import { BlackOperation } from "./BlackOperation"; import { BlackOperationNames } from "./data/BlackOperationNames"; export const BlackOperations: Record = {}; (function () { BlackOperations[BlackOperationNames.OperationTyphoon] = new BlackOperation({ name: BlackOperationNames.OperationTyphoon, baseDifficulty: 2000, reqdRank: 2.5e3, rankGain: 50, rankLoss: 10, hpLoss: 100, weights: { hack: 0.1, str: 0.2, def: 0.2, dex: 0.2, agi: 0.2, cha: 0, int: 0.1, }, decays: { hack: 0.6, str: 0.8, def: 0.8, dex: 0.8, agi: 0.8, cha: 0, int: 0.75, }, isKill: true, }); BlackOperations[BlackOperationNames.OperationZero] = new BlackOperation({ name: BlackOperationNames.OperationZero, baseDifficulty: 2500, reqdRank: 5e3, rankGain: 60, rankLoss: 15, hpLoss: 50, weights: { hack: 0.2, str: 0.15, def: 0.15, dex: 0.2, agi: 0.2, cha: 0, int: 0.1, }, decays: { hack: 0.6, str: 0.8, def: 0.8, dex: 0.8, agi: 0.8, cha: 0, int: 0.75, }, isStealth: true, }); BlackOperations[BlackOperationNames.OperationX] = new BlackOperation({ name: BlackOperationNames.OperationX, baseDifficulty: 3000, reqdRank: 7.5e3, rankGain: 75, rankLoss: 15, hpLoss: 100, weights: { hack: 0.1, str: 0.2, def: 0.2, dex: 0.2, agi: 0.2, cha: 0, int: 0.1, }, decays: { hack: 0.6, str: 0.8, def: 0.8, dex: 0.8, agi: 0.8, cha: 0, int: 0.75, }, isKill: true, }); BlackOperations[BlackOperationNames.OperationTitan] = new BlackOperation({ name: BlackOperationNames.OperationTitan, baseDifficulty: 4000, reqdRank: 10e3, rankGain: 100, rankLoss: 20, hpLoss: 100, weights: { hack: 0.1, str: 0.2, def: 0.2, dex: 0.2, agi: 0.2, cha: 0, int: 0.1, }, decays: { hack: 0.6, str: 0.8, def: 0.8, dex: 0.8, agi: 0.8, cha: 0, int: 0.75, }, isKill: true, }); BlackOperations[BlackOperationNames.OperationAres] = new BlackOperation({ name: BlackOperationNames.OperationAres, baseDifficulty: 5000, reqdRank: 12.5e3, rankGain: 125, rankLoss: 20, hpLoss: 200, weights: { hack: 0, str: 0.25, def: 0.25, dex: 0.25, agi: 0.25, cha: 0, int: 0, }, decays: { hack: 0, str: 0.8, def: 0.8, dex: 0.8, agi: 0.8, cha: 0, int: 0.75, }, isKill: true, }); BlackOperations[BlackOperationNames.OperationArchangel] = new BlackOperation({ name: BlackOperationNames.OperationArchangel, baseDifficulty: 7500, reqdRank: 15e3, rankGain: 200, rankLoss: 20, hpLoss: 25, weights: { hack: 0, str: 0.2, def: 0.2, dex: 0.3, agi: 0.3, cha: 0, int: 0, }, decays: { hack: 0, str: 0.8, def: 0.8, dex: 0.8, agi: 0.8, cha: 0, int: 0.75, }, isKill: true, }); BlackOperations[BlackOperationNames.OperationJuggernaut] = new BlackOperation({ name: BlackOperationNames.OperationJuggernaut, baseDifficulty: 10e3, reqdRank: 20e3, rankGain: 300, rankLoss: 40, hpLoss: 300, weights: { hack: 0, str: 0.25, def: 0.25, dex: 0.25, agi: 0.25, cha: 0, int: 0, }, decays: { hack: 