CONSTANTS = { Version: "0.19.1", //Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience //and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then //the player will have this level assuming no multipliers. Multipliers can cause skills to go above this. MaxSkillLevel: 975, //How much reputation is needed to join a megacorporation's faction CorpFactionRepRequirement: 250000, /* Base costs */ BaseCostFor1GBOfRamHome: 40000, BaseCostFor1GBOfRamServer: 35000, //1 GB of RAM BaseCostFor1GBOfRamHacknetNode: 30000, BaseCostForHacknetNode: 1000, BaseCostForHacknetNodeCore: 500000, /* Hacknet Node constants */ HacknetNodeMoneyGainPerLevel: 1.6, HacknetNodePurchaseNextMult: 1.42, //Multiplier when purchasing an additional hacknet node HacknetNodeUpgradeLevelMult: 1.045, //Multiplier for cost when upgrading level HacknetNodeUpgradeRamMult: 1.28, //Multiplier for cost when upgrading RAM HacknetNodeUpgradeCoreMult: 1.49, //Multiplier for cost when buying another core HacknetNodeMaxLevel: 200, HacknetNodeMaxRam: 64, HacknetNodeMaxCores: 16, /* Augmentation */ //NeuroFlux Governor cost multiplier as you level up NeuroFluxGovernorLevelMult: 1.14, /* Script related things */ //Time (ms) it takes to run one operation in Netscript. CodeInstructionRunTime: 1500, //RAM Costs for differenc commands ScriptWhileRamCost: 0.4, ScriptForRamCost: 0.4, ScriptIfRamCost: 0.1, ScriptHackRamCost: 0.25, ScriptGrowRamCost: 0.25, ScriptWeakenRamCost: 0.25, ScriptNukeRamCost: 0.05, ScriptBrutesshRamCost: 0.05, ScriptFtpcrackRamCost: 0.05, ScriptRelaysmtpRamCost: 0.05, ScriptHttpwormRamCost: 0.05, ScriptSqlinjectRamCost: 0.05, ScriptRunRamCost: 0.8, ScriptExecRamCost: 1.1, ScriptScpRamCost: 0.5, ScriptHasRootAccessRamCost: 0.05, ScriptGetHostnameRamCost: 0.1, ScriptGetHackingLevelRamCost: 0.1, ScriptGetServerMoneyRamCost: 0.1, ScriptGetServerSecurityRamCost: 0.2, ScriptOperatorRamCost: 0.01, ScriptPurchaseHacknetRamCost: 1.5, ScriptHacknetNodesRamCost: 1.0, //Base cost for accessing hacknet nodes array ScriptHNUpgLevelRamCost: 0.4, ScriptHNUpgRamRamCost: 0.6, ScriptHNUpgCoreRamCost: 0.8, //Server constants ServerGrowthRate: 1.002, //Growth rate ServerFortifyAmount: 0.002, //Amount by which server's security increases when its hacked ServerWeakenAmount: 0.1, //Amount by which server's security decreases when weakened //Augmentation Constants AugmentationCostMultiplier: 4.5, //Used for balancing costs without having to readjust every Augmentation cost AugmentationRepMultiplier: 1.2, //Used for balancing rep cost without having to readjust every value //Maximum number of log entries for a script MaxLogCapacity: 40, //How much a TOR router costs TorRouterCost: 200000, MillisecondsPer20Hours: 72000000, GameCyclesPer20Hours: 72000000 / 200, MillisecondsPer10Hours: 36000000, GameCyclesPer10Hours: 36000000 / 200, MillisecondsPer8Hours: 28800000, GameCyclesPer8Hours: 28800000 / 200, MillisecondsPer4Hours: 14400000, GameCyclesPer4Hours: 14400000 / 200, MillisecondsPer2Hours: 7200000, GameCyclesPer2Hours: 7200000 / 200, MillisecondsPerHour: 3600000, GameCyclesPerHour: 3600000 / 200, MillisecondsPerHalfHour: 1800000, GameCyclesPerHalfHour: 1800000 / 200, MillisecondsPerQuarterHour: 900000, GameCyclesPerQuarterHour: 900000 / 200, MillisecondsPerFiveMinutes: 300000, GameCyclesPerFiveMinutes: 300000 / 200, FactionWorkHacking: "Faction Hacking Work", FactionWorkField: "Faction Field