[Home](./index.md) > [bitburner](./bitburner.md) > [sleeve](./bitburner.sleeve.md) > [setToCommitCrime](./bitburner.sleeve.settocommitcrime.md)
## sleeve.setToCommitCrime() method
Set a sleeve to commit crime.
Signature:
```typescript
setToCommitCrime(sleeveNumber: number, crimeType: CrimeType | `${CrimeType}`): boolean;
```
## Parameters
| Parameter | Type | Description |
| --- | --- | --- |
| sleeveNumber | number | Index of the sleeve to start committing crime. Sleeves are numbered starting from 0. |
| crimeType | [CrimeType](./bitburner.crimetype.md) \| \`${[CrimeType](./bitburner.crimetype.md)}\` | |
Returns:
boolean
True if this action was set successfully, false otherwise.
## Remarks
RAM cost: 4 GB
Return a boolean indicating whether or not this action was set successfully (false if an invalid action is specified).
## Example 1
```ts
// NS1
// Assign the first 3 sleeves to commit various crimes.
var crime = ["MUG", "ROBSTORE", "SHOPLIFT"];
for (var i = 0; i < crime.length; i++) {
tprintf("Sleeve %d commits crime: %s", i, crime[i]);
sleeve.setToCommitCrime(i, crime[i]);
}
```
## Example 2
```ts
// NS2
// Assign the first 3 sleeves to commit various crimes.
const crime = ["MUG", "ROBSTORE", "SHOPLIFT"];
for (let i = 0; i < crime.length; i++) {
ns.tprintf("Sleeve %d commits crime: %s", i, crime[i]);
ns.sleeve.setToCommitCrime(i, crime[i]);
}
```