[Home](./index.md) > [bitburner](./bitburner.md) > [Sleeve](./bitburner.sleeve.md) > [setToCommitCrime](./bitburner.sleeve.settocommitcrime.md)
## Sleeve.setToCommitCrime() method
Set a sleeve to commit crime.
Signature:
```typescript
setToCommitCrime(sleeveNumber: number, crimeType: CrimeType | `${CrimeType}`): boolean;
```
## Parameters
| Parameter | Type | Description |
| --- | --- | --- |
| sleeveNumber | number | Index of the sleeve to start committing crime. Sleeves are numbered starting from 0. |
| crimeType | [CrimeType](./bitburner.crimetype.md) \| \`${[CrimeType](./bitburner.crimetype.md)}\` | |
Returns:
boolean
True if this action was set successfully, false otherwise.
## Remarks
RAM cost: 4 GB
Return a boolean indicating whether or not this action was set successfully (false if an invalid action is specified).
## Example
```ts
// Assigns the first sleeve to Homicide.
ns.sleeve.setToCommitCrime(0, "Homicide");
// Assigns the second sleeve to Grand Theft Auto, using enum
const crimes = ns.enums.CrimeType;
ns.sleeve.setToCommitCrime(1, crimes.grandTheftAuto)
```