Work", FactionWorkSecurity: "Faction Security Work", WorkTypeCompany: "Working for Company", WorkTypeCompanyPartTime: "Working for Company part-time", WorkTypeFaction: "Working for Faction", WorkTypeCreateProgram: "Working on Create a Program", WorkTypeStudyClass: "Studying or Taking a class at university", WorkTypeCrime: "Committing a crime", ClassStudyComputerScience: "studying Computer Science", ClassDataStructures: "taking a Data Structures course", ClassNetworks: "taking a Networks course", ClassAlgorithms: "taking an Algorithms course", ClassManagement: "taking a Management course", ClassLeadership: "taking a Leadership course", ClassGymStrength: "training your strength at a gym", ClassGymDefense: "training your defense at a gym", ClassGymDexterity: "training your dexterity at a gym", ClassGymAgility: "training your agility at a gym", ClassDataStructuresBaseCost: 6, ClassNetworksBaseCost: 30, ClassAlgorithmsBaseCost: 120, ClassManagementBaseCost: 60, ClassLeadershipBaseCost: 120, ClassGymBaseCost: 100, CrimeShoplift: "shoplift", CrimeMug: "mug someone", CrimeDrugs: "deal drugs", CrimeTraffickArms: "traffick illegal arms", CrimeHomicide: "commit homicide", CrimeGrandTheftAuto: "commit grand theft auto", CrimeKidnap: "kidnap someone for ransom", CrimeAssassination: "assassinate a high-profile target", CrimeHeist: "pull off the ultimate heist", //Text that is displayed when the 'help' command is ran in Terminal HelpText: 'alias [name="value"] Create aliases for Terminal commands, or list existing aliases
' + "analyze Get statistics and information about current machine
" + "cat [message] Display a .msg file
" + "clear Clear all text on the terminal
" + "cls See 'clear' command
" + "connect [ip/hostname] Connects to the machine given by its IP or hostname
" + "free Check the machine's memory (RAM) usage
" + "hack Hack the current machine
" + "help Display this help text
" + "home Connect to home computer
" + "hostname Displays the hostname of the machine
" + "ifconfig Displays the IP address of the machine
" + "kill [script] Stops a script that is running on the current machine
" + "ls Displays all programs and scripts on the machine
" + "mem [script] Displays the amount of RAM the script requires to run
" + "nano [script] Text editor - Open up and edit a script
" + "ps Display all scripts that are currently running
" + "rm Delete a script/program from the machine. (WARNING: Permanent)
" + "run [script/program] Execute a program or a script
" + "scan Displays all available network connections
" + "scan-analyze [depth] Displays hacking-related information for all servers up to depth nodes away
" + "scp [script] [server] Copies a script to a destination server (specified by ip or hostname)
" + "sudov Shows whether or not you have root access on this computer
" + "tail [script] Display script logs (logs contain details about active scripts)
" + "top Display all running scripts and their RAM usage
", /* Tutorial related things */ TutorialGettingStartedText: "Todo...", TutorialNetworkingText: "Servers are a central part of the game. You start with a single personal server (your home computer) " + "and you can purchase additional servers as you progress through the game. Connecting to other servers " + "and hacking them can be a major source of income and experience. Servers can also be used to run " + "scripts which can automatically hack servers for you.

