Michael Ficocelli
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d8de22a273
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IPVGO: Nerf overly-difficult handicap, [issue #1169] misc bugfixes (#1188)
* IPVGO: Nerf overly-difficult handicap on 5x5 board
* IPVGO: Tweak 5x5 handicap
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2024-03-25 16:12:35 -07:00 |
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Michael Ficocelli
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1e5f7184a2
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IPVGO: Remove current game history from savefile, re-implement superko (#1175)
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2024-03-20 20:37:20 -04:00 |
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Michael Ficocelli
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d81358c80f
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IPVGO: Add support to netscript API for game state, current player, and alternate ways to check/wait on AI turn (#1142)
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2024-03-19 14:07:15 -04:00 |
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Michael Ficocelli
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c703b71871
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IPVGO: Ensure that the player has the prerequisites to face the secret opponent (#1157)
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2024-03-11 12:57:44 -04:00 |
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Michael Ficocelli
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1547581c24
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IPVGO: Fix self-capture move evaluation (#1140)
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2024-03-06 16:23:16 -05:00 |
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Snarling
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91105c6d8c
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TESTS: Prevent some test spam (#1126)
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2024-02-26 08:22:33 -05:00 |
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Snarling
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373ced2efe
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GO: Various changes before 2.6.0 (#1120)
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2024-02-26 08:05:10 -05:00 |
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Michael Ficocelli
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7ef12a0323
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BITNODE: IPvGO territory control strategy game (#934)
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2023-12-26 11:45:27 -05:00 |
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