[Home](./index.md) > [bitburner](./bitburner.md) > [Singularity](./bitburner.singularity.md) > [stopAction](./bitburner.singularity.stopaction.md) ## Singularity.stopAction() method Stop the current action. **Signature:** ```typescript stopAction(): boolean; ``` **Returns:** boolean True if the player’s action was ended, false if the player was not performing an action. ## Remarks RAM cost: 1 GB \* 16/4/1 This function is used to end whatever ‘action’ the player is currently performing. The player will receive whatever money/experience/etc. he has earned from that action. The actions that can be stopped with this function are: \* Studying at a university \* Working out at a gym \* Working for a company/faction \* Creating a program \* Committing a crime This function will return true if the player’s action was ended. It will return false if the player was not performing an action when this function was called.