" + "In order to navigate between machines, use the 'scan' command to see all servers " + "that are reachable from your current server. Then, you can use the 'connect [hostname/ip]' " + "command to connect to one of the available machines.

" + "The 'hostname' and 'ifconfig' commands can be used to display the hostname/IP of the " + "server you are currently connected to.", TutorialHackingText: "In the year 2077, currency has become digital and decentralized. People and corporations " + "store their money on servers. By hacking these servers, you can steal their money and gain " + "experience.

" + "

Gaining root access


" + "The key to hacking a server is to gain root access to that server. This can be done using " + "the NUKE virus (NUKE.exe). You start the game with a copy of the NUKE virus on your home " + "computer. The NUKE virus attacks the target server's open ports using buffer overflow " + "exploits. When successful, you are granted root administrative access to the machine.

" + "Typically, in order for the NUKE virus to succeed, the target server needs to have at least " + "one of its ports opened. Some servers have no security and will not need any ports opened. Some " + "will have very high security and will need many ports opened. In order to open ports on another " + "server, you will need to run programs that attack the server to open specific ports. These programs " + "can be coded once your hacking skill gets high enough, or they can be purchased if you can find " + "a seller.

" + "In order to determine how many ports need to be opened to successfully NUKE a server, connect to " + "that server and run the 'analyze' command. This will also show you which ports have already been " + "opened.

" + "Once you have enough ports opened and have ran the NUKE virus to gain root access, the server " + "can then be hacked by simply calling the 'hack' command through terminal, or by using a script.

" + "

Hacking mechanics


" + "When you execute the hack command, either manually through the terminal or automatically through " + "a script, you attempt to hack the server. This action takes time. The more advanced a server's " + "security is, the more time it will take. Your hacking skill level also affects the hacking time, " + "with a higher hacking skill leading to shorter hacking times. Also, running the hack command " + "manually through terminal is faster than hacking from a script.

" + "Your attempt to hack a server will not always succeed. The chance you have to successfully hack a " + "server is also determined by the server's security and your hacking skill level. Even if your " + "hacking attempt is unsuccessful, you will still gain experience points.

" + "When you successfully hack a server. You steal a certain percentage of that server's total money. This " + "percentage is determined by the server's security and your hacking skill level. The amount of money " + "on a server is not limitless. So, if you constantly hack a server and deplete its money, then you will " + "encounter diminishing returns in your hacking (since you are only hacking a certain percentage). A server " + "will regain money at a slow rate over time.

" + "

Server Security


" + "Each server has a security level, which is denoted by a number between 1 and 100. A higher number means " + "the server has stronger security. As mentioned above, a server's security level is an important factor " + "to consider when hacking. You can check a server's security level using the 'analyze' command, although this " + "only gives an estimate (with 5% uncertainty). You can also check a server's security in a script, using the " + "getServerSecurityLevel(server) function in Netscript. See the Netscript documentation for more details. " + "This function will give you an exact value for a server's security.

" + "Whenever a server is hacked manually or through a script, its security level increases by a small amount. This will " + "make it harder for you to hack the server, and decrease the amount of money you can steal. You can lower a " + "server's security level in a script using the weaken(server) function in Netscript. See the Netscript " + "documentation for more details", TutorialScriptsText: "Scripts can be used to automate the hacking process. Scripts must be written in the Netscript language. " + "Documentation about the Netscript language can be found in the 'Netscript Programming Language' " + "section of this 'Tutorial' page.

" + "It is highly recommended that you have a basic background in programming to start writing scripts. " + "You by no means need to be an expert. All you need is some familiarity with basic programming " + "constructs like for/while loops, if statements, " + "functions, variables, etc. The Netscript programming language most resembles the Javascript language. " + "Therefore, a good beginner's programming tutorial to read might " + "this one. Note that while the Netscript language is similar to Javascript, it is not the exact same, so the " + "syntax will vary.

" + "Running a script requires RAM. The more complex a script is, the more RAM " + "it requires to run. Scripts can be run on any server you have root access to.

" + "Here are some Terminal commands that are useful when working with scripts:
" + "free - Shows the current server's RAM usage and availability
" + "kill [script] - Stops a script that is running
" + "mem [script] - Check how much RAM a script requires to run
" + "nano [script] - Create/Edit a script
" + "ps - Displays all scripts that are actively running on the current server
" + "run [script] - Run a script
" + "tail [script] - Displays a script's logs
" + "top - Displays all active scripts and their RAM usage

" + "

Notes about how scripts work offline


" + " The scripts that you write and execute are interpreted in Javascript. For this " + "reason, it is not possible for these scripts to run while offline (when the game is closed). " + "It is important to note that for this reason, conditionals such as if/else statements and certain " + "commands such as purchaseHacknetNode() or nuke() will not work while the game is offline.

