/* InfiltrationBox.js */ infiltrationBoxClose = function() { var box = document.getElementById("infiltration-box-container"); box.style.display = "none"; } infiltrationBoxOpen = function() { var box = document.getElementById("infiltration-box-container"); box.style.display = "block"; } infiltrationSetText = function(txt) { var textBox = document.getElementById("infiltration-box-text"); textBox.innerHTML = txt; } //ram argument is in GB infiltrationBoxCreate = function(inst) { var totalValue = 0; for (var i = 0; i < inst.secretsStolen.length; ++i) { totalValue += inst.secretsStolen[i]; } if (totalValue == 0) { dialogBoxCreate("You successfully escaped the facility but you did not steal " + "anything of worth when infiltrating.

" + "You gained:
" + formatNumber(inst.hackingExpGained, 3) + " hacking exp
" + formatNumber(inst.strExpGained, 3) + " str exp
" + formatNumber(inst.defExpGained, 3) + " def exp
" + formatNumber(inst.dexExpGained, 3) + " dex exp
" + formatNumber(inst.agiExpGained, 3) + " agi exp
" + formatNumber(inst.chaExpGained, 3) + " cha exp
"); return; } var moneyValue = totalValue * CONSTANTS.InfiltrationMoneyValue