var ace = require('brace'); require('brace/mode/javascript'); require('brace/mode/netscript'); require('brace/theme/chaos'); require('brace/theme/chrome'); require('brace/theme/monokai'); require('brace/theme/solarized_dark'); require('brace/theme/solarized_light'); require('brace/theme/terminal'); require('brace/theme/twilight'); require('brace/theme/xcode'); require("brace/keybinding/vim"); require("brace/keybinding/emacs"); import {CONSTANTS} from "./Constants.js"; import {Engine} from "./engine.js"; import {iTutorialSteps, iTutorialNextStep, iTutorialIsRunning, currITutorialStep} from "./InteractiveTutorial.js"; import {addWorkerScript, killWorkerScript} from "./NetscriptWorker.js"; import {Player} from "./Player.js"; import {AllServers, processSingleServerGrowth} from "./Server.js"; import {Settings} from "./Settings.js"; import {dialogBoxCreate} from "../utils/DialogBox.js"; import {Reviver, Generic_toJSON, Generic_fromJSON} from "../utils/JSONReviver.js"; import {compareArrays} from "../utils/HelperFunctions.js"; import {formatNumber, numOccurrences, numNetscriptOperators} from "../utils/StringHelperFunctions.js"; var keybindings = { ace: null, vim: "ace/keyboard/vim", emacs: "ace/keyboard/emacs", }; function scriptEditorInit() { //Initialize save and close button var closeButton = document.getElementById("script-editor-save-and-close-button"); closeButton.addEventListener("click", function() { saveAndCloseScriptEditor(); return false; }); //Initialize ACE Script editor var editor = ace.edit('javascript-editor'); editor.getSession().setMode('ace/mode/netscript'); editor.setTheme('ace/theme/monokai'); document.getElementById('javascript-editor').style.fontSize='16px'; editor.setOption("showPrintMargin", false); /* Script editor options */ //Theme var themeDropdown = document.getElementById("script-editor-option-theme"); themeDropdown.selectedIndex = 2; themeDropdown.onchange = function() { var val = themeDropdown.value; var themePath = "ace/theme/" + val.toLowerCase(); editor.setTheme(themePath); }; //Keybinding var keybindingDropdown = document.getElementById("script-editor-option-keybinding"); keybindingDropdown.onchange = function() { var val = keybindingDropdown.value; editor.setKeyboardHandler(keybindings[val.toLowerCase()]); }; //Highlight Active line var highlightActiveChkBox = document.getElementById("script-editor-option-highlightactiveline"); highlightActiveChkBox.onchange = function() { editor.setHighlightActiveLine(highlightActiveChkBox.checked); }; //Show Invisibles var showInvisiblesChkBox = document.getElementById("script-editor-option-showinvisibles"); showInvisiblesChkBox.onchange = function() { editor.setShowInvisibles(showInvisiblesChkBox.checked); }; //Use Soft Tab var softTabChkBox = document.getElementById("script-editor-option-usesofttab"); softTabChkBox.onchange = function() { editor.getSession().setUseSoftTabs(softTabChkBox.checked); }; }; document.addEventListener("DOMContentLoaded", scriptEditorInit, false); //Updates line number and RAM usage in script function updateScriptEditorContent() { var editor = ace.edit('javascript-editor'); var code = editor.getValue(); var codeCopy = code.repeat(1); var ramUsage = calculateRamUsage(codeCopy); document.getElementById("script-editor-status-text").innerText = "RAM: " + formatNumber(ramUsage, 2).toString() + "GB"; } //Define key commands in script editor (ctrl o to save + close, etc.) $(document).keydown(function(e) { if (Engine.currentPage == Engine.Page.ScriptEditor) { //Ctrl + b if (e.keyCode == 66 && e.ctrlKey) { e.preventDefault(); saveAndCloseScriptEditor(); } } }); function