import {BitNodeMultipliers} from "./BitNode.js"; import {Engine} from "./engine.js"; import {Factions} from "./Faction.js"; import {showLiterature} from "./Literature.js"; import {Locations} from "./Location.js"; import {Player} from "./Player.js"; import Decimal from '../utils/decimal.js'; import {dialogBoxCreate} from "../utils/DialogBox.js"; import {getRandomInt, removeElementById, createElement, createAccordionElement, removeChildrenFromElement, createPopup, clearSelector} from "../utils/HelperFunctions.js"; import {Reviver, Generic_toJSON, Generic_fromJSON} from "../utils/JSONReviver.js"; import numeral from "../utils/numeral.min.js"; import {formatNumber, isString, generateRandomString} from "../utils/StringHelperFunctions.js"; import {yesNoBoxCreate, yesNoTxtInpBoxCreate, yesNoBoxGetYesButton, yesNoBoxGetNoButton, yesNoTxtInpBoxGetYesButton, yesNoTxtInpBoxGetNoButton, yesNoTxtInpBoxGetInput, yesNoBoxClose, yesNoTxtInpBoxClose, yesNoBoxOpen} from "../utils/YesNoBox.js"; /* State */ var companyStates = ["START", "PURCHASE", "PRODUCTION", "SALE", "EXPORT"]; function CorporationState() { this.state = 0; } CorporationState.prototype.nextState = function() { if (this.state < 0 || this.state >= companyStates.length) { this.state = 0; } ++this.state; if (this.state >= companyStates.length) { this.state = 0; } } CorporationState.prototype.getState = function() { return companyStates[this.state]; } CorporationState.prototype.toJSON = function() { return Generic_toJSON("CorporationState", this); } CorporationState.fromJSON = function(value) { return Generic_fromJSON(CorporationState, value.data); } Reviver.constructors.CorporationState = CorporationState; /* Constants */ var TOTALSHARES = 1e9; //Total number of shares you have at your company var CyclesPerMarketCycle = 75; var CyclesPerIndustryStateCycle = CyclesPerMarketCycle / companyStates.length; var SecsPerMarketCycle = CyclesPerMarketCycle / 5; var Cities = ["Aevum", "Chongqing", "Sector-12", "New Tokyo", "Ishima", "Volhaven"]; var WarehouseInitialCost = 5e9; //Initial purchase cost of warehouse var WarehouseInitialSize = 100; var WarehouseUpgradeBaseCost = 1e9; var OfficeInitialCost = 4e9; var OfficeInitialSize = 3; var OfficeUpgradeBaseCost = 1e9; var BribeThreshold = 100e12; //Money needed to be able to bribe for faction rep var BribeToRepRatio = 1e9; //Bribe Value divided by this = rep gain var ProductProductionCostRatio = 5; //Ratio of material cost of a product to its production cost function Material(params={}) { this.name = params.name ? params.name : ""; this.qty = 0; //Quantity this.qlt = 0; //Quality, unbounded this.dmd = 0; //Demand, 0-100? this.dmdR = 0; //Range of possible demand this.cmp = 0; //Competition, 0-100 this.cmpR = 0; //Range of possible competition this.mv = 0; //Maximum Volatility of stats //Markup. Determines how high of a price you can charge on the material //compared to the market price (bCost) based on quality //Quality is divided by this to determine markup limits //e.g if mku is 10 and quality is 100 then you can mark up prices by 100/10 = 10 //without consequences this.mku = 0; this.buy = 0; //How much of this material is being bought per second this.sll = 0; //How much of this material is being sold per second this.prd = 0; //How much of this material is being produced per second this.exp = []; //Exports of this material to another warehouse/industry this.totalExp = 0; //Total export amount for last cycle this.imp = 0; this.bCost = 0; //$ Cost/sec to buy material this.sCost = 0; //$ Cost/sec to sell material //[Whether production/sale is limited, limit amount] this.prdman = [false, 0]; //Production for this material is manually limited this.sllman = [false, 0]; //Sale of this material is manually limited this.init(); } Material.prototype.init = function(mats={}) { switch(this.name) { case "Water": this.dmd = 75; this.dmdR = [65, 85]; this.cmp = 50; this.cmpR = [40, 60]; this.bCost = 1000; this.mv = 0.2; this.mku = 6; break; case "Energy": this.dmd = 90; this.dmdR = [80, 100]; this.cmp = 80; this.cmpR = [65, 95]; this.bCost = 1500; this.mv = 0.2; this.mku = 6; break; case "Food": this.dmd = 80; this.dmdR = [70, 90]; this.cmp = 60; this.cmpR = [35, 85]; this.bCost = 5000; this.mv = 1; this.mku = 3; break; case "Plants": this.dmd = 70; this.dmdR = [20, 90]; this.cmp = 50; this.cmpR = [30, 70]; this.bCost = 3000; this.mv = 0.6; this.mku = 3.75; break; case "Metal": this.dmd = 80; this.dmdR = [75, 85]; this.cmp = 70; this.cmpR = [60, 80]; this.bCost = 2650; this.mv = 1; this.mku = 6; break; case "Hardware": this.dmd = 85; this.dmdR = [80, 90]; this.cmp = 80; this.cmpR = [65, 95]; this.bCost = 4000; this.mv = 0.5; //Less mv bc its processed twice this.mku = 1; break; case "Chemicals": this.dmd = 55; this.dmdR = [40, 70]; this.cmp = 60; this.cmpR = [40, 80]; this.bCost = 6750; this.mv = 1.2; this.mku = 2; break; case "Real Estate": this.dmd = 50; this.dmdR = [5, 100]; this.cmp = 50; this.cmpR = [25, 75]; this.bCost = 16e3; this.mv = 1.5; //Less mv bc its processed twice this.mku = 1.5; break; case "Drugs": this.dmd = 60; this.dmdR = [45, 75]; this.cmp = 70; this.cmpR = [40, 100]; this.bCost = 8e3; this.mv = 1.6; this.mku = 1; break; case "Robots": this.dmd = 90; this.dmdR = [80, 100]; this.cmp = 90; this.cmpR = [80, 100]; this.bCost = 20e3; this.mv = 0.5; //Less mv bc its processed twice this.mku = 1; break; case "AI Cores": this.dmd = 90; this.dmdR = [80, 100]; this.cmp = 90; this.cmpR = [80, 100]; this.bCost = 27e3; this.mv = 0.8; //Less mv bc its processed twice this.mku = 0.5; break; case "Scientific Research": break; default: console.log("Invalid material type in init(): " + this.name); break; } } //Process change in demand, competition, and buy cost of this material Material.prototype.processMarket = function() { //This 1st random check determines whether competition increases or decreases //More competition = lower market price var v = (Math.random() * this.mv) / 100; var pv = (Math.random() * this.mv) / 300; if (Math.random() < 0.42) { this.cmp *= (1+v); if (this.cmp > this.cmpR[1]) {this.cmp = this.cmpR[1]}; this.bCost *= (1-pv); } else { this.cmp *= (1-v); if (this.cmp < this.cmpR[0]) {this.cmp = this.cmpR[0];} this.bCost *= (1+pv); } //This 2nd random check determines whether demand increases or decreases //More demand = higher market price v = (Math.random() * this.mv) / 100; pv = (Math.random() * this.mv) / 300; if (Math.random() < 0.45) { this.dmd *= (1+v); if (this.dmd > this.dmdR[1]) {this.dmd = this.dmdR[1];} this.bCost *= (1+pv); } else { this.dmd *= (1-v); if (this.dmd < this.dmdR[0]) {this.dmd = this.dmdR[0];} this.bCost *= (1-pv); } } Material.prototype.toJSON = function() { return Generic_toJSON("Material", this); } Material.fromJSON = function(value) { return Generic_fromJSON(Material, value.data); } Reviver.constructors.Material = Material; //Map of material (by name) to their sizes (how much space it takes in warehouse) let MaterialSizes = { Water: 0.05, Energy: 0.01, Food: 0.03, Plants: 0.05, Metal: 0.1, Hardware: 0.06, Chemicals: 0.05, Drugs: 0.02, Robots: 0.5, "AICores": 0.1 } function Product(params={}) { this.name = params.name ? params.name : 0; this.dmd = params.demand ? params.demand : 0; this.cmp = params.competition ? params.competition : 0; this.mku = params.markup ? params.markup : 0; this.pCost = 0; //An estimate of how much money it costs to make this this.sCost = 0; //How much this is selling for //Variables for creation of product this.fin = false; //Finished being created this.prog = 0; //0-100% created this.createCity = params.createCity ? params.createCity : ""; // City in which the product is being created this.designCost = params.designCost ? params.designCost : 0; this.advCost = params.advCost ? params.advCost : 0; //Aggregate score for a product's 'rating' based on the other properties below //The weighting of the other properties (performance, durability) //differs between industries this.rat = 0; this.qlt = params.quality ? params.quality : 0; this.per = params.performance ? params.performance : 0; this.dur = params.durability ? params.durability : 0; this.rel = params.reliability ? params.reliability : 0; this.aes = params.aesthetics ? params.aesthetics : 0; this.fea = params.features ? params.features : 0; //Data refers to the production, sale, and quantity of the products //These values are specific to a city //The data is [qty, prod, sell] this.data = { [Locations.Aevum]: [0, 0, 0], [Locations.Chongqing]: [0, 0, 0], [Locations.Sector12]: [0, 0, 0], [Locations.NewTokyo]: [0, 0, 0], [Locations.Ishima]: [0, 0, 0], [Locations.Volhaven]: [0, 0, 0], } //Only applies for location-based products like restaurants/hospitals this.loc = params.loc ? params.loc : 0; //How much space it takes in the warehouse. Not applicable for all products this.siz = params.size ? params.size : 0; //Material requirements. An object that maps the name of a material to how much it requires //to make 1 unit of the product. this.reqMats = params.req ? params.req : {}; //[Whether production/sale is limited, limit amount] this.prdman = { [Locations.Aevum]: [false, 0], [Locations.Chongqing]: [false, 0], [Locations.Sector12]: [false, 0], [Locations.NewTokyo]: [false, 0], [Locations.Ishima]: [false, 0], [Locations.Volhaven]: [false, 0], } this.sllman = { [Locations.Aevum]: [false, 0], [Locations.Chongqing]: [false, 0], [Locations.Sector12]: [false, 0], [Locations.NewTokyo]: [false, 0], [Locations.Ishima]: [false, 0], [Locations.Volhaven]: [false, 0], } } //empWorkMult is a multiplier that increases progress rate based on //productivity of employees Product.prototype.createProduct = function(marketCycles=1, empWorkMult=1) { if (this.fin) {return;} this.prog += (marketCycles * .01 * empWorkMult); } //'industry' is a reference to the industry that makes the product Product.prototype.finishProduct = function(employeeProd, industry) { this.fin = true; //Calculate properties var progrMult = this.prog / 100; var engrRatio = employeeProd[EmployeePositions.Engineer] / employeeProd["total"], mgmtRatio = employeeProd[EmployeePositions.Management] / employeeProd["total"], rndRatio = employeeProd[EmployeePositions.RandD] / employeeProd["total"], opsRatio = employeeProd[EmployeePositions.Operations] / employeeProd["total"], busRatio = employeeProd[EmployeePositions.Business] / employeeProd["total"]; var designMult = 1 + (Math.pow(this.designCost, 0.1) / 100); console.log("designMult: " + designMult); var balanceMult = (1.2 * engrRatio) + (0.9 * mgmtRatio) + (1.3 * rndRatio) + (1.5 * opsRatio) + (busRatio); var sciMult = 1 + (Math.pow(industry.sciResearch.qty, industry.sciFac) / 800); var totalMult = progrMult * balanceMult * designMult * sciMult; this.qlt = totalMult * ((0.10 * employeeProd[EmployeePositions.Engineer]) + (0.05 * employeeProd[EmployeePositions.Management]) + (0.05 * employeeProd[EmployeePositions.RandD]) + (0.02 * employeeProd[EmployeePositions.Operations]) + (0.02 * employeeProd[EmployeePositions.Business])); this.per = totalMult * ((0.15 * employeeProd[EmployeePositions.Engineer]) + (0.02 * employeeProd[EmployeePositions.Management]) + (0.02 * employeeProd[EmployeePositions.RandD]) + (0.02 * employeeProd[EmployeePositions.Operations]) + (0.02 * employeeProd[EmployeePositions.Business])); this.dur = totalMult * ((0.05 * employeeProd[EmployeePositions.Engineer]) + (0.02 * employeeProd[EmployeePositions.Management]) + (0.08 * employeeProd[EmployeePositions.RandD]) + (0.05 * employeeProd[EmployeePositions.Operations]) + (0.05 * employeeProd[EmployeePositions.Business])); this.rel = totalMult * ((0.02 * employeeProd[EmployeePositions.Engineer]) + (0.08 * employeeProd[EmployeePositions.Management]) + (0.02 * employeeProd[EmployeePositions.RandD]) + (0.05 * employeeProd[EmployeePositions.Operations]) + (0.08 * employeeProd[EmployeePositions.Business])); this.aes = totalMult * ((0.00 * employeeProd[EmployeePositions.Engineer]) + (0.08 * employeeProd[EmployeePositions.Management]) + (0.05 * employeeProd[EmployeePositions.RandD]) + (0.02 * employeeProd[EmployeePositions.Operations]) + (0.10 * employeeProd[EmployeePositions.Business])); this.fea = totalMult * ((0.08 * employeeProd[EmployeePositions.Engineer]) + (0.05 * employeeProd[EmployeePositions.Management]) + (0.02 * employeeProd[EmployeePositions.RandD]) + (0.05 * employeeProd[EmployeePositions.Operations]) + (0.05 * employeeProd[EmployeePositions.Business])); this.calculateRating(industry); var advMult = 1 + (Math.pow(this.advCost, 0.1) / 100); this.mku = 100 / (advMult * Math.pow((this.qlt + 0.001), 0.65) * (busRatio + mgmtRatio)); this.dmd = industry.awareness === 0 ? 20 : Math.min(100, advMult * (100 * (industry.popularity / industry.awareness))); this.cmp = getRandomInt(0, 70); //Calculate the product's required materials //For now, just set it to be the same as the requirements to make materials for (var matName in industry.reqMats) { if (industry.reqMats.hasOwnProperty(matName)) { this.reqMats[matName] = industry.reqMats[matName]; } } //Calculate the product's size //For now, just set it to be the same size as the requirements to make materials this.siz = 0; for (var matName in industry.reqMats) { this.siz += MaterialSizes[matName] * industry.reqMats[matName]; } //Delete unneeded variables delete this.prog; delete this.createCity; delete this.designCost; delete this.advCost; } Product.prototype.calculateRating = function(industry) { var weights = ProductRatingWeights[industry.type]; if (weights == null) { console.log("ERROR: Could not find product rating weights for: " + industry); return; } this.rat = 0; this.rat += weights.Quality ? this.qlt * weights.Quality : 0; this.rat += weights.Performance ? this.per * weights.Performance : 0; this.rat += weights.Durability ? this.dur * weights.Durability : 0; this.rat += weights.Reliability ? this.rel * weights.Reliability : 0; this.rat += weights.Aesthetics ? this.aes * weights.Aesthetics : 0; this.rat += weights.Features ? this.fea * weights.Features : 0; } Product.prototype.toJSON = function() { return Generic_toJSON("Product", this); } Product.fromJSON = function(value) { return Generic_fromJSON(Product, value.data); } Reviver.constructors.Product = Product; var Industries = { Energy: "Energy", Utilities: "Water Utilities", Agriculture: "Agriculture", Fishing: "Fishing", Mining: "Mining", Food: "Food", Tobacco: "Tobacco", Chemical: "Chemical", Pharmaceutical: "Pharmaceutical", Computer: "Computer Hardware", Robotics: "Robotics", Software: "Software", Healthcare: "Healthcare", RealEstate: "RealEstate", } var IndustryStartingCosts = { Energy: 225e9, Utilities: 150e9, Agriculture: 40e9, Fishing: 80e9, Mining: 300e9, Food: 10e9, Tobacco: 20e9, Chemical: 70e9, Pharmaceutical: 200e9, Computer: 500e9, Robotics: 1e12, Software: 25e9, Healthcare: 750e9, RealEstate: 600e9, } var IndustryDescriptions = { Energy: "Engage in the production and distribution of energy.

" + "Starting cost: " + numeral(IndustryStartingCosts.Energy).format("$0.000a") + "
" + "Recommended starting Industry: NO", Utilities: "Distributes water and provides wastewater services.

" + "Starting cost: " + numeral(IndustryStartingCosts.Utilities).format("$0.000a") + "
" + "Recommended starting Industry: NO", Agriculture: "Cultive crops and breed livestock to produce food.

" + "Starting cost: " + numeral(IndustryStartingCosts.Agriculture).format("$0.000a") + "
" + "Recommended starting Industry: YES", Fishing: "Produce food through the breeding and processing of fish and fish products

" + "Starting cost: " + numeral(IndustryStartingCosts.Fishing).format("$0.000a") + "
" + "Recommended starting Industry: NO", Mining: "Extract and process metals from the earth.

" + "Starting cost: " + numeral(IndustryStartingCosts.Mining).format("$0.000a") + "
" + "Recommended starting Industry: NO", Food: "Create your own restaurants all around the world.

" + "Starting cost: " + numeral(IndustryStartingCosts.Food).format("$0.000a") + "
" + "Recommended starting Industry: YES", Tobacco: "Create and distribute tobacco and tobacco-related products.

" + "Starting cost: " + numeral(IndustryStartingCosts.Tobacco).format("$0.000a") + "
" + "Recommended starting Industry: YES", Chemical: "Product industrial chemicals

" + "Starting cost: " + numeral(IndustryStartingCosts.Chemical).format("$0.000a") + "
" + "Recommended starting Industry: NO", Pharmaceutical: "Discover, develop, and create new pharmaceutical drugs.

" + "Starting cost: " + numeral(IndustryStartingCosts.Pharmaceutical).format("$0.000a") + "
" + "Recommended starting Industry: NO", Computer: "Develop and manufacture new computer hardware and networking infrastructures.

" + "Starting cost: " + numeral(IndustryStartingCosts.Computer).format("$0.000a") + "
" + "Recommended starting Industry: NO", Robotics: "Develop and create robots.

" + "Starting cost: " + numeral(IndustryStartingCosts.Robotics).format("$0.000a") + "
" + "Recommended starting Industry: NO", Software: "Develop computer software and create AI Cores.

" + "Starting cost: " + numeral(IndustryStartingCosts.Software).format("$0.000a") + "
" + "Recommended starting Industry: YES", Healthcare: "Create and manage hospitals.

" + "Starting cost: " + numeral(IndustryStartingCosts.Healthcare).format("$0.000a") + "
" + "Recommended starting Industry: NO", RealEstate: "Develop and manage real estate properties.

