/** * Generic Game Constants * * Constants for specific mechanics or features will NOT be here. */ export const CONSTANTS: { VersionString: string; VersionNumber: number; _idleSpeed: number; MaxSkillLevel: number; MilliPerCycle: number; CorpFactionRepRequirement: number; BaseFocusBonus: number; BaseCostFor1GBOfRamHome: number; BaseCostFor1GBOfRamServer: number; TravelCost: number; BaseFavorToDonate: number; DonateMoneyToRepDivisor: number; FactionReputationToFavorBase: number; FactionReputationToFavorMult: number; CompanyReputationToFavorBase: number; CompanyReputationToFavorMult: number; NeuroFluxGovernorLevelMult: number; NumNetscriptPorts: number; HomeComputerMaxRam: number; ServerBaseGrowthRate: number; ServerMaxGrowthRate: number; ServerFortifyAmount: number; ServerWeakenAmount: number; PurchasedServerLimit: number; PurchasedServerMaxRam: number; MultipleAugMultiplier: number; TorRouterCost: number; WSEAccountCost: number; TIXAPICost: number; MarketData4SCost: number; MarketDataTixApi4SCost: number; StockMarketCommission: number; HospitalCostPerHp: number; IntelligenceCrimeWeight: number; IntelligenceInfiltrationWeight: number; IntelligenceCrimeBaseExpGain: number; IntelligenceProgramBaseExpGain: number; IntelligenceGraftBaseExpGain: number; IntelligenceTerminalHackBaseExpGain: number; IntelligenceSingFnBaseExpGain: number; IntelligenceClassBaseExpGain: number; MillisecondsPer20Hours: number; GameCyclesPer20Hours: number; MillisecondsPer10Hours: number; GameCyclesPer10Hours: number; MillisecondsPer8Hours: number; GameCyclesPer8Hours: number; MillisecondsPer4Hours: number; GameCyclesPer4Hours: number; MillisecondsPer2Hours: number; GameCyclesPer2Hours: number; MillisecondsPerHour: number; GameCyclesPerHour: number; MillisecondsPerHalfHour: number; GameCyclesPerHalfHour: number; MillisecondsPerQuarterHour: number; GameCyclesPerQuarterHour: number; MillisecondsPerFiveMinutes: number; GameCyclesPerFiveMinutes: number; ClassDataStructuresBaseCost: number; ClassNetworksBaseCost: number; ClassAlgorithmsBaseCost: number; ClassManagementBaseCost: number; ClassLeadershipBaseCost: number; ClassGymBaseCost: number; ClassStudyComputerScienceBaseExp: number; ClassDataStructuresBaseExp: number; ClassNetworksBaseExp: number; ClassAlgorithmsBaseExp: number; ClassManagementBaseExp: number; ClassLeadershipBaseExp: number; CodingContractBaseFactionRepGain: number; CodingContractBaseCompanyRepGain: number; CodingContractBaseMoneyGain: number; AugmentationGraftingCostMult: number; AugmentationGraftingTimeBase: number; SoACostMult: number; SoARepMult: number; EntropyEffect: number; TotalNumBitNodes: number; InfiniteLoopLimit: number; Donations: number; // number of blood/plasma/palette donation the dev have verified., boosts NFG LatestUpdate: string; } = { VersionString: "1.7.0", VersionNumber: 19, // Speed (in ms) at which the main loop is updated _idleSpeed: 200, /** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience * and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then * the player will have this level assuming no multipliers. Multipliers can cause skills to go above this. */ MaxSkillLevel: 975, // Milliseconds per game cycle MilliPerCycle: 200, // How much reputation is needed to join a megacorporation's faction CorpFactionRepRequirement: 400e3, // Base RAM costs BaseCostFor1GBOfRamHome: 32000, BaseCostFor1GBOfRamServer: 