0, str: 0.8, def: 0.8, dex: 0.8, agi: 0.8, cha: 0, int: 0.75, }, isKill: true, }); BlackOperations[BlackOperationNames.OperationRedDragon] = new BlackOperation({ name: BlackOperationNames.OperationRedDragon, baseDifficulty: 12.5e3, reqdRank: 25e3, rankGain: 500, rankLoss: 50, hpLoss: 500, weights: { hack: 0.05, str: 0.2, def: 0.2, dex: 0.25, agi: 0.25, cha: 0, int: 0.05, }, decays: { hack: 0.6, str: 0.8, def: 0.8, dex: 0.8, agi: 0.8, cha: 0, int: 0.75, }, isKill: true, }); BlackOperations[BlackOperationNames.OperationK] = new BlackOperation({ name: BlackOperationNames.OperationK, baseDifficulty: 15e3, reqdRank: 30e3, rankGain: 750, rankLoss: 60, hpLoss: 1000, weights: { hack: 0.05, str: 0.2, def: 0.2, dex: 0.25, agi: 0.25, cha: 0, int: 0.05, }, decays: { hack: 0.6, str: 0.8, def: 0.8, dex: 0.8, agi: 0.8, cha: 0, int: 0.75, }, isKill: true, }); BlackOperations[BlackOperationNames.OperationDeckard] = new BlackOperation({ name: BlackOperationNames.OperationDeckard, baseDifficulty: 20e3, reqdRank: 40e3, rankGain: 1e3, rankLoss: 75, hpLoss: 200, weights: { hack: 0, str: 0.24, def: 0.24, dex: 0.24, agi: 0.24, cha: 0, int: 0.04, }, decays: { hack: 0, str: 0.8, def: 0.8, dex: 0.8, agi: 0.8, cha: 0, int: 0.75, }, isKill: true, }); BlackOperations[BlackOperationNames.OperationTyrell] = new BlackOperation({ name: BlackOperationNames.OperationTyrell, baseDifficulty: 25e3, reqdRank: 50e3, rankGain: 1.5e3, rankLoss: 100, hpLoss: 500, weights: { hack: 0.1, str: 0.2, def: 0.2, dex: 0.2, agi: 0.2, cha: 0, int: 0.1, }, decays: { hack: 0.6, str: 0.8, def: 0.8, dex: 0.8, agi: 0.8, cha: 0, int: 0.75, }, isKill: true, }); BlackOperations[BlackOperationNames.OperationWallace] = new BlackOperation({ name: BlackOperationNames.OperationWallace, baseDifficulty: 30e3, reqdRank: 75e3, rankGain: 2e3, rankLoss: 150, hpLoss: 1500, weights: { hack: 0, str: 0.24, def: 0.24, dex: 0.24, agi: 0.24, cha: 0, int: 0.04, }, decays: { hack: 0.6, str: 0.8, def: 0.8, dex: 0.8, agi: 0.8, cha: 0, int: 0.75, }, isKill: true, }); BlackOperations[BlackOperationNames.OperationShoulderOfOrion] = new BlackOperation({ name: BlackOperationNames.OperationShoulderOfOrion, baseDifficulty: 35e3, reqdRank: 100e3, rankGain: 2.5e3, rankLoss: 500, hpLoss: 1500, weights: { hack: 0.1, str: 0.2, def: 0.2, dex: 0.2, agi: 0.2, cha: 0, int: 0.1, }, decays: { hack: 0.6, str: 0.8, def: 0.8, dex: 0.8, agi: 0.8, cha: 0, int: 0.75, }, isStealth: true, }); BlackOperations[BlackOperationNames.OperationHyron] = new BlackOperation({ name: BlackOperationNames.OperationHyron, baseDifficulty: 40e3, reqdRank: 125e3, rankGain: 3e3, rankLoss: 1e3, hpLoss: 500, weights: { hack: 0.1, str: 0.2, def: 0.2, dex: 0.2, agi: 0.2, cha: 0, int: 0.1, }, decays: { hack: 0.6, str: 0.8, def: 0.8, dex: 0.8, agi: 