import {NetscriptFunctions} from "./NetscriptFunctions.js"; /* Environment * NetScript program environment */ function Environment(workerScript,parent) { if (parent){ this.vars = parent.vars; } else { this.vars = NetscriptFunctions(workerScript); } this.parent = parent; this.stopFlag = false; } Environment.prototype = { //Create a "subscope", which is a new new "sub-environment" //The subscope is linked to this through its parent variable extend: function() { return new Environment(this); }, //Finds the scope where the variable with the given name is defined lookup: function(name) { var scope = this; while (scope) { if (Object.prototype.hasOwnProperty.call(scope.vars, name)) return scope; scope = scope.parent; } }, //Get the current value of a variable get: function(name) { if (name in this.vars) { return this.vars[name]; } throw new Error("Undefined variable " + name); }, //Sets the value of a variable in any scope set: function(name, value) { var scope = this.lookup(name); // let's not allow defining globals from a nested environment // // If scope is null (aka existing variable with name could not be found) // and this is NOT the global scope, throw error if (!scope && this.parent) { console.log("Here"); throw new Error("Undefined variable " + name); } return (scope || this).vars[name] = value; }, setArrayElement: function(name, idx, value) { var scope = this.lookup(name); if (!scope && this.parent) { console.log("Here"); throw new Error("Undefined variable " + name); } var arr = (scope || this).vars[name]; if (!(arr.constructor === Array || arr instanceof Array)) { throw new Error("Variable is not an array: " + name); } return (scope || this).vars[name][idx] = value; }, //Creates (or overwrites) a variable in the current scope def: function(name, value) { return this.vars[name] = value; } }; export {Environment};