[Home](./index.md) > [bitburner](./bitburner.md) > [CorpConstants](./bitburner.corpconstants.md) ## CorpConstants interface Corporation related constants **Signature:** ```typescript interface CorpConstants ``` ## Properties | Property | Modifiers | Type | Description | | --- | --- | --- | --- | | [baseProductProfitMult](./bitburner.corpconstants.baseproductprofitmult.md) | | number | | | [bribeAmountPerReputation](./bitburner.corpconstants.bribeamountperreputation.md) | | number | | | [bribeThreshold](./bitburner.corpconstants.bribethreshold.md) | | number | | | [coffeeCostPerEmployee](./bitburner.corpconstants.coffeecostperemployee.md) | | number | | | [dividendMaxRate](./bitburner.corpconstants.dividendmaxrate.md) | | number | | | [employeeRaiseAmount](./bitburner.corpconstants.employeeraiseamount.md) | | number | | | [employeeSalaryMultiplier](./bitburner.corpconstants.employeesalarymultiplier.md) | | number | Conversion factor for employee stats to initial salary | | [gameCyclesPerCorpStateCycle](./bitburner.corpconstants.gamecyclespercorpstatecycle.md) | | number | | | [gameCyclesPerMarketCycle](./bitburner.corpconstants.gamecyclespermarketcycle.md) | | number | | | [industryNames](./bitburner.corpconstants.industrynames.md) | | [CorpIndustryName](./bitburner.corpindustryname.md)\[\] | Names of all industries | | [initialShares](./bitburner.corpconstants.initialshares.md) | | number | | | [issueNewSharesCooldown](./bitburner.corpconstants.issuenewsharescooldown.md) | | number | Cooldown for issue new shares cooldown in game cycles (1 game cycle = 200ms) | | [marketCyclesPerEmployeeRaise](./bitburner.corpconstants.marketcyclesperemployeeraise.md) | | number | | | [materialNames](./bitburner.corpconstants.materialnames.md) | | [CorpMaterialName](./bitburner.corpmaterialname.md)\[\] | Names of all materials | | [maxProductsBase](./bitburner.corpconstants.maxproductsbase.md) | | number | Max products for a division without upgrades | | [minEmployeeDecay](./bitburner.corpconstants.minemployeedecay.md) | | number | The minimum decay value for happiness/morale/energy | | [officeInitialCost](./bitburner.corpconstants.officeinitialcost.md) | | number | | | [officeInitialSize](./bitburner.corpconstants.officeinitialsize.md) | | number | | | [officeSizeUpgradeCostBase](./bitburner.corpconstants.officesizeupgradecostbase.md) | | number | | | [researchNames](./bitburner.corpconstants.researchnames.md) | | [CorpResearchName](./bitburner.corpresearchname.md)\[\] | Names of all researches | | [researchNamesBase](./bitburner.corpconstants.researchnamesbase.md) | | [CorpResearchName](./bitburner.corpresearchname.md)\[\] | Names of all researches common to all industries | | [researchNamesProductOnly](./bitburner.corpconstants.researchnamesproductonly.md) | | [CorpResearchName](./bitburner.corpresearchname.md)\[\] | Names of all researches only available to product industries | | [secondsPerMarketCycle](./bitburner.corpconstants.secondspermarketcycle.md) | | number | | | [sellSharesCooldown](./bitburner.corpconstants.sellsharescooldown.md) | | number | Cooldown for selling shares in game cycles (1 game cycle = 200ms) | | [sharesPerPriceUpdate](./bitburner.corpconstants.sharesperpriceupdate.md) | | number | When selling large number of shares, price is dynamically updated for every batch of this amount | | [stateNames](./bitburner.corpconstants.statenames.md) | | [CorpStateName](./bitburner.corpstatename.md)\[\] | Names of all corporation game states | | [unlockNames](./bitburner.corpconstants.unlocknames.md) | | [CorpUnlockName](./bitburner.corpunlockname.md)\[\] | Names of all one-time corporation-wide unlocks | | [upgradeNames](./bitburner.corpconstants.upgradenames.md) | | [CorpUpgradeName](./bitburner.corpupgradename.md)\[\] | Names of all corporation-wide upgrades | | [warehouseInitialCost](./bitburner.corpconstants.warehouseinitialcost.md) | | number | | | [warehouseInitialSize](./bitburner.corpconstants.warehouseinitialsize.md) | | number | | | [warehouseSizeUpgradeCostBase](./bitburner.corpconstants.warehousesizeupgradecostbase.md) | | number | |