" + "Starting cost: " + numeral(IndustryStartingCosts.RealEstate).format("$0.000a") + "
" + "Recommended starting Industry: NO", } var ProductRatingWeights = { [Industries.Food]: { Quality: 0.7, Durability: 0.1, Aesthetics: 0.2, }, [Industries.Tobacco]: { Quality: 0.4, Durability: 0.2, Reliability: 0.2, Aesthetics: 0.2, }, [Industries.Pharmaceutical]: { Quality: 0.2, Performance: 0.2, Durability: 0.1, Reliability: 0.3, Features: 0.2, }, [Industries.Computer]: { Quality: 0.15, Performance: 0.25, Durability: 0.25, Reliability: 0.2, Aesthetics: 0.05, Features: 0.1, }, "Computer" : { //Repeat Quality: 0.15, Performance: 0.25, Durability: 0.25, Reliability: 0.2, Aesthetics: 0.05, Features: 0.1, }, [Industries.Robotics]: { Quality: 0.1, Performance: 0.2, Durability: 0.2, Reliability: 0.2, Aesthetics: 0.1, Features: 0.2, }, [Industries.Software]: { Quality: 0.2, Performance: 0.2, Reliability: 0.2, Durability: 0.2, Features: 0.2, }, [Industries.Healthcare]: { Quality: 0.4, Performance: 0.1, Durability: 0.1, Reliability: 0.3, Features: 0.1, }, [Industries.RealEstate]: { Quality: 0.2, Durability: 0.25, Reliability: 0.1, Aesthetics: 0.35, Features: 0.1, } } //Industry upgrades //The structure is: // [index in array, base price, price mult, benefit mult (if applicable), name, desc] var IndustryUpgrades = { "0": [0, 500e3, 1, 1.05, "Coffee", "Provide your employees with coffee, increasing their energy by 5%."], "1": [1, 1e9, 1.06, 1.03, "AdVert.Inc", "Hire AdVert.Inc to advertise your company. Each level of " + "this upgrade grants your company a static increase of 3 and 1 to its awareness and " + "popularity, respectively. It will then increase your company's awareness by 1%, and its popularity " + "by a random percentage between 1% and 3%. These effects are increased by other upgrades " + "that increase the power of your advertising."] } var empManualAssignmentModeActive = false; function Industry(params={}) { this.offices = { //Maps locations to offices. 0 if no office at that location [Locations.Aevum]: 0, [Locations.Chongqing]: 0, [Locations.Sector12]: new OfficeSpace({ loc:Locations.Sector12, size:OfficeInitialSize, }), [Locations.NewTokyo]: 0, [Locations.Ishima]: 0, [Locations.Volhaven]: 0 }; this.warehouses = { //Maps locations to warehouses. 0 if no warehouse at that location [Locations.Aevum]: 0, [Locations.Chonqing]: 0, [Locations.Sector12]: new Warehouse({ loc:Locations.Sector12, size: WarehouseInitialSize, }), [Locations.NewTokyo]: 0, [Locations.Ishima]: 0, [Locations.Volhaven]: 0 }; this.name = params.name ? params.name : 0; this.type = params.type ? params.type : 0; this.sciResearch = new Material({name: "Scientific Research"}); //A map of the NAME of materials required to create produced materials to //how many are needed to produce 1 unit of produced materials this.reqMats = {}; //An array of the name of materials being produced this.prodMats = []; this.products = {}; this.makesProducts = false; this.awareness = 0; this.popularity = 0; //Should always be less than awareness this.startingCost = 0; /* The following are factors for how much production/other things are increased by different factors. The production increase always has diminishing returns, and they are all reprsented by exponentials of < 1 (e.g x ^ 0.5, x ^ 0.8) The number for these represent the exponential. A lower number means more diminishing returns */ this.reFac = 0; //Real estate Factor this.sciFac = 0; //Scientific Research Factor, affects quality this.hwFac = 0; //Hardware factor this.robFac = 0; //Robotics Factor this.aiFac = 0; //AI Cores factor; this.advFac = 0; //Advertising factor, affects sales this.prodMult = 0; //Production multiplier //Financials this.lastCycleRevenue = new Decimal(0); this.lastCycleExpenses = new Decimal(0); this.thisCycleRevenue = new Decimal(0); this.thisCycleExpenses = new Decimal(0); //Upgrades var numUpgrades = Object.keys(IndustryUpgrades).length; this.upgrades = Array(numUpgrades).fill(0); this.state = "START"; this.newInd = true; this.init(); } Industry.prototype.init = function() { //Set the unique properties of an industry (how much its affected by real estate/scientific research, etc.) this.startingCost = IndustryStartingCosts[this.type]; switch (this.type) { case Industries.Energy: this.reFac = 0.65; this.sciFac = 0.7; this.robFac = 0.05; this.aiFac = 0.3; this.advFac = 0.08; this.reqMats = { "Hardware": 0.1, "Metal": 0.2, }; this.prodMats = ["Energy"]; break; case Industries.Utilities: case "Utilities": this.reFac = 0.5; this.sciFac = 0.6; this.robFac = 0.4; this.aiFac = 0.4; this.advFac = 0.08; this.reqMats = { "Hardware": 0.1, "Metal": 0.1, } this.prodMats = ["Water"]; break; case Industries.Agriculture: this.reFac = 0.75; this.sciFac = 0.5; this.hwFac = 0.2; this.robFac = 0.3; this.aiFac = 0.3; this.advFac = 0.04; this.reqMats = { "Water": 0.5, "Energy": 0.5, } this.prodMats = ["Plants", "Food"]; break; case Industries.Fishing: this.reFac = 0.15; this.sciFac = 0.35; this.hwFac = 0.35; this.robFac = 0.5; this.aiFac = 0.2; this.advFac = 0.08; this.reqMats = { "Energy": 0.5, } this.prodMats = ["Food"]; break; case Industries.Mining: this.reFac = 0.3; this.sciFac = 0.26; this.hwFac = 0.4; this.robFac = 0.45; this.aiFac = 0.45; this.advFac = 0.06; this.reqMats = { "Energy": 0.8, } this.prodMats = ["Metal"]; break; case Industries.Food: //reFac is unique for this bc it diminishes greatly per city. Handle this separately in code? this.sciFac = 0.12; this.hwFac = 0.15; this.robFac = 0.3; this.aiFac = 0.25; this.advFac = 0.25; this.reFac = 0.05; this.reqMats = { "Food": 0.5, "Water": 0.5, "Energy": 0.2, } this.makesProducts = true; break; case Industries.Tobacco: this.reFac = 0.15; this.sciFac = 0.75; this.hwFac = 0.15; this.robFac = 0.2; this.aiFac = 0.15; this.advFac = 0.2; this.reqMats = { "Plants": 1, "Water": 0.2, } this.makesProducts = true; break; case Industries.Chemical: this.reFac = 0.25; this.sciFac = 0.75; this.hwFac = 0.2; this.robFac = 0.25; this.aiFac = 0.2; this.advFac = 0.07; this.reqMats = { "Plants": 1, "Energy": 0.5, "Water": 0.5, } this.prodMats = ["Chemicals"]; break; case Industries.Pharmaceutical: this.reFac = 0.05; this.sciFac = 0.8; this.hwFac = 0.15; this.robFac = 0.25; this.aiFac = 0.2; this.advFac = 0.16; this.reqMats = { "Chemicals": 2, "Energy": 1, "Water": 0.5, } this.prodMats = ["Drugs"]; this.makesProducts = true; break; case Industries.Computer: case "Computer": this.reFac = 0.2; this.sciFac = 0.62; this.robFac = 0.36; this.aiFac = 0.19; this.advFac = 0.17; this.reqMats = { "Metal": 2.5, "Energy": 1, } this.prodMats = ["Hardware"]; this.makesProducts = true; break; case Industries.Robotics: this.reFac = 0.32; this.sciFac = 0.65; this.aiFac = 0.36; this.advFac = 0.18; this.hwFac = 0.19; this.reqMats = { "Hardware": 5, "Energy": 3, } this.prodMats = ["Robots"]; this.makesProducts = true; break; case Industries.Software: this.sciFac = 0.62; this.advFac = 0.16; this.hwFac = 0.25; this.reFac = 0.1; this.aiFac = 0.1; this.robFac = 0.05; this.reqMats = { "Hardware": 0.5, "Energy": 1, } this.prodMats = ["AICores"]; this.makesProducts = true; break; case Industries.Healthcare: this.reFac = 0.1; this.sciFac = 0.75; this.advFac = 0.11; this.hwFac = 0.1; this.robFac = 0.1; this.aiFac = 0.1; this.reqMats = { "Robots": 10, "AICores": 5, "Energy": 5, "Water": 5, } this.makesProducts = true; break; case Industries.RealEstate: this.robFac = 0.6; this.aiFac = 0.6; this.advFac = 0.25; this.sciFac = 0.05; this.hwFac = 0.05; this.reqMats = { "Metal": 20, "Energy": 10, "Water": 10, "Hardware": 5 } this.prodMats = ["RealEstate"]; this.makesProducts = true; break; default: console.log("ERR: Invalid Industry Type passed into Industry.init(): " + this.type); return; } } Industry.prototype.getProductDescriptionText = function() { if (!this.makesProducts) {return;} switch (this.type) { case Industries.Food: return "create and manage restaurants"; break; case Industries.Tobacco: return "create tobacco and tobacco-related products"; break; case Industries.Pharmaceutical: return "develop new pharmaceutical drugs"; break; case Industries.Computer: case "Computer": return "create new computer hardware and networking infrastructures"; break; case Industries.Robotics: return "build specialized robots and robot-related products"; break; case Industries.Software: return "develop computer software"; break; case Industries.HealthCare: return "build and manage hospitals"; break; case Industries.RealEstate: return "develop and manage real estate properties"; break; default: console.log("ERROR: Invalid industry type in Industry.getProductDescriptionText"); return ""; } } //Calculates the values that factor into the production and properties of //materials/products (such as quality, etc.) Industry.prototype.calculateProductionFactors = function() { var multSum = 0; for (var i = 0; i < Cities.length; ++i) { var city = Cities[i]; var warehouse = this.warehouses[city]; if (!(warehouse instanceof Warehouse)) { continue; } var materials = warehouse.materials, office = this.offices[city]; var cityMult = Math.pow(0.002 * materials.RealEstate.qty+1, this.reFac) * Math.pow(0.002 * materials.Hardware.qty+1, this.hwFac) * Math.pow(0.002 * materials.Robots.qty+1, this.robFac) * Math.pow(0.002 * materials.AICores.qty+1, this.aiFac); multSum += Math.pow(cityMult, 0.73); } multSum < 1 ? this.prodMult = 1 : this.prodMult = multSum; } Industry.prototype.updateWarehouseSizeUsed = function(warehouse) { if (warehouse instanceof Warehouse) { //This resets the size back to 0 and then accounts for materials warehouse.updateMaterialSizeUsed(); } for (var prodName in this.products) { if (this.products.hasOwnProperty(prodName)) { var prod = this.products[prodName]; warehouse.sizeUsed += (prod.data[warehouse.loc][0] * prod.siz); if (prod.data[warehouse.loc][0] > 0) { warehouse.breakdown += (prodName + ": " + formatNumber(prod.data[warehouse.loc][0] * prod.siz, 0) + "
"); } } } } Industry.prototype.process = function(marketCycles=1, state, company) { this.state = state; //At the start of a cycle, store and reset revenue/expenses //Then calculate salaries and processs the markets if (state === "START") { if (isNaN(this.thisCycleRevenue) || isNaN(this.thisCycleExpenses)) { console.log("ERROR: NaN in Corporation's computed revenue/expenses"); console.log(this.thisCycleRevenue.toString()); console.log(this.thisCycleExpenses.toString()); dialogBoxCreate("Something went wrong when compting Corporation's revenue/expenses. This is a bug. Please report to game developer"); this.thisCycleRevenue = new Decimal(0); this.thisCycleExpenses = new Decimal(0); } this.lastCycleRevenue = this.thisCycleRevenue.dividedBy(marketCycles * SecsPerMarketCycle); this.lastCycleExpenses = this.thisCycleExpenses.dividedBy(marketCycles * SecsPerMarketCycle); this.thisCycleRevenue = new Decimal(0); this.thisCycleExpenses = new Decimal(0); //Once you start making revenue, the player should no longer be //considered new, and therefore no longer needs the 'tutorial' UI elements if (this.lastCycleRevenue.gt(0)) {this.newInd = false;} //Process offices (and the employees in them) var employeeSalary = 0; for (var officeLoc in this.offices) { if (this.offices.hasOwnProperty(officeLoc) && this.offices[officeLoc] instanceof OfficeSpace) { employeeSalary += this.offices[officeLoc].process(marketCycles, {industry:this, corporation:company}); } } this.thisCycleExpenses = this.thisCycleExpenses.plus(employeeSalary); //Process change in demand/competition of materials/products this.processMaterialMarket(marketCycles); this.processProductMarket(marketCycles); //Process loss of popularity this.popularity -= (marketCycles * .0001); this.popularity = Math.max(0, this.popularity); //Process Dreamsense gains var popularityGain = company.getDreamSenseGain(), awarenessGain = popularityGain * 4; if (popularityGain > 0) { this.popularity += (popularityGain * marketCycles); this.awareness += (awarenessGain * marketCycles); } return; } //Process production, purchase, and import/export of materials var res = this.processMaterials(marketCycles, company); this.thisCycleRevenue = this.thisCycleRevenue.plus(res[0]); this.thisCycleExpenses = this.thisCycleExpenses.plus(res[1]); //Process creation, production & sale of products res = this.processProducts(marketCycles, company); this.thisCycleRevenue = this.thisCycleRevenue.plus(res[0]); this.thisCycleExpenses = this.thisCycleExpenses.plus(res[1]); } //Process change in demand and competition for this industry's materials Industry.prototype.processMaterialMarket = function(marketCycles=1) { //References to prodMats and reqMats var reqMats = this.reqMats, prodMats = this.prodMats; //Only 'process the market' for materials that this industry deals with for (var i = 0; i < Cities.length; ++i) { //If this industry has a warehouse in this city, process the market //for every material this industry requires or produces if (this.warehouses[Cities[i]] instanceof Warehouse) { var wh = this.warehouses[Cities[i]]; for (var name in reqMats) { if (reqMats.hasOwnProperty(name)) { wh.materials[name].processMarket(); } } //Produced materials are stored in an array for (var foo = 0; foo < prodMats.length; ++foo) { wh.materials[prodMats[foo]].processMarket(); } //Process these twice because these boost production wh.materials["Hardware"].processMarket(); wh.materials["Robots"].processMarket(); wh.materials["AICores"].processMarket(); wh.materials["RealEstate"].processMarket(); } } } //Process change in demand and competition for this industry's products Industry.prototype.processProductMarket = function(marketCycles=1) { //Demand gradually decreases, and competition gradually increases for (var name in this.products) { if (this.products.hasOwnProperty(name)) { var product = this.products[name]; var change = getRandomInt(1, 3) * 0.0004; if (this.type === Industries.Pharmaceutical || this.type === Industries.Software || this.type === Industries.Robotics) { change *= 3; } change *= marketCycles; product.dmd -= change; product.cmp += change; product.cmp = Math.min(product.cmp, 99.99); product.dmd = Math.max(product.dmd, 0.001); } } } //Process production, purchase, and import/export of materials Industry.prototype.processMaterials = function(marketCycles=1, company) { var revenue = 0, expenses = 0, industry = this; this.calculateProductionFactors(); //At the start of the export state, set the imports of everything to 0 if (this.state === "EXPORT") { for (var i = 0; i < Cities.length; ++i) { var city = Cities[i], office = this.offices[city]; if (!(this.warehouses[city] instanceof Warehouse)) { continue; } var warehouse = this.warehouses[city]; for (var matName in warehouse.materials) { if (warehouse.materials.hasOwnProperty(matName)) { var mat = warehouse.materials[matName]; mat.imp = 0; } } } } for (var i = 0; i < Cities.length; ++i) { var city = Cities[i], office = this.offices[city]; if (this.warehouses[city] instanceof Warehouse) { var warehouse = this.warehouses[city]; switch(this.state) { case "PURCHASE": /* Process purchase of materials */ for (var matName in warehouse.materials) { if (warehouse.materials.hasOwnProperty(matName)) { (function(matName, ind) { var mat = warehouse.materials[matName]; var buyAmt, maxAmt; if (warehouse.smartSupplyEnabled && Object.keys(ind.reqMats).includes(matName)) { //Smart supply tracker is stored as per second rate mat.buy = ind.reqMats[matName] * warehouse.smartSupplyStore; buyAmt = mat.buy * SecsPerMarketCycle * marketCycles; } else { buyAmt = (mat.buy * SecsPerMarketCycle * marketCycles); } if (matName == "RealEstate") { maxAmt = buyAmt; } else { maxAmt = Math.floor((warehouse.size - warehouse.sizeUsed) / MaterialSizes[matName]); } var buyAmt = Math.min(buyAmt, maxAmt); if (buyAmt > 0) { mat.qty += buyAmt; expenses += (buyAmt * mat.bCost); } })(matName, industry); this.updateWarehouseSizeUsed(warehouse); } } //End process purchase of materials break; case "PRODUCTION": warehouse.smartSupplyStore = 0; //Reset smart supply amount /* Process production of materials */ if (this.prodMats.length > 0) { var mat = warehouse.materials[this.prodMats[0]]; //Calculate the maximum production of this material based //on the office's productivity var maxProd = this.getOfficeProductivity(office) * this.prodMult * company.getProductionMultiplier(), prod; if (mat.prdman[0]) { //Production is manually limited prod = Math.min(maxProd, mat.prdman[1]); } else { prod = maxProd; } prod *= (SecsPerMarketCycle * marketCycles); //Convert production from per second to per market cycle //Calculate net change in warehouse storage making //the produced materials will cost var totalMatSize = 0; for (var tmp = 0; tmp < this.prodMats.length; ++tmp) { totalMatSize += (MaterialSizes[this.prodMats[tmp]]); } for (var reqMatName in this.reqMats) { if (this.reqMats.hasOwnProperty(reqMatName)) { var normQty = this.reqMats[reqMatName]; totalMatSize -= (MaterialSizes[reqMatName] * normQty); } } //If not enough space in warehouse, limit the amount of produced materials if (totalMatSize > 0) { var maxAmt = Math.floor((warehouse.size - warehouse.sizeUsed) / totalMatSize); prod = Math.min(maxAmt, prod); } if (prod < 0) {prod = 0;} //Keep track of production for smart supply (/s) warehouse.smartSupplyStore += (prod / (SecsPerMarketCycle * marketCycles)); //Make sure we have enough resource to make our materials var producableFrac = 1; for (var reqMatName in this.reqMats) { if (this.reqMats.hasOwnProperty(reqMatName)) { var req = this.reqMats[reqMatName] * prod; if (warehouse.materials[reqMatName].qty < req) { producableFrac = Math.min(producableFrac, warehouse.materials[reqMatName].qty / req); } } } if (producableFrac <= 0) {producableFrac = 0; prod = 0;} //Make our materials if they are producable if (producableFrac > 0 && prod > 0) { for (var reqMatName in this.reqMats) { if (this.reqMats.hasOwnProperty(reqMatName)) { var reqMatQtyNeeded = (this.reqMats[reqMatName] * prod * producableFrac); warehouse.materials[reqMatName].qty -= reqMatQtyNeeded; warehouse.materials[reqMatName].prd = 0; warehouse.materials[reqMatName].prd -= reqMatQtyNeeded / (SecsPerMarketCycle * marketCycles); } } for (var j = 0; j < this.prodMats.length; ++j) { warehouse.materials[this.prodMats[j]].qty += (prod * producableFrac); warehouse.materials[this.prodMats[j]].qlt = (office.employeeProd[EmployeePositions.Engineer] / 100 + Math.pow(this.sciResearch.qty, this.sciFac) + Math.pow(warehouse.materials["AICores"].qty, this.aiFac) / 10e3); } } else { for (var reqMatName in this.reqMats) { if (this.reqMats.hasOwnProperty(reqMatName)) { warehouse.materials[reqMatName].prd = 0; } } } //Per second var fooProd = prod * producableFrac / (SecsPerMarketCycle * marketCycles); for (var fooI = 0; fooI < this.prodMats.length; ++fooI) { warehouse.materials[this.prodMats[fooI]].prd = fooProd; } } else { //If this doesn't produce any materials, then it only creates //Products. Creating products will consume materials. The //Production of all consumed materials must be set to 0 for (var reqMatName in this.reqMats) { if (this.reqMats.hasOwnProperty(reqMatName)) { warehouse.materials[reqMatName].prd = 0; } } } break; case "SALE": /* Process sale of materials */ for (var matName in warehouse.materials) { if (warehouse.materials.hasOwnProperty(matName)) { var mat = warehouse.materials[matName]; if (mat.sCost < 0 || mat.sllman[0] === false) { mat.sll = 0; continue; } var mat = warehouse.materials[matName]; var sCost; if (isString(mat.sCost)) { sCost = mat.sCost.replace(/MP/g, mat.bCost); sCost = eval(sCost); } else { sCost = mat.sCost; } //Calculate how much of the material sells (per second) var markup = 1, markupLimit = mat.qlt / mat.mku; if (sCost > mat.bCost) { //Penalty if difference between sCost and bCost is greater than markup limit if ((sCost - mat.bCost) > markupLimit) { markup = markupLimit / (sCost - mat.bCost); } } else if (sCost < mat.bCost) { if (sCost <= 0) { markup = 1e12; //Sell everything, essentially discard } else { //Lower prices than market increases sales markup = mat.bCost / sCost; } } //var businessFactor = 1 + (office.employeeProd[EmployeePositions.Business] / office.employeeProd["total"]); var businessFactor = this.getBusinessFactor(office); //Business employee productivity var advertisingFactor = this.getAdvertisingFactors()[0]; //Awareness + popularity var marketFactor = this.getMarketFactor(mat); //Competition + demand var maxSell = (mat.qlt + .001) * marketFactor * markup * businessFactor * company.getSalesMultiplier() * advertisingFactor; var sellAmt; if (isString(mat.sllman[1])) { //Dynamically evaluated var tmp = mat.sllman[1].replace(/MAX/g, maxSell); tmp = tmp.replace(/PROD/g, mat.prd); try { sellAmt = eval(tmp); } catch(e) { dialogBoxCreate("Error evaluating your sell amount for material " + mat.name + " in " + this.name + "'s " + city + " office. The sell amount " + "is being set to zero"); sellAmt = 0; } sellAmt = Math.min(maxSell, sellAmt); } else if (mat.sllman[1] === -1) { //Backwards compatibility, -1 = MAX sellAmt = maxSell; } else { //Player's input value is just a number sellAmt = Math.min(maxSell, mat.sllman[1]); } sellAmt = (sellAmt * SecsPerMarketCycle * marketCycles); sellAmt = Math.min(mat.qty, sellAmt); if (sellAmt < 0) { console.log("sellAmt calculated to be negative"); mat.sll = 0; continue; } if (sellAmt && sCost >= 0) { mat.qty -= sellAmt; revenue += (sellAmt * sCost); mat.sll = sellAmt / (SecsPerMarketCycle * marketCycles); } else { mat.sll = 0; } } } //End processing of sale of materials break; case "EXPORT": for (var matName in warehouse.materials) { if (warehouse.materials.hasOwnProperty(matName)) { var mat = warehouse.materials[matName]; mat.totalExp = 0; //Reset export for (var expI = 0; expI < mat.exp.length; ++expI) { var exp = mat.exp[expI]; var amt = exp.amt.replace(/MAX/g, mat.qty / (SecsPerMarketCycle * marketCycles)); try { amt = eval(amt); } catch(e) { dialogBoxCreate("Calculating export for " + mat.name + " in " + this.name + "'s " + city + " division failed with " + "error: " + e); continue; } if (isNaN(amt)) { dialogBoxCreate("Error calculating export amount for " + mat.name + " in " + this.name + "'s " + city + " division."); continue; } amt = amt * SecsPerMarketCycle * marketCycles; if (mat.qty < amt) { amt = mat.qty; } if (amt === 0) { break; //None left } for (var foo = 0; foo < company.divisions.length; ++foo) { if (company.divisions[foo].name === exp.ind) { var expIndustry = company.divisions[foo]; var expWarehouse = expIndustry.warehouses[exp.city]; if (!