/** * Implements functions for purchasing servers or purchasing more RAM for * the home computer */ import { AddToAllServers, createUniqueRandomIp } from "./AllServers"; import { safetlyCreateUniqueServer } from "./ServerHelpers"; import { BitNodeMultipliers } from "../BitNode/BitNodeMultipliers"; import { CONSTANTS } from "../Constants"; import { IPlayer } from "../PersonObjects/IPlayer"; import { dialogBoxCreate } from "../ui/React/DialogBox"; import { isPowerOfTwo } from "../utils/helpers/isPowerOfTwo"; // Returns the cost of purchasing a server with the given RAM // Returns Infinity for invalid 'ram' arguments /** * @param ram Amount of RAM on purchased server (GB) * @returns Cost of purchasing the given server. Returns infinity for invalid arguments */ export function getPurchaseServerCost(ram: number): number { const sanitizedRam = Math.round(ram); if (isNaN(sanitizedRam) || !isPowerOfTwo(sanitizedRam)) { return Infinity; } if (sanitizedRam > getPurchaseServerMaxRam()) { return Infinity; } return sanitizedRam * CONSTANTS.BaseCostFor1GBOfRamServer * BitNodeMultipliers.PurchasedServerCost; } export function getPurchaseServerLimit(): number { return Math.round(CONSTANTS.PurchasedServerLimit * BitNodeMultipliers.PurchasedServerLimit); } export function getPurchaseServerMaxRam(): number { const ram = Math.round(CONSTANTS.PurchasedServerMaxRam * BitNodeMultipliers.PurchasedServerMaxRam); // Round this to the nearest power of 2 return 1 << (31 - Math.clz32(ram)); } // Manually purchase a server (NOT through Netscript) export function purchaseServer(hostname: string, ram: number, cost: number, p: IPlayer): void { //Check if player has enough money if (!p.canAfford(cost)) { dialogBoxCreate("You don't have enough money to purchase this server!"); return; } //Maximum server limit if (p.purchasedServers.length >= getPurchaseServerLimit()) { dialogBoxCreate( "You have reached the maximum limit of " + getPurchaseServerLimit() + " servers. " + "You cannot purchase any more. You can " + "delete some of your purchased servers using the deleteServer() Netscript function in a script", ); return; } if (hostname == "") { dialogBoxCreate("You must enter a hostname for your new server!"); return; } // Create server const newServ = safetlyCreateUniqueServer({ adminRights: true, hostname: hostname, ip: createUniqueRandomIp(), isConnectedTo: false, maxRam: ram, organizationName: "", purchasedByPlayer: true, }); AddToAllServers(newServ); // Add to Player's purchasedServers array p.purchasedServers.push(newServ.hostname); // Connect new server to home computer const homeComputer = p.getHomeComputer(); homeComputer.serversOnNetwork.push(newServ.hostname); newServ.serversOnNetwork.push(homeComputer.hostname); p.loseMoney(cost); dialogBoxCreate("Server successfully purchased with hostname " + hostname); } // Manually upgrade RAM on home computer (NOT through Netscript) export function purchaseRamForHomeComputer(p: IPlayer): void { const cost = p.getUpgradeHomeRamCost(); if (!p.canAfford(cost)) { dialogBoxCreate("You do not have enough money to purchase additional RAM for your home computer"); return; } const homeComputer = p.getHomeComputer(); if (homeComputer.maxRam >= CONSTANTS.HomeComputerMaxRam) { dialogBoxCreate(`You cannot upgrade your home computer RAM because it is at its maximum possible value`); return; } homeComputer.maxRam *= 2; p.loseMoney(cost); }