Netscript Advanced Functions

These Netscript functions become relevant later on in the game. They are put on a separate page because they contain spoilers for the game.

getBitNodeMultipliers

getBitNodeMultipliers()

Returns an object containing the current BitNode multipliers. This function requires Source-File 5 in order to run. The multipliers are returned in integer forms (e.g. 1.5 instead of 150%). The multipliers represent the difference between the current BitNode and the original BitNode (BitNode-1). For example, if the CrimeMoney multiplier has a value of 0.1, then that means that committing crimes in the current BitNode will only give 10% of the money you would have received in BitNode-1. The object has the following structure, (subject to change in the future):

{
    ServerMaxMoney: 1,
    ServerStartingMoney: 1,
    ServerGrowthRate: 1,
    ServerWeakenRate: 1,
    ServerStartingSecurity: 1,
    ManualHackMoney: 1,
    ScriptHackMoney: 1,
    CompanyWorkMoney: 1,
    CrimeMoney: 1,
    HacknetNodeMoney: 1,
    CompanyWorkExpGain: 1,
    ClassGymExpGain: 1,
    FactionWorkExpGain: 1,
    HackExpGain: 1,
    CrimeExpGain: 1,
    FactionWorkRepGain: 1,
    FactionPassiveRepGain: 1,
    AugmentationRepCost: 1,
    AugmentationMoneyCost: 1,
}

Example:

mults = getBitNodeMultipliers();
print(mults.ServerMaxMoney);
print(mults.HackExpGain);