(expWarehouse instanceof Warehouse)) { console.log("ERROR: Invalid export! " + expIndustry.name + " " + exp.city); break; } //Make sure theres enough space in warehouse if (expWarehouse.sizeUsed >= expWarehouse.size) { return; //Warehouse at capacity } else { var maxAmt = Math.floor((expWarehouse.size - expWarehouse.sizeUsed) / MaterialSizes[matName]); amt = Math.min(maxAmt, amt); } expWarehouse.materials[matName].imp += (amt / (SecsPerMarketCycle * marketCycles)); expWarehouse.materials[matName].qty += amt; expWarehouse.materials[matName].qlt = mat.qlt; mat.qty -= amt; mat.totalExp += amt; expIndustry.updateWarehouseSizeUsed(expWarehouse); break; } } } //totalExp should be per second mat.totalExp /= (SecsPerMarketCycle * marketCycles); } } break; case "START": break; default: console.log("ERROR: Invalid state: " + this.state); break; } //End switch(this.state) this.updateWarehouseSizeUsed(warehouse); } // End warehouse //Produce Scientific Research based on R&D employees //Scientific Research can be produced without a warehouse if (office instanceof OfficeSpace) { this.sciResearch.qty += (.005 * Math.pow(office.employeeProd[EmployeePositions.RandD], 0.5) * company.getScientificResearchMultiplier()); } } return [revenue, expenses]; } //Process production & sale of this industry's FINISHED products (including all of their stats) Industry.prototype.processProducts = function(marketCycles=1, corporation) { var revenue = 0, expenses = 0; //Create products if (this.state === "PRODUCTION") { for (var prodName in this.products) { if (this.products.hasOwnProperty(prodName)) { var prod = this.products[prodName]; if (!prod.fin) { var city = prod.createCity, office = this.offices[city]; var total = office.employeeProd[EmployeePositions.Operations] + office.employeeProd[EmployeePositions.Engineer] + office.employeeProd[EmployeePositions.Management], ratio; if (total === 0) { ratio = 0; } else { ratio = office.employeeProd[EmployeePositions.Engineer] / total + office.employeeProd[EmployeePositions.Operations] / total + office.employeeProd[EmployeePositions.Management] / total; } prod.createProduct(marketCycles, ratio * Math.pow(total, 0.29)); if (prod.prog >= 100) { prod.finishProduct(office.employeeProd, this); } break; } } } } //Produce Products for (var prodName in this.products) { if (this.products.hasOwnProperty(prodName)) { var prod = this.products[prodName]; if (prod instanceof Product && prod.fin) { revenue += this.processProduct(marketCycles, prod, corporation); } } } return [revenue, expenses]; } //Processes FINISHED products Industry.prototype.processProduct = function(marketCycles=1, product, corporation) { var totalProfit = 0; for (var i = 0; i < Cities.length; ++i) { var city = Cities[i], office = this.offices[city], warehouse = this.warehouses[city]; if (warehouse instanceof Warehouse) { switch(this.state) { case "PRODUCTION": //Calculate the maximum production of this material based //on the office's productivity var maxProd = this.getOfficeProductivity(office, {forProduct:true}) * corporation.getProductionMultiplier() * this.prodMult, prod; //Account for whether production is manually limited if (product.prdman[city][0]) { prod = Math.min(maxProd, product.prdman[city][1]); } else { prod = maxProd; } prod *= (SecsPerMarketCycle * marketCycles); //Calculate net change in warehouse storage making the Products will cost var netStorageSize = product.siz; for (var reqMatName in product.reqMats) { if (product.reqMats.hasOwnProperty(reqMatName)) { var normQty = product.reqMats[reqMatName]; netStorageSize -= (MaterialSizes[reqMatName] * normQty); } } //If there's not enough space in warehouse, limit the amount of Product if (netStorageSize > 0) { var maxAmt = Math.floor((warehouse.size - warehouse.sizeUsed) / netStorageSize); prod = Math.min(maxAmt, prod); } warehouse.smartSupplyStore += (prod / (SecsPerMarketCycle * marketCycles)); //Make sure we have enough resources to make our Products var producableFrac = 1; for (var reqMatName in product.reqMats) { if (product.reqMats.hasOwnProperty(reqMatName)) { var req = product.reqMats[reqMatName] * prod; if (warehouse.materials[reqMatName].qty < req) { producableFrac = Math.min(producableFrac, warehouse.materials[reqMatName].qty / req); } } } //Make our Products if they are producable if (producableFrac > 0 && prod > 0) { for (var reqMatName in product.reqMats) { if (product.reqMats.hasOwnProperty(reqMatName)) { var reqMatQtyNeeded = (product.reqMats[reqMatName] * prod * producableFrac); warehouse.materials[reqMatName].qty -= reqMatQtyNeeded; warehouse.materials[reqMatName].prd -= reqMatQtyNeeded / (SecsPerMarketCycle * marketCycles); } } //Quantity product.data[city][0] += (prod * producableFrac); } //Keep track of production Per second product.data[city][1] = prod * producableFrac / (SecsPerMarketCycle * marketCycles); break; case "SALE": //Process sale of Products product.pCost = 0; //Estimated production cost for (var reqMatName in product.reqMats) { if (product.reqMats.hasOwnProperty(reqMatName)) { product.pCost += (product.reqMats[reqMatName] * warehouse.materials[reqMatName].bCost); } } //Since its a product, its production cost is increased for labor product.pCost *= ProductProductionCostRatio; //Calculate Sale Cost (sCost), which could be dynamically evaluated var sCost; if (isString(product.sCost)) { sCost = product.sCost.replace(/MP/g, product.pCost + product.rat / product.mku); sCost = eval(sCost); } else { sCost = product.sCost; } var markup = 1, markupLimit = product.rat / product.mku; if (sCost > product.pCost) { if ((sCost - product.pCost) > markupLimit) { markup = markupLimit / (sCost - product.pCost); } } var businessFactor = this.getBusinessFactor(office); //Business employee productivity var advertisingFactor = this.getAdvertisingFactors()[0]; //Awareness + popularity var marketFactor = this.getMarketFactor(product); //Competition + demand var maxSell = 0.5 * Math.pow(product.rat, 0.65) * marketFactor * corporation.getSalesMultiplier() * Math.pow(markup, 2) * businessFactor * advertisingFactor; var sellAmt; if (product.sllman[city][0] && isString(product.sllman[city][1])) { //Sell amount is dynamically evaluated var tmp = product.sllman[city][1].replace(/MAX/g, maxSell); tmp = tmp.replace(/PROD/g, product.data[city][1]); try { tmp = eval(tmp); } catch(e) { dialogBoxCreate("Error evaluating your sell price expression for " + product.name + " in " + this.name + "'s " + city + " office. Sell price is being set to MAX"); tmp = maxSell; } sellAmt = Math.min(maxSell, tmp); } else if (product.sllman[city][0] && product.sllman[city][1] > 0) { //Sell amount is manually limited sellAmt = Math.min(maxSell, product.sllman[city][1]); } else { //Backwards compatibility, -1 = 0 sellAmt = maxSell; } sellAmt = sellAmt * SecsPerMarketCycle * marketCycles; sellAmt = Math.min(product.data[city][0], sellAmt); //data[0] is qty if (sellAmt && sCost) { product.data[city][0] -= sellAmt; //data[0] is qty totalProfit += (sellAmt * sCost); product.data[city][2] = sellAmt / (SecsPerMarketCycle * marketCycles); //data[2] is sell property } else { product.data[city][2] = 0; //data[2] is sell property } break; case "START": case "PURCHASE": case "EXPORT": break; default: console.log("ERROR: Invalid State: " + this.state); break; } //End switch(this.state) } } return totalProfit; } Industry.prototype.discontinueProduct = function(product, parentRefs) { var company = parentRefs.company, industry = parentRefs.industry; for (var productName in this.products) { if (this.products.hasOwnProperty(productName)) { if (product === this.products[productName]) { delete this.products[productName]; company.updateUIContent(); } } } } Industry.prototype.upgrade = function(upgrade, refs) { var corporation = refs.corporation, division = refs.division, office = refs.office; var upgN = upgrade[0], basePrice = upgrade[1], priceMult = upgrade[2], upgradeBenefit = upgrade[3]; while (this.upgrades.length <= upgN) {this.upgrades.push(0);} ++this.upgrades[upgN]; switch (upgN) { case 0: //Coffee, 5% energy per employee for (var i = 0; i < office.employees.length; ++i) { office.employees[i].ene = Math.min(office.employees[i].ene * 1.05, 100); } break; case 1: //AdVert.Inc, var advMult = corporation.getAdvertisingMultiplier(); this.awareness += (3 * advMult); this.popularity += (1 * advMult); this.awareness *= (1.01 * advMult); this.popularity *= ((1 + getRandomInt(1, 3) / 100) * advMult); break; default: console.log("ERROR: Un-implemented function index: " + upgN); break; } } //Returns how much of a material can be produced based of office productivity (employee stats) Industry.prototype.getOfficeProductivity = function(office, params) { var total = office.employeeProd[EmployeePositions.Operations] + office.employeeProd[EmployeePositions.Engineer] + office.employeeProd[EmployeePositions.Management], ratio; if (total === 0) { ratio = 0; } else { ratio = (office.employeeProd[EmployeePositions.Operations] / total) * (office.employeeProd[EmployeePositions.Engineer] / total) * (office.employeeProd[EmployeePositions.Management] / total); ratio = Math.max(0.01, ratio); //Minimum ratio value if you have employees } if (params && params.forProduct) { return ratio * Math.pow(total, 0.2); } else { return 2 * ratio * Math.pow(total, 0.3); } } //Returns a multiplier based on the office' 'Business' employees that affects sales Industry.prototype.getBusinessFactor = function(office) { var ratioMult = 1; if (office.employeeProd["total"] > 0) { ratioMult = 1 + (office.employeeProd[EmployeePositions.Business] / office.employeeProd["total"]); } return ratioMult * Math.pow(1 + office.employeeProd[EmployeePositions.Business], 0.15); } //Returns a set of multipliers based on the Industry's awareness, popularity, and advFac. This //multiplier affects sales. The result is: // [Total sales mult, total awareness mult, total pop mult, awareness/pop ratio mult] Industry.prototype.getAdvertisingFactors = function() { var awarenessFac = Math.pow(this.awareness + 1, this.advFac); var popularityFac = Math.pow(this.popularity + 1, this.advFac); var ratioFac = (this.awareness === 0 ? 0.01 : Math.max((this.popularity + .001) / this.awareness, 0.01)); var totalFac = Math.pow(awarenessFac * popularityFac * ratioFac, 0.85); return [totalFac, awarenessFac, popularityFac, ratioFac]; } //Returns a multiplier based on a materials demand and competition that affects sales Industry.prototype.getMarketFactor = function(mat) { return mat.dmd * (100 - mat.cmp)/100; } Industry.prototype.toJSON = function() { return Generic_toJSON("Industry", this); } Industry.fromJSON = function(value) { return Generic_fromJSON(Industry, value.data); } Reviver.constructors.Industry = Industry; var EmployeePositions = { Operations: "Operations", Engineer: "Engineer", Business: "Business", Management: "Management", RandD: "Research & Development", Training:"Training", Unassigned:"Unassigned", } function Employee(params={}) { if (!(this instanceof Employee)) { return new Employee(params); } this.name = params.name ? params.name : "Bobby"; //Morale, happiness, and energy are 0-100 this.mor = params.morale ? params.morale : getRandomInt(50, 100); this.hap = params.happiness ? params.happiness : getRandomInt(50, 100); this.ene = params.energy ? params.energy : getRandomInt(50, 100); this.age = params.age ? params.age : getRandomInt(20, 50); this.int = params.intelligence ? params.intelligence : getRandomInt(10, 50); this.cha = params.charisma ? params.charisma : getRandomInt(10, 50); this.exp = params.experience ? params.experience : getRandomInt(10, 50); this.cre = params.creativity ? params.creativity : getRandomInt(10, 50); this.eff = params.efficiency ? params.efficiency : getRandomInt(10, 50); this.sal = params.salary ? params.salary : getRandomInt(0.1, 5); this.pro = 0; //Productivity, This is calculated this.loc = params.loc ? params.loc : ""; this.pos = EmployeePositions.Unassigned; } //Returns the amount the employee needs to be paid Employee.prototype.process = function(marketCycles=1, office) { var gain = 0.001 * marketCycles, det = gain * Math.random(); this.age += gain; this.exp += gain; if (this.age > 150) { this.int -= det; this.eff -= det; this.cha -= det; } //Training var trainingEff = gain * Math.random(); if (this.pos === EmployeePositions.Training) { //To increase creativity and intelligence special upgrades are needed this.cha += trainingEff; this.exp += trainingEff; this.eff += trainingEff; } //Weight based on how full office is //Too many employees = more likely to decrease energy and happiness var officeCapacityWeight = 0.5 * (office.employees.length / office.size - 0.5); if (Math.random() < 0.5 - officeCapacityWeight) { this.ene += det; this.hap += det; } else { this.ene -= det; this.hap -= det; } if (this.ene < office.minEne) {this.ene = office.minEne;} if (this.hap < office.minHap) {this.hap = office.minHap;} var salary = this.sal * marketCycles * SecsPerMarketCycle; return salary; } Employee.prototype.calculateProductivity = function(corporation) { var effCre = this.cre * corporation.getEmployeeCreMultiplier(), effCha = this.cha * corporation.getEmployeeChaMultiplier(), effInt = this.int * corporation.getEmployeeIntMultiplier(), effEff = this.eff * corporation.getEmployeeEffMultiplier(); var prodBase = this.mor * this.hap * this.ene * 1e-6, prodMult; switch(this.pos) { //Calculate productivity based on position. This is multipled by prodBase //to get final value case EmployeePositions.Operations: prodMult = (0.6 * effInt) + (0.1 * effCha) + (this.exp) + (0.5 * effCre) + (effEff); break; case EmployeePositions.Engineer: prodMult = (effInt) + (0.1 * effCha) + (1.5 * this.exp) + (effEff); break; case EmployeePositions.Business: prodMult = (0.4 * effInt) + (effCha) + (0.5 * this.exp); break; case EmployeePositions.Management: prodMult = (2 * effCha) + (this.exp) + (0.2 * effCre) + (0.7 * effEff); break; case EmployeePositions.RandD: prodMult = (1.5 * effInt) + (0.8 * this.exp) + (effCre) + (0.5 * effEff); break; case EmployeePositions.Unassigned: case EmployeePositions.Training: prodMult = 0; break; default: console.log("ERROR: Invalid employee position: " + this.pos); break; } return prodBase * prodMult; } //Process benefits from having an office party thrown Employee.prototype.throwParty = function(money) { var mult = 1 + (money / 10e6); this.mor *= mult; this.mor = Math.min(100, this.mor); this.hap *= mult; this.hap = Math.min(100, this.hap); return mult; } //'panel' is the DOM element on which to create the UI Employee.prototype.createUI = function(panel, corporation) { var effCre = this.cre * corporation.getEmployeeCreMultiplier(), effCha = this.cha * corporation.getEmployeeChaMultiplier(), effInt = this.int * corporation.getEmployeeIntMultiplier(), effEff = this.eff * corporation.getEmployeeEffMultiplier(); panel.style.color = "white"; panel.appendChild(createElement("p", { id:"cmpy-mgmt-employee-" + this.name + "-panel-text", innerHTML:"Morale: " + formatNumber(this.mor, 3) + "
" + "Happiness: " + formatNumber(this.hap, 3) + "
" + "Energy: " + formatNumber(this.ene, 3) + "
" + "Age: " + formatNumber(this.age, 3) + "
" + "Intelligence: " + formatNumber(effInt, 3) + "
" + "Charisma: " + formatNumber(effCha, 3) + "
" + "Experience: " + formatNumber(this.exp, 3) + "
" + "Creativity: " + formatNumber(effCre, 3) + "
" + "Efficiency: " + formatNumber(effEff, 3) + "
" + "Salary: " + numeral(this.sal).format("$0.000a") + "/ s
", })); //Selector for employee position var selector = createElement("select", {}); for (var key in EmployeePositions) { if (EmployeePositions.hasOwnProperty(key)) { selector.add(createElement("option", { text: EmployeePositions[key], value: EmployeePositions[key], })); } } selector.addEventListener("change", ()=>{ this.pos = selector.options[selector.selectedIndex].value; }); //Set initial value of selector for (var i = 0; i < selector.length; ++i) { if (selector.options[i].value === this.pos) { selector.selectedIndex = i; break; } } panel.appendChild(selector); } Employee.prototype.updateUI = function(panel, corporation) { var effCre = this.cre * corporation.getEmployeeCreMultiplier(), effCha = this.cha * corporation.getEmployeeChaMultiplier(), effInt = this.int * corporation.getEmployeeIntMultiplier(), effEff = this.eff * corporation.getEmployeeEffMultiplier(); if (panel == null) { console.log("ERROR: Employee.updateUI() called with null panel"); return; } var text = document.getElementById("cmpy-mgmt-employee-" + this.name + "-panel-text"); if (text == null) { return this.createUI(panel); } text.innerHTML = "Morale: " + formatNumber(this.mor, 3) + "
" + "Happiness: " + formatNumber(this.hap, 3) + "
" + "Energy: " + formatNumber(this.ene, 3) + "
" + "Age: " + formatNumber(this.age, 3) + "
" + "Intelligence: " + formatNumber(effInt, 3) + "
" + "Charisma: " + formatNumber(effCha, 3) + "
" + "Experience: " + formatNumber(this.exp, 3) + "
" + "Creativity: " + formatNumber(effCre, 3) + "
" + "Efficiency: " + formatNumber(effEff, 3) + "
" + "Salary: " + numeral(this.sal).format("$0.000a") + "/ s
"; } Employee.prototype.toJSON = function() { return Generic_toJSON("Employee", this); } Employee.fromJSON = function(value) { return Generic_fromJSON(Employee, value.data); } Reviver.constructors.Employee = Employee; var OfficeSpaceTiers = { Basic: "Basic", Enhanced: "Enhanced", Luxurious: "Luxurious", Extravagant: "Extravagant" } function OfficeSpace(params={}) { this.loc = params.loc ? params.loc : ""; this.cost = params.cost ? params.cost : 1; this.size = params.size ? params.size : 1; this.comf = params.comfort ? params.comfort : 1; this.beau = params.beauty ? params.beauty : 1; this.tier = OfficeSpaceTiers.Basic; this.minEne = 0; //Minimum energy of employees, based on office this.minHap = 0; //Minimum happiness of employees, based on office. this.employees = []; this.employeeProd = { [EmployeePositions.Operations]: 0, [EmployeePositions.Engineer]: 0, [EmployeePositions.Business]: 0, [EmployeePositions.Management]: 0, [EmployeePositions.RandD]: 0, total: 0, }; } OfficeSpace.prototype.process = function(marketCycles=1, parentRefs) { var corporation = parentRefs.corporation, industry = parentRefs.industry; var perfMult=1; //Multiplier for employee morale/happiness/energy based on company performance if (industry.funds < 0 && industry.lastCycleRevenue < 0) { perfMult = Math.pow(0.99, marketCycles); } else if (industry.funds > 0 && industry.lastCycleRevenue > 0) { perfMult = Math.pow(1.01, marketCycles); } var salaryPaid = 0; for (var i = 0; i < this.employees.length; ++i) { var emp = this.employees[i]; emp.mor *= perfMult; emp.hap *= perfMult; emp.ene *= perfMult; var salary = emp.process(marketCycles, this); salaryPaid += salary; } this.calculateEmployeeProductivity(marketCycles, corporation); return salaryPaid; } OfficeSpace.prototype.calculateEmployeeProductivity = function(marketCycles=1, corporation) { //Reset for (var name in this.employeeProd) { if (this.employeeProd.hasOwnProperty(name)) { this.employeeProd[name] = 0; } } var total = 0; for (var i = 0; i < this.employees.length; ++i) { var employee = this.employees[i]; var prod = employee.calculateProductivity(corporation); this.employeeProd[employee.pos] += prod; total += prod; } this.employeeProd["total"] = total; } //Takes care of UI as well OfficeSpace.prototype.findEmployees = function(parentRefs) { var company = parentRefs.corporation, division = parentRefs.division; if (document.getElementById("cmpy-mgmt-hire-employee-popup") != null) {return;} //Generate three random employees (meh, decent, amazing) var mult1 = getRandomInt(25, 50)/100, mult2 = getRandomInt(51, 75)/100, mult3 = getRandomInt(76, 100)/100; var int = getRandomInt(50, 100), cha = getRandomInt(50, 100), exp = getRandomInt(50, 100), cre = getRandomInt(50, 100), eff = getRandomInt(50, 100), sal = 2.2 * (int + cha + exp + cre + eff); var emp1 = new Employee({ intelligence: int * mult1, charisma: cha * mult1, experience: exp * mult1, creativity: cre * mult1, efficiency: eff * mult1, salary: sal * mult1, }); var emp2 = new Employee({ intelligence: int * mult2, charisma: cha * mult2, experience: exp * mult2, creativity: cre * mult2, efficiency: eff * mult2, salary: sal * mult2, }); var emp3 = new Employee({ intelligence: int * mult3, charisma: cha * mult3, experience: exp * mult3, creativity: cre * mult3, efficiency: eff * mult3, salary: sal * mult3, }); var text = createElement("h1", { innerHTML: "Select one of the following candidates for hire:", }); var createEmpDiv = function(employee, office) { var div = createElement("div", { class:"cmpy-mgmt-find-employee-option", innerHTML: "Intelligence: " + formatNumber(employee.int, 1) + "
" + "Charisma: " + formatNumber(employee.cha, 1) + "
" + "Experience: " + formatNumber(employee.exp, 1) + "
" + "Creativity: " + formatNumber(employee.cre, 1) + "
" + "Efficiency: " + formatNumber(employee.eff, 1) + "
" + "Salary: " + numeral(employee.sal).format('$0.000a') + " \ s
", clickListener:()=>{ office.hireEmployee(employee, parentRefs); removeElementById("cmpy-mgmt-hire-employee-popup"); return false; } }); return div; }; var cancelBtn = createElement("a", { class:"a-link-button", innerText:"Cancel", float:"right", clickListener:()=>{ removeElementById("cmpy-mgmt-hire-employee-popup"); return false; } }); var elems = [text, createEmpDiv(emp1, this), createEmpDiv(emp2, this), createEmpDiv(emp3, this), cancelBtn]; createPopup("cmpy-mgmt-hire-employee-popup", elems); } OfficeSpace.prototype.hireEmployee = function(employee, parentRefs) { var company = parentRefs.corporation, division = parentRefs.division; var yesBtn = yesNoTxtInpBoxGetYesButton(), noBtn = yesNoTxtInpBoxGetNoButton(); yesBtn.innerHTML = "Hire"; noBtn.innerHTML = "Cancel"; yesBtn.addEventListener("click", ()=>{ var name = yesNoTxtInpBoxGetInput(); for (var i = 0; i < this.employees.length; ++i) { if (this.employees[i].name === name) { dialogBoxCreate("You already have an employee with this nickname! Please give every employee a unique nickname."); return false; } } employee.name = name; this.employees.push(employee); company.displayDivisionContent(division, currentCityUi); return yesNoTxtInpBoxClose(); }); noBtn.addEventListener("click", ()=>{ return yesNoTxtInpBoxClose(); }); yesNoTxtInpBoxCreate("Give your employee a nickname!"); } OfficeSpace.prototype.hireRandomEmployee = function(parentRefs) { var company = parentRefs.corporation, division = parentRefs.division; if (document.getElementById("cmpy-mgmt-hire-employee-popup") != null) {return;} //Generate three random employees (meh, decent, amazing) var mult = getRandomInt(76, 100)/100; var int = getRandomInt(50, 100), cha = getRandomInt(50, 100), exp = getRandomInt(50, 100), cre = getRandomInt(50, 100), eff = getRandomInt(50, 100), sal = 2.2 * (int + cha + exp + cre + eff); var emp = new Employee({ intelligence: int * mult, charisma: cha * mult, experience: exp * mult, creativity: cre * mult, efficiency: eff * mult, salary: sal * mult, }); var name = generateRandomString(7); for (var i = 0; i < this.employees.length; ++i) { if (this.employees[i].name === name) { return this.hireRandomEmployee(parentRefs); } } emp.name = name; this.employees.push(emp); company.displayDivisionContent(division, currentCityUi); } //Finds the first unassigned employee and assigns its to the specified job OfficeSpace.prototype.assignEmployeeToJob = function(job) { for (var i = 0; i < this.employees.length; ++i) { if (this.employees[i].pos === EmployeePositions.Unassigned) { this.employees[i].pos = job; return true; } } return false; } //Finds the first employee with the given job and unassigns it OfficeSpace.prototype.unassignEmployeeFromJob = function(job) { for (var i = 0; i < this.employees.length; ++i) { if (this.employees[i].pos === job) { this.employees[i].pos = EmployeePositions.Unassigned; return true; } } return false; } OfficeSpace.prototype.toJSON = function() { return Generic_toJSON("OfficeSpace", this); } OfficeSpace.fromJSON = function(value) { return Generic_fromJSON(OfficeSpace, value.data); } Reviver.constructors.OfficeSpace = OfficeSpace; function Warehouse(params={}) { this.loc = params.loc ? params.loc : ""; this.size = params.size ? params.size : 0; this.level = 0; this.sizeUsed = 0; this.smartSupplyEnabled = false; //Whether or not smart supply is enabled this.breakdown = ""; //Stores the amount of product to be produced. Used for Smart Supply unlock. //The production tracked by smart supply is always based on the previous cycle, //so it will always trail the "true" production by 1 cycle this.smartSupplyStore = 0; this.materials = { Water: new Material({name: "Water"}), Energy: new Material({name: "Energy"}), Food: new Material({name: "Food"}), Plants: new Material({name: "Plants"}), Metal: new Material({name: "Metal"}), Hardware: new Material({name: "Hardware"}), Chemicals: new Material({name: "Chemicals"}), Drugs: new Material({name: "Drugs"}), Robots: new Material({name: "Robots"}), AICores: new Material({name: "AI Cores"}), RealEstate: new Material({name: "Real Estate"}) } } Warehouse.prototype.updateMaterialSizeUsed = function() { this.sizeUsed = 0; this.breakdown = ""; for (var matName in this.materials) { if (this.materials.hasOwnProperty(matName)) { var mat = this.materials[matName]; if (MaterialSizes.hasOwnProperty(matName)) { this.sizeUsed += (mat.qty * MaterialSizes[matName]); if (mat.qty > 0) { this.breakdown += (matName + ": " + formatNumber(mat.qty * MaterialSizes[matName], 0) + "
"); } } } } if (this.sizeUsed > this.size) { console.log("ERROR: Warehouse size used greater than capacity, something went wrong"); } } Warehouse.prototype.updateSize = function(corporation) { //Backwards compatibility if (this.level == null || this.level === 0) { this.level = Math.round(this.size / 100); } this.size = (this.level * 100) * corporation.getStorageMultiplier(); } Warehouse.prototype.createUI = function(parentRefs) { if (parentRefs.company == null || parentRefs.industry == null) { console.log("ERROR: Warehouse.createUI called without parentRefs.company or parentRefs.industry"); return; } var company = parentRefs.company, industry = parentRefs.industry; removeChildrenFromElement(industryWarehousePanel); industryWarehouseStorageText = createElement("p", { display:"inline-block", class:"tooltip", color: this.sizeUsed >= this.size ? "red" : "white", }); industryWarehousePanel.appendChild(industryWarehouseStorageText); //Upgrade warehouse size button var upgradeCost = WarehouseUpgradeBaseCost * Math.pow(1.07, this.level+1); industryWarehouseUpgradeSizeButton = createElement("a", { innerText:"Upgrade Warehouse Size - " + numeral(upgradeCost).format('$0.000a'), display:"inline-block", class: company.funds.lt(upgradeCost) ? "a-link-button-inactive" : "a-link-button", clickListener:()=>{ //Backwards compatibility if (this.level == null || this.level === 0) { this.level = Math.round(this.size / 100); } ++this.level; this.updateSize(company); company.funds = company.funds.minus(upgradeCost); this.createUI(parentRefs); return; } }); industryWarehousePanel.appendChild(industryWarehouseUpgradeSizeButton); //Material requirement text var reqText = "This Industry uses [" + Object.keys(industry.reqMats).join(", ") + "] in order to "; if (industry.prodMats.length > 0) { reqText += "produce [" + industry.prodMats.join(", ") + "] "; if (industry.makesProducts) { reqText += " and " + industry.getProductDescriptionText(); } } else if (industry.makesProducts) { reqText += industry.getProductDescriptionText(); } reqText += "

