// This file is just for providing the ability to not load an invalid work. import type { PlayerObject } from "../PersonObjects/Player/PlayerObject"; import type { Sleeve } from "../PersonObjects/Sleeve/Sleeve"; import type { SleeveWork } from "../PersonObjects/Sleeve/Work/Work"; import type { Work } from "./Work"; // Type verifications to validate that Player.currentWork and sleeve.currentWork are allowed to be null. const __canPlayerWorkBeNull: null extends PlayerObject["currentWork"] ? true : false = true; const __canSleeveWorkBeNull: null extends Sleeve["currentWork"] ? true : false = true; export function invalidWork(): W { return null as unknown as W; }