import {NetscriptFunctions} from "./NetscriptFunctions"; import {NetscriptPort} from "./NetscriptPort"; /* Environment * NetScript program environment */ function Environment(workerScript,parent) { if (parent){ //Create a copy of parent's variables //this.vars = parent.vars; this.vars = Object.assign({}, parent.vars); } else { this.vars = NetscriptFunctions(workerScript); } this.parent = parent; this.stopFlag = false; } Environment.prototype = { //Create a "subscope", which is a new new "sub-environment" //The subscope is linked to this through its parent variable extend: function() { return new Environment(null, this); }, //Finds the scope where the variable with the given name is defined lookup: function(name) { var scope = this; while (scope) { if (Object.prototype.hasOwnProperty.call(scope.vars, name)) { return scope; } scope = scope.parent; } return null; }, //Get the current value of a variable get: function(name) { if (name in this.vars) { return this.vars[name]; } throw new Error("Undefined variable " + name); }, //Sets the value of a variable in any scope set: function(name, value) { var scope = this.lookup(name); //If scope has a value, then this variable is already set in a higher scope, so //set is there. Otherwise, create a new variable in the local scope if (scope !== null) { return scope.vars[name] = value; } else { return this.vars[name] = value; } }, //Creates (or overwrites) a variable in the current scope def: function(name, value) { return this.vars[name] = value; } }; export {Environment};