getInformation() Netscript Function ======================================= .. js:function:: getInformation(sleeveNumber) :param int sleeveNumber: Index of the sleeve to retrieve information. See :ref:`here ` Return a struct containing tons of information about this sleeve .. code-block:: javascript { city: location of the sleeve, hp: current hp of the sleeve, maxHp: max hp of the sleeve, jobs: jobs available to the sleeve, jobTitle: job titles available to the sleeve, tor: does this sleeve have access to the tor router, mult: { agility: agility multiplier, agilityExp: agility exp multiplier, companyRep: company reputation multiplier, crimeMoney: crime money multiplier, crimeSuccess: crime success chance multiplier, defense: defense multiplier, defenseExp: defense exp multiplier, dexterity: dexterity multiplier, dexterityExp: dexterity exp multiplier, factionRep: faction reputation multiplier, hacking: hacking skill multiplier, hackingExp: hacking exp multiplier, strength: strength multiplier, strengthExp: strength exp multiplier, workMoney: work money multiplier, }, timeWorked: time spent on the current task in milliseconds, earningsForSleeves : { earnings synchronized to other sleeves workHackExpGain: hacking exp gained from work, workStrExpGain: strength exp gained from work, workDefExpGain: defense exp gained from work, workDexExpGain: dexterity exp gained from work, workAgiExpGain: agility exp gained from work, workChaExpGain: charisma exp gained from work, workMoneyGain: money gained from work, }, earningsForPlayer : { earnings synchronized to the player workHackExpGain: hacking exp gained from work, workStrExpGain: strength exp gained from work, workDefExpGain: defense exp gained from work, workDexExpGain: dexterity exp gained from work, workAgiExpGain: agility exp gained from work, workChaExpGain: charisma exp gained from work, workMoneyGain: money gained from work, }, earningsForTask : { earnings for this sleeve workHackExpGain: hacking exp gained from work, workStrExpGain: strength exp gained from work, workDefExpGain: defense exp gained from work, workDexExpGain: dexterity exp gained from work, workAgiExpGain: agility exp gained from work, workChaExpGain: charisma exp gained from work, workMoneyGain: money gained from work, }, workRepGain: sl.getRepGain(), }