saveAndCloseScriptEditor() { var filename = document.getElementById("script-editor-filename").value; if (iTutorialIsRunning && currITutorialStep == iTutorialSteps.TerminalTypeScript) { if (filename != "foodnstuff") { dialogBoxCreate("Leave the script name as 'foodnstuff'!"); return; } var editor = ace.edit('javascript-editor'); var code = editor.getValue(); code = code.replace(/\s/g, ""); if (code.indexOf("while(true){hack('foodnstuff');}") == -1) { dialogBoxCreate("Please copy and paste the code from the tutorial!"); return; } iTutorialNextStep(); } if (filename == "") { dialogBoxCreate("You must specify a filename!"); return; } if (checkValidFilename(filename) == false) { dialogBoxCreate("Script filename can contain only alphanumerics, hyphens, and underscores"); return; } filename += ".script"; //If the current script already exists on the server, overwrite it for (var i = 0; i < Player.getCurrentServer().scripts.length; i++) { if (filename == Player.getCurrentServer().scripts[i].filename) { Player.getCurrentServer().scripts[i].saveScript(); Engine.loadTerminalContent(); return; } } //If the current script does NOT exist, create a new one var script = new Script(); script.saveScript(); Player.getCurrentServer().scripts.push(script); Engine.loadTerminalContent(); } //Checks that the string contains only valid characters for a filename, which are alphanumeric, // underscores and hyphens function checkValidFilename(filename) { var regex = /^[a-zA-Z0-9_-]+$/; if (filename.match(regex)) { return true; } return false; } function Script() { this.filename = ""; this.code = ""; this.ramUsage = 0; this.server = ""; //IP of server this script is on }; //Get the script data from the Script Editor and save it to the object Script.prototype.saveScript = function() { if (Engine.currentPage == Engine.Page.ScriptEditor) { //Update code and filename var editor = ace.edit('javascript-editor'); var code = editor.getValue(); this.code = code.replace(/^\s+|\s+$/g, ''); var filename = document.getElementById("script-editor-filename").value + ".script"; this.filename = filename; //Server this.server = Player.currentServer; //Calculate/update ram usage, execution time, etc. this.updateRamUsage(); } } //Updates how much RAM the script uses when it is running. Script.prototype.updateRamUsage = function() { var codeCopy = this.code.repeat(1); this.ramUsage = calculateRamUsage(codeCopy); console.log("ram usage: " + this.ramUsage); if (isNaN(this.ramUsage)) { dialogBoxCreate("ERROR in calculating ram usage. This is a bug, please report to game develoepr"); } } function calculateRamUsage(codeCopy) { codeCopy = codeCopy.replace(/\/\*[\s\S]*?\*\/|([^\\:]|^)\/\/.*$/gm, '$1'); //Delete comments codeCopy = codeCopy.replace(/\s/g,''); //Remove all whitespace var baseRam = 1.4; var whileCount = numOccurrences(codeCopy, "while("); var forCount = numOccurrences(codeCopy, "for("); var ifCount = numOccurrences(codeCopy, "if("); var hackCount = numOccurrences(codeCopy, "hack("); var growCount = numOccurrences(codeCopy, "grow("); var weakenCount = numOccurrences(codeCopy, "weaken("); var scanCount = numOccurrences(codeCopy, "scan("); var nukeCount = numOccurrences(codeCopy, "nuke("); var brutesshCount = numOccurrences(codeCopy, "brutessh("); var ftpcrackCount = numOccurrences(codeCopy, "ftpcrack("); var relaysmtpCount = numOccurrences(codeCopy, "relaysmtp("); var httpwormCount = numOccurrences(codeCopy, "httpworm("); var sqlinjectCount = numOccurrences(codeCopy, "sqlinject("); var runCount = numOccurrences(codeCopy, "run("); var execCount = numOccurrences(codeCopy, "exec("); var killCount = numOccurrences(codeCopy, "kill(") + numOccurrences(codeCopy, "killall("); var scpCount = numOccurrences(codeCopy, "scp("); var hasRootAccessCount = numOccurrences(codeCopy, "hasRootAccess("); var getHostnameCount = numOccurrences(codeCopy, "getHostname("); var getHackingLevelCount = numOccurrences(codeCopy, "getHackingLevel("); var getServerCount = numOccurrences(codeCopy, "getServerMoneyAvailable(") + numOccurrences(codeCopy, "getServerMaxMoney(") + numOccurrences(codeCopy, "getServerSecurityLevel(") + numOccurrences(codeCopy, "getServerBaseSecurityLevel(") + numOccurrences(codeCopy, "getServerGrowth(") + numOccurrences(codeCopy, "getServerRequiredHackingLevel(") + numOccurrences(codeCopy, "getServerNumPortsRequired(") + numOccurrences(codeCopy, "getServerRam("); var fileExistsCount = numOccurrences(codeCopy, "fileExists("); var isRunningCount = numOccurrences(codeCopy, "isRunning("); var purchaseHacknetCount = numOccurrences(codeCopy, "purchaseHacknetNode("); var hacknetnodesArrayCount = numOccurrences(codeCopy, "hacknetnodes["); var hnUpgLevelCount = numOccurrences(codeCopy, ".upgradeLevel("); var hnUpgRamCount = numOccurrences(codeCopy, ".upgradeRam()"); var hnUpgCoreCount = numOccurrences(codeCopy, ".upgradeCore()"); var scriptGetStockCount = numOccurrences(codeCopy, "getStockPrice(") + numOccurrences(codeCopy, "getStockPosition("); var scriptBuySellStockCount = numOccurrences(codeCopy, "buyStock(") + numOccurrences(codeCopy, "sellStock("); var scriptPurchaseServerCount = numOccurrences(codeCopy, "purchaseServer(") + numOccurrences(codeCopy, "deleteServer("); var scriptRoundCount = numOccurrences(codeCopy, "round("); var scriptWriteCount = numOccurrences(codeCopy, "write("); var scriptReadCount = numOccurrences(codeCopy, "read("); var arbScriptCount = numOccurrences(codeCopy, "scriptRunning(") + numOccurrences(codeCopy, "scriptKill("); var getScriptCount = numOccurrences(codeCopy, "getScriptRam("); var getHackTimeCount = numOccurrences(codeCopy, "getHackTime(") + numOccurrences(codeCopy, "getGrowTime(") + numOccurrences(codeCopy, "getWeakenTime("); var singFn1Count = numOccurrences(codeCopy, "universityCourse(") + numOccurrences(codeCopy, "gymWorkout(") + numOccurrences(codeCopy, "travelToCity(") + numOccurrences(codeCopy, "purchaseTor(") + numOccurrences(codeCopy, "purchaseProgram("); var singFn2Count = numOccurrences(codeCopy, "upgradeHomeRam(") + numOccurrences(codeCopy, "getUpgradeHomeRamCost(") + numOccurrences(codeCopy, "workForCompany(") + numOccurrences(codeCopy, "applyToCompany(") + numOccurrences(codeCopy, "getCompanyRep(") + numOccurrences(codeCopy, "checkFactionInvitations(") + numOccurrences(codeCopy, "joinFaction(") + numOccurrences(codeCopy, "workForFaction(") + numOccurrences(codeCopy, "getFactionRep("); var singFn3Count = numOccurrences(codeCopy, "createProgram(") + numOccurrences(codeCopy, "getAugmentationCost(") + numOccurrences(codeCopy, "purchaseAugmentation(") + numOccurrences(codeCopy, "installAugmentations("); if (Player.bitNodeN != 4) { singFn1Count *= 10; singFn2Count *= 10; singFn3Count *= 10; } return baseRam + ((whileCount * CONSTANTS.ScriptWhileRamCost) + (forCount * CONSTANTS.ScriptForRamCost) + (ifCount * CONSTANTS.ScriptIfRamCost) + (hackCount * CONSTANTS.ScriptHackRamCost) + (growCount * CONSTANTS.ScriptGrowRamCost) + (weakenCount * CONSTANTS.ScriptWeakenRamCost) + (scanCount * CONSTANTS.ScriptScanRamCost) + (nukeCount * CONSTANTS.ScriptNukeRamCost) + (brutesshCount * CONSTANTS.ScriptBrutesshRamCost) + (ftpcrackCount * CONSTANTS.ScriptFtpcrackRamCost) + (relaysmtpCount * CONSTANTS.ScriptRelaysmtpRamCost) + (httpwormCount * CONSTANTS.ScriptHttpwormRamCost) + (sqlinjectCount * CONSTANTS.ScriptSqlinjectRamCost) + (runCount * CONSTANTS.ScriptRunRamCost) + (execCount * CONSTANTS.ScriptExecRamCost) + (killCount * CONSTANTS.ScriptKillRamCost) + (scpCount * CONSTANTS.ScriptScpRamCost) + (hasRootAccessCount * CONSTANTS.ScriptHasRootAccessRamCost) + (getHostnameCount * CONSTANTS.ScriptGetHostnameRamCost) + (getHackingLevelCount * CONSTANTS.ScriptGetHackingLevelRamCost) + (getServerCount * CONSTANTS.ScriptGetServerCost) + (fileExistsCount * CONSTANTS.ScriptFileExistsRamCost) + (isRunningCount * CONSTANTS.ScriptIsRunningRamCost) + (purchaseHacknetCount * CONSTANTS.ScriptPurchaseHacknetRamCost) + (hacknetnodesArrayCount * CONSTANTS.ScriptHacknetNodesRamCost) + (hnUpgLevelCount * CONSTANTS.ScriptHNUpgLevelRamCost) + (hnUpgRamCount * CONSTANTS.ScriptHNUpgRamRamCost) + (hnUpgCoreCount * CONSTANTS.ScriptHNUpgCoreRamCost) + (scriptGetStockCount * CONSTANTS.ScriptGetStockRamCost) + (scriptBuySellStockCount * CONSTANTS.ScriptBuySellStockRamCost) + (scriptPurchaseServerCount * CONSTANTS.ScriptPurchaseServerRamCost) + (scriptRoundCount * CONSTANTS.ScriptRoundRamCost) + (scriptWriteCount * CONSTANTS.ScriptReadWriteRamCost) + (scriptReadCount * CONSTANTS.ScriptReadWriteRamCost) + (arbScriptCount * CONSTANTS.ScriptArbScriptRamCost) + (getScriptCount * CONSTANTS.ScriptGetScriptRamCost) + (getHackTimeCount * CONSTANTS.ScriptGetHackTimeRamCost) + (singFn1Count * CONSTANTS.ScriptSingularityFn1RamCost) + (singFn2Count * CONSTANTS.ScriptSingularityFn2RamCost) + (singFn3Count * CONSTANTS.ScriptSingularityFn3RamCost)); } Script.prototype.toJSON = function() { return Generic_toJSON("Script", this); } Script.fromJSON = function(value) { return Generic_fromJSON(Script, value.data); } Reviver.constructors.Script = Script; //Called when the game is loaded. Loads all running scripts (from all servers) //into worker scripts so that they will start running function loadAllRunningScripts() { var count = 0; var total = 0; for (var property in AllServers) { if (AllServers.hasOwnProperty(property)) { var server = AllServers[property]; //Reset each server's RAM usage to 0 server.ramUsed = 0; for (var j = 0; j < server.runningScripts.length; ++j) { count++; addWorkerScript(server.runningScripts[j], server); //Offline production total += scriptCalculateOfflineProduction(server.runningScripts[j]); } } } return total; console.log("Loaded " + count.toString() + " running scripts"); } function scriptCalculateOfflineProduction(runningScriptObj) { //The Player object stores the last update time from when we were online var thisUpdate = new Date().getTime(); var lastUpdate = Player.lastUpdate; var timePassed = (thisUpdate - lastUpdate) / 1000; //Seconds console.log("Offline for " + timePassed + " seconds"); //Calculate the "confidence" rating of the script's true production. This is based //entirely off of time. We will arbitrarily say that if a script has been running for //4 hours (14400 sec) then we are completely confident in its ability var confidence = (runningScriptObj.onlineRunningTime) / 14400; if (confidence >= 1) {confidence = 1;} //Data map: [MoneyStolen, NumTimesHacked, NumTimesGrown, NumTimesWeaken] //Grow for (var ip in runningScriptObj.dataMap) { if (runningScriptObj.dataMap.hasOwnProperty(ip)) { if (runningScriptObj.dataMap[ip][2] == 0 || runningScriptObj.dataMap[ip][2] == null) {continue;} var serv = AllServers[ip]; if (serv == null) {continue;} var timesGrown = Math.round(0.5 * runningScriptObj.dataMap[ip][2] / runningScriptObj.onlineRunningTime * timePassed); console.log(runningScriptObj.filename + " called grow() on " + serv.hostname + " " + timesGrown + " times while offline"); runningScriptObj.log("Called grow() on " + serv.hostname + " " + timesGrown + " times while offline"); var growth = processSingleServerGrowth(serv, timesGrown * 450); runningScriptObj.log(serv.hostname + " grown by " + formatNumber(growth * 100 - 100, 6) + "% from grow() calls made while offline"); } } var totalOfflineProduction = 0; for (var ip in runningScriptObj.dataMap) { if (runningScriptObj.dataMap.hasOwnProperty(ip)) { if (runningScriptObj.dataMap[ip][0] == 0 || runningScriptObj.dataMap[ip][0] == null) {continue;} var serv = AllServers[ip]; if (serv == null) {continue;} var production = 0.5 * runningScriptObj.dataMap[ip][0] / runningScriptObj.onlineRunningTime * timePassed; production *= confidence; if (production > serv.moneyAvailable) { production = serv.moneyAvailable; } totalOfflineProduction += production; Player.gainMoney(production); console.log(runningScriptObj.filename + " generated $" + production + " while offline by hacking " + serv.hostname); runningScriptObj.log(runningScriptObj.filename + " generated $" + production + " while offline by hacking " + serv.hostname); serv.moneyAvailable -= production; if (serv.moneyAvailable < 0) {serv.moneyAvailable = 0;} if (isNaN(serv.moneyAvailable)) {serv.moneyAvailable = 0;} } } //Offline EXP gain //A script's offline production will always be at most half of its online production. var expGain = 0.5 * (runningScriptObj.onlineExpGained / runningScriptObj.onlineRunningTime) * timePassed; expGain *= confidence; Player.gainHackingExp(expGain); //Update script stats runningScriptObj.offlineMoneyMade += totalOfflineProduction; runningScriptObj.offlineRunningTime += timePassed; runningScriptObj.offlineExpGained += expGain; //Fortify a server's security based on how many times it was hacked for (var ip in runningScriptObj.dataMap) { if (runningScriptObj.dataMap.hasOwnProperty(ip)) { if (runningScriptObj.dataMap[ip][1] == 0 || runningScriptObj.dataMap[ip][1] == null) {continue;} var serv = AllServers[ip]; if (serv == null) {continue;} var timesHacked = Math.round(0.5 * runningScriptObj.dataMap[ip][1] / runningScriptObj.onlineRunningTime * timePassed); console.log(runningScriptObj.filename + " hacked " + serv.hostname + " " + timesHacked + " times while offline"); runningScriptObj.log("Hacked " + serv.hostname + " " + timesHacked + " times while offline"); serv.fortify(CONSTANTS.ServerFortifyAmount * timesHacked); } } //Weaken for (var ip in runningScriptObj.dataMap) { if (runningScriptObj.dataMap.hasOwnProperty(ip)) { if (runningScriptObj.dataMap[ip][3] == 0 || runningScriptObj.dataMap[ip][3] == null) {continue;} var serv = AllServers[ip]; if (serv == null) {continue;} var timesWeakened = Math.round(0.5 * runningScriptObj.dataMap[ip][3] / runningScriptObj.onlineRunningTime * timePassed); console.log(runningScriptObj.filename + " called weaken() on " + serv.hostname + " " + timesWeakened + " times while offline"); runningScriptObj.log("Called weaken() on " + serv.hostname + " " + timesWeakened + " times while offline"); serv.weaken(CONSTANTS.ServerWeakenAmount * timesWeakened); } } return totalOfflineProduction; } //Returns a RunningScript object matching the filename and arguments on the //designated server, and false otherwise function findRunningScript(filename, args, server) { for (var i = 0; i < server.runningScripts.length; ++i) { if (server.runningScripts[i].filename == filename && compareArrays(server.runningScripts[i].args, args)) { return server.runningScripts[i]; } } return null; } function RunningScript(script, args) { if (script == null || script == undefined) {return;} this.filename = script.filename; this.args = args; this.scriptRef = script; this.server = script.server; //IP Address only this.logs = []; //Script logging. Array of strings, with each element being a log entry //Stats to display on the Scripts menu, and used to determine offline progress this.offlineRunningTime = 0.01; //Seconds this.offlineMoneyMade = 0; this.offlineExpGained = 0; this.onlineRunningTime = 0.01; //Seconds this.onlineMoneyMade = 0; this.onlineExpGained = 0; this.threads = 1; //[MoneyStolen, NumTimesHacked, NumTimesGrown, NumTimesWeaken] this.dataMap = new AllServersMap([0, 0, 0, 0]); } RunningScript.prototype.reset = function() { this.scriptRef.updateRamUsage(); this.offlineRunningTime = 0.01; //Seconds this.offlineMoneyMade = 0; this.offlineExpGained = 0; this.onlineRunningTime = 0.01; //Seconds this.onlineMoneyMade = 0; this.onlineExpGained = 0; this.logs = []; } RunningScript.prototype.log = function(txt) { if (this.logs.length > Settings.MaxLogCapacity) { //Delete first element and add new log entry to the end. //TODO Eventually it might be better to replace this with circular array //to improve performance this.logs.shift(); } this.logs.push(txt); } RunningScript.prototype.displayLog = function() { for (var i = 0; i < this.logs.length; ++i) { post(this.logs[i]); } } RunningScript.prototype.clearLog = function() { this.logs.length = 0; } //Update the moneyStolen and numTimesHack maps when hacking RunningScript.prototype.recordHack = function(serverIp, moneyGained, n=1) { if (this.dataMap == null) { //[MoneyStolen, NumTimesHacked, NumTimesGrown, NumTimesWeaken] this.dataMap = new AllServersMap([0, 0, 0, 0]); } this.dataMap[serverIp][0] += moneyGained; this.dataMap[serverIp][1] += n; } //Update the grow map when calling grow() RunningScript.prototype.recordGrow = function(serverIp, n=1) { if (this.dataMap == null) { //[MoneyStolen, NumTimesHacked, NumTimesGrown, NumTimesWeaken] this.dataMap = new AllServersMap([0, 0, 0, 0]); } this.dataMap[serverIp][2] += n; } //Update the weaken map when calling weaken() { RunningScript.prototype.recordWeaken = function(serverIp, n=1) { if (this.dataMap == null) { //[MoneyStolen, NumTimesHacked, NumTimesGrown, NumTimesWeaken] this.dataMap = new AllServersMap([0, 0, 0, 0]); } this.dataMap[serverIp][3] += n; } RunningScript.prototype.toJSON = function() { return Generic_toJSON("RunningScript", this); } RunningScript.fromJSON = function(value) { return Generic_fromJSON(RunningScript, value.data); } Reviver.constructors.RunningScript = RunningScript; //Creates an object that creates a map/dictionary with the IP of each existing server as //a key. Initializes every key with a specified value that can either by a number or an array function AllServersMap(arr=false) { for (var ip in AllServers) { if (AllServers.hasOwnProperty(ip)) { if (arr) { this[ip] = [0, 0, 0, 0]; } else { this[ip] = 0; } } } } AllServersMap.prototype.reset = function() { for (var ip in this) { if (this.hasOwnProperty(ip)) { this[ip] = 0; } } } AllServersMap.prototype.printConsole = function() { for (var ip in this) { if (this.hasOwnProperty(ip)) { var serv = AllServers[ip]; if (serv == null) { console.log("Warning null server encountered with ip: " + ip); continue; } } } } AllServersMap.prototype.toJSON = function() { return Generic_toJSON("AllServersMap", this); } AllServersMap.fromJSON = function(value) { return Generic_fromJSON(AllServersMap, value.data); } Reviver.constructors.AllServersMap = AllServersMap; export {updateScriptEditorContent, loadAllRunningScripts, findRunningScript, RunningScript, Script, AllServersMap};