[Home](./index.md) > [bitburner](./bitburner.md) > [Singularity](./bitburner.singularity.md) > [workForCompany](./bitburner.singularity.workforcompany.md) ## Singularity.workForCompany() method Work for a company. **Signature:** ```typescript workForCompany(companyName: string, focus?: boolean): boolean; ``` ## Parameters | Parameter | Type | Description | | --- | --- | --- | | companyName | string | Name of company to work for. Must be an exact match. Optional. If not specified, this argument defaults to the last job that you worked. | | focus | boolean | _(Optional)_ Acquire player focus on this work operation. Optional. Defaults to true. | **Returns:** boolean True if the player starts working, and false otherwise. ## Remarks RAM cost: 3 GB \* 16/4/1 This function will set you to start working at your current job at a specified company at which you are employed. If you are already in the middle of some “working” action (such as working for a faction, training at a gym, or creating a program), then running this function will cancel that action. This function will return true if the player starts working, and false otherwise. ## Example 1 ```js // NS1: var COMPANY_NAME = "Noodle Bar"; var success = singularity.workForCompany(COMPANY_NAME); if (!success) tprint("ERROR: Failed to start work at " + COMPANY_NAME + "."); ``` ## Example 2 ```js // NS2: const COMPANY_NAME = "Noodle Bar"; let success = ns.singularity.workForCompany(COMPANY_NAME); if (!success) ns.tprint(`ERROR: Failed to start work at ${COMPANY_NAME].`); ```