import { dialogBoxCreate } from "../DialogBox";
interface IError {
fileName?: string,
lineNumber?: number,
}
export function exceptionAlert(e: IError): void {
dialogBoxCreate("Caught an exception: " + e + "
" +
"Filename: " + (e.fileName || "UNKNOWN FILE NAME") + "
" +
"Line Number: " + (e.lineNumber || "UNKNOWN LINE NUMBER") + "
" +
"This is a bug, please report to game developer with this " +
"message as well as details about how to reproduce the bug.
" +
"If you want to be safe, I suggest refreshing the game WITHOUT saving so that your " +
"safe doesn't get corrupted", false);
}