04-09 09:24:14 -05:00
Heinous Tugboat
5b96cedd0c
Adds SnackbarVariant enum
2022-04-08 23:46:19 -04:00
nickofolas
e720930f04
Improve sizing of some list-based menus
2022-04-07 23:29:24 -05:00
nickofolas
78463ed1c0
Tweaks and improvements
2022-04-07 11:25:12 -05:00
phyzical
c70f59ac54
merge dev
2022-04-07 16:27:23 +08:00
nickofolas
314e37430d
Add Augmentation unique to Grafting
2022-04-07 00:48:39 -05:00
Olivier Gagnon
48f80f25d6
fmt and lint
2022-04-06 19:30:08 -04:00
phyzical
2edfb6e35d
merge base
2022-03-31 22:36:47 +08:00
nickofolas
a80693dab2
Merge branch 'dev' into fix/grafting-pre-reqs
2022-03-30 21:12:44 -04:00
Jack
e11819f0fd
Merge branch 'dev' into feature/add-infiltration-faction
2022-03-31 08:09:00 +08:00
nickofolas
a384b8af52
Fix grafting crash when all Augs owned
2022-03-30 14:29:59 -04:00
Olivier Gagnon
f4a58ff5a9
allbuild commit cc4dd100
2022-03-30 12:11:41 -04:00
phyzical
be24562d34
merge dev
2022-03-30 19:11:34 +08:00
phyzical
07c6051004
merge dev
2022-03-30 19:00:57 +08:00
Olivier Gagnon
6d591db0d2
Fix NF not working.
2022-03-29 23:49:39 -04:00
nickofolas
4f7b44df39
Handle pre-requisite augmentations
2022-03-29 17:09:36 -04:00
Olivier Gagnon
6e12e3a85b
typo
2022-03-29 14:09:52 -04:00
Olivier Gagnon
680081c548
post-grafting changes
2022-03-29 14:09:17 -04:00
phyzical
79238ea5e9
fix for augmentation pricing
2022-03-29 23:42:57 +08:00
phyzical
fd64746ff8
various fixes and adjustments
2022-03-29 22:43:28 +08:00
phyzical
7f28158005
moved over to player stats
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* added new augmentations
2022-03-27 12:26:43 +08:00
phyzical
ef06bc30e5
missed refactor
2022-03-24 21:56:53 +08:00
phyzical
d80346f816
incorrect import
2022-03-24 21:52:27 +08:00
phyzical
e8fffc6183
added two additonal augmentations
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* refactored augmentation names to enum
2022-03-24 21:19:49 +08:00
nickofolas
3476f0f0eb
Grafting API (no RAM costs yet)
2022-03-23 12:35:15 -05:00
phyzical
80edb744bf
added logic to rewward and invite to infiltrators on infil completion
2022-03-23 23:23:01 +08:00
nickofolas
3df3e04f9c
Formulas
2022-03-22 17:53:57 -05:00
nickofolas
d6e0180116
Add confirmation modal to crafting
2022-03-21 14:54:39 -05:00
nickofolas
720e2112c6
prettier and remove formulas dir
2022-03-21 14:40:17 -05:00
nickofolas
010a4f1aa3
Fix Entropy application after grafting
2022-03-21 14:30:03 -05:00
nickofolas
59a67c0f93
Update Entropy lore
2022-03-21 11:44:58 -05:00
nickofolas
d820625721
Remove fragment and fix typo
2022-03-21 11:17:06 -05:00
nickofolas
dfca624e35
Merge branch 'dev' of github.com:danielyxie/bitburner into feature/grafting
2022-03-21 11:08:48 -05:00
hydroflame
251aa6d862
Merge pull request #2848 from SagePtr/share-change
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[Balance] Add CalculateShareMult to Field Work and Security Work
2022-03-20 21:14:03 -04:00
nickofolas
1f4f13c8ef
Main grafting exposition
2022-03-19 14:12:58 -05:00
nickofolas
4c422347d4
Polish entropy
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- Also adds DevMenu entry
2022-03-19 13:59:34 -05:00
nickofolas
c92b159580
Implement entropy accumulation system
2022-03-19 13:15:31 -05:00
nickofolas
c33c23700e
Remove resleeving from code
2022-03-19 11:43:58 -05:00
nickofolas
a70969df14
Add back button to GraftingRoot
2022-03-19 11:17:28 -05:00
nickofolas
d2dd88c5ca
Polish some UI
2022-03-19 11:04:15 -05:00
nickofolas
fef5ab31b2
Implement CraftableAugmentation
2022-03-19 11:03:18 -05:00
nickofolas
dc5b925f65
Merge branch 'dev' of github.com:danielyxie/bitburner into feature/grafting
2022-03-19 10:38:21 -05:00
Olivier Gagnon
cbeb6d13d3
fix misnamed factions
2022-03-19 11:37:13 -04:00
nickofolas
c5d86fba4d
Merge branch 'dev' of github.com:danielyxie/bitburner into feature/grafting
2022-03-19 10:27:49 -05:00
hydroflame
15badafd37
Merge pull request #3184 from nickofolas/improvement/sleeve-and-clash-ui