To get started with production, purchase your required " + "materials or import them from another of your company's divisions.

"; //Material ratio text for tooltip var reqRatioText = "The exact requirements for production are:
"; for (var matName in industry.reqMats) { if (industry.reqMats.hasOwnProperty(matName)) { reqRatioText += (industry.reqMats[matName] + " " + matName + "
"); } } reqRatioText += "in order to create "; if (industry.prodMats.length > 0) { reqRatioText += "one of each produced Material (" + industry.prodMats.join(", ") + ") "; if (industry.makesProducts) { reqRatioText += "or to create one of its Products"; } } else if (industry.makesProducts) { reqRatioText += "one of its Products"; } industryWarehousePanel.appendChild(createElement("p", { innerHTML:reqText, tooltipleft:reqRatioText })); //Current state industryWarehouseStateText = createElement("p"); industryWarehousePanel.appendChild(industryWarehouseStateText); //Smart Supply Enable/Disable if (company.unlockUpgrades[1]) { if (this.smartSupplyEnabled == null) {this.smartSupplyEnabled = false;} var smartSupplyCheckboxId = "cmpy-mgmt-smart-supply-checkbox"; industryWarehousePanel.appendChild(createElement("label", { for:smartSupplyCheckboxId, innerText:"Enable Smart Supply", color:"white" })); industrySmartSupplyCheckbox = createElement("input", { type:"checkbox", id:smartSupplyCheckboxId, margin:"3px", changeListener:()=>{ this.smartSupplyEnabled = industrySmartSupplyCheckbox.checked; } }); industrySmartSupplyCheckbox.checked = this.smartSupplyEnabled; industryWarehousePanel.appendChild(industrySmartSupplyCheckbox); } //Materials industryWarehousePanel.appendChild(createElement("p", { innerHTML: "
Materials:
", })); industryWarehouseMaterials = createElement("ul"); industryWarehousePanel.appendChild(industryWarehouseMaterials); //Products if (industry.makesProducts && Object.keys(industry.products).length > 0) { industryWarehousePanel.appendChild(createElement("p", { innerHTML: "
Products:
", })); industryWarehouseProducts = createElement("ul"); industryWarehousePanel.appendChild(industryWarehouseProducts); } this.updateUI(parentRefs); } Warehouse.prototype.updateUI = function(parentRefs) { if (parentRefs.company == null || parentRefs.industry == null) { console.log("ERROR: Warehouse.updateUI called without parentRefs.company or parentRefs.industry"); return; } var company = parentRefs.company, industry = parentRefs.industry; //Storage text var storageText = "Storage: " + (this.sizedUsed >= this.size ? formatNumber(this.sizeUsed, 3) : formatNumber(this.sizeUsed, 3)) + "/" + formatNumber(this.size, 3); if (this.breakdown != null && this.breakdown != "") { storageText += ("" + this.breakdown + ""); } industryWarehouseStorageText.innerHTML = storageText; //Upgrade warehouse size button var upgradeCost = WarehouseUpgradeBaseCost * Math.pow(1.07, this.level+1); if (company.funds.lt(upgradeCost)) { industryWarehouseUpgradeSizeButton.className = "a-link-button-inactive"; } else { industryWarehouseUpgradeSizeButton.className = "a-link-button"; } //Current state var stateText = "Current state: "; switch(industry.state) { case "START": stateText += "Preparing..."; break; case "PURCHASE": stateText += "Purchasing materials..."; break; case "PRODUCTION": stateText += "Producing materials and/or products..."; break; case "SALE": stateText += "Selling materials and/or products..."; break; case "EXPORT": stateText += "Exporting materials and/or products..."; break; default: console.log("ERROR: Invalid state: " + industry.state); break; } industryWarehouseStateText.innerText = stateText; //Materials removeChildrenFromElement(industryWarehouseMaterials); for (var matName in this.materials) { if (this.materials.hasOwnProperty(matName) && this.materials[matName] instanceof Material) { if (Object.keys(industry.reqMats).includes(matName) || industry.prodMats.includes(matName) || matName === "Hardware" || matName === "Robots" || matName === "AICores" || matName === "RealEstate") { industryWarehouseMaterials.appendChild(this.createMaterialUI(this.materials[matName], matName, parentRefs)); } } } //Products removeChildrenFromElement(industryWarehouseProducts); if (industry.makesProducts && Object.keys(industry.products).length > 0) { for (var productName in industry.products) { if (industry.products.hasOwnProperty(productName) && industry.products[productName] instanceof Product) { industryWarehouseProducts.appendChild(this.createProductUI(industry.products[productName], parentRefs)); } } } } Warehouse.prototype.createMaterialUI = function(mat, matName, parentRefs) { if (parentRefs.company == null || parentRefs.industry == null) { console.log("ERROR: Warehouse.createMaterialUI called without industry or company parent refs"); return; } var company = parentRefs.company, industry = parentRefs.industry; var purchasePopupId = "cmpy-mgmt-material-purchase-popup", sellPopupid = "cmpy-mgmt-material-sell-popup"; var div = createElement("div", { class:"cmpy-mgmt-warehouse-material-div", }); var totalGain = mat.buy + mat.prd + mat.imp - mat.sll - mat.totalExp; //If Market Research upgrades are unlocked, add competition and demand info var cmpAndDmdText = ""; if (company.unlockUpgrades[2] === 1) { cmpAndDmdText += "
Competition: " + formatNumber(mat.cmp, 3); } if (company.unlockUpgrades[3] === 1) { cmpAndDmdText += "
Demand: " + formatNumber(mat.dmd, 3); } var innerTxt = "

" + mat.name + ": " + formatNumber(mat.qty, 3) + "(" + formatNumber(totalGain, 3) + "/s)" + "Buy: " + formatNumber(mat.buy, 3) + "/s
Prod: " + formatNumber(mat.prd, 3) + "/s
Sell: " + formatNumber(mat.sll, 3) + "/s
Export: " + formatNumber(mat.totalExp, 3) + "/s
Import: " + formatNumber(mat.imp, 3) + "/s" + cmpAndDmdText + "


" + "

MP: $" + formatNumber(mat.bCost, 2) + "Market Price: The price you would pay if " + "you were to buy this material on the market


" + "

Quality: " + formatNumber(mat.qlt, 2) + "The quality of your material. Higher quality " + "will lead to more sales

"; div.appendChild(createElement("p", { innerHTML: innerTxt, id: "cmpy-mgmt-warehouse-" + matName + "-text", display:"inline-block", })); var buttonPanel = createElement("div", { display:"inline-block", }); div.appendChild(buttonPanel); //Button to set purchase amount var tutorial = industry.newInd && Object.keys(industry.reqMats).includes(mat.name) && mat.buy === 0 && mat.imp === 0; var buyButtonParams = { innerText: "Buy (" + formatNumber(mat.buy, 3) + ")", display:"inline-block", class: tutorial ? "a-link-button flashing-button" : "a-link-button", clickListener:()=>{ var txt = createElement("p", { innerHTML: "Enter the amount of " + mat.name + " you would like " + "to purchase per second. This material's cost changes constantly" }); var confirmBtn; var input = createElement("input", { type:"number", value:mat.buy ? mat.buy : null, placeholder: "Purchase amount", onkeyup:(e)=>{ e.preventDefault(); if (e.keyCode === 13) {confirmBtn.click();} } }); confirmBtn = createElement("a", { innerText:"Confirm", class:"a-link-button", clickListener:()=>{ if (isNaN(input.value)) { dialogBoxCreate("Invalid amount"); } else { mat.buy = parseFloat(input.value); if (isNaN(mat.buy)) {mat.buy = 0;} removeElementById(purchasePopupId); this.createUI(parentRefs); return false; } } }); var clearButton = createElement("a", { innerText:"Clear Purchase", class:"a-link-button", clickListener:()=>{ mat.buy = 0; removeElementById(purchasePopupId); this.createUI(parentRefs); return false; } }); var cancelBtn = createElement("a", { innerText:"Cancel", class:"a-link-button", clickListener:()=>{ removeElementById(purchasePopupId); } }); createPopup(purchasePopupId, [txt, input, confirmBtn, clearButton, cancelBtn]); input.focus(); } }; if (tutorial) { buyButtonParams.tooltip = "Purchase your required materials to get production started!"; } buttonPanel.appendChild(createElement("a", buyButtonParams)); //Button to manage exports if (company.unlockUpgrades[0] === 1) { //Export unlock upgrade function createExportPopup() { var popupId = "cmpy-mgmt-export-popup"; var exportTxt = createElement("p", { innerText:"Select the industry and city to export this material to, as well as " + "how much of this material to export per second. You can set the export " + "amount to 'MAX' to export all of the materials in this warehouse." }); //Select industry and city to export to var citySelector = createElement("select"); var industrySelector = createElement("select", { changeListener:()=>{ var industryName = industrySelector.options[industrySelector.selectedIndex].value; for (var foo = 0; foo < company.divisions.length; ++foo) { if (company.divisions[foo].name == industryName) { clearSelector(citySelector); var selectedIndustry = company.divisions[foo]; for (var cityName in company.divisions[foo].warehouses) { if (company.divisions[foo].warehouses[cityName] instanceof Warehouse) { citySelector.add(createElement("option", { value:cityName, text:cityName, })); } } return; } } } }); for (var i = 0; i < company.divisions.length; ++i) { industrySelector.add(createElement("option", { text:company.divisions[i].name, value:company.divisions[i].name, })); //End create element option } //End for var currIndustry = industrySelector.options[industrySelector.selectedIndex].value; for (var i = 0; i < company.divisions.length; ++i) { if (company.divisions[i].name == currIndustry) { for (var cityName in company.divisions[i].warehouses) { if (company.divisions[i].warehouses.hasOwnProperty(cityName) && company.divisions[i].warehouses[cityName] instanceof Warehouse) { citySelector.add(createElement("option", { value:cityName, text:cityName, })); } } break; } } //Select amount to export var exportAmount = createElement("input", { placeholder:"Export amount / s" }); var exportBtn = createElement("a", { class:"a-link-button", display:"inline-block", innerText:"Export", clickListener:()=>{ var industryName = industrySelector.options[industrySelector.selectedIndex].text, cityName = citySelector.options[citySelector.selectedIndex].text, amt = exportAmount.value; //Sanitize amt var sanitizedAmt = amt.replace(/\s+/g, ''); sanitizedAmt = sanitizedAmt.replace(/[^-()\d/*+.MAX]/g, ''); var temp = sanitizedAmt.replace(/MAX/g, 1); try { temp = eval(temp); } catch(e) { dialogBoxCreate("Invalid expression entered for export amount: " + e); return false; } if (temp == null || isNaN(temp)) { dialogBoxCreate("Invalid amount entered for export"); return; } var exportObj = {ind:industryName, city:cityName, amt:sanitizedAmt}; mat.exp.push(exportObj); removeElementById(popupId); return false; } }); var cancelBtn = createElement("a", { class:"a-link-button", display:"inline-block", innerText:"Cancel", clickListener:()=>{ removeElementById(popupId); return false; } }); var currExportsText = createElement("p", { innerText:"Below is a list of all current exports of this material from this warehouse. " + "Clicking on one of the exports below will REMOVE that export." }); var currExports = []; for (var i = 0; i < mat.exp.length; ++i) { (function(i, mat, currExports){ currExports.push(createElement("div", { class:"cmpy-mgmt-existing-export", innerHTML: "Industry: " + mat.exp[i].ind + "
" + "City: " + mat.exp[i].city + "
" + "Amount/s: " + mat.exp[i].amt, clickListener:()=>{ mat.exp.splice(i, 1); //Remove export object removeElementById(popupId); createExportPopup(); } })); })(i, mat, currExports); } createPopup(popupId, [exportTxt, industrySelector, citySelector, exportAmount, exportBtn, cancelBtn, currExportsText].concat(currExports)); } buttonPanel.appendChild(createElement("a", { innerText:"Export", display:"inline-block", class:"a-link-button", clickListener:()=>{createExportPopup();} })); } buttonPanel.appendChild(createElement("br", {})); // Force line break //Button to set sell amount var innerTextString; if (mat.sllman[0]) { innerTextString = (mat.sllman[1] === -1 ? "Sell (" + formatNumber(mat.sll, 3) + "/MAX)" : "Sell (" + formatNumber(mat.sll, 3) + "/" + formatNumber(mat.sllman[1], 3) + ")"); if (mat.sCost) { if (isString(mat.sCost)) { var sCost = mat.sCost.replace(/MP/g, mat.bCost); innerTextString += " @ $" + formatNumber(eval(sCost), 2); } else { innerTextString += " @ $" + formatNumber(mat.sCost, 2); } } } else { innerTextString = "Sell (0.000/0.000)"; } buttonPanel.appendChild(createElement("a", { innerText: innerTextString, display:"inline-block", class:"a-link-button", clickListener:()=>{ var txt = createElement("p", { innerHTML: "Enter the maximum amount of " + mat.name + " you would like " + "to sell per second, as well as the price at which you would " + "like to sell at.

