danielyxie
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34d749809a
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BitNode-9 initial implementation
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2019-03-24 20:17:47 -07:00 |
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Olivier Gagnon
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6bdf946790
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remove all .js from all appplicable imports
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2018-06-26 12:34:11 -04:00 |
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danielyxie
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e3c435270b
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V0.35.0. Adding netscript_tests in game testbench.
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2018-03-03 15:05:33 -06:00 |
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danielyxie
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779ce25ae5
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v0.34.5. Also adding webpack config and package-lock.json
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2018-02-24 16:55:06 -06:00 |
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danielyxie
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662f30cc38
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Added :q, :x, :wq Vim Ex commands. Added ADR-v2 Pheromone new Augmentation. Fixed bugs and added improvements to Hacking missions.
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2017-10-01 21:35:22 -05:00 |
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danielyxie
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26fe9eb519
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Added Callback function to installAugmentations(). Implemented Source-File 5. Added player-defined functions to Netscript (not thoroughly tested). Began working on Hacking Mission Enemy 'AI'
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2017-09-29 10:02:33 -05:00 |
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danielyxie
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e3991b8795
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v0.28.6 changes
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2017-09-15 09:06:59 -05:00 |
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danielyxie
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7a05d3585a
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All 0.28.0 Changes - Bitnodes 4 and 11 and webpack migration
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2017-08-30 12:44:29 -05:00 |
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Daniel Xie
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222f75d55a
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Refactored Netscript with Acorns parser. Major rebalancing. Add TIX API. Add round(), purchaseServer().
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2017-07-13 11:54:29 -05:00 |
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MrNuggelz
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0e14fe1632
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Netscript reimplementation
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2017-06-28 11:47:42 +02:00 |
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Daniel Xie
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60207b8e04
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Added arrays to Netscript. Fixed bug with Hacknet Nodes
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2017-06-10 17:44:33 -05:00 |
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Daniel Xie
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af47baf4fa
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Buffed crimes and hacking. Increased growth rate of servers. Added getHostanme command. Added preventDefault() for ctrl+b in script editor. Buffed Neuroflux Governor, which adds 1% to all multipliers, and made it more expensive. Nerfed Hacknet Node base production. Fixed nested for loop issue
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2017-05-29 17:37:38 -05:00 |
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Daniel Xie
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78c3d0d060
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Moved netscript files into src folder and renamed
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2017-05-13 02:42:25 -05:00 |
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