import {AllServers} from "../src/Server.js"; /* Functions to deal with manipulating IP addresses*/ //Generate a random IP address //Will not return an IP address that already exists in the AllServers array function createRandomIp() { var ip = createRandomByte(99) +'.' + createRandomByte(9) +'.' + createRandomByte(9) +'.' + createRandomByte(9); //If the Ip already exists, recurse to create a new one if (ipExists(ip)) { return createRandomIp(); } return ip; } //Returns true if the IP already exists in one of the game's servers function ipExists(ip) { for (var property in AllServers) { if (AllServers.hasOwnProperty(property)) { if (property == ip) { return true; } } } return false; } function createRandomByte(n=9) { return Math.round(Math.random()*n); } function isValidIPAddress(ipaddress) { if (/^(25[0-6]|2[0-4][0-9]|[01]?[0-9][0-9]?)\.(25[0-6]|2[0-4][0-9]|[01]?[0-9][0-9]?)\.(25[0-6]|2[0-4][0-9]|[01]?[0-9][0-9]?)\.(25[0-6]|2[0-4][0-9]|[01]?[0-9][0-9]?)$/.test(ipaddress)) { return true; } return false; } export {createRandomIp, ipExists, isValidIPAddress};