" + "However, Scripts WILL continue to generate money and hacking exp for you while the game is offline. This " + "offline production is based off of the scripts' production while the game is online.

" + "grow() and weaken() are two Netscript commands that will also be applied when the game is offline, although at a slower rate " + "compared to if the game was open. This is done by having each script keep track of the " + "rate at which the grow() and weaken() commands are called when the game is online. These calculated rates are used to determine how many times " + "these function calls would be made while the game is offline.

" + "Also, note that because of the way the Netscript interpreter is implemented, " + "whenever you reload or re-open the game all of the scripts that you are running will " + "start running from the BEGINNING of the code. The game does not keep track of where exactly " + "the execution of a script is when it saves/loads.


", TutorialNetscriptText: "Netscript is a programming language implemented for this game. The language has " + "your basic programming constructs and several built-in commands that are used to hack.

" + "

Variables and data types


" + "The following data types are supported by Netscript:
" + "numeric - Integers and floats (eg. 6, 10.4999)
" + "string - Encapsulated by single or double quotes (eg. 'this is a string')
" + "boolean - true or false

" + "To create a variable, use the assign (=) operator. The language is not strongly typed. Examples:
" + "i = 5;
" + "s = 'this game is awesome!';

" + "In the first example above, we are creating the variable i and assigning it a value of 5. In the second, " + "we are creating the variable s and assigning it the value of a string. Note that all expressions must be " + "ended with a semicolon.

" + "

Operators


" + "The following operators are supported by Netscript:
" + " +
" + " -
" + " *
" + " /
" + " %
" + " &&
" + " ||
" + " <
" + " >
" + " <=
" + " >=
" + " ==
" + " !=

" + "

Functions


" + "You can NOT define you own functions in Netscript (yet), but there are several built in functions that " + "you may use:

" + "hack(hostname/ip)
Core function that is used to try and hack servers to steal money and gain hacking experience. The argument passed in must be a string with " + "either the IP or hostname of the server you want to hack. A script can hack a server from anywhere. It does not need to be running on the same server to hack that server. " + "For example, you can create a script that hacks the 'foodnstuff' server and run it on your home computer.
" + "Examples: hack('foodnstuff'); or hack('148.192.0.12');

" + "sleep(n)
Suspends the script for n milliseconds.
Example: sleep(5000);

" + "grow(hostname/ip)
Use your hacking skills to increase the amount of money available on a server. The argument passed in " + "must be a string with either the IP or hostname of the target server. The grow() command requires root access to the target server, but " + "there is no required hacking level to run the command. " + "Grants 1 hacking exp when it completes. Works offline at a slower rate.
Example: grow('foodnstuff');

" + "weaken(hostname/ip)
Use your hacking skills to attack a server's security, lowering the server's security level. The argument passed " + "in must be a string with either the IP or hostname of the target server. This command requires root access to the target server, but " + "there is no required hacking level to run the command. Grants 5 hacking exp when it completes. Works offline at a slower rate
Example: weaken('foodnstuff');

" + "print(x)
Prints a value or a variable to the scripts logs (which can be viewed with the 'tail [script]' terminal command )

" + "nuke(hostname/ip)
Run NUKE.exe on the target server. NUKE.exe must exist on your home computer. Does NOT work while offline
Example: nuke('foodnstuff');

" + "brutessh(hostname/ip)
Run BruteSSH.exe on the target server. BruteSSH.exe must exist on your home computer. Does NOT work while offline
Example: brutessh('foodnstuff');

" + "ftpcrack(hostname/ip)
Run FTPCrack.exe on the target server. FTPCrack.exe must exist on your home computer. Does NOT work while offline
Example: ftpcrack('foodnstuff');

" + "relaysmtp(hostname/ip)
Run relaySMTP.exe on the target server. relaySMTP.exe must exist on your home computer. Does NOT work while offline
Example: relaysmtp('foodnstuff');

" + "httpworm(hostname/ip)
Run HTTPWorm.exe on the target server. HTTPWorm.exe must exist on your home computer. Does NOT work while offline
Example: httpworm('foodnstuff');