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Sleeve and Territory UI refresh
2022-03-19 11:23:28 -04:00
nickofolas
4789455b9c
Implement basic crafting functionality
2022-03-19 09:31:48 -05:00
nickofolas
78f962318c
Add router to grafting root
2022-03-19 08:56:02 -05:00
phyzical
44ea479043
update constants
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* added OperationNames
* added faction names
* used citynames where appropriate
2022-03-19 16:09:59 +08:00
nickofolas
919f8480dd
Grafting UI framework
2022-03-18 23:22:21 -05:00
hydroflame
561219a0ab
Merge branch 'dev' into bugfix/2877-2
2022-03-17 12:05:38 -04:00
phyzical
9949cc9a1e
removed ip references
2022-03-17 21:50:23 +08:00
nickofolas
a205f42d88
Finalize (?) sleeves
2022-03-16 17:35:04 -05:00
nickofolas
2524b429ec
Merge branch 'dev' of github.com:danielyxie/bitburner into improvement/sleeve-ui
2022-03-16 16:48:13 -05:00
BB
4eb59ac70c
Turned on no-useless-concat lint and fixed it in code
2022-03-16 20:44:52 +01:00
Olivier Gagnon
d6ac7f44c2
Sleeves can no longer buy augs that can't help them.
2022-03-16 15:09:31 -04:00
nickofolas
230d68aab2
Implement common stats row element
2022-03-12 15:49:07 -06:00
BB
5e2ccc71ec
Mixing spaces and tabs, extra semicolons and lonely ifs are now forbidden
2022-03-11 16:32:48 +01:00
nickofolas
07a61c38a4
Clean up imports
2022-03-10 23:02:32 -06:00
nickofolas
7b309c2624
Refactor sleeve stats row to JSX element
2022-03-10 22:47:18 -06:00
nickofolas
8ce1660f8a
Fix missing newline at EOL
2022-03-10 22:21:02 -06:00
nickofolas
5d6952dbac
First iteration of sleeves UI improvements
2022-03-10 22:14:11 -06:00
hydroflame
6a09cbd2ce
Merge pull request #2933 from phyzical/bugfix/1954
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added filter for possibleFactions to filter factions without tasks
2022-03-10 22:13:24 -05:00
hydroflame
31a26a31ad
Merge pull request #3055 from ApamNapat/simplified_some_boolean_logic
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Simplified some booleans and if elses
2022-03-10 22:11:26 -05:00
hydroflame
459296c160
Merge pull request #3068 from phyzical/hotfix/2902
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Fix for work in progress modal when augmenting
2022-03-10 21:41:48 -05:00
nickofolas
e39817cb57
Very slightly adjust router.toFaction
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- Faction argument is now required
- Added augPage argument
2022-03-10 18:37:57 -06:00
BB
0eced1b9f2
Simplified some booleans and if elses
2022-03-08 22:52:26 +01:00
hydroflame
4518b3a7cb
Merge pull request #3070 from phyzical/bugfix/2832-2
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Sleeve fix for when faction isnt found
2022-03-08 16:32:10 -05:00
Jack
a2fae480f3
Update src/PersonObjects/Player/PlayerObjectGeneralMethods.tsx
2022-03-08 17:32:03 +08:00
BB
2c3e0985c4
Simplified some relative imports
2022-03-06 05:05:55 +01:00
phyzical
7a6e7ed992
added early out for when faction isnt found
2022-03-05 13:56:11 +08:00
phyzical
0e1929b561
added early out for when it goes wrong here too
2022-03-05 13:14:28 +08:00
hydroflame
76f965911d
Merge pull request #2938 from reacocard/fix-sleeve-augs
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Don't check only gangs for sleeve augs
2022-03-01 11:19:06 -05:00
hydroflame
3a0eb8eca6
Merge pull request #2906 from waffleattack/patch-2
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Reset Location Upon Reset
2022-03-01 10:44:15 -05:00
Ayla Ounce
5fbe4b0f26
Don't check only gangs for sleeve augs
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It is possible for a player to qualify for an aug through a faction and
not the gang, e.g. when the gang is newly formed and still getting up to
speed. So, we need to consider both gang qualifications and faction
qualifications when constructing the sleeve augmentation list.
