import { Reviver } from "../../utils/JSONReviver"; interface GangTerritory { power: number; territory: number; } export let AllGangs: { [key: string]: GangTerritory; } = { "Slum Snakes": { power: 1, territory: 1 / 7, }, Tetrads: { power: 1, territory: 1 / 7, }, "The Syndicate": { power: 1, territory: 1 / 7, }, "The Dark Army": { power: 1, territory: 1 / 7, }, "Speakers for the Dead": { power: 1, territory: 1 / 7, }, NiteSec: { power: 1, territory: 1 / 7, }, "The Black Hand": { power: 1, territory: 1 / 7, }, }; export function resetGangs(): void { AllGangs = { "Slum Snakes": { power: 1, territory: 1 / 7, }, Tetrads: { power: 1, territory: 1 / 7, }, "The Syndicate": { power: 1, territory: 1 / 7, }, "The Dark Army": { power: 1, territory: 1 / 7, }, "Speakers for the Dead": { power: 1, territory: 1 / 7, }, NiteSec: { power: 1, territory: 1 / 7, }, "The Black Hand": { power: 1, territory: 1 / 7, }, }; } export function loadAllGangs(saveString: string): void { AllGangs = JSON.parse(saveString, Reviver); }