" + "If the sell amount is set to 0, then the material will not be sold. If the sell price " + "if set to 0, then the material will be discarded

" + "Setting the sell amount to 'MAX' will result in you always selling the " + "maximum possible amount of the material.

" + "When setting the sell amount, you can use the 'PROD' variable to designate a dynamically " + "changing amount that depends on your production. For example, if you set the sell amount " + "to 'PROD-5' then you will always sell 5 less of the material than you produce.

" + "When setting the sell price, you can use the 'MP' variable to designate a dynamically " + "changing price that depends on the market price. For example, if you set the sell price " + "to 'MP+10' then it will always be sold at $10 above the market price.", }); var br = createElement("br", {}); var confirmBtn; var inputQty = createElement("input", { type:"text", marginTop:"4px", value: mat.sllman[1] ? mat.sllman[1] : null, placeholder: "Sell amount", onkeyup:(e)=>{ e.preventDefault(); if (e.keyCode === 13) {confirmBtn.click();} } }); var inputPx = createElement("input", { type:"text", marginTop:"4px", value: mat.sCost ? mat.sCost : null, placeholder: "Sell price", onkeyup:(e)=>{ e.preventDefault(); if (e.keyCode === 13) {confirmBtn.click();} } }); confirmBtn = createElement("a", { innerText:"Confirm", class:"a-link-button", margin:"6px", clickListener:()=>{ //Parse price var cost = inputPx.value.replace(/\s+/g, ''); cost = cost.replace(/[^-()\d/*+.MP]/g, ''); //Sanitize cost var temp = cost.replace(/MP/g, mat.bCost); try { temp = eval(temp); } catch(e) { dialogBoxCreate("Invalid value or expression for sell price field: " + e); return false; } if (temp == null || isNaN(temp)) { dialogBoxCreate("Invalid value or expression for sell price field"); return false; } if (cost.includes("MP")) { mat.sCost = cost; //Dynamically evaluated } else { mat.sCost = temp; } //Parse quantity if (inputQty.value.includes("MAX") || inputQty.value.includes("PROD")) { var qty = inputQty.value.replace(/\s+/g, ''); qty = qty.replace(/[^-()\d/*+.MAXPROD]/g, ''); var temp = qty.replace(/MAX/g, 1); temp = temp.replace(/PROD/g, 1); try { temp = eval(temp); } catch(e) { dialogBoxCreate("Invalid value or expression for sell price field: " + e); return false; } if (temp == null || isNaN(temp)) { dialogBoxCreate("Invalid value or expression for sell price field"); return false; } mat.sllman[0] = true; mat.sllman[1] = qty; //Use sanitized input } else if (isNaN(inputQty.value)) { dialogBoxCreate("Invalid value for sell quantity field! Must be numeric or 'MAX'"); return false; } else { var qty = parseFloat(inputQty.value); if (isNaN(qty)) {qty = 0;} if (qty === 0) { mat.sllman[0] = false; mat.sllman[1] = 0; } else { mat.sllman[0] = true; mat.sllman[1] = qty; } } this.createUI(parentRefs); removeElementById(sellPopupid); return false; } }); var cancelBtn = createElement("a", { innerText:"Cancel", class:"a-link-button", margin: "6px", clickListener:()=>{ removeElementById(sellPopupid); } }); createPopup(sellPopupid, [txt, br, inputQty, inputPx, confirmBtn, cancelBtn]); inputQty.focus(); } })); return div; } Warehouse.prototype.createProductUI = function(product, parentRefs) { var company = parentRefs.company, industry = parentRefs.industry, city = currentCityUi; var div = createElement("div", { class:"cmpy-mgmt-warehouse-product-div" }); //Products being designed TODO if (!product.fin) { div.appendChild(createElement("p", { innerHTML: "Designing " + product.name + "...
" + formatNumber(product.prog, 2) + "% complete", })); return div; } //Completed products var cmpAndDmdText = ""; if (company.unlockUpgrades[2] === 1) { cmpAndDmdText += "
Competition: " + formatNumber(product.cmp, 3); } if (company.unlockUpgrades[3] === 1) { cmpAndDmdText += "
Demand: " + formatNumber(product.dmd, 3); } var totalGain = product.data[city][1] - product.data[city][2]; //Production - sale div.appendChild(createElement("p", { innerHTML: "

" + product.name + ": " + formatNumber(product.data[city][0], 3) + //Quantity "(" + formatNumber(totalGain, 3) + "/s)" + "Prod: " + formatNumber(product.data[city][1], 3) + "/s
" + "Sell: " + formatNumber(product.data[city][2], 3) + "/s


" + "

Rating: " + formatNumber(product.rat, 3) + "Quality: " + formatNumber(product.qlt, 3) + "
" + "Performance: " + formatNumber(product.per, 3) + "
" + "Durability: " + formatNumber(product.dur, 3) + "
" + "Reliability: " + formatNumber(product.rel, 3) + "
" + "Aesthetics: " + formatNumber(product.aes, 3) + "
" + "Features: " + formatNumber(product.fea, 3) + cmpAndDmdText + "


" + "

Est. Production Cost: " + numeral(product.pCost / ProductProductionCostRatio).format("$0.000a") + "An estimate of the material cost it takes to create this Product.


" + "

Est. Market Price: " + numeral(product.pCost + product.rat / product.mku).format("$0.000a") + "An estimate of how much consumers are willing to pay for this product. " + "Setting the sale price above this may result in less sales. Setting the sale price below this may result " + "in more sales.

" })); var buttonPanel = createElement("div", { display:"inline-block", }); div.appendChild(buttonPanel); //Sell button var sellInnerTextString = (product.sllman[city][1] === -1 ? "Sell (" + formatNumber(product.data[city][2], 3) + "/MAX)" : "Sell (" + formatNumber(product.data[city][2], 3) + "/" + formatNumber(product.sllman[city][1], 3) + ")"); if (product.sCost) { if (isString(product.sCost)) { sellInnerTextString += (" @ " + product.sCost); } else { sellInnerTextString += (" @ " + numeral(product.sCost).format("$0.000a")); } } div.appendChild(createElement("a", { innerText:sellInnerTextString, class:"a-link-button", display:"inline-block",margin:"6px", clickListener:()=>{ var popupId = "cmpy-mgmt-sell-product-popup"; var txt = createElement("p", { innerHTML:"Enter the maximum amount of " + product.name + " you would like " + "to sell per second, as well as the price at which you would like to " + "sell it at.

" + "If the sell amount is set to 0, then the product will not be sold. If the " + "sell price is set to 0, then the product will be discarded.

" + "Setting the sell amount to 'MAX' will result in you always selling the " + "maximum possible amount of the material.

" + "When setting the sell amount, you can use the 'PROD' variable to designate a " + "dynamically changing amount that depends on your production. For example, " + "if you set the sell amount to 'PROD-1' then you will always sell 1 less of " + "the material than you produce.

" + "When setting the sell price, you can use the 'MP' variable to set a " + "dynamically changing price that depends on the Product's estimated " + "market price. For example, if you set it to 'MP*5' then it " + "will always be sold at five times the estimated market price.", }); var confirmBtn; var inputQty = createElement("input", { type:"text", value:product.sllman[city][1] ? product.sllman[city][1] : null, placeholder: "Sell amount", onkeyup:(e)=>{ e.preventDefault(); if (e.keyCode === 13) {confirmBtn.click();} } }); var inputPx = createElement("input", { type:"text", value: product.sCost ? product.sCost : null, placeholder: "Sell price", onkeyup:(e)=>{ e.preventDefault(); if (e.keyCode === 13) {confirmBtn.click();} } }); confirmBtn = createElement("a", { class:"a-link-button", innerText:"Confirm", clickListener:()=>{ //Parse price if (inputPx.value.includes("MP")) { //Dynamically evaluated quantity. First test to make sure its valid //Sanitize input, then replace dynamic variables with arbitrary numbers var price = inputPx.value.replace(/\s+/g, ''); price = price.replace(/[^-()\d/*+.MP]/g, ''); var temp = price.replace(/MP/g, 1); try { temp = eval(temp); } catch(e) { dialogBoxCreate("Invalid value or expression for sell quantity field: " + e); return false; } if (temp == null || isNaN(temp)) { dialogBoxCreate("Invalid value or expression for sell quantity field."); return false; } product.sCost = price; //Use sanitized price } else { var cost = parseFloat(inputPx.value); if (isNaN(cost)) { dialogBoxCreate("Invalid value for sell price field"); return false; } product.sCost = cost; } //Parse quantity if (inputQty.value.includes("MAX") || inputQty.value.includes("PROD")) { //Dynamically evaluated quantity. First test to make sure its valid var qty = inputQty.value.replace(/\s+/g, ''); qty = qty.replace(/[^-()\d/*+.MAXPROD]/g, ''); var temp = qty.replace(/MAX/g, 1); temp = temp.replace(/PROD/g, 1); try { temp = eval(temp); } catch(e) { dialogBoxCreate("Invalid value or expression for sell price field: " + e); return false; } if (temp == null || isNaN(temp)) { dialogBoxCreate("Invalid value or expression for sell price field"); return false; } product.sllman[city][0] = true; product.sllman[city][1] = qty; //Use sanitized input } else if (isNaN(inputQty.value)) { dialogBoxCreate("Invalid value for sell quantity field! Must be numeric"); return false; } else { var qty = parseFloat(inputQty.value); if (isNaN(qty)) {qty = 0;} if (qty === 0) { product.sllman[city][0] = false; } else { product.sllman[city][0] = true; product.sllman[city][1] = qty; } } this.createUI(parentRefs); removeElementById(popupId); return false; } }); var cancelBtn = createElement("a", { class:"a-link-button", innerText:"Cancel", clickListener:()=>{ removeElementById(popupId); return false; } }); createPopup(popupId, [txt, inputQty, inputPx, confirmBtn, cancelBtn]); inputQty.focus(); } })); div.appendChild(createElement("br",{})); //force line break //Limit production button var limitProductionInnerText = "Limit Production"; if (product.prdman[city][0]) { limitProductionInnerText += " (" + formatNumber(product.prdman[city][1], 3) + ")"; } div.appendChild(createElement("a", { class:"a-link-button", innerText:limitProductionInnerText,display:"inline-block", clickListener:()=>{ var popupId = "cmpy-mgmt-limit-product-production-popup"; var txt = createElement("p", { innerText:"Enter a limit to the amount of this product you would " + "like to product per second. Leave the box empty to set no limit." }); var confirmBtn; var input = createElement("input", { type:"number", placeholder:"Limit", onkeyup:(e)=>{ e.preventDefault(); if (e.keyCode === 13) {confirmBtn.click();} } }); confirmBtn = createElement("a", { class:"a-link-button", display:"inline-block", innerText:"Limit production", margin:'6px', clickListener:()=>{ if (input.value === "") { product.prdman[city][0] = false; removeElementById(popupId); return false; } var qty = parseFloat(input.value); if (isNaN(qty)) { dialogBoxCreate("Invalid value entered"); return false; } if (qty < 0) { product.prdman[city][0] = false; } else { product.prdman[city][0] = true; product.prdman[city][1] = qty; } removeElementById(popupId); return false; } }); var cancelBtn = createElement("a", { class:"a-link-button", display:"inline-block", innerText:"Cancel", margin:"6px", clickListener:()=>{ removeElementById(popupId); return false; } }); createPopup(popupId, [txt, input, confirmBtn, cancelBtn]); } })); //Discontinue button div.appendChild(createElement("a", { class:'a-link-button', display:"inline-block",innerText:"Discontinue", clickListener:()=>{ var popupId = "cmpy-mgmt-discontinue-product-popup"; var txt = createElement("p", { innerText:"Are you sure you want to do this? Discontinuing a product " + "removes it completely and permanently. You will no longer " + "produce this product and all of its existing stock will be " + "removed and left unsold", }); var confirmBtn = createElement("a", { class:"a-link-button",innerText:"Discontinue", clickListener:()=>{ industry.discontinueProduct(product, parentRefs); removeElementById(popupId); return false; } }); var cancelBtn = createElement("a", { class:"a-link-button", innerText:"Cancel", clickListener:()=>{ removeElementById(popupId); return false; } }); createPopup(popupId, [txt, confirmBtn, cancelBtn]); } })); return div; } Warehouse.prototype.toJSON = function() { return Generic_toJSON("Warehouse", this); } Warehouse.fromJSON = function(value) { return Generic_fromJSON(Warehouse, value.data); } Reviver.constructors.Warehouse = Warehouse; //Corporation Unlock Upgrades //Upgrades for entire corporation, unlocks features, either you have it or you dont //The structure is [index in Corporation feature upgrades array, price ] var CorporationUnlockUpgrades = { //Lets you export goods "0": [0, 20e9, "Export", "Develop infrastructure to export your materials to your other facilities. " + "This allows you to move materials around between different divisions and cities."], //Lets you buy exactly however many required materials you need for production "1": [1, 50e9, "Smart Supply", "Use advanced AI to anticipate your supply needs. " + "This allows you to purchase exactly however many materials you need for production."], //Displays each material/product's demand "2": [2, 5e9, "Market Research - Demand", "Mine and analyze market data to determine the demand of all resources. " + "The demand attribute, which affects sales, will be displayed for every material and product."], //Display's each material/product's competition "3": [3, 5e9, "Market Data - Competition", "Mine and analyze market data to determine how much competition there is on the market " + "for all resources. The competition attribute, which affects sales, will be displayed for " + "for every material and product."], "4": [4, 10e9, "VeChain", "Use AI and blockchain technology to identify where you can improve your supply chain systems. " + "This upgrade will allow you to view a wide array of useful statistics about your " + "Corporation."] } //Corporation Upgrades //Upgrades for entire corporation, levelable upgrades //The structure is [index in Corporation upgrades array, base price, price mult, benefit mult (additive), // name, desc] var CorporationUpgrades = { //Smart factories, increases production "0": [0, 2e9, 1.07, 0.03, "Smart Factories", "Advanced AI automatically optimizes the operation and productivity " + "of factories. Each level of this upgrade increases your global production by 3% (additive)."], //Smart warehouses, increases storage size "1": [1, 2e9, 1.07, .1, "Smart Storage", "Advanced AI automatically optimizes your warehouse storage methods. " + "Each level of this upgrade increases your global warehouse storage size by 10% (additive)."], //Advertise through dreams, passive popularity/ awareness gain "2": [2, 8e9, 1.09, .001, "DreamSense", "Use DreamSense LCC Technologies to advertise your corporation " + "to consumers through their dreams. Each level of this upgrade provides a passive " + "increase in awareness of all of your companies (divisions) by 0.004 / market cycle," + "and in popularity by 0.001 / market cycle. A market cycle is approximately " + "20 seconds."], //Makes advertising more effective "3": [3, 4e9, 1.12, 0.005, "Wilson Analytics", "Purchase data and analysis from Wilson, a marketing research " + "firm. Each level of this upgrades increases the effectiveness of your " + "advertising by 0.5% (additive)."], //Augmentation for employees, increases cre "4": [4, 1e9, 1.06, 0.1, "Nuoptimal Nootropic Injector Implants", "Purchase the Nuoptimal Nootropic " + "Injector augmentation for your employees. Each level of this upgrade " + "globally increases the creativity of your employees by 10% (additive)."], //Augmentation for employees, increases cha "5": [5, 1e9, 1.06, 0.1, "Speech Processor Implants", "Purchase the Speech Processor augmentation for your employees. " + "Each level of this upgrade globally increases the charisma of your employees by 10% (additive)."], //Augmentation for employees, increases int "6": [6, 1e9, 1.06, 0.1, "Neural Accelerators", "Purchase the Neural Accelerator augmentation for your employees. " + "Each level of this upgrade globally increases the intelligence of your employees " + "by 10% (additive)."], //Augmentation for employees, increases eff "7": [7, 1e9, 1.06, 0.1, "FocusWires", "Purchase the FocusWire augmentation for your employees. Each level " + "of this upgrade globally increases the efficiency of your employees by 10% (additive)."], //Improves sales of materials/products "8": [8, 1e9, 1.08, 0.01, "ABC SalesBots", "Always Be Closing. Purchase these robotic salesmen to increase the amount of " + "materials and products you sell. Each level of this upgrade globally increases your sales " + "by 1% (additive)."], //Improves scientific research rate "9": [9, 5e9, 1.07, 0.05, "Project Insight", "Purchase 'Project Insight', a R&D service provided by the secretive " + "Fulcrum Technologies. Each level of this upgrade globally increases the amount of " + "Scientific Research you produce by 5% (additive)."], } function Corporation(params={}) { this.name = params.name ? params.name : "The Corporation"; //A division/business sector is represented by the object: this.divisions = []; //Financial stats this.funds = new Decimal(150e9); this.revenue = new Decimal(0); this.expenses = new Decimal(0); this.fundingRound = 0; this.public = false; //Publicly traded this.numShares = TOTALSHARES; this.issuedShares = 0; this.sharePrice = 0; this.storedCycles = 0; var numUnlockUpgrades = Object.keys(CorporationUnlockUpgrades).length, numUpgrades = Object.keys(CorporationUpgrades).length; this.unlockUpgrades = Array(numUnlockUpgrades).fill(0); this.upgrades = Array(numUpgrades).fill(0); this.upgradeMultipliers = Array(numUpgrades).fill(1); this.state = new CorporationState(); } Corporation.prototype.getState = function() { return this.state.getState(); } Corporation.prototype.storeCycles = function(numCycles=1) { this.storedCycles += numCycles; } Corporation.prototype.process = function() { var corp = this; if (this.storedCycles >= CyclesPerIndustryStateCycle) { var state = this.getState(), marketCycles=1; this.storedCycles -= (marketCycles * CyclesPerIndustryStateCycle); //At the start of a new cycle, calculate profits from previous cycle if (state === "START") { this.revenue = new Decimal(0); this.expenses = new Decimal(0); this.divisions.forEach((ind)=>{ this.revenue = this.revenue.plus(ind.lastCycleRevenue); this.expenses = this.expenses.plus(ind.lastCycleExpenses); }); var profit = this.revenue.minus(this.expenses); var cycleProfit = profit.times(marketCycles * SecsPerMarketCycle); if (isNaN(this.funds)) { dialogBoxCreate("There was an error calculating your Corporations funds and they got reset to 0. " + "This is a bug. Please report to game developer.

