[Home](./index.md) > [bitburner](./bitburner.md) > [sleeve](./bitburner.sleeve.md) > [setToCommitCrime](./bitburner.sleeve.settocommitcrime.md) ## sleeve.setToCommitCrime() method Set a sleeve to commit crime. Signature: ```typescript setToCommitCrime(sleeveNumber: number, crimeType: CrimeType | `${CrimeType}`): boolean; ``` ## Parameters | Parameter | Type | Description | | --- | --- | --- | | sleeveNumber | number | Index of the sleeve to start committing crime. Sleeves are numbered starting from 0. | | crimeType | [CrimeType](./bitburner.crimetype.md) \| \`${[CrimeType](./bitburner.crimetype.md)}\` | | Returns: boolean True if this action was set successfully, false otherwise. ## Remarks RAM cost: 4 GB Return a boolean indicating whether or not this action was set successfully (false if an invalid action is specified). ## Example 1 ```ts // NS1 // Assign the first 3 sleeves to commit various crimes. var crime = ["MUG", "ROBSTORE", "SHOPLIFT"]; for (var i = 0; i < crime.length; i++) { tprintf("Sleeve %d commits crime: %s", i, crime[i]); sleeve.setToCommitCrime(i, crime[i]); } ``` ## Example 2 ```ts // NS2 // Assign the first 3 sleeves to commit various crimes. const crime = ["MUG", "ROBSTORE", "SHOPLIFT"]; for (let i = 0; i < crime.length; i++) { ns.tprintf("Sleeve %d commits crime: %s", i, crime[i]); ns.sleeve.setToCommitCrime(i, crime[i]); } ```