/** * The environment in which a script runs. The environment holds * Netscript functions and arguments for that script. */ import { IMap } from "../types"; export class Environment { /** * Parent environment. Used to implement "scope" */ parent: Environment | null = null; /** * Whether or not the script that uses this Environment should stop running */ stopFlag = false; /** * Environment variables (currently only Netscript functions) */ vars: IMap = {}; constructor(parent: Environment | null) { if (parent instanceof Environment) { this.vars = Object.assign({}, parent.vars); } this.parent = parent; } /** * Finds the scope where the variable with the given name is defined */ lookup(name: string): Environment | null { // eslint-disable-next-line @typescript-eslint/no-this-alias let scope: Environment | null = this; while (scope) { if (Object.prototype.hasOwnProperty.call(scope.vars, name)) { return scope; } scope = scope.parent; } return null; } //Get the current value of a variable get(name: string): any { if (name in this.vars) { return this.vars[name]; } throw new Error(`Undefined variable ${name}`); } //Sets the value of a variable in any scope // eslint-disable-next-line @typescript-eslint/explicit-module-boundary-types set(name: string, value: any): any { const scope = this.lookup(name); //If scope has a value, then this variable is already set in a higher scope, so //set is there. Otherwise, create a new variable in the local scope if (scope !== null) { return scope.vars[name] = value; } else { return this.vars[name] = value; } } //Creates (or overwrites) a variable in the current scope // eslint-disable-next-line @typescript-eslint/explicit-module-boundary-types def(name: string, value: any): any { return this.vars[name] = value; } }