55000, //1 GB of RAM // Cost to travel to another city TravelCost: 200e3, // Faction and Company favor-related things BaseFavorToDonate: 150, DonateMoneyToRepDivisor: 1e6, FactionReputationToFavorBase: 500, FactionReputationToFavorMult: 1.02, CompanyReputationToFavorBase: 500, CompanyReputationToFavorMult: 1.02, // NeuroFlux Governor Augmentation cost multiplier NeuroFluxGovernorLevelMult: 1.14, NumNetscriptPorts: 20, // Server-related constants HomeComputerMaxRam: 1073741824, // 2 ^ 30 ServerBaseGrowthRate: 1.03, // Unadjusted Growth rate ServerMaxGrowthRate: 1.0035, // Maximum possible growth rate (max rate accounting for server security) ServerFortifyAmount: 0.002, // Amount by which server's security increases when its hacked/grown ServerWeakenAmount: 0.05, // Amount by which server's security decreases when weakened PurchasedServerLimit: 25, PurchasedServerMaxRam: 1048576, // 2^20 // Augmentation Constants MultipleAugMultiplier: 1.9, // TOR Router TorRouterCost: 200e3, // Stock market WSEAccountCost: 200e6, TIXAPICost: 5e9, MarketData4SCost: 1e9, MarketDataTixApi4SCost: 25e9, StockMarketCommission: 100e3, // Hospital/Health HospitalCostPerHp: 100e3, // Intelligence-related constants IntelligenceCrimeWeight: 0.025, // Weight for how much int affects crime success rates IntelligenceInfiltrationWeight: 0.1, // Weight for how much int affects infiltration success rates IntelligenceCrimeBaseExpGain: 0.05, IntelligenceProgramBaseExpGain: 0.1, // Program required hack level divided by this to determine int exp gain IntelligenceGraftBaseExpGain: 0.05, IntelligenceTerminalHackBaseExpGain: 200, // Hacking exp divided by this to determine int exp gain IntelligenceSingFnBaseExpGain: 1.5, IntelligenceClassBaseExpGain: 0.01, // Time-related constants MillisecondsPer20Hours: 72000000, GameCyclesPer20Hours: 72000000 / 200, MillisecondsPer10Hours: 36000000, GameCyclesPer10Hours: 36000000 / 200, MillisecondsPer8Hours: 28800000, GameCyclesPer8Hours: 28800000 / 200, MillisecondsPer4Hours: 14400000, GameCyclesPer4Hours: 14400000 / 200, MillisecondsPer2Hours: 7200000, GameCyclesPer2Hours: 7200000 / 200, MillisecondsPerHour: 3600000, GameCyclesPerHour: 3600000 / 200, MillisecondsPerHalfHour: 1800000, GameCyclesPerHalfHour: 1800000 / 200, MillisecondsPerQuarterHour: 900000, GameCyclesPerQuarterHour: 900000 / 200, MillisecondsPerFiveMinutes: 300000, GameCyclesPerFiveMinutes: 300000 / 200, // Player Work & Action BaseFocusBonus: 0.8, ClassDataStructuresBaseCost: 40, ClassNetworksBaseCost: 80, ClassAlgorithmsBaseCost: 320, ClassManagementBaseCost: 160, ClassLeadershipBaseCost: 320, ClassGymBaseCost: 120, ClassStudyComputerScienceBaseExp: 0.5, ClassDataStructuresBaseExp: 1, ClassNetworksBaseExp: 2, ClassAlgorithmsBaseExp: 4, ClassManagementBaseExp: 2, ClassLeadershipBaseExp: 4, // Coding Contract // TODO: Move this into Coding contract implementation? CodingContractBaseFactionRepGain: 2500, CodingContractBaseCompanyRepGain: 4000, CodingContractBaseMoneyGain: 75e6, // Augmentation grafting multipliers AugmentationGraftingCostMult: 3, AugmentationGraftingTimeBase: 3600000, // SoA mults SoACostMult: 7, SoARepMult: 1.3, // Value raised to the number of entropy stacks, then multiplied to player multipliers EntropyEffect: 0.98, // BitNode/Source-File related stuff TotalNumBitNodes: 24, InfiniteLoopLimit: 2000, Donations: 20, LatestUpdate: ` ## [draft] v1.7.0 - 2022-04-13 to 2022-05-20 #### Information Modifications included between **2022-04-13** and **2022-05-20** 'b5e4d70' to '0fbe4a1'). _[See Pull Requests on GitHub](https://github.com/search?q=user%3Adanielyxie%20repo%3Abitburner%20is%3Apr%20is%3Amerged%20merged%3A%222022-04-13T16%3A32%3A26.000Z..2022-05-20T06%3A08%3A51.000Z%22)_ #### Merged Pull Requests - [Feature] Monaco Theme Editor (by @nickofolas) #[3438](https://github.com/danielyxie/bitburner/pull/3438) - [Fix] Dummy Stanek grid width (by @nickofolas) #[3442](https://github.com/danielyxie/bitburner/pull/3442) - [Fix] Theme browser assets not loading (by @nickofolas) #[3446](https://github.com/danielyxie/bitburner/pull/3446) - Accept valid JSON arrays in coding contracts (by @Savlik) #[3247](https://github.com/danielyxie/bitburner/pull/3247) - another dark theme? (by @hydroflame) #[3450](https://github.com/danielyxie/bitburner/pull/3450) - API: Add repFromDonation() to the Formula API (by @Hoekstraa) #[3461](https://github.com/danielyxie/bitburner/pull/3461) - API: Add safeguard to ns.killall(), preventing killing itself by default (by @Hoekstraa) #[3607](https://github.com/danielyxie/bitburner/pull/3607) - API: FIX #2993 sleeve.travel with invalid city names (by @TheMas3212) #[3458](https://github.com/danielyxie/bitburner/pull/3458) - API: Fix inconsistent return value in 'ns.grafting.getAugmentationGraftTime' (by @nickofolas) #[3539](https://github.com/danielyxie/bitburner/pull/3539) - API: Fix leak of real Employee object in hireEmployee (by @TheMas3212) #[3483](https://github.com/danielyxie/bitburner/pull/3483) - API: replace a number of references to workerscript.log with \_ctx.log (by @TheMas3212) #[3470](https://github.com/danielyxie/bitburner/pull/3470) - API: Terminal screen can now be cleared from within scripts with ns.ui.clearTerminal() (by @Hoekstraa) #[3618](https://github.com/danielyxie/bitburner/pull/3618) - AUGMENTATIONS: Fix 'isSpecial' filter in helper (Removes NeuroFlux, Stanek's Gift, etc from gangs) (by @nickofolas) #[3565](https://github.com/danielyxie/bitburner/pull/3565) - AUGMENTATIONS: Fix Augmentation rep req not being properly influenced by BitNode multipliers (by @nickofolas) #[3652](https://github.com/danielyxie/bitburner/pull/3652) - AUGMENTATIONS: Fix NeuroFlux being applied improperly and migrate broken saves (by @nickofolas) #[3613](https://github.com/danielyxie/bitburner/pull/3613) - AUGMENTATIONS: Fix reputation check for faction augs (by @nickofolas) #[3609](https://github.com/danielyxie/bitburner/pull/3609) - AUGMENTATIONS: Tweak a couple small UI elements (by @nickofolas) #[3614](https://github.com/danielyxie/bitburner/pull/3614) - basic doc no longer hacker themed (by @hydroflame) #[3449](https://github.com/danielyxie/bitburner/pull/3449) - BITNODE: FIX #3546 BitVerse now shows proper BN level when accessed via flume (by @nickofolas) #[3550](https://github.com/danielyxie/bitburner/pull/3550) - BLADEBURNER: fixes #3648 : Automate console command capitalisation inconsistent (by @Vic1970) #[3647](https://github.com/danielyxie/bitburner/pull/3647) - BLADEBURNER: Fix #3594 Blade's Simulacrum worked without being installed (by @Undeemiss) #[3639](https://github.com/danielyxie/bitburner/pull/3639) - blood (by @hydroflame) #[3495](https://github.com/danielyxie/bitburner/pull/3495) - BUGFIX: getAugmentationCost response backwards (by @phyzical) #[3617](https://github.com/danielyxie/bitburner/pull/3617) - BUGFIX: Handle edge case in LZ compression code and fix docs (by @stalefishies) #[3581](https://github.com/danielyxie/bitburner/pull/3581) - BUGFIX: make bonustime for gang in miliseconds (by @phyzical) #[3578](https://github.com/danielyxie/bitburner/pull/3578) - BUGFIX: sleeve stale object refence during augmentation (by @phyzical) #[3601](https://github.com/danielyxie/bitburner/pull/3601) - Bugfix/corp updates (by @phyzical) #[3321](https://github.com/danielyxie/bitburner/pull/3321) - Bump async from 2.6.3 to 2.6.4 (by @dependabot[bot]) #[3463](https://github.com/danielyxie/bitburner/pull/3463) - CODINGCONTRACT: Fix #3391 Double contract reward exploit (by @Undeemiss) #[3646](https://github.com/danielyxie/bitburner/pull/3646) - CODINGCONTRACT: FIX #3484 BREAKING Fixed capitalization in contract name (by @Undeemiss) #[3537](https://github.com/danielyxie/bitburner/pull/3537) - CODINGCONTRACT: New "Proper 2-Coloring of a Graph" contract (by @Undeemiss) #[3530](https://github.com/danielyxie/bitburner/pull/3530) - CODINGCONTRACT: Three new compression contracts (by @stalefishies) #[3541](https://github.com/danielyxie/bitburner/pull/3541) - CODINGCONTRACT: Typo & clarity fixes to description of Encoded Binary to Integer contract (by @ActuallyCurtis) #[3469](https://github.com/danielyxie/bitburner/pull/3469) - CODINGCONTRACT: Updated description of 2-coloring contract (by @Undeemiss) #[3531](https://github.com/danielyxie/bitburner/pull/3531) - COMPANY: Fix #3551 Applying for a new job will not change active employer if player is performing company work (by @Snarling) #[3552](https://github.com/danielyxie/bitburner/pull/3552) - CORPORATIONS: Expose makeProducts on NSDivision interface (by @DavidGrinberg) #[3570](https://github.com/danielyxie/bitburner/pull/3570) - CORPORATIONS: Expose sales cost on NSMaterial interface (by @DavidGrinberg) #[3574](https://github.com/danielyxie/bitburner/pull/3574) - Corrected example grids found in Stanek help (by @Undeemiss) #[3441](https://github.com/danielyxie/bitburner/pull/3441) - Create program action no longer creates duplicates (by @Undeemiss) #[3436](https://github.com/danielyxie/bitburner/pull/3436) - DOCUMENTATION: Add descriptions for compression contracts (by @stalefishies) #[3559](https://github.com/danielyxie/bitburner/pull/3559) - DOCUMENTATION: Add new coding contract descriptions (by @stalefishies) #[3542](https://github.com/danielyxie/bitburner/pull/3542) - DOCUMENTATION: Clarify definition for installAugmentations() (by @PSEUDOSTAGE) #[3560](https://github.com/danielyxie/bitburner/pull/3560) - DOCUMENTATION: FIX #3516 "cannot" misspelled as "cannnot" (by @Undeemiss) #[3533](https://github.com/danielyxie/bitburner/pull/3533) - EDITOR: FIX #3502 Editor theme migration crash (by @nickofolas) #[3503](https://github.com/danielyxie/bitburner/pull/3503) - FEATURE: added logic to allow quitJob to be called from singularity (by @phyzical) #[3577](https://github.com/danielyxie/bitburner/pull/3577) - fix #3395 donating to special factions possible via singularity (by @TheMas3212) #[3456](https://github.com/danielyxie/bitburner/pull/3456) - fix b1tflum3 and destroyW0r1dD43m0n singularity functions to check for sf4 (by @TheMas3212) #[3443](https://github.com/danielyxie/bitburner/pull/3443) - Fix inconsistancy with trying