/** * Stops an actively-running script (represented by a WorkerScript object) * and removes it from the global pool of active scripts. */ import { ScriptDeath } from "./ScriptDeath"; import { WorkerScript } from "./WorkerScript"; import { workerScripts } from "./WorkerScripts"; import { WorkerScriptStartStopEventEmitter } from "./WorkerScriptStartStopEventEmitter"; import { RunningScript } from "../Script/RunningScript"; import { GetServer } from "../Server/AllServers"; import { dialogBoxCreate } from "../ui/React/DialogBox"; import { AddRecentScript } from "./RecentScripts"; import { Player } from "../Player"; export type killScriptParams = WorkerScript | number | { runningScript: RunningScript; hostname: string }; export function killWorkerScript(params: killScriptParams): boolean { if (params instanceof WorkerScript) { stopAndCleanUpWorkerScript(params); return true; } else if (typeof params === "number") { return killWorkerScriptByPid(params); } else { // Try to kill by PID const res = killWorkerScriptByPid(params.runningScript.pid); if (res) { return res; } // If for some reason that doesn't work, we'll try the old way for (const ws of workerScripts.values()) { if (ws.scriptRef === params.runningScript) { stopAndCleanUpWorkerScript(ws); return true; } } return false; } } function killWorkerScriptByPid(pid: number): boolean { const ws = workerScripts.get(pid); if (ws instanceof WorkerScript) { stopAndCleanUpWorkerScript(ws); return true; } return false; } function stopAndCleanUpWorkerScript(workerScript: WorkerScript): void { if (typeof workerScript.atExit === "function") { try { workerScript.atExit(); } catch (e: unknown) { dialogBoxCreate( `Error trying to call atExit for script ${workerScript.name} on ${workerScript.hostname} ${ workerScript.scriptRef.args } ${String(e)}`, ); } workerScript.atExit = undefined; } workerScript.env.stopFlag = true; killNetscriptDelay(workerScript); removeWorkerScript(workerScript); } /** * Helper function that removes the script being killed from the global pool. * Also handles other cleanup-time operations * * @param {WorkerScript} - Identifier for WorkerScript. Either the object itself, or * its index in the global workerScripts array */ function removeWorkerScript(workerScript: WorkerScript): void { const ip = workerScript.hostname; // Get the server on which the script runs const server = GetServer(ip); if (server == null) { console.error(`Could not find server on which this script is running: ${ip}`); return; } // Delete the RunningScript object from that server for (let i = 0; i < server.runningScripts.length; ++i) { const runningScript = server.runningScripts[i]; if (runningScript === workerScript.scriptRef) { server.runningScripts.splice(i, 1); break; } } // Recalculate ram used on that server server.updateRamUsed(0, Player); for (const rs of server.runningScripts) server.updateRamUsed(server.ramUsed + rs.ramUsage * rs.threads, Player); // Delete script from global pool (workerScripts) workerScripts.delete(workerScript.pid); // const res = workerScripts.delete(workerScript.pid); // if (!res) { // console.warn(`removeWorkerScript() called with WorkerScript that wasn't in the global map:`); // console.warn(workerScript); // } AddRecentScript(workerScript); WorkerScriptStartStopEventEmitter.emit(); } /** * Helper function that interrupts a script's delay if it is in the middle of a * timed, blocked operation (like hack(), sleep(), etc.). This allows scripts to * be killed immediately even if they're in the middle of one of those long operations */ function killNetscriptDelay(workerScript: WorkerScript): void { if (workerScript instanceof WorkerScript) { if (workerScript.delay) { clearTimeout(workerScript.delay); if (workerScript.delayReject) { workerScript.delayReject(new ScriptDeath(workerScript)); } } } }