" + "(Your funds have been set to $150b for the inconvenience)"); this.funds = new Decimal(150e9); } this.funds = this.funds.plus(cycleProfit); this.updateSharePrice(); } this.divisions.forEach(function(ind) { ind.process(marketCycles, state, corp); }); this.state.nextState(); if (Engine.currentPage === Engine.Page.Corporation) {this.updateUIContent();} } } Corporation.prototype.determineValuation = function() { var val, profit = (this.revenue.minus(this.expenses)).toNumber(); if (this.public) { val = this.funds.toNumber() + (profit * 85e3); val *= (Math.pow(1.1, this.divisions.length)); val = Math.max(val, 0); } else { val = 10e9 + Math.max(this.funds.toNumber(), 0) / 3; //Base valuation if (profit > 0) { val += (profit * 320e3); val *= (Math.pow(1.1, this.divisions.length)); } else { val = 10e9 * Math.pow(1.1, this.divisions.length); } val -= (val % 1e6); //Round down to nearest millionth } return val * BitNodeMultipliers.CorporationValuation; } Corporation.prototype.getInvestment = function() { var val = this.determineValuation(), percShares; switch (this.fundingRound) { case 0: //Seed percShares = 0.10; break; case 1: //Series A percShares = 0.35; break; case 2: //Series B percShares = 0.25; break; case 3: //Series C percShares = 0.20; break; case 4: return; } var funding = val * percShares * 4, investShares = Math.floor(TOTALSHARES * percShares), yesBtn = yesNoBoxGetYesButton(), noBtn = yesNoBoxGetNoButton(); yesBtn.innerHTML = "Accept"; noBtn.innerHML = "Reject"; yesBtn.addEventListener("click", ()=>{ ++this.fundingRound; this.funds = this.funds.plus(funding); this.numShares -= investShares; this.displayCorporationOverviewContent(); return yesNoBoxClose(); }); noBtn.addEventListener("click", ()=>{ return yesNoBoxClose(); }); yesNoBoxCreate("An investment firm has offered you " + numeral(funding).format('$0.000a') + " in funding in exchange for a " + numeral(percShares*100).format("0.000a") + "% stake in the company (" + numeral(investShares).format('0.000a') + " shares).

" + "Do you accept or reject this offer?"); } Corporation.prototype.goPublic = function() { var goPublicPopupId = "cmpy-mgmt-go-public-popup"; var initialSharePrice = this.determineValuation() / (TOTALSHARES); var txt = createElement("p", { innerHTML: "Enter the number of shares you would like to issue " + "for your IPO. These shares will be publicly sold " + "and you will no longer own them. Your Corporation will receive " + numeral(initialSharePrice).format('$0.000a') + " per share " + "(the IPO money will be deposited directly into your Corporation's funds).

" + "Furthermore, issuing more shares now will help drive up " + "your company's stock price in the future.

" + "You have a total of " + numeral(this.numShares).format("0.000a") + " of shares that you can issue.", }); var yesBtn; var input = createElement("input", { type:"number", placeholder: "Shares to issue", onkeyup:(e)=>{ e.preventDefault(); if (e.keyCode === 13) {yesBtn.click();} } }); var br = createElement("br", {}); yesBtn = createElement("a", { class:"a-link-button", innerText:"Go Public", clickListener:()=>{ var numShares = Math.round(input.value); var initialSharePrice = this.determineValuation() / (TOTALSHARES); if (isNaN(numShares)) { dialogBoxCreate("Invalid value for number of issued shares"); return false; } if (numShares > this.numShares) { dialogBoxCreate("Error: You don't have that many shares to issue!"); return false; } this.public = true; this.sharePrice = initialSharePrice; this.issuedShares = numShares; this.numShares -= numShares; this.funds = this.funds.plus(numShares * initialSharePrice); this.displayCorporationOverviewContent(); removeElementById(goPublicPopupId); return false; } }); var noBtn = createElement("a", { class:"a-link-button", innerText:"Cancel", clickListener:()=>{ removeElementById(goPublicPopupId); return false; } }); createPopup(goPublicPopupId, [txt, br, input, yesBtn, noBtn]); } Corporation.prototype.updateSharePrice = function() { var targetPrice = this.determineValuation() / (TOTALSHARES - this.issuedShares); if (this.sharePrice <= targetPrice) { this.sharePrice *= (1 + (Math.random() * 0.01)); } else { this.sharePrice *= (1 - (Math.random() * 0.01)); } if (this.sharePrice <= 0.01) {this.sharePrice = 0.01;} } //One time upgrades that unlock new features Corporation.prototype.unlock = function(upgrade) { var upgN = upgrade[0], price = upgrade[1]; while (this.unlockUpgrades.length <= upgN) { this.unlockUpgrades.push(0); } if (this.funds.lt(price)) { dialogBoxCreate("You don't have enough funds to unlock this!"); return; } this.unlockUpgrades[upgN] = 1; this.funds = this.funds.minus(price); } //Levelable upgrades Corporation.prototype.upgrade = function(upgrade) { var upgN = upgrade[0], basePrice = upgrade[1], priceMult = upgrade[2], upgradeAmt = upgrade[3]; //Amount by which the upgrade multiplier gets increased (additive) while (this.upgrades.length <= upgN) {this.upgrades.push(0);} while (this.upgradeMultipliers.length <= upgN) {this.upgradeMultipliers.push(1);} var totalCost = basePrice * Math.pow(priceMult, this.upgrades[upgN]); if (this.funds.lt(totalCost)) { dialogBoxCreate("You don't have enough funds to purchase this!"); return; } ++this.upgrades[upgN]; this.funds = this.funds.minus(totalCost); //Increase upgrade multiplier this.upgradeMultipliers[upgN] = 1 + (this.upgrades[upgN] * upgradeAmt); //If storage size is being updated, update values in Warehouse objects if (upgN === 1) { for (var i = 0; i < this.divisions.length; ++i) { var industry = this.divisions[i]; for (var city in industry.warehouses) { if (industry.warehouses.hasOwnProperty(city) && industry.warehouses[city] instanceof Warehouse) { industry.warehouses[city].updateSize(this); } } } } this.updateCorporationOverviewContent(); } Corporation.prototype.getProductionMultiplier = function() { var mult = this.upgradeMultipliers[0]; if (isNaN(mult) || mult < 1) {return 1;} else {return mult;} } Corporation.prototype.getStorageMultiplier = function() { var mult = this.upgradeMultipliers[1]; if (isNaN(mult) || mult < 1) {return 1;} else {return mult;} } Corporation.prototype.getDreamSenseGain = function() { var gain = this.upgradeMultipliers[2] - 1; return gain <= 0 ? 0 : gain; } Corporation.prototype.getAdvertisingMultiplier = function() { var mult = this.upgradeMultipliers[3]; if (isNaN(mult) || mult < 1) {return 1;} else {return mult;} } Corporation.prototype.getEmployeeCreMultiplier = function() { var mult = this.upgradeMultipliers[4]; if (isNaN(mult) || mult < 1) {return 1;} else {return mult;} } Corporation.prototype.getEmployeeChaMultiplier = function() { var mult = this.upgradeMultipliers[5]; if (isNaN(mult) || mult < 1) {return 1;} else {return mult;} } Corporation.prototype.getEmployeeIntMultiplier = function() { var mult = this.upgradeMultipliers[6]; if (isNaN(mult) || mult < 1) {return 1;} else {return mult;} } Corporation.prototype.getEmployeeEffMultiplier = function() { var mult = this.upgradeMultipliers[7]; if (isNaN(mult) || mult < 1) {return 1;} else {return mult;} } Corporation.prototype.getSalesMultiplier = function() { var mult = this.upgradeMultipliers[8]; if (isNaN(mult) || mult < 1) {return 1;} else {return mult;} } Corporation.prototype.getScientificResearchMultiplier = function() { var mult = this.upgradeMultipliers[9]; if (isNaN(mult) || mult < 1) {return 1;} else {return mult;} } //Keep 'global' variables for DOM elements so we don't have to search //through the DOM tree repeatedly when updating UI var companyManagementDiv, companyManagementHeaderTabs, companyManagementPanel, currentCityUi, corporationUnlockUpgrades, corporationUpgrades, //Industry Overview Panel industryOverviewPanel, industryOverviewText, //Industry Employee Panel industryEmployeePanel, industryEmployeeText, industryEmployeeHireButton, industryEmployeeAutohireButton, industryEmployeeManagementUI, industryEmployeeInfo, industryIndividualEmployeeInfo, industryOfficeUpgradeSizeButton, //Industry Warehouse Panel industryWarehousePanel, industrySmartSupplyCheckbox, industryWarehouseStorageText, industryWarehouseUpgradeSizeButton, industryWarehouseStateText, industryWarehouseMaterials, industryWarehouseProducts, headerTabs, cityTabs; Corporation.prototype.createUI = function() { companyManagementDiv = createElement("div", { id:"cmpy-mgmt-container", position:"fixed", class:"generic-menupage-container" }); companyManagementHeaderTabs = createElement("div", {id:"cmpy-mgmt-header-tabs"}); companyManagementDiv.appendChild(companyManagementHeaderTabs); //Create division/industry tabs at the top this.updateUIHeaderTabs(); //Create the 'panel' that will have the actual content in the UI companyManagementPanel = createElement("div", {id:"cmpy-mgmt-panel"}); companyManagementDiv.appendChild(companyManagementPanel); document.getElementById("entire-game-container").appendChild(companyManagementDiv); this.displayCorporationOverviewContent(); } Corporation.prototype.updateUIHeaderTabs = function() { if (companyManagementHeaderTabs) { removeChildrenFromElement(companyManagementHeaderTabs); } else { console.log("ERROR: Header tabs div has not yet been created when Corporation.updateUIHeaderTabs() is called"); return; } //Corporation overview tabs var cmpyOverviewHdrTab = createElement("button", { id:"cmpy-mgmt-company-tab", class:"cmpy-mgmt-header-tab", innerText:this.name, checked:true, clickListener:()=>{ this.selectHeaderTab(cmpyOverviewHdrTab); this.displayCorporationOverviewContent(); return false; } }); companyManagementHeaderTabs.appendChild(cmpyOverviewHdrTab); //Tabs for each division for (var i = 0; i < this.divisions.length; ++i) { this.createDivisionUIHeaderTab(this.divisions[i]); } //Create a tab to expand into a new industry companyManagementHeaderTabs.appendChild(createElement("button", { id:'cmpy-mgmt-expand-industry-tab', class:"cmpy-mgmt-header-tab", innerText:"Expand into new Industry", clickListener: ()=>{ if (document.getElementById("cmpy-mgmt-expand-industry-popup") != null) {return;} var container = createElement("div", { class:"popup-box-container", id:"cmpy-mgmt-expand-industry-popup", }); var content = createElement("div", {class:"popup-box-content"}); var txt = createElement("p", { innerHTML: "Create a new division to expand into a new industry:", }); var selector = createElement("select", { class:"cmpy-mgmt-industry-select" }); var industryDescription = createElement("p", {}); var yesBtn; var nameInput = createElement("input", { type:"text", id:"cmpy-mgmt-expand-industry-name-input", color:"white", backgroundColor:"black", display:"block", maxLength: 30, pattern:"[a-zA-Z0-9-_]", onkeyup:(e)=>{ e.preventDefault(); if (e.keyCode === 13) {yesBtn.click();} } }); var nameLabel = createElement("label", { for:"cmpy-mgmt-expand-industry-name-input", innerText:"Division name: " }); yesBtn = createElement("span", { class:"popup-box-button", innerText:"Create Division", clickListener: ()=>{ var ind = selector.options[selector.selectedIndex].value, newDivisionName = nameInput.value; for (var i = 0; i < this.divisions.length; ++i) { if (this.divisions[i].name === newDivisionName) { dialogBoxCreate("This name is already in use!"); return false; } } if (this.funds.lt(IndustryStartingCosts[ind])) { dialogBoxCreate("Not enough money to create a new division in this industry"); } else if (newDivisionName === "") { dialogBoxCreate("New division must have a name!"); } else { this.funds = this.funds.minus(IndustryStartingCosts[ind]); var newInd = new Industry({ name:newDivisionName, type:ind, }); this.divisions.push(newInd); this.updateUIHeaderTabs(); this.selectHeaderTab(headerTabs[headerTabs.length-2]); removeElementById("cmpy-mgmt-expand-industry-popup"); this.displayDivisionContent(newInd, Locations.Sector12); } return false; } }); var noBtn = createElement("span", { class:"popup-box-button", innerText:"Cancel", clickListener: function() { removeElementById("cmpy-mgmt-expand-industry-popup"); return false; } }); //Make an object to keep track of what industries you're already in var ownedIndustries = {} for (var i = 0; i < this.divisions.length; ++i) { ownedIndustries[this.divisions[i].type] = true; } //Add industry types to selector //Have Agriculture be first as recommended option if (!ownedIndustries["Agriculture"]) { selector.add(createElement("option", { text:Industries["Agriculture"], value:"Agriculture" })); } for (var key in Industries) { if (key !== "Agriculture" && Industries.hasOwnProperty(key) && !ownedIndustries[key]) { var ind = Industries[key]; selector.add(createElement("option", { text: ind,value:key, })); } } //Initial Industry Description var ind = selector.options[selector.selectedIndex].value; industryDescription.innerHTML = (IndustryDescriptions[ind] + "

"); //Change the industry description text based on selected option selector.addEventListener("change", function() { var ind = selector.options[selector.selectedIndex].value; industryDescription.innerHTML = IndustryDescriptions[ind] + "