to work for gang factions while running a gang (by @TheMas3212) #[3454](https://github.com/danielyxie/bitburner/pull/3454) - Fix infiltration rep BN mult calculation (by @trambelus) #[3632](https://github.com/danielyxie/bitburner/pull/3632) - Fix script editor settings. (by @hydroflame) #[3504](https://github.com/danielyxie/bitburner/pull/3504) - Fix test/jest/Netscript/DynamicRamCalculation.test.js (by @TheMas3212) #[3455](https://github.com/danielyxie/bitburner/pull/3455) - GRAFTING: Fix Grafting not being handled in singularity stop work (by @nickofolas) #[3568](https://github.com/danielyxie/bitburner/pull/3568) - GRAFTING: Implement sorting options (by @nickofolas) #[3654](https://github.com/danielyxie/bitburner/pull/3654) - INFILTRATION: Added new faction called infiltrators that provide infiltration specific augs. (by @phyzical) #[3241](https://github.com/danielyxie/bitburner/pull/3241) - INFILTRATION: Fix minigame cycle (by @nickofolas) #[3549](https://github.com/danielyxie/bitburner/pull/3549) - INFILTRATION: Fix phyzical WKS aug effects being applied before aug is installed (by @nickofolas) #[3555](https://github.com/danielyxie/bitburner/pull/3555) - INFILTRATION: Fix rep reward being substantially higher than intended (by @nickofolas) #[3562](https://github.com/danielyxie/bitburner/pull/3562) - INFILTRATION: New faction, Shadows of Anarchy, provides various augs to help infiltrations. (by @hydroflame) #[3543](https://github.com/danielyxie/bitburner/pull/3543) - INFILTRATION: Update gameplay UI (by @nickofolas) #[3587](https://github.com/danielyxie/bitburner/pull/3587) - keeping up to date (by @hydroflame) #[3432](https://github.com/danielyxie/bitburner/pull/3432) - Keeping up to date. (by @hydroflame) #[3561](https://github.com/danielyxie/bitburner/pull/3561) - Make .lit and .msg files clickable (by @Chris380) #[3453](https://github.com/danielyxie/bitburner/pull/3453) - MESSAGES: Added the name of NiteSec's server to their .msg (by @Undeemiss) #[3466](https://github.com/danielyxie/bitburner/pull/3466) - MISC: add better typing to Electron.tsx (by @taralx) #[3540](https://github.com/danielyxie/bitburner/pull/3540) - MISC: Added NS function closeTail to close tail windows (by @Undeemiss) #[3666](https://github.com/danielyxie/bitburner/pull/3666) - MISC: Adjust deps to current usage (by @taralx) #[3519](https://github.com/danielyxie/bitburner/pull/3519) - MISC: Close some GitHub issues that do not need action (by @Undeemiss) #[3640](https://github.com/danielyxie/bitburner/pull/3640) - MISC: Closing more GitHub issues I missed last time (by @Undeemiss) #[3665](https://github.com/danielyxie/bitburner/pull/3665) - MISC: Correct BB Skill point achievement name (by @Undeemiss) #[3571](https://github.com/danielyxie/bitburner/pull/3571) - MISC: Correct typos in getScriptRam docs. (by @nzdjb) #[3590](https://github.com/danielyxie/bitburner/pull/3590) - MISC: Fix #3125 BREAKING Renamed BN mult CorporationSoftCap to CorporationSoftcap (by @Undeemiss) #[3638](https://github.com/danielyxie/bitburner/pull/3638) - MISC: FIX #3593 Float errors can no longer prevent full usage of a server's available ram. (by @Snarling) #[3619](https://github.com/danielyxie/bitburner/pull/3619) - MISC: fix typing conflict between jest and cypress (by @taralx) #[3518](https://github.com/danielyxie/bitburner/pull/3518) - MISC: fix typing conflict between