2022-02-07 14:40:44 -08:00
phyzical
4af4634ada
added filter for possibleFactions to filter factions without tasks
2022-02-07 19:48:28 +08:00
Felix Wolfsteller
a755af8176
fix typo (UnforTunately) fix #2918
2022-02-05 11:04:23 +01:00
Thomas B
c6573fb19d
Reset Location Upon Reset
2022-02-03 08:50:08 -05:00
SagePtr
1726a0f930
Add CalculateShareMult to Field Work and Security Work
2022-01-27 22:46:29 +02:00
Martin Fournier
974344545d
Move import save functionality into SaveObject
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Adds a lot of metadata to be able to easily compare the new save to the
current player.
- Adds lastSaved & identifier to the PlayerObject
- Includes a hash method used to generate an identifier
2022-01-26 03:42:52 -05:00
hydroflame
6e33417399
Merge pull request #2736 from MartinFournier/feature/sleeve-bonus-time
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Display bonus time in sleeve detailed stats panel
2022-01-26 00:49:20 -05:00
Martin Fournier
e7aa977eb0
Persist terminal command history in game save
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Copy the terminal commands into the player object so that they are saved
between game reloads.
Adds a 'history' command to display history, and a 'history -c' command
to clear it from both the current terminal & the player's save.
2022-01-23 17:09:54 -05:00
Martin Fournier
6dba1db3c9
Display bonus time in sleeve detailed stats panel
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Also adds a field to modify the stored cycles in the dev menu.
2022-01-21 07:50:41 -05:00
hydroflame
bb34d6b582
Merge pull request #2618 from pigalot/Corp-Api-Updates
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Corp api updates
2022-01-18 18:05:23 -05:00
hydroflame
ae83eeacb7
Merge pull request #2689 from nickofolas/fix/singularity-focus
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Fix Singularity focus arg issues
2022-01-18 17:00:12 -05:00
Olivier Gagnon
05cbc25a8f
1.4
2022-01-18 14:03:24 -05:00
nickofolas
2d38ce8f72
Fix focus arg for sing functions
2022-01-18 08:49:06 -06:00
hydroflame
27a54217eb
Merge pull request #2653 from nickofolas/fix/refactor-loops
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Refactor `for ... in` loops
2022-01-17 16:01:04 -05:00
pigalot
8729b54a9c
Make 3.3 unlock all corp APIs
2022-01-16 16:11:31 +00:00
nickofolas
ab841f7530
Refactor for ... in
loops
2022-01-15 18:45:03 -06:00
hydroflame
37401f0917
Merge pull request #2580 from deathly809/bug/cancel_should_clear_focus
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Ensure that we leave focus when we call stopAction or cancel working
2022-01-15 18:15:50 -05:00
Olivier Gagnon
5126d72742
rm some stuff from netdef to make it work in-game
2022-01-13 14:26:05 -05:00
Jeffrey A. Robinson
664e99e3de
Ensure that we leave focus when we call stopAction or cancel working
2022-01-11 21:08:15 -08:00
Olivier Gagnon
ea2f53e3b4
fix bug of quiting for currently working faction
2022-01-11 12:31:37 -05:00
Olivier Gagnon
d8a5f5b03c
many fixes
2022-01-09 15:24:32 -05:00
hydroflame
74504a68f8
Merge pull request #2493 from TheMas3212/fix-2492
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clear Player.companyName if set to company when quiting work for said company
2022-01-09 13:02:59 -05:00
hydroflame
eb57149a3f
Merge pull request #2487 from TheMas3212/fix-2127
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update hp on gaining defense experience
2022-01-09 13:01:24 -05:00
Martin Fournier
12330e1f12
Fix crash when quitting job
2022-01-09 08:58:13 -05:00
TheMas3212
756d5fbc0d
clear Player.companyName if set to company when quiting work for said
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company
2022-01-09 14:16:44 +11:00
TheMas3212
ee181e1509
update hp on gaining defense experience