" + "sqlinject(hostname/ip)
Run SQLInject.exe on the target server. SQLInject.exe must exist on your home computer. Does NOT work while offline
Example: sqlinject('foodnstuff');

" + "run(script)
Run a script as a separate process. The argument that is passed in is the name of the script as a string. This function can only " + "be used to run scripts located on the same server. Returns true if the script is successfully started, and false otherwise. Requires a significant amount " + "of RAM to run this command. Does NOT work while offline
Example: run('hack-foodnstuff.script');
The example above will try and launch the 'hack-foodnstuff.script' script on " + "the current server, if it exists.

" + "exec(script, hostname/ip)
Run a script as a separate process on another server. The first argument is the name of the script as a string. The " + "second argument is a string with the hostname or IP of the 'target server' on which to run the script. The specified script must exist on the target server. Returns " + "true if the script is successfully started, and false otherwise. Does NOT work while offline
" + "Example: exec('generic-hack.script', 'foodnstuff');
The example above will try to launch the script 'generic-hack.script' on the 'foodnstuff' server.

" + "scp(script, hostname/ip)
Copies a script to another server. The first argument is a string with the filename of the script " + "to be copied. The second argument is a string with the hostname or IP of the destination server. Returns true if the script is successfully " + "copied over and false otherwise.
Example: scp('hack-template.script', 'foodnstuff');

" + "hasRootAccess(hostname/ip)
Returns a boolean (true or false) indicating whether or not the Player has root access to a server. " + "The argument passed in must be a string with either the hostname or IP of the target server. Does NOT work while offline.
" + "Example:
if (hasRootAccess('foodnstuff') == false) {
    nuke('foodnstuff');
}

" + "getHostname()
Returns a string with the hostname of the server that the script is running on

" + "getHackingLevel()
Returns the Player's current hacking level. Does NOT work while offline

" + "getServerMoneyAvailable(hostname/ip)
Returns the amount of money available on a server. The argument passed in must be a string with either the " + "hostname or IP of the target server. Does NOT work while offline
Example: getServerMoneyAvailable('foodnstuff');

" + "getServerSecurityLevel(hostname/ip)
Returns the security level of a server. The argument passed in must be a string with either the " + "hostname or IP of the target server. A server's security is denoted by a number between 1 and 100. Does NOT work while offline.

" + "purchaseHacknetNode()
Purchases a new Hacknet Node. Returns a number with the index of the Hacknet Node. This index is equivalent to the number " + "at the end of the Hacknet Node's name (e.g The Hacknet Node named 'hacknet-node-4' will have an index of 4). If the player cannot afford to purchase " + "a new Hacknet Node then the function will return false. Does NOT work offline

" + "

Hacknet Nodes API


" + "Netscript provides the following API for accessing and upgrading your Hacknet Nodes through scripts. This API does NOT work offline.

" + "hacknetnodes
A special variable. This is an array that maps to the Player's Hacknet Nodes. The Hacknet Nodes are accessed through " + "indexes. These indexes correspond to the number at the end of the name of the Hacknet Node. For example, the first Hacknet Node you purchase " + "will have the same 'hacknet-node-0' and can be accessed with hacknetnodes[0]. The fourth Hacknet Node you purchase will have the name " + "'hacknet-node-3' and can be accessed with hacknetnodes[3].

" + "hacknetnodes.length
Returns the number of Hacknet Nodes that the player owns

" + "hacknetnodes[i].level
Returns the level of the corresponding Hacknet Node

" + "hacknetnodes[i].ram
Returns the amount of RAM on the corresponding Hacknet Node

" + "hacknetnodes[i].cores
Returns the number of cores on the corresponding Hacknet Node

" + "hacknetnodes[i].upgradeLevel(n)
Tries to upgrade the level of the corresponding Hacknet Node n times. The argument n must be a " + "positive integer. Returns true if the Hacknet Node's level is successfully upgraded n times, and false otherwise.

" + "hacknetnodes[i].upgradeRam()
Tries to upgrade the amount of RAM on the corresponding Hacknet Node. Returns true if the " + "RAM is successfully upgraded, and false otherwise.