jest and cypress (by @taralx) #[3644](https://github.com/danielyxie/bitburner/pull/3644) - MISC: Fixed typo in exceptionAlert.ts (by @Undeemiss) #[3572](https://github.com/danielyxie/bitburner/pull/3572) - MISC: Fixed typos in game options (by @notacompsciguy) #[3584](https://github.com/danielyxie/bitburner/pull/3584) - MISC: HammingCodingContracts need rework (by @Hedrauta) #[3479](https://github.com/danielyxie/bitburner/pull/3479) - MISC: Implemented infinite loop safety net. (by @hydroflame) #[3624](https://github.com/danielyxie/bitburner/pull/3624) - MISC: make jQuery use explicit (by @taralx) #[3517](https://github.com/danielyxie/bitburner/pull/3517) - MISC: Make tutorial explain ns1 vs ns2 better (by @hydroflame) #[3586](https://github.com/danielyxie/bitburner/pull/3586) - MISC: Remove comments that describe nonexistent augs (by @Undeemiss) #[3569](https://github.com/danielyxie/bitburner/pull/3569) - MISC: update @types/numeral and fix type errors (by @taralx) #[3521](https://github.com/danielyxie/bitburner/pull/3521) - MISC: Update logic for stats page BitNode level (by @nickofolas) #[3512](https://github.com/danielyxie/bitburner/pull/3512) - MISC: upgrade to eslint v8 (by @taralx) #[3523](https://github.com/danielyxie/bitburner/pull/3523) - MISC: Wrap most of the API in the new api wrapper (by @hydroflame) #[3627](https://github.com/danielyxie/bitburner/pull/3627) - OPTIONS: Fix sliders not sliding correctly (by @nickofolas) #[3642](https://github.com/danielyxie/bitburner/pull/3642) - REFACTOR: augmentation cost, rep cost and level to be calculated in place (by @phyzical) #[3544](https://github.com/danielyxie/bitburner/pull/3544) - REFACTOR: augmentation isSpecial adjustments (by @phyzical) #[3564](https://github.com/danielyxie/bitburner/pull/3564) - Reran npm format and lint to fix formatting (by @Undeemiss) #[3434](https://github.com/danielyxie/bitburner/pull/3434) - Revert "MISC: fix typing conflict between jest and cypress" (by @hydroflame) #[3608](https://github.com/danielyxie/bitburner/pull/3608) - Revert "MISC: HammingCodingContracts need rework" (by @hydroflame) #[3500](https://github.com/danielyxie/bitburner/pull/3500) - revert theme (by @hydroflame) #[3451](https://github.com/danielyxie/bitburner/pull/3451) - Singularity: Fix #3489 Disable checkTixApiAccess for purchase4SMarketData (by @DavidGrinberg) #[3490](https://github.com/danielyxie/bitburner/pull/3490) - SLEEVES: Fix issues with Sleeve UI crashing when Sleeve task faction becomes gang faction (by @nickofolas) #[3557](https://github.com/danielyxie/bitburner/pull/3557) - STANEK: Fix #3196 Charging booster fragments throws an error (by @Undeemiss) #[3637](https://github.com/danielyxie/bitburner/pull/3637) - STANEK: FIX #3277 Can no longer overlap rotated fragments (by @Undeemiss) #[3460](https://github.com/danielyxie/bitburner/pull/3460) - STANEK: FIX #3282 Added NS function stanek.acceptGift (by @Undeemiss) #[3513](https://github.com/danielyxie/bitburner/pull/3513) - STANEK: Properly reapply entropy in Stanek's Gift (by @nickofolas) #[3673](https://github.com/danielyxie/bitburner/pull/3673) - STANEK: Stanek NS functions correctly throw errors when stanek not installed (by @Undeemiss) #[3660](https://github.com/danielyxie/bitburner/pull/3660) - Started collecting lore so that additions to it are simpler (by @Undeemiss) #[3465](https://github.com/danielyxie/bitburner/pull/3465) - TERMINAL: FIX #3492 Allow cd .. even when destination directory is empty (by @Snarling) #[3525](https://github.com/danielyxie/bitburner/pull/3525) - TERMINAL: FIX #3651 Make directory name regex more flexible (by @Dane-Horn) #[3653](https://github.com/danielyxie/bitburner/pull/3653) - TOOLING: Add GitHub action to validate PR titles (by @MartinFournier) #[3471](https://github.com/danielyxie/bitburner/pull/3471) - UI FIX #3485 - Allow bulk purchasing when smart supply is enabled (by @phyzical) #[3486](https://github.com/danielyxie/bitburner/pull/3486) - UI: Change text color of Augmentations page backup button (by @nickofolas) #[3511](https://github.com/danielyxie/bitburner/pull/3511) - UI: FIX #1754 Stanek effect summary & slight tweak. (by @borisflagell) #[3622](https://github.com/danielyxie/bitburner/pull/3622) - UI: FIX #2228,#2958 Fix tab highlights and highlight files not on home. (by @phyzical) #[2989](https://github.com/danielyxie/bitburner/pull/2989) - UI: FIX #2256 Hacknet server's upgrade tooltip were not handling RAM… (by @borisflagell) #[3532](https://github.com/danielyxie/bitburner/pull/3532) - UI: FIX #2741 Allow using modifier keys inside the typing infiltration (by @Dane-Horn) #[3634](https://github.com/danielyxie/bitburner/pull/3634) - UI: FIX #2829 Remove defeated NPC gangs from territory page (by @Dane-Horn) #[3633](https://github.com/danielyxie/bitburner/pull/3633) - UI: FIX #3313 Streamline the GraftingRoot page by making it rerender. (by @borisflagell) #[3558](https://github.com/danielyxie/bitburner/pull/3558) - UI: FIX #3341 Enable touch-clicks in react-draggable (by @Snarling) #[3488](https://github.com/danielyxie/bitburner/pull/3488) - UI: FIX #3415 Tweak Manage Gang button visibility (by @borisflagell) #[3528](https://github.com/danielyxie/bitburner/pull/3528) - UI: FIX #3457 autocomplete suggestions no longer require hovering terminal input (by @Snarling) #[3493](https://github.com/danielyxie/bitburner/pull/3493) - UI: FIX #3473 'mv' now says destination script is running instead of returning an error (by @Hoekstraa) #[3474](https://github.com/danielyxie/bitburner/pull/3474) - UI: FIX #3522 realigned autocomplete popup (by @Snarling) #[3524](https://github.com/danielyxie/bitburner/pull/3524) - UI: FIX #3592 Sidebar and bash shortcuts now work on MacOS with US-like layouts (by @Hoekstraa) #[3605](https://github.com/danielyxie/bitburner/pull/3605) - UI: Fix Agility BitNode multiplier not appearing in UI (by @nickofolas) #[3662](https://github.com/danielyxie/bitburner/pull/3662) - UI: Fix exclusive augs not always showing as purchasable through gangs when they should (by @nickofolas) #[3676](https://github.com/danielyxie/bitburner/pull/3676) - UI: Fix the achievement covenant icon was not shown (by @Risenafis) #[3510](https://github.com/danielyxie/bitburner/pull/3510) - UI: Fix z-index of modals overriding everything (by @nickofolas) #[3620](https://github.com/danielyxie/bitburner/pull/3620) - UI: lightweight description update on "increase maximum money" hash spending option. (by @borisflagell) #[3547](https://github.com/danielyxie/bitburner/pull/3547) - UI: Minor improvements to log boxes (by @nickofolas) #[3641](https://github.com/danielyxie/bitburner/pull/3641) - UI: Overhaul GameOptions UI (by @nickofolas) #[3505](https://github.com/danielyxie/bitburner/pull/3505) - UI: Positioning improved for tail titlebar buttons, and tail window has minimum size constraints. (by @Snarling) #[3548](https://github.com/danielyxie/bitburner/pull/3548) - UI: Redesign purchasable Augmentations (by @nickofolas) #[3545](https://github.com/danielyxie/bitburner/pull/3545) - UI: Refactor and redesign WorkInProgress interface (by @nickofolas) #[3611](https://github.com/danielyxie/bitburner/pull/3611) - UI: Refactors, redesigns, and new section to stats page (by @nickofolas) #[3626](https://github.com/danielyxie/bitburner/pull/3626) - UI: Sort and color Graft Augmentation list (by @jaype87) #[3616](https://github.com/danielyxie/bitburner/pull/3616) - UI: Update Factions list interface (by @nickofolas) #[3675](https://github.com/danielyxie/bitburner/pull/3675) - WORK: FIX #3435 Quitting the active job now sets first remaining job as active (by @Snarling) #[3507](https://github.com/danielyxie/bitburner/pull/3507) - WORK: Refactor work types to use 'enum's instead of constants (by @nickofolas) #[3612](https://github.com/danielyxie/bitburner/pull/3612) #### Other Changes - increase donation counter (by @hydroflame) - [8456410](https://github.com/danielyxie/bitburner/commit/84564100e90c46ae4b816853c2cdea0bc309af4d) - allbuild commit 7f9e3775 (by @hydroflame) - [791c19c](https://github.com/danielyxie/bitburner/commit/791c19c4fe447c9231bfb423b9fc48114e783b43) - allbuild commit bcbda22a (by @hydroflame) - [032c440](https://github.com/danielyxie/bitburner/commit/032c440eaeb069eecd720ec2f8e069f705a0c1b4) - fix documentation for getDarkwebPrograms (by @hydroflame) - [4056956](https://github.com/danielyxie/bitburner/commit/4056956c2ada37946333bdad44cb0b6eb3909bf8) - support ASNI (by @hydroflame) - [36c7ef1](https://github.com/danielyxie/bitburner/commit/36c7ef1ad7ea8bb69fca23bce5883a3c2e23f1e0) - allbuild commit 22b6d0d5 (by @hydroflame) - [b46718d](https://github.com/danielyxie/bitburner/commit/b46718d188880ecf716ae045861d81d61e00af4b) - allbuild commit 36c7ef1a (by @hydroflame) - [d0ebf5e](https://github.com/danielyxie/bitburner/commit/d0ebf5e14e0498cb063fde35d63c9f59f2c01e35) - Update documentation for employee (by @hydroflame) - [100e81c](https://github.com/danielyxie/bitburner/commit/100e81c8ab4a408f74cc9bd9ffe2b8bad3d03462) - allbuild commit c799b291 (by @hydroflame) - [f5f5879](https://github.com/danielyxie/bitburner/commit/f5f5879fc380678d978e2b0a29ba7b6f0b4c9ec0) - ideas (by @hydroflame) - [0121fee](https://github.com/danielyxie/bitburner/commit/0121fee6e4c690d01650d1e68a80ea363bb48bce) - allbuild commit 0121fee6 (by @hydroflame) - [5c417e9](https://github.com/danielyxie/bitburner/commit/5c417e9b4df236df8bf3e2f8262b7bce87c934df) - Update codebase for stanek (by @hydroflame) - [c2b4a5b](https://github.com/danielyxie/bitburner/commit/c2b4a5b52a2162d2e49c7317b0a60a349984eb47) - fix lint (by @hydroflame) - [4cc518f](https://github.com/danielyxie/bitburner/commit/4cc518f37723aafb3168b64cd689408afdb74877) - Fix (by @hydroflame) - [9af553f](https://github.com/danielyxie/bitburner/commit/9af553f63cb1380795550648b0134b608564fab8) - Fix stanek leaking classes (by @hydroflame) - [fda3f02](https://github.com/danielyxie/bitburner/commit/fda3f02d73dba27034128c9be5e810a51e475e38) - fix conflicts (by @hydroflame) - [ca1a2aa](https://github.com/danielyxie/bitburner/commit/ca1a2aad333fa838b6d0e57f89e1cedba086a4a0) - Nerf noodle bar. `, };