2022-01-09 12:57:46 +11:00
hydroflame
b8eb07dda5
Merge branch 'dev' into feature/achievements
2022-01-08 14:51:36 -05:00
hydroflame
f39524b77a
Merge pull request #2167 from Hedrauta/fix#1921
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workaround? fix for #1921
2022-01-08 14:28:09 -05:00
Martin Fournier
844d518684
Add achievements to base game
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- Add a script to generate achievement data from Steamworks API
- Add achievements page with a link in sidebar
- Calculate achievements (1/min) with an engine counter
- Store achievements with a timestamp on unlocked in the PlayerObject
- Add a script to generate monochrome icons from Steam icons
- Add toast when unlocking an achievement
2022-01-08 05:45:32 -05:00
TheMas3212
a05dc44599
Fixes 1918 Reputation Carry Over Bug
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fixes #1918
add a check that stops current work if you apply to a new job as an
employee at a different company
2022-01-06 18:55:16 +11:00
TheMas3212
1dcde649be
fixes #1752 add check when applying for job to make sure company
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actually has that job position
2022-01-02 03:08:16 +11:00
hydroflame
3c3f482e7b
Merge pull request #2153 from MartinFournier/fix/sleeves-skill-progress
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Fix #2021 : Handle sleeves xp in stats overview
2021-12-29 01:54:28 -05:00
Hedrauta
4264b07d75
only stop working if working at that company
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bc you can be employed at multiple companies 😆
2021-12-24 02:57:25 +01:00
Hedrauta
33d8e6d3fe
workaround? fix for #1921
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simple do: if the player does work for company, quit WIP... otherwise let WIP still run
2021-12-24 02:19:28 +01:00
Andrew Cooper
12ba68a375
XP gain summaries now only show non-zero xp gains.
2021-12-23 19:15:39 +00:00
Andrew Cooper
4861ac4153
Fixes penalty message for quitting work early.
2021-12-23 19:15:22 +00:00
Martin Fournier
6458440193
Fix #2021 : Handle sleeves xp in stats overview
2021-12-23 09:11:08 -05:00
Olivier Gagnon
5dc9ac040a
toast time config
2021-12-20 13:29:04 -05:00
Martin Fournier
3b99da8474
Lint current problems & fix ignore paths
2021-12-19 13:17:44 -05:00
hydroflame
890b1df593
Merge pull request #2041 from hexnaught/job-shortcut-key-patch
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Only run job shortcut if the player has a job
2021-12-19 10:28:42 -05:00
Dan
2f9eb324b4
fix(shortcut): job shortcut only run when have job
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The shortcut was always allowed to run, meaning when the player doesn't
have a job, they were sent to the job screen with no job and lost the
view context/sidebar.
- Add utility method to check if the player 'hasJob', being at least 1
job.
- Check if player has job when the key combination is pressed
Resolves danielyxie/bitburner#2013
2021-12-19 15:20:02 +00:00
Martin Fournier
05ed3f5461
Fix skills tooltip edge cases
2021-12-19 05:51:35 -05:00
Martin Fournier
84c77c1d2c
Fix #1889 : Add skill progress to overview
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Adds a progress bar for each stat to show how close to level up you are.
2021-12-17 12:44:18 -05:00
theit8514
ad57f3dc73
Work functions do not take focus
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setFocus readded and updated to send the user to the Work page if focusing.
2021-12-15 20:33:48 -05:00
Olivier Gagnon
de9fb24156
Fix scripts dying of weird causes.
2021-12-13 22:26:22 -05:00
Olivier Gagnon
0306397f53
fix buying negative memory
2021-12-08 18:25:49 -05:00
Olivier Gagnon
60d34c3cc6
rebuild
2021-11-19 23:45:34 -05:00
Olivier Gagnon
b80d12b9f8
v1.0.2 part 1
2021-11-19 15:44:12 -05:00