import { AugmentationNames } from "../Augmentation/data/AugmentationNames"; import { PlayerOwnedAugmentation } from "../Augmentation/PlayerOwnedAugmentation"; import { Player } from "../Player"; import { Script } from "../Script/Script"; import { GetAllServers } from "../Server/AllServers"; const detect: [string, string][] = [ ["getHackTime", "returns milliseconds"], ["getGrowTime", "returns milliseconds"], ["getWeakenTime", "returns milliseconds"], ["getActionTime", "returns milliseconds"], ["hackAnalyzePercent", "renamed 'hackAnalyze' and returns decimal"], ["hackChance", "renamed 'hackAnalyzeChance'"], ["basic.calculateSkill", "renamed 'skills.calculateSkill'"], ["basic.calculateExp", "renamed 'skills.calculateExp'"], ["basic.hackChance", "renamed 'hacking.hackChance'"], ["basic.hackExp", "renamed 'hacking.hackExp'"], ["basic.hackPercent", "renamed 'hacking.hackPercent'"], ["basic.growPercent", "renamed 'hacking.growPercent'"], ["basic.hackTime", "renamed 'hacking.hackTime'"], ["basic.growTime", "renamed 'hacking.growTime'"], ["basic.weakenTime", "renamed 'hacking.weakenTime'"], ["write", "needs to be awaited"], ["scp", "needs to be awaited"], ["sleep", "Can no longer be called simultenaously."], ["hacking_skill", "renamed 'hacking'"], ["tryWrite", "renamed 'tryWritePort'"], ]; const changes: [RegExp, string][] = [ [/ns.getHackTime/g, "((...a)=>ns.getHackTime(...a)/1000)"], [/ns.getGrowTime/g, "((...a)=>ns.getGrowTime(...a)/1000)"], [/ns.getWeakenTime/g, "((...a)=>ns.getWeakenTime(...a)/1000)"], [/ns.bladeburner.getActionTime/g, "((...a)=>ns.bladeburner.getActionTime(...a)/1000)"], [/ns.hackAnalyzePercent/g, "((...a)=>ns.hackAnalyze(...a)*100)"], [/ns.hackChance/g, "ns.hackAnalyzeChance"], [/ns.tryWrite/g, "ns.tryWritePort"], [/formulas.basic.calculateSkill/g, "formulas.skills.calculateSkill"], [/formulas.basic.calculateExp/g, "formulas.skills.calculateExp"], [/formulas.basic.hackChance/g, "formulas.hacking.hackChance"], [/formulas.basic.hackExp/g, "formulas.hacking.hackExp"], [/formulas.basic.hackPercent/g, "formulas.hacking.hackPercent"], [/formulas.basic.growPercent/g, "formulas.hacking.growPercent"], [/formulas.basic.hackTime/g, "formulas.hacking.hackTime"], [/formulas.basic.growTime/g, "formulas.hacking.growTime"], [/formulas.basic.weakenTime/g, "formulas.hacking.weakenTime"], ]; function hasChanges(code: string): boolean { for (const change of changes) { if (code.match(change[0])) return true; } return false; } function convert(code: string): string { const lines = code.split("\n"); const out: string[] = []; for (let i = 0; i < lines.length; i++) { const orig = lines[i]; let line = lines[i]; for (const change of changes) { line = line.replace(change[0], change[1]); } if (line != orig) { out.push(`// =============================== original line ===============================`); out.push(`/**`); out.push(` * ${orig}`); out.push(" */"); out.push(`// =============================================================================`); } out.push(line); } return out.join("\n"); } export function AwardNFG(n = 1): void { const nf = Player.augmentations.find((a) => a.name === AugmentationNames.NeuroFluxGovernor); if (nf) { nf.level += n; } else { const nf = new PlayerOwnedAugmentation(AugmentationNames.NeuroFluxGovernor); nf.level = n; Player.augmentations.push(nf); } } export interface IFileLine { file: string; line: number; content: string; } export function v1APIBreak(): void { let txt = ""; for (const server of GetAllServers()) { for (const change of detect) { const s: IFileLine[] = []; for (const script of server.scripts) { const lines = script.code.split("\n"); for (let i = 0; i < lines.length; i++) { if (lines[i].includes(change[0])) { s.push({ file: script.filename, line: i + 1, content: "", }); } } } if (s.length === 0) continue; txt += `// Detected change ${change[0]}, reason: ${change[1]}\n`; for (const fl of s) { txt += `${fl.file}:${fl.line}\n`; } } } if (txt !== "") { const home = Player.getHomeComputer(); home.writeToTextFile("v1_DETECTED_CHANGES.txt", txt); } for (const server of GetAllServers()) { const backups: Script[] = []; for (const script of server.scripts) { if (!hasChanges(script.code)) continue; const prefix = script.filename.includes("/") ? "/BACKUP_" : "BACKUP_"; backups.push(new Script(Player, prefix + script.filename, script.code, script.server)); script.code = convert(script.code); } server.scripts = server.scripts.concat(backups); } }