0.8, cha: 0, int: 0.75, }, isKill: true, }); BlackOperations[BlackOperationNames.OperationMorpheus] = new BlackOperation({ name: BlackOperationNames.OperationMorpheus, baseDifficulty: 45e3, reqdRank: 150e3, rankGain: 4e3, rankLoss: 1e3, hpLoss: 100, weights: { hack: 0.05, str: 0.15, def: 0.15, dex: 0.3, agi: 0.3, cha: 0, int: 0.05, }, decays: { hack: 0.6, str: 0.8, def: 0.8, dex: 0.8, agi: 0.8, cha: 0, int: 0.75, }, isStealth: true, }); BlackOperations[BlackOperationNames.OperationIonStorm] = new BlackOperation({ name: BlackOperationNames.OperationIonStorm, baseDifficulty: 50e3, reqdRank: 175e3, rankGain: 5e3, rankLoss: 1e3, hpLoss: 5000, weights: { hack: 0, str: 0.24, def: 0.24, dex: 0.24, agi: 0.24, cha: 0, int: 0.04, }, decays: { hack: 0.6, str: 0.8, def: 0.8, dex: 0.8, agi: 0.8, cha: 0, int: 0.75, }, isKill: true, }); BlackOperations[BlackOperationNames.OperationAnnihilus] = new BlackOperation({ name: BlackOperationNames.OperationAnnihilus, baseDifficulty: 55e3, reqdRank: 200e3, rankGain: 7.5e3, rankLoss: 1e3, hpLoss: 10e3, weights: { hack: 0, str: 0.24, def: 0.24, dex: 0.24, agi: 0.24, cha: 0, int: 0.04, }, decays: { hack: 0.6, str: 0.8, def: 0.8, dex: 0.8, agi: 0.8, cha: 0, int: 0.75, }, isKill: true, }); BlackOperations[BlackOperationNames.OperationUltron] = new BlackOperation({ name: BlackOperationNames.OperationUltron, baseDifficulty: 60e3, reqdRank: 250e3, rankGain: 10e3, rankLoss: 2e3, hpLoss: 10e3, weights: { hack: 0.1, str: 0.2, def: 0.2, dex: 0.2, agi: 0.2, cha: 0, int: 0.1, }, decays: { hack: 0.6, str: 0.8, def: 0.8, dex: 0.8, agi: 0.8, cha: 0, int: 0.75, }, isKill: true, }); BlackOperations[BlackOperationNames.OperationCenturion] = new BlackOperation({ name: BlackOperationNames.OperationCenturion, baseDifficulty: 70e3, reqdRank: 300e3, rankGain: 15e3, rankLoss: 5e3, hpLoss: 10e3, weights: { hack: 0.1, str: 0.2, def: 0.2, dex: 0.2, agi: 0.2, cha: 0, int: 0.1, }, decays: { hack: 0.6, str: 0.8, def: 0.8, dex: 0.8, agi: 0.8, cha: 0, int: 0.75, }, }); BlackOperations[BlackOperationNames.OperationVindictus] = new BlackOperation({ name: BlackOperationNames.OperationVindictus, baseDifficulty: 75e3, reqdRank: 350e3, rankGain: 20e3, rankLoss: 20e3, hpLoss: 20e3, weights: { hack: 0.1, str: 0.2, def: 0.2, dex: 0.2, agi: 0.2, cha: 0, int: 0.1, }, decays: { hack: 0.6, str: 0.8, def: 0.8, dex: 0.8, agi: 0.8, cha: 0, int: 0.75, }, }); BlackOperations[BlackOperationNames.OperationDaedalus] = new BlackOperation({ name: BlackOperationNames.OperationDaedalus, baseDifficulty: 80e3, reqdRank: 400e3, rankGain: 40e3, rankLoss: 10e3, hpLoss: 100e3, weights: { hack: 0.1, str: 0.2, def: 0.2, dex: 0.2, agi: 0.2, cha: 0, int: 0.1, }, decays: { hack: 0.6, str: 0.8, def: 0.8, dex: 0.8, agi: 0.8, cha: 0, int: 0.75, }, }); })();