" + "hacknetnodes[i].upgradeCore()
Attempts to purchase an additional core for the corresponding Hacknet Node. Returns true if the " + "additional core is successfully purchase, and false otherwise.

" + "Example: The following is an example of one way a script can be used to automate the purchasing and upgrading of Hacknet Nodes. " + "This script purchases new Hacknet Nodes until the player has four. Then, it iteratively upgrades each of those four Hacknet Nodes " + "to a level of at least 75, RAM to at least 8GB, and number of cores to at least 2.

" + "while(hacknetnodes.length < 4) {
" + "    purchaseHacknetNode();
" + "};
" + "for (i = 0; i < 4; i = i+1) {
" + "    while (hacknetnodes[i].level <= 75) {
" + "        hacknetnodes[i].upgradeLevel(5);
" + "        sleep(10000);
" + "    };
" + "};
" + "for (i = 0; i < 4; i = i+1) {
" + "    while (hacknetnodes[i].ram < 8) {
" + "        hacknetnodes[i].upgradeRam();
" + "        sleep(10000);
" + "    };
" + "};
" + "for (i = 0; i < 4; i = i+1) {
" + "    while (hacknetnodes[i].cores < 2) {
" + "        hacknetnodes[i].upgradeCore();
" + "        sleep(10000);
" + "    };
" + "};

" + "

While loops


" + "A while loop is a control flow statement that repeatedly executes code as long as a condition is met.

" + "while ([cond]) {
    [code]
}


" + "As long as [cond] remains true, the code block [code] will continuously execute. Example:

" + "i = 0;
while (i < 10) {
    hack('foodnstuff');
    i = i + 1;
};


" + "This code above repeats the 'hack('foodnstuff')' command 10 times before it stops and exits.

" + "while(true) {
     hack('foodnstuff');
};


" + "This while loop above is an infinite loop (continuously runs until the script is manually stopped) that repeatedly runs the 'hack('foodnstuff')' command. " + "Note that a semicolon is needed at closing bracket of the while loop, UNLESS it is at the end of the code

" + "

For loops


" + "A for loop is another control flow statement that allows code to be repeated by iterations. The structure is:

" + "for ([init]; [cond]; [post]) {
    code
};


" + "The [init] expression evaluates before the for loop begins. The for loop will continue to execute " + "as long as [cond] is met. The [post] expression will evaluate at the end of every iteration " + "of the for loop. The following example shows code that will run the 'hack('foodnstuff');' command 10 times " + " using a for loop:

" + "for (i = 0; i < 10; i = i+1) {
    hack('foodnstuff');
};


" + "

If statements


" + "If/Elif/Else statements are conditional statements used to perform different actions based on different conditions:

" + "if (condition1) {
    code1
} elif (condition2) {
    code2
} else {
" + "    code3
}


" + "In the code above, first condition1 will be checked. If this condition is true, then code1 will execute and the " + "rest of the if/elif/else statement will be skipped. If condition1 is NOT true, then the code will then go on to check " + "condition2. If condition2 is true, then code2 will be executed, and the rest of the if/elif/else statement " + "will be skipped. If none of the conditions are true, then the code within the else block (code3) will be executed. " + "Note that a conditional statement can have any number of elif statements.

" + "Example:

" + "if(getServerMoneyAvailable('foodnstuff') > 200000) {
    hack('foodnstuff');
" + "} else {
    grow('foodnstuff');
};

" + "The code above will use the getServerMoneyAvailable() function to check how much money there is on the 'foodnstuff' server. " + "If there is more than $200,000, then it will try to hack that server. If there is $200,000 or less on the server, " + "then the code will call grow('foodnstuff') instead and add more money to the server.

", TutorialTravelingText:"There are six major cities in the world that you are able to travel to:

" + " Aevum
" + " Chongqing
" + " Sector-12
" + " New Tokyo
" + " Ishima
" + " Volhaven

" + "To travel between cities, visit your current city's travel agency through the 'World' page. " + "From the travel agency you can travel to any other city. Doing so costs money.

