[Home](./index.md) > [bitburner](./bitburner.md) > [Sleeve](./bitburner.sleeve.md) > [setToCommitCrime](./bitburner.sleeve.settocommitcrime.md) ## Sleeve.setToCommitCrime() method Set a sleeve to commit crime. **Signature:** ```typescript setToCommitCrime(sleeveNumber: number, crimeType: CrimeType | `${CrimeType}`): boolean; ``` ## Parameters | Parameter | Type | Description | | --- | --- | --- | | sleeveNumber | number | Index of the sleeve to start committing crime. Sleeves are numbered starting from 0. | | crimeType | [CrimeType](./bitburner.crimetype.md) \| \`${[CrimeType](./bitburner.crimetype.md)}\` | Name of the crime. | **Returns:** boolean True if this action was set successfully, false otherwise. ## Remarks RAM cost: 4 GB Return a boolean indicating whether or not this action was set successfully (false if an invalid action is specified). ## Example ```js // Assigns the first sleeve to Homicide. ns.sleeve.setToCommitCrime(0, "Homicide"); // Assigns the second sleeve to Grand Theft Auto, using enum const crimes = ns.enums.CrimeType; ns.sleeve.setToCommitCrime(1, crimes.grandTheftAuto); ```