import React from "react"; import Accordion from "@material-ui/core/Accordion"; import AccordionSummary from "@material-ui/core/AccordionSummary"; import AccordionDetails from "@material-ui/core/AccordionDetails"; import ExpandMoreIcon from "@material-ui/icons/ExpandMore"; import Button from "@material-ui/core/Button"; import { IPlayer } from "../../PersonObjects/IPlayer"; import { saveObject } from "../../SaveObject"; import { IEngine } from "../../IEngine"; // Update as additional BitNodes get implemented interface IProps { player: IPlayer; engine: IEngine; } export function TimeSkip(props: IProps): React.ReactElement { function timeskip(time: number) { return () => { props.player.lastUpdate -= time; props.engine._lastUpdate -= time; saveObject.saveGame(props.engine.indexedDb); setTimeout(() => location.reload(), 1000); }; } return ( }>

Sleeves

); }