" + "Each city has its own set of companies and unique locations. Also, certain content is only available to you " + "if you are in certain cities, so get exploring!", TutorialJobsText: "Hacking is not the only way to gain money and experience! Located around the world are many " + "different companies which you can work for. By working for a company you can earn money, " + "train your various labor skills, and unlock powerful passive perks.

" + "To apply for a job, visit the company you want to work for through the 'World' menu. The company " + "page will have options that let you apply to positions in the company. There might be several different " + "positions you can apply for, ranging from software engineer to business analyst to security officer.

" + "When you apply for a job, you will get the offer if your stats are high enough. Your first position at " + "a company will be an entry-level position such as 'intern'. Once you get the job, an button will appear on " + "the company page that allows you to work for the company. Click this button to start working.

" + "Working occurs in 8 hour shifts. Once you start working, you will begin earning money, experience, " + "and reputation. The rate at which you money and experience depends on the company and your position. " + "The amount of reputation you gain for your company is based on your job performance, which is affected by " + "your stats. Different positions value different stats. When you are working, you are unable to perform any " + "other actions such as using your terminal or visiting other locations (However, note that any scripts you have " + "running on servers will continue to run as you work!). It is possible to cancel your work shift before the " + "8 hours is up. However, if you have a full-time job, then cancelling a shift early will result in you gaining " + "only half of the reputation " + "that you had earned up to that point. There are also part-time/consultant jobs available where you will not " + " be penalized if you cancel a work shift early. However, these positions pay less than full-time positions.

" + "As you continue to work at a company, you will gain more and more reputation at that company. When your stats " + "and reputation are high enough, you can get a promotion. You can apply for a promotion on the company page, just like " + "you applied for the job originally. Higher positions at a company provide better salaries and stat gains.", TutorialFactionsText: "Throughout the game you may receive invitations from factions. There are many different factions, and each faction " + "has different criteria for determining its potential members. Joining a faction and furthering its cause is crucial " + "to progressing in the game and unlocking endgame content.

" + "It is possible to join multiple factions if you receive invitations from them. However, note that joining a faction " + "may prevent you from joining other rival factions.

" + "The 'Factions' link on the menu brings up a list of all factions that you have joined. " + "You can select a Faction on this list to go to that Faction page. This page displays general " + "information about the Faction and also lets you perform work for the faction. " + "Working for a Faction is similar to working for a company except that you don't get paid a salary. " + "You will only earn reputation in your Faction and train your stats. Also, cancelling work early " + "when working for a Faction does NOT result in reduced experience/reputation earnings.

" + "Earning reputation for a Faction unlocks powerful Augmentations. Purchasing and installing these Augmentations will " + "upgrade your abilities. The Augmentations that are available to unlock vary from faction to faction.", TutorialAugmentationsText: "Advances in science and medicine have lead to powerful new technologies that allow people to augment themselves " + "beyond normal human capabilities. There are many different types of Augmentations, ranging from cybernetic to " + "genetic to biological. Acquiring these Augmentations enhances the user's physical and mental faculties.
" + "Because of how powerful these Augmentations are, the technology behind them is kept private and secret by the " + "corporations and organizations that create them. Therefore, the only way for the player to obtain Augmentations is " + "through Factions. After joining a Faction and earning enough reputation in it, you will be able to purchase " + "its Augmentations. Different Factions offer different Augmentations. Augmentations must be purchased in order to be installed, " + "and they are fairly expensive.

" + "Unfortunately, installing an Augmentation has side effects. You will lose most of the progress you've made, including your " + "skills, stats, and money. You will have to start over, but you will have all of the Augmentations you have installed to " + "help you progress.

" + "To summarize, here is a list of everything you will LOSE when you install an Augmentation:

" + "Stats/Skills
" + "Money
" + "Scripts on all servers EXCEPT your home computer
" + "Purchased servers
" + "Hacknet Nodes
" + "Company/faction reputation
" + "Jobs and Faction memberships
" + "Programs
" + "TOR router

" + "Here is everything you will KEEP when you install an Augmentation:

" + "Every Augmentation you have installed
" + "Scripts on your home computer
" + "RAM Upgrades on your home computer", }