"; }); //Add to DOM content.appendChild(txt); content.appendChild(selector); content.appendChild(industryDescription); content.appendChild(nameLabel); content.appendChild(nameInput); content.appendChild(noBtn); content.appendChild(yesBtn); container.appendChild(content); document.getElementById("entire-game-container").appendChild(container); container.style.display = "block"; return false; } })); headerTabs = companyManagementDiv.getElementsByClassName("cmpy-mgmt-header-tab"); } //Updates UI to display which header tab is selected Corporation.prototype.selectHeaderTab = function(currentTab) { if (currentTab == null) {return;} for (var i = 0; i < headerTabs.length; ++i) { headerTabs[i].className = "cmpy-mgmt-header-tab"; } currentTab.className = "cmpy-mgmt-header-tab current"; } Corporation.prototype.createDivisionUIHeaderTab = function(division) { var tabId = "cmpy-mgmt-" + division.name + "-tab"; var tab = createElement("button", { id:tabId, class:"cmpy-mgmt-header-tab", innerText:division.name, clickListener:()=>{ this.selectHeaderTab(tab); this.displayDivisionContent(division, Locations.Sector12); return false; } }); companyManagementHeaderTabs.appendChild(tab); } Corporation.prototype.clearUIPanel = function() { while(companyManagementPanel.firstChild) { companyManagementPanel.removeChild(companyManagementPanel.firstChild); } } Corporation.prototype.updateUIContent = function() { //Check which of the header tab buttons is checked if (headerTabs == null) { console.log("ERROR: headerTabs is null in Corporation.updateUIContent()"); return; } for (var i = 0; i < headerTabs.length; ++i) { if (headerTabs[i].classList.contains("current")) { if (i === 0) { //Corporation overview this.updateCorporationOverviewContent(); } else { //Division this.updateDivisionContent(this.divisions[i-1]); } return; } } } Corporation.prototype.displayCorporationOverviewContent = function() { this.clearUIPanel(); companyManagementPanel.appendChild(createElement("p", { id:"cmpy-mgmt-overview-text", })); if (headerTabs && headerTabs.length >= 1) { this.selectHeaderTab(headerTabs[0]); } //Check if player has Corporation Handbook var homeComp = Player.getHomeComputer(), hasHandbook = false, handbookFn = "corporation-management-handbook.lit"; for (var i = 0; i < homeComp.messages.length; ++i) { if (isString(homeComp.messages[i]) && homeComp.messages[i] === handbookFn) { hasHandbook = true; break; } } companyManagementPanel.appendChild(createElement("a", { class:"a-link-button", innerText:"Getting Started Guide", display:"inline-block", tooltip:"Get a copy of and read 'The Complete Handbook for Creating a Successful Corporation.' " + "This is a .lit file that guides you through the beginning of setting up a Corporation and " + "provides some tips/pointers for helping you get started with managing it.", clickListener:()=>{ if (!hasHandbook) {homeComp.messages.push(handbookFn);} showLiterature(handbookFn); return false; } })); //Investors if (this.public) { //Sell share buttons var sellShares = createElement("a", { class:"a-link-button", innerText:"Sell Shares", display:"inline-block", tooltip:"Sell your shares in the company. This is the only way to " + "profit from your business venture.", clickListener:()=>{ var popupId = "cmpy-mgmt-sell-shares-popup"; var currentStockPrice = this.sharePrice; var txt = createElement("p", { innerHTML: "Enter the number of shares you would like to sell. The money from " + "selling your shares will go directly to you (NOT your Corporation). " + "The current price of your " + "company's stock is " + numeral(currentStockPrice).format("$0.000a"), }); var profitIndicator = createElement("p", {}); var input = createElement("input", { type:"number", placeholder:"Shares to sell", margin:"5px", inputListener: ()=> { var numShares = Math.round(input.value); if (isNaN(numShares) || numShares <= 0) { profitIndicator.innerText = "ERROR: Invalid value entered for number of shares to sell" } else if (numShares > this.numShares) { profitIndicator.innerText = "You don't have this many shares to sell!"; } else { profitIndicator.innerText = "Sell " + numShares + " shares for a total of " + numeral(numShares * currentStockPrice).format('$0.000a'); } } }); var confirmBtn = createElement("a", { class:"a-link-button", innerText:"Sell shares", display:"inline-block", clickListener:()=>{ var shares = Math.round(input.value); if (isNaN(shares) || shares <= 0) { dialogBoxCreate("ERROR: Invalid value for number of shares"); } else if (shares > this.numShares) { dialogBoxCreate("ERROR: You don't have this many shares to sell"); } else { this.numShares -= shares; if (isNaN(this.issuedShares)) { console.log("ERROR: Corporation issuedShares is NaN: " + this.issuedShares); console.log("Converting to number now"); var res = parseInt(this.issuedShares); if (isNaN(res)) { this.issuedShares = 0; } else { this.issuedShares = res; } } this.issuedShares += shares; Player.gainMoney(shares * this.sharePrice); removeElementById(popupId); return false; } } }); var cancelBtn = createElement("a", { class:"a-link-button", innerText:"Cancel", display:"inline-block", clickListener:()=>{ removeElementById(popupId); return false; } }); createPopup(popupId, [txt, profitIndicator, input, confirmBtn, cancelBtn]); } }); //Buyback shares button var buybackShares = createElement("a", { class:"a-link-button", innerText:"Buyback shares", display:"inline-block", tooltip:"Buy back shares you that previously issued or sold at market price.", clickListener:()=>{ var popupId = "cmpy-mgmt-buyback-shares-popup"; var currentStockPrice = this.sharePrice; var txt = createElement("p", { innerHTML: "Enter the number of shares you would like to buy back at market price. To purchase " + "these shares, you must use your own money (NOT your Corporation's funds). " + "The current price of your " + "company's stock is " + numeral(currentStockPrice).format("$0.000a") + ". Your company currently has " + formatNumber(this.issuedShares, 3) + " outstanding stock shares", }); var costIndicator = createElement("p", {}); var input = createElement("input", { type:"number", placeholder:"Shares to buyback", margin:"5px", inputListener: ()=> { var numShares = Math.round(input.value); //TODO add conditional for if player doesn't have enough money if (isNaN(numShares) || numShares <= 0) { costIndicator.innerText = "ERROR: Invalid value entered for number of shares to buyback" } else if (numShares > this.issuedShares) { costIndicator.innerText = "There are not this many shares available to buy back. " + "There are only " + this.issuedShares + " outstanding shares."; } else { console.log("here"); costIndicator.innerText = "Purchase " + numShares + " shares for a total of " + numeral(numShares * currentStockPrice).format('$0.000a'); } } }); var confirmBtn = createElement("a", { class:"a-link-button", innerText:"Buy shares", display:"inline-block", clickListener:()=>{ var shares = Math.round(input.value); var tempStockPrice = this.sharePrice; if (isNaN(shares) || shares <= 0) { dialogBoxCreate("ERROR: Invalid value for number of shares"); } else if (shares > this.issuedShares) { dialogBoxCreate("ERROR: There are not this many oustanding shares to buy back"); } else if (shares * tempStockPrice > Player.money) { dialogBoxCreate("ERROR: You do not have enough money to purchase this many shares (you need " + numeral(shares * tempStockPrice).format("$0.000a") + ")"); } else { this.numShares += shares; if (isNaN(this.issuedShares)) { console.log("ERROR: Corporation issuedShares is NaN: " + this.issuedShares); console.log("Converting to number now"); var res = parseInt(this.issuedShares); if (isNaN(res)) { this.issuedShares = 0; } else { this.issuedShares = res; } } this.issuedShares -= shares; Player.loseMoney(shares * tempStockPrice); //TODO REMOVE from Player money removeElementById(popupId); } return false; } }); var cancelBtn = createElement("a", { class:"a-link-button", innerText:"Cancel", display:"inline-block", clickListener:()=>{ removeElementById(popupId); return false; } }); createPopup(popupId, [txt, costIndicator, input, confirmBtn, cancelBtn]); } }); companyManagementPanel.appendChild(sellShares); companyManagementPanel.appendChild(buybackShares); //If your Corporation is big enough, buy faction influence through bribes var canBribe = this.determineValuation() >= BribeThreshold; var bribeFactions = createElement("a", { class: canBribe ? "a-link-button" : "a-link-button-inactive", innerText:"Bribe Factions", display:"inline-block", tooltip:canBribe ? "Use your Corporations power and influence to bribe Faction leaders in exchange for reputation" : "Your Corporation is not powerful enough to bribe Faction leaders", clickListener:()=>{ var popupId = "cmpy-mgmt-bribe-factions-popup"; var txt = createElement("p", { innerText:"You can use Corporation funds or stock shares to bribe Faction Leaders in exchange for faction reputation" }); var factionSelector = createElement("select", {margin:"3px"}); for (var i = 0; i < Player.factions.length; ++i) { var facName = Player.factions[i]; factionSelector.add(createElement("option", { text:facName, value:facName })); } var repGainText = createElement("p"); var stockSharesInput; var moneyInput = createElement("input", { type:"number", placeholder:"Corporation funds", margin:"5px", inputListener:()=>{ var money = moneyInput.value == null || moneyInput.value == "" ? 0 : parseFloat(moneyInput.value); var stockPrice = this.sharePrice; var stockShares = stockSharesInput.value == null || stockSharesInput.value == "" ? 0 : Math.round(parseFloat(stockSharesInput.value)); if (isNaN(money) || isNaN(stockShares) || money < 0 || stockShares < 0) { repGainText.innerText = "ERROR: Invalid value(s) entered"; } else if (this.funds.lt(money)) { repGainText.innerText = "ERROR: You do not have this much money to bribe with"; } else if (this.stockShares > this.numShares) { repGainText.innerText = "ERROR: You do not have this many shares to bribe with"; } else { var totalAmount = Number(money) + (stockShares * stockPrice); var repGain = totalAmount / BribeToRepRatio; repGainText.innerText = "You will gain " + formatNumber(repGain, 0) + " reputation with " + factionSelector.options[factionSelector.selectedIndex].value + " with this bribe"; } } }); stockSharesInput = createElement("input", { type:"number", placeholder:"Stock Shares", margin: "5px", inputListener:()=>{ var money = moneyInput.value == null || moneyInput.value == "" ? 0 : parseFloat(moneyInput.value); var stockPrice = this.sharePrice; var stockShares = stockSharesInput.value == null || stockSharesInput.value == "" ? 0 : Math.round(stockSharesInput.value); if (isNaN(money) || isNaN(stockShares) || money < 0 || stockShares < 0) { repGainText.innerText = "ERROR: Invalid value(s) entered"; } else if (this.funds.lt(money)) { repGainText.innerText = "ERROR: You do not have this much money to bribe with"; } else if (this.stockShares > this.numShares) { repGainText.innerText = "ERROR: You do not have this many shares to bribe with"; } else { var totalAmount = money + (stockShares * stockPrice); var repGain = totalAmount / BribeToRepRatio; console.log("repGain: " + repGain); repGainText.innerText = "You will gain " + formatNumber(repGain, 0) + " reputation with " + factionSelector.options[factionSelector.selectedIndex].value + " with this bribe"; } } }); var confirmButton = createElement("a", { class:"a-link-button", innerText:"Bribe", display:"inline-block", clickListener:()=>{ var money = moneyInput.value == null || moneyInput.value == "" ? 0 : parseFloat(moneyInput.value); var stockPrice = this.sharePrice; var stockShares = stockSharesInput.value == null || stockSharesInput.value == ""? 0 : Math.round(parseFloat(stockSharesInput.value)); var fac = Factions[factionSelector.options[factionSelector.selectedIndex].value]; if (fac == null) { dialogBoxCreate("ERROR: You must select a faction to bribe"); return false; } if (isNaN(money) || isNaN(stockShares) || money < 0 || stockShares < 0) { dialogBoxCreate("ERROR: Invalid value(s) entered"); } else if (this.funds.lt(money)) { dialogBoxCreate("ERROR: You do not have this much money to bribe with"); } else if (stockShares > this.numShares) { dialogBoxCreate("ERROR: You do not have this many shares to bribe with"); } else { var totalAmount = money + (stockShares * stockPrice); var repGain = totalAmount / BribeToRepRatio; dialogBoxCreate("You gained " + formatNumber(repGain, 0) + " reputation with " + fac.name + " by bribing them."); fac.playerReputation += repGain; this.funds = this.funds.minus(money); this.numShares -= stockShares; removeElementById(popupId); return false; } } }); var cancelButton = createElement("a", { class:"a-link-button", innerText:"Cancel", display:"inline-block", clickListener:()=>{ removeElementById(popupId); return false; } }); createPopup(popupId, [txt, factionSelector, repGainText, moneyInput, stockSharesInput, confirmButton, cancelButton]); } }); companyManagementPanel.appendChild(bribeFactions); } else { var findInvestors = createElement("a", { class: this.fundingRound >= 4 ? "a-link-button-inactive" : "a-link-button tooltip", innerText: "Find Investors", display:"inline-block", clickListener:()=>{ this.getInvestment(); } }); if (this.fundingRound < 4) { var findInvestorsTooltip = createElement("span", { class:"tooltiptext", innerText:"Search for private investors who will give you startup funding in exchange " + "for equity (stock shares) in your company" }); findInvestors.appendChild(findInvestorsTooltip); } var goPublic = createElement("a", { class:"a-link-button tooltip", innerText:"Go Public", display:"inline-block", clickListener:()=>{ this.goPublic(); return false; } }); var goPublicTooltip = createElement("span", { class:"tooltiptext", innerText: "Become a publicly traded and owned entity. Going public involves " + "issuing shares for an IPO. Once you are a public company, " + "your shares will be traded on the stock market." }); goPublic.appendChild(goPublicTooltip); companyManagementPanel.appendChild(findInvestors); companyManagementPanel.appendChild(goPublic); } //Update overview text this.updateCorporationOverviewContent(); //Don't show upgrades if player hasn't opened any divisions if (this.divisions.length <= 0) {return; } //Corporation Upgrades var upgradeContainer = createElement("div", { class:"cmpy-mgmt-upgrade-container", }); upgradeContainer.appendChild(createElement("h1", { innerText:"Unlocks", margin:"6px", padding:"6px", })); //Unlock upgrades var corp = this; var numUnlockUpgrades = Object.keys(CorporationUnlockUpgrades).length, numUpgrades = Object.keys(CorporationUpgrades).length; if (this.unlockUpgrades == null || this.upgrades == null) { //Backwards compatibility this.unlockUpgrades = Array(numUnlockUpgrades).fill(0); this.upgrades = Array(numUpgrades).fill(0); } while (this.unlockUpgrades.length < numUnlockUpgrades) {this.unlockUpgrades.push(0);} while (this.upgrades.length < numUpgrades) {this.upgrades.push(0);} while (this.upgradeMultipliers < numUpgrades) {this.upgradeMultipliers.push(1);} for (var i = 0; i < numUnlockUpgrades; ++i) { (function(i, corp) { if (corp.unlockUpgrades[i] === 0) { var upgrade = CorporationUnlockUpgrades[i.toString()]; if (upgrade == null) { console.log("ERROR: Could not find upgrade index " + i); return; } upgradeContainer.appendChild(createElement("div", { class:"cmpy-mgmt-upgrade-div", width:"45%", innerHTML:upgrade[2] + " - " + numeral(upgrade[1]).format("$0.000a"), tooltip: upgrade[3], clickListener:()=>{ if (corp.funds.lt(upgrade[1])) { dialogBoxCreate("Insufficient funds"); } else { corp.unlock(upgrade); corp.displayCorporationOverviewContent(); } } })); } })(i, corp); } //Levelable upgrades upgradeContainer.appendChild(createElement("h1", { innerText:"Upgrades", margin:"6px", padding:"6px", })); for (var i = 0; i < numUpgrades; ++i) { (function(i, corp) { var upgrade = CorporationUpgrades[i.toString()]; if (upgrade == null) { console.log("ERROR: Could not find levelable upgrade index " + i); return; } var baseCost = upgrade[1], priceMult = upgrade[2]; var cost = baseCost * Math.pow(priceMult, corp.upgrades[i]); upgradeContainer.appendChild(createElement("div", { class:"cmpy-mgmt-upgrade-div", width:"45%", innerHTML:upgrade[4] + " - " + numeral(cost).format("$0.000a"), tooltip:upgrade[5], clickListener:()=>{ if (corp.funds.lt(cost)) { dialogBoxCreate("Insufficient funds"); } else { corp.upgrade(upgrade); corp.displayCorporationOverviewContent(); } } })); })(i, corp); } companyManagementPanel.appendChild(upgradeContainer); } Corporation.prototype.updateCorporationOverviewContent = function() { var p = document.getElementById("cmpy-mgmt-overview-text"); if (p == null) { console.log("WARNING: Could not find overview text elemtn in updateCorporationOverviewContent()"); return; } var totalFunds = this.funds, totalRevenue = new Decimal(0), totalExpenses = new Decimal(0); var profit = this.revenue.minus(this.expenses).toNumber(), profitStr = profit >= 0 ? numeral(profit).format("$0.000a") : "-" + numeral(-1 * profit).format("$0.000a"); var txt = "Total Funds: " + numeral(totalFunds.toNumber()).format('$0.000a') + "
" + "Total Revenue: " + numeral(this.revenue.toNumber()).format("$0.000a") + " / s
" + "Total Expenses: " + numeral(this.expenses.toNumber()).format("$0.000a") + "/ s
" + "Total Profits: " + profitStr + " / s
" + "Publicly Traded: " + (this.public ? "Yes" : "No") + "
" + "Owned Stock Shares: " + numeral(this.numShares).format('0.000a') + "
" + "Stock Price: " + (this.public ? "$" + formatNumber(this.sharePrice, 2) : "N/A") + "

"; var prodMult = this.getProductionMultiplier(), storageMult = this.getStorageMultiplier(), advMult = this.getAdvertisingMultiplier(), empCreMult = this.getEmployeeCreMultiplier(), empChaMult = this.getEmployeeChaMultiplier(), empIntMult = this.getEmployeeIntMultiplier(), empEffMult = this.getEmployeeEffMultiplier(), salesMult = this.getSalesMultiplier(), sciResMult = this.getScientificResearchMultiplier(); if (prodMult > 1) {txt += "Production Multiplier: " + formatNumber(prodMult, 3) + "
";} if (storageMult > 1) {txt += "Storage Multiplier: " + formatNumber(storageMult, 3) + "
";} if (advMult > 1) {txt += "Advertising Multiplier: " + formatNumber(advMult, 3) + "
";} if (empCreMult > 1) {txt += "Empl. Creativity Multiplier: " + formatNumber(empCreMult, 3) + "
";} if (empChaMult > 1) {txt += "Empl. Charisma Multiplier: " + formatNumber(empChaMult, 3) + "
";} if (empIntMult > 1) {txt += "Empl. Intelligence Multiplier: " + formatNumber(empIntMult, 3) + "
";} if (empEffMult > 1) {txt += "Empl. Efficiency Multiplier: " + formatNumber(empEffMult, 3) + "
";} if (salesMult > 1) {txt += "Sales Multiplier: " + formatNumber(salesMult, 3) + "
";} if (sciResMult > 1) {txt += "Scientific Research Multiplier: " + formatNumber(sciResMult, 3) + "
";} p.innerHTML = txt; } Corporation.prototype.displayDivisionContent = function(division, city) { this.clearUIPanel(); currentCityUi = city; //Add the city tabs on the left for (var cityName in division.offices) { if (division.offices[cityName] instanceof OfficeSpace) { this.createCityUITab(cityName, division); } } cityTabs = companyManagementPanel.getElementsByClassName("cmpy-mgmt-city-tab"); if (cityTabs.length > 0) { this.selectCityTab(document.getElementById("cmpy-mgmt-city-" + city + "-tab"), city); } //Expand into new City button companyManagementPanel.appendChild(createElement("button", { class:"cmpy-mgmt-city-tab", innerText:"Expand into new City", display:"inline-block", clickListener:()=>{ var popupId = "cmpy-mgmt-expand-city-popup"; var text = createElement("p", { innerText: "Would you like to expand into a new city by opening an office? " + "This would cost " + numeral(OfficeInitialCost).format('$0.000a'), }); var citySelector = createElement("select", {margin:"5px"}); for (var cityName in division.offices) { if (division.offices.hasOwnProperty(cityName)) { if (!(division.offices[cityName] instanceof OfficeSpace)) { citySelector.add(createElement("option", { text: cityName, value: cityName })); } } } var confirmBtn = createElement("a", { innerText:"Confirm", class:"a-link-button", display:"inline-block", margin:"3px", clickListener:()=>{ var city = citySelector.options[citySelector.selectedIndex].value; if (this.funds.lt(OfficeInitialCost)) { dialogBoxCreate("You don't have enough company funds to open a new office!"); } else { this.funds = this.funds.minus(OfficeInitialCost); dialogBoxCreate("Opened a new office in " + city + "!"); division.offices[city] = new OfficeSpace({ loc:city, size:OfficeInitialSize, }); this.displayDivisionContent(division, city); } removeElementById(popupId); return false; } }); var cancelBtn = createElement("a", { innerText:"Cancel", class:"a-link-button", display:"inline-block", margin:"3px", clickListener:()=>{ removeElementById(popupId); return false; } }) createPopup(popupId, [text, citySelector, confirmBtn, cancelBtn]); return false; } })); companyManagementPanel.appendChild(createElement("br", {})); // Force line break //Get office object var office = division.offices[currentCityUi]; if (!(office instanceof OfficeSpace)) { console.log("ERROR: Current city for UI does not have an office space"); return; } //Left and right panels var leftPanel = createElement("div", {class:"cmpy-mgmt-industry-left-panel"}); var rightPanel = createElement("div", {class:"cmpy-mgmt-industry-right-panel"}); companyManagementPanel.appendChild(leftPanel); companyManagementPanel.appendChild(rightPanel); //Different sections (Overview, Employee/Office, and Warehouse) industryOverviewPanel = createElement("div", { id:"cmpy-mgmt-industry-overview-panel", class:"cmpy-mgmt-industry-overview-panel" }); leftPanel.appendChild(industryOverviewPanel); industryEmployeePanel = createElement("div", { id:"cmpy-mgmt-employee-panel", class:"cmpy-mgmt-employee-panel" }); leftPanel.appendChild(industryEmployeePanel); industryWarehousePanel = createElement("div", { id:"cmpy-mgmt-warehouse-panel", class:"cmpy-mgmt-warehouse-panel" }); rightPanel.appendChild(industryWarehousePanel); //Industry overview text industryOverviewText = createElement("p", {}); industryOverviewPanel.appendChild(industryOverviewText); industryOverviewPanel.appendChild(createElement("br", {})); //Industry overview Purchases & Upgrades var numUpgrades = Object.keys(IndustryUpgrades).length; while (division.upgrades.length < numUpgrades) {division.upgrades.push(0);} //Backwards compatibility var industryOverviewUpgrades = createElement("div", {}); industryOverviewUpgrades.appendChild(createElement("u", { innerText:"Purchases & Upgrades", margin:"2px", padding:"2px", fontSize:"14px", })); industryOverviewUpgrades.appendChild(createElement("br", {})); for (var i = 0; i < numUpgrades; ++i) { (function(i, corp, division, office) { var upgrade = IndustryUpgrades[i.toString()]; if (upgrade == null) { console.log("ERROR: Could not find levelable upgrade index: " + i); return; } var baseCost = upgrade[1], priceMult = upgrade[2], cost = 0; switch(i) { case 0: //Coffee, cost is static per employee cost = office.employees.length * baseCost; break; default: cost = baseCost * Math.pow(priceMult, division.upgrades[i]); break; } industryOverviewUpgrades.appendChild(createElement("div", { class:"cmpy-mgmt-upgrade-div", display:"inline-block", innerHTML:upgrade[4] + ' - ' + numeral(cost).format("$0.000a"), tooltip:upgrade[5], clickListener:()=>{ if (corp.funds.lt(cost)) { dialogBoxCreate("Insufficient funds"); } else { corp.funds = corp.funds.minus(cost); division.upgrade(upgrade, { corporation:corp, office:office, }); corp.displayDivisionContent(division, city); } } })); industryOverviewUpgrades.appendChild(createElement("br", {})); })(i, this, division, office); } industryOverviewPanel.appendChild(industryOverviewUpgrades); //Industry Overview 'Create Product' button if applicable if (division.makesProducts) { //Get the text on the button based on Industry type var createProductButtonText, createProductPopupText; switch(division.type) { case Industries.Food: createProductButtonText = "Build Restaurant"; createProductPopupText = "Build and manage a new restaurant!" break; case Industries.Tobacco: createProductButtonText = "Create Product"; createProductPopupText = "Create a new tobacco product!"; break; case Industries.Pharmaceutical: createProductButtonText = "Create Drug"; createProductPopupText = "Design and develop a new pharmaceutical drug!"; break; case Industries.Computer: case "Computer": createProductButtonText = "Create Product"; createProductPopupText = "Design and manufacture a new computer hardware product!"; break; case Industries.Robotics: createProductButtonText = "Design Robot"; createProductPopupText = "Design and create a new robot or robotic system!"; break; case Industries.Software: createProductButtonText = "Develop Software"; createProductPopupText = "Develop a new piece of software!"; break; case Industries.HealthCare: createProductButtonText = "Build Hospital"; createProductPopupText = "Build and manage a new hospital!"; break; case Industries.RealEstate: createProductButtonText = "Develop Property"; createProductPopupText = "Develop a new piece of real estate property!"; break; default: createProductButtonText = "Create Product"; return ""; } createProductPopupText += "

To begin developing a product, " + "first choose the city in which it will be designed. The stats of your employees " + "in the selected city affect the properties of the finished product, such as its " + "quality, performance, and durability.

