import React, { useState } from "react"; import { BBCabinetRoot } from "./BBCabinet"; import Button from "@mui/material/Button"; import { Player } from "@player"; import { AlertEvents } from "../../ui/React/AlertManager"; enum Page { None, Megabyteburner2000, } export function ArcadeRoot(): React.ReactElement { const [page, setPage] = useState(Page.None); function mbBurner2000(): void { if (Player.sourceFileLvl(1) === 0) { AlertEvents.emit("This machine is broken."); } else { setPage(Page.Megabyteburner2000); } } if (page === Page.None) { return ( <> ); } let currentGame = <>; switch (page) { case Page.Megabyteburner2000: currentGame = ; } return ( <> {currentGame} ); }