" + "You can also choose to invest money in the design and marketing of " + "the product. Investing money in its design will result in a superior product. " + "Investing money in marketing the product will help the product's sales."; //Create the button industryOverviewPanel.appendChild(createElement("a", { class:"a-link-button", innerText:createProductButtonText, margin:"6px", display:"inline-block", clickListener:()=>{ var popupId = "cmpy-mgmt-create-product-popup"; var txt = createElement("p", { innerHTML:createProductPopupText, }); var designCity = createElement("select", {}); for (var cityName in division.offices) { if (division.offices[cityName] instanceof OfficeSpace) { designCity.add(createElement("option", { value:cityName, text:cityName })); } } var foo = "Product Name"; if (division.type === Industries.Food) { foo = "Restaurant Name"; } else if (division.type === Industries.Healthcare) { foo = "Hospital Name"; } else if (division.type === Industries.RealEstate) { foo = "Property Name"; } var productNameInput = createElement("input", { placeholder:foo, }); var lineBreak1 = createElement("br",{}); var designInvestInput = createElement("input", { type:"number", placeholder:"Design investment" }); var marketingInvestInput = createElement("input", { type:"number", placeholder:"Marketing investment" }); var confirmBtn = createElement("a", { class:"a-link-button", innerText:"Develop Product", clickListener:()=>{ if (designInvestInput.value == null) {designInvestInput.value = 0;} if (marketingInvestInput.value == null) {marketingInvestInput.value = 0;} var designInvest = parseFloat(designInvestInput.value), marketingInvest = parseFloat(marketingInvestInput.value); if (productNameInput.value == null || productNameInput.value === "") { dialogBoxCreate("You must specify a name for your product!"); } else if (isNaN(designInvest)) { dialogBoxCreate("Invalid value for design investment"); } else if (isNaN(marketingInvest)) { dialogBoxCreate("Invalid value for marketing investment"); } else if (this.funds.lt(designInvest + marketingInvest)) { dialogBoxCreate("You don't have enough company funds to make this large of an investment"); } else { var product = new Product({ name:productNameInput.value.replace(/[<>]/g, ''), //Sanitize for HTMl elements createCity:designCity.options[designCity.selectedIndex].value, designCost: designInvest, advCost: marketingInvest, }); this.funds = this.funds.minus(designInvest + marketingInvest); division.products[product.name] = product; removeElementById(popupId); } //this.updateUIContent(); this.displayDivisionContent(division, city); return false; } }) var cancelBtn = createElement("a", { class:"a-link-button", innerText:"Cancel", clickListener:()=>{ removeElementById(popupId); return false; } }) createPopup(popupId, [txt, designCity, productNameInput, lineBreak1, designInvestInput, marketingInvestInput, confirmBtn, cancelBtn]); } })); } //Employee and Office Panel industryEmployeeText = createElement("p", { id: "cmpy-mgmt-employee-p", display:"block", innerHTML: "

Office Space


" + "Type: " + office.tier + "
" + "Comfort: " + office.comf + "
" + "Beauty: " + office.beau + "
" + "Size: " + office.employees.length + " / " + office.size + " employees", }); industryEmployeePanel.appendChild(industryEmployeeText); //Hire Employee button if (office.employees.length === 0) { industryEmployeeHireButton = createElement("a", { class:"a-link-button",display:"inline-block", innerText:"Hire Employee", fontSize:"13px", tooltip:"You'll need to hire some employees to get your operations started! " + "It's recommended to have at least one employee in every position", clickListener:()=>{ office.findEmployees({corporation:this, division:division}); return false; } }); //industryEmployeeHireButton.classList.add("flashing-button"); } else { industryEmployeeHireButton = createElement("a", { class:"a-link-button",display:"inline-block", innerText:"Hire Employee", fontSize:"13px", clickListener:()=>{ office.findEmployees({corporation:this, division:division}); return false; } }); } industryEmployeePanel.appendChild(industryEmployeeHireButton); //Autohire Employee button industryEmployeeAutohireButton = createElement("a", { class:"a-link-button", display:"inline-block", innerText:"Autohire Employee", fontSize:"13px", tooltip:"Automatically hires an employee and gives him/her a random name", clickListener:()=>{ office.hireRandomEmployee({corporation:this, division:division}); return false; } }); industryEmployeePanel.appendChild(industryEmployeeAutohireButton); //Upgrade Office Size button industryEmployeePanel.appendChild(createElement("br", {})); industryOfficeUpgradeSizeButton = createElement("a", { class:"a-link-button", innerText:"Upgrade size", display:"inline-block", margin:"6px", fontSize:"13px", tooltip:"Upgrade the office's size so that it can hold more employees!", clickListener:()=>{ var popupId = "cmpy-mgmt-upgrade-office-size-popup"; var initialPriceMult = Math.round(office.size / OfficeInitialSize); var upgradeCost = OfficeInitialCost * Math.pow(1.07, initialPriceMult); //Calculate cost to upgrade size by 15 employees var mult = 0; for (var i = 0; i < 5; ++i) { mult += (Math.pow(1.07, initialPriceMult + i)); } var upgradeCost15 = OfficeInitialCost * mult; //Calculate max upgrade size and cost var maxMult = (this.funds.dividedBy(OfficeInitialCost)).toNumber(); var maxNum = 1; mult = Math.pow(1.07, initialPriceMult); while(maxNum < 50) { //Hard cap of 50x (extra 150 employees) if (mult >= maxMult) {break;} var multIncrease = Math.pow(1.07, initialPriceMult + maxNum); if (mult + multIncrease > maxMult) { break; } else { mult += multIncrease; } ++maxNum; } var upgradeCostMax = OfficeInitialCost * mult; var text = createElement("p", { innerText:"Increase the size of your office space to fit additional employees!" }); var text2 = createElement("p", {innerText: "Upgrade size: "}); var confirmBtn = createElement("a", { class: this.funds.lt(upgradeCost) ? "a-link-button-inactive" : "a-link-button", display:"inline-block", margin:"4px", innerText:"by 3", tooltip:numeral(upgradeCost).format("$0.000a"), clickListener:()=>{ if (this.funds.lt(upgradeCost)) { dialogBoxCreate("You don't have enough company funds to purchase this upgrade!"); } else { office.size += OfficeInitialSize; this.funds = this.funds.minus(upgradeCost); dialogBoxCreate("Office space increased! It can now hold " + office.size + " employees"); this.updateUIContent(); } removeElementById(popupId); return false; } }); var confirmBtn15 = createElement("a", { class: this.funds.lt(upgradeCost15) ? "a-link-button-inactive" : "a-link-button", display:"inline-block", margin:"4px", innerText:"by 15", tooltip:numeral(upgradeCost15).format("$0.000a"), clickListener:()=>{ if (this.funds.lt(upgradeCost15)) { dialogBoxCreate("You don't have enough company funds to purchase this upgrade!"); } else { office.size += (OfficeInitialSize * 5); this.funds = this.funds.minus(upgradeCost15); dialogBoxCreate("Office space increased! It can now hold " + office.size + " employees"); this.updateUIContent(); } removeElementById(popupId); return false; } }); var confirmBtnMax = createElement("a", { class:this.funds.lt(upgradeCostMax) ? "a-link-button-inactive" : "a-link-button", display:"inline-block", margin:"4px", innerText:"by MAX (" + maxNum*OfficeInitialSize + ")", tooltip:numeral(upgradeCostMax).format("$0.000a"), clickListener:()=>{ if (this.funds.lt(upgradeCostMax)) { dialogBoxCreate("You don't have enough company funds to purchase this upgrade!"); } else { office.size += (OfficeInitialSize * maxNum); this.funds = this.funds.minus(upgradeCostMax); dialogBoxCreate("Office space increased! It can now hold " + office.size + " employees"); this.updateUIContent(); } removeElementById(popupId); return false; } }); var cancelBtn = createElement("a", { class:"a-link-button", innerText:"Cancel", display:"inline-block", margin:"4px", clickListener:()=>{ removeElementById(popupId); return false; } }) createPopup(popupId, [text, text2, confirmBtn, confirmBtn15, confirmBtnMax, cancelBtn]); return false; } }); industryEmployeePanel.appendChild(industryOfficeUpgradeSizeButton); //Throw Office Party industryEmployeePanel.appendChild(createElement("a", { class:"a-link-button", display:"inline-block", innerText:"Throw Party", fontSize:"13px", tooltip:"Throw an office party to increase your employee's morale and happiness", clickListener:()=>{ var popupId = "cmpy-mgmt-throw-office-party-popup"; var txt = createElement("p", { innerText:"Enter the amount of money you would like to spend PER EMPLOYEE " + "on this office party" }); var totalCostTxt = createElement("p", { innerText:"Throwing this party will cost a total of $0" }); var confirmBtn; var input = createElement("input", { type:"number", margin:"5px", placeholder:"$ / employee", inputListener:()=>{ if (isNaN(input.value) || input.value < 0) { totalCostTxt.innerText = "Invalid value entered!" } else { var totalCost = input.value * office.employees.length; totalCostTxt.innerText = "Throwing this party will cost a total of " + numeral(totalCost).format('$0.000a'); } }, onkeyup:(e)=>{ e.preventDefault(); if (e.keyCode === 13) {confirmBtn.click();} } }); confirmBtn = createElement("a", { class:"a-link-button", display:"inline-block", innerText:"Throw Party", clickListener:()=>{ if (isNaN(input.value) || input.value < 0) { dialogBoxCreate("Invalid value entered"); } else { var totalCost = input.value * office.employees.length; if (this.funds.lt(totalCost)) { dialogBoxCreate("You don't have enough company funds to throw this party!"); } else { this.funds = this.funds.minus(totalCost); var mult; for (var fooit = 0; fooit < office.employees.length; ++fooit) { mult = office.employees[fooit].throwParty(input.value); } dialogBoxCreate("You threw a party for the office! The morale and happiness " + "of each employee increased by " + formatNumber((mult-1) * 100, 2) + "%."); removeElementById(popupId); } } return false; } }); var cancelBtn = createElement("a", { class:"a-link-button", display:"inline-block", innerText:"Cancel", clickListener:()=>{ removeElementById(popupId); return false; } }); createPopup(popupId, [txt, totalCostTxt, input, confirmBtn, cancelBtn]); } })); industryEmployeeManagementUI = createElement("div", {}); industryEmployeeInfo = createElement("p", {margin:"4px", padding:"4px"}); if (empManualAssignmentModeActive) { //Employees manually assigned industryEmployeeManagementUI.appendChild(createElement("a", { class:"a-link-button", display:"inline-block", margin:"4px", innerText:"Switch to Auto Mode", tooltip:"Switch to Automatic Assignment Mode, which will automatically " + "assign employees to your selected jobs. You simply have to select " + "the number of assignments for each job", clickListener:()=>{ empManualAssignmentModeActive = false; this.displayDivisionContent(division, city); } })); industryEmployeeManagementUI.appendChild(createElement("br", {})); industryIndividualEmployeeInfo = createElement("div", {margin:"4px", padding:"4px"}); var selector = createElement("select", { color: "white", backgroundColor:"black", margin:"4px", padding:"4px", changeListener:()=>{ var name = selector.options[selector.selectedIndex].text; for (var i = 0; i < office.employees.length; ++i) { if (office.employees[i].name === name) { removeChildrenFromElement(industryIndividualEmployeeInfo); office.employees[i].createUI(industryIndividualEmployeeInfo, this); return; } } console.log("ERROR: Employee in selector could not be found"); } }); for (var i = 0; i < office.employees.length; ++i) { selector.add(createElement("option", {text:office.employees[i].name})); } selector.selectedIndex = -1; industryEmployeeManagementUI.appendChild(industryEmployeeInfo); industryEmployeeManagementUI.appendChild(selector); industryEmployeeManagementUI.appendChild(industryIndividualEmployeeInfo); } else { //Player only manages the number of each occupation, not who gets what job industryEmployeeManagementUI.appendChild(createElement("a", { class:"a-link-button", display:"inline-block", margin:"4px", innerText:"Switch to Manual Mode", tooltip:"Switch to Manual Assignment Mode, which allows you to " + "specify which employees should get which jobs", clickListener:()=>{ empManualAssignmentModeActive = true; this.displayDivisionContent(division, city); } })); industryEmployeeManagementUI.appendChild(createElement("br", {})); var opCount = 0, engCount = 0, busCount = 0, mgmtCount = 0, rndCount = 0, unassignedCount = 0, trainingCount = 0; for (var i = 0; i < office.employees.length; ++i) { switch (office.employees[i].pos) { case EmployeePositions.Operations: ++opCount; break; case EmployeePositions.Engineer: ++engCount; break; case EmployeePositions.Business: ++busCount; break; case EmployeePositions.Management: ++mgmtCount; break; case EmployeePositions.RandD: ++rndCount; break; case EmployeePositions.Unassigned: ++unassignedCount; break; case EmployeePositions.Training: ++trainingCount; break; default: console.log("ERROR: Unrecognized employee position: " + office.employees[i].pos); break; } } //Unassigned employee count display industryEmployeeManagementUI.appendChild(createElement("p", { display:"inline-block", innerText:"Unassigned Employees: " + unassignedCount, })); industryEmployeeManagementUI.appendChild(createElement("br", {})); //General display of employee information (avg morale, avg energy, etc.) industryEmployeeManagementUI.appendChild(industryEmployeeInfo); industryEmployeeManagementUI.appendChild(createElement("br", {})); var positions = [EmployeePositions.Operations, EmployeePositions.Engineer, EmployeePositions.Business, EmployeePositions.Management, EmployeePositions.RandD, EmployeePositions.Training]; var descriptions = ["Manages supply chain operations. Improves production.", //Operations "Develops and maintains products and production systems. Improves production.", //Engineer "Handles sales and finances. Improves sales.", //Business "Leads and oversees employees and office operations. Improves production.", //Management "Research new innovative ways to improve the company. Generates Scientific Research", //RandD "Set employee to training, which will increase some of their stats. Employees in training do not affect any company operations."] //Training var counts = [opCount, engCount, busCount, mgmtCount, rndCount, trainingCount]; for (var i = 0; i < positions.length; ++i) { (function(corp, i) { var info = createElement("h2", { display:"inline-block", width:"40%", fontSize:"15px", innerText: positions[i] + "(" + counts[i] + ")", tooltipleft: descriptions[i] }); var plusBtn = createElement("a", { class: unassignedCount > 0 ? "a-link-button" : "a-link-button-inactive", display:"inline-block", innerText:"+", clickListener:()=>{ office.assignEmployeeToJob(positions[i]); corp.displayDivisionContent(division, city); } }); var minusBtn = createElement("a", { class: counts[i] > 0 ? "a-link-button" : "a-link-button-inactive", display:"inline-block", innerText:"-", clickListener:()=>{ office.unassignEmployeeFromJob(positions[i]); corp.displayDivisionContent(division, city); } }); var newline = createElement("br", {}); industryEmployeeManagementUI.appendChild(info); industryEmployeeManagementUI.appendChild(plusBtn); industryEmployeeManagementUI.appendChild(minusBtn); industryEmployeeManagementUI.appendChild(newline); })(this, i); } } industryEmployeePanel.appendChild(industryEmployeeManagementUI); //Warehouse Panel var warehouse = division.warehouses[currentCityUi]; if (warehouse instanceof Warehouse) { warehouse.createUI({industry:division, company: this}); } else { industryWarehousePanel.appendChild(createElement("a", { innerText:"Purchase Warehouse ($5b)", class: "a-link-button", clickListener:()=>{ if (this.funds.lt(WarehouseInitialCost)) { dialogBoxCreate("You do not have enough funds to do this!"); } else { division.warehouses[currentCityUi] = new Warehouse({ loc:currentCityUi, size:WarehouseInitialSize, }); this.funds = this.funds.minus(WarehouseInitialCost); this.displayDivisionContent(division, currentCityUi); } return false; } })); } this.updateDivisionContent(division); } Corporation.prototype.updateDivisionContent = function(division) { if (!(division instanceof Industry)) { console.log("ERROR: Invalid 'division' argument in Corporation.updateDivisionContent"); return; } var vechain = (this.unlockUpgrades[4] === 1); //Industry Overview Text var profit = division.lastCycleRevenue.minus(division.lastCycleExpenses).toNumber(), profitStr = profit >= 0 ? numeral(profit).format("$0.000a") : "-" + numeral(-1 * profit).format("$0.000a"); var advertisingInfo = ""; if (vechain) { var advertisingFactors = division.getAdvertisingFactors(); var awarenessFac = advertisingFactors[1]; var popularityFac = advertisingFactors[2]; var ratioFac = advertisingFactors[3]; var totalAdvertisingFac = advertisingFactors[0]; advertisingInfo = "

Advertising Multiplier: x" + formatNumber(totalAdvertisingFac, 3) + "Total multiplier for this industry's sales due to its awareness and popularity
" + "Awareness Bonus: x" + formatNumber(Math.pow(awarenessFac, 0.85), 3) + "
" + "Popularity Bonus: x" + formatNumber(Math.pow(popularityFac, 0.85), 3) + "
" + "Ratio Multiplier: x" + formatNumber(Math.pow(ratioFac, 0.85), 3) + "


" } removeChildrenFromElement(industryOverviewText); industryOverviewText.appendChild(createElement("p", { innerHTML:"Industry: " + division.type + " (Corp Funds: " + numeral(this.funds.toNumber()).format("$0.000a") + ")

" + "Awareness: " + formatNumber(division.awareness, 3) + "
" + "Popularity: " + formatNumber(division.popularity, 3) + "
" + advertisingInfo + "
" + "Revenue: " + numeral(division.lastCycleRevenue.toNumber()).format("$0.000a") + " / s
" + "Expenses: " + numeral(division.lastCycleExpenses.toNumber()).format("$0.000a") + " /s
" + "Profit: " + profitStr + " / s

" })); industryOverviewText.appendChild(createElement("p", { marginTop:"2px", innerText:"Production Multiplier: " + formatNumber(division.prodMult, 2), tooltip:"Production gain from owning production-boosting materials " + "such as hardware, Robots, AI Cores, and Real Estate" })); industryOverviewText.appendChild(createElement("div", { innerText:"?", class:"help-tip", clickListener:()=>{ dialogBoxCreate("Owning Hardware, Robots, AI Cores, and Real Estate " + "can boost your Industry's production. The effect these " + "materials have on your production varies between Industries. " + "For example, Real Estate may be very effective for some Industries, " + "but ineffective for others.

" + "This division's production multiplier is calculated by summing " + "the individual production multiplier of each of its office locations. " + "This production multiplier is applied to each office. Therefore, it is " + "beneficial to expand into new cities as this can greatly increase the " + "production multiplier of your entire Division."); } })); industryOverviewText.appendChild(createElement("br")); industryOverviewText.appendChild(createElement("p", { display:"inline-block", innerText:"Scientific Research: " + formatNumber(division.sciResearch.qty, 3), tooltip:"Scientific Research increases the quality of the materials and " + "products that you produce." })); //Office and Employee List var office = division.offices[currentCityUi]; industryEmployeeText.innerHTML = "

Office Space


" + "Type: " + office.tier + "
" + "Comfort: " + office.comf + "
" + "Beauty: " + office.beau + "
" + "Size: " + office.employees.length + " / " + office.size + " employees"; if (office.employees.length >= office.size) { industryEmployeeHireButton.className = "a-link-button-inactive"; industryEmployeeAutohireButton.className = "a-link-button-inactive tooltip"; } else if (office.employees.length === 0) { industryEmployeeHireButton.className = "a-link-button tooltip flashing-button"; industryEmployeeAutohireButton.className = "a-link-button tooltip"; } else { industryEmployeeHireButton.className = "a-link-button"; industryEmployeeAutohireButton.className = "a-link-button tooltip"; } //Employee Overview stats //Calculate average morale, happiness, and energy var totalMorale = 0, totalHappiness = 0, totalEnergy = 0, avgMorale = 0, avgHappiness = 0, avgEnergy = 0; for (var i = 0; i < office.employees.length; ++i) { totalMorale += office.employees[i].mor; totalHappiness += office.employees[i].hap; totalEnergy += office.employees[i].ene; } if (office.employees.length > 0) { avgMorale = totalMorale / office.employees.length; avgHappiness = totalHappiness / office.employees.length; avgEnergy = totalEnergy / office.employees.length; } industryEmployeeInfo.innerHTML = "Avg Employee Morale: " + formatNumber(avgMorale, 3) + "
" + "Avg Employee Happiness: " + formatNumber(avgHappiness, 3) + "
" + "Avg Employee Energy: " + formatNumber(avgEnergy, 3); if (vechain) { //VeChain - Statistics industryEmployeeInfo.appendChild(createElement("br", {})); industryEmployeeInfo.appendChild(createElement("p", { innerText:"Material Production: " + formatNumber(division.getOfficeProductivity(office), 3), tooltip: "The base amount of material this office can produce. Does not include " + "production multipliers from upgrades and materials. This value is based off " + "the productivity of your Operations, Engineering, and Management employees" })); industryEmployeeInfo.appendChild(createElement("br", {})); industryEmployeeInfo.appendChild(createElement("p", { innerText:"Product Production: " + formatNumber(division.getOfficeProductivity(office, {forProduct:true}), 3), tooltip: "The base amount of any given Product this office can produce. Does not include " + "production multipliers from upgrades and materials. This value is based off " + "the productivity of your Operations, Engineering, and Management employees" })); industryEmployeeInfo.appendChild(createElement("br", {})); industryEmployeeInfo.appendChild(createElement("p", { innerText: "Business Multiplier: x" + formatNumber(division.getBusinessFactor(office), 3), tooltip: "The effect this office's 'Business' employees has on boosting sales" })); } //Warehouse var warehouse = division.warehouses[currentCityUi]; if (warehouse instanceof Warehouse) { warehouse.updateUI({industry:division, company:this}); } } Corporation.prototype.createCityUITab = function(city, division) { var tab = createElement("button", { id:"cmpy-mgmt-city-" + city + "-tab", class:"cmpy-mgmt-city-tab", innerText:city, clickListener:()=>{ this.selectCityTab(tab, city); this.displayDivisionContent(division, city); return false; } }); companyManagementPanel.appendChild(tab); } Corporation.prototype.selectCityTab = function(activeTab, city) { if (activeTab == null) { activeTab = document.getElementById("cmpy-mgmt-city-" + city + "-tab"); if (activeTab == null) {return;} } for (var i = 0; i < cityTabs.length; ++i) { cityTabs[i].className = "cmpy-mgmt-city-tab"; } activeTab.className = "cmpy-mgmt-city-tab current"; } Corporation.prototype.clearUI = function() { //Delete everything if (companyManagementDiv != null) {removeElementById(companyManagementDiv.id);} //Reset global DOM variables companyManagementDiv = null; companyManagementPanel = null; currentCityUi = null; corporationUnlockUpgrades = null; corporationUpgrades = null; industryOverviewPanel = null; industryOverviewText = null; industryEmployeePanel = null; industryEmployeeText = null; industryEmployeeHireButton = null; industryEmployeeAutohireButton = null; industryEmployeeManagementUI = null; industryEmployeeInfo = null; industryIndividualEmployeeInfo = null; industryOfficeUpgradeSizeButton = null; industryWarehousePanel = null; industrySmartSupplyCheckbox = null; industryWarehouseStorageText = null; industryWarehouseUpgradeSizeButton = null; industryWarehouseStateText = null; industryWarehouseMaterials = null; industryWarehouseProducts = null; companyManagementHeaderTabs = null; headerTabs = null; cityTabs = null; document.getElementById("character-overview-wrapper").style.visibility = "visible"; } Corporation.prototype.toJSON = function() { return Generic_toJSON("Corporation", this); } Corporation.fromJSON = function(value) { return Generic_fromJSON(Corporation, value.data); } Reviver.constructors.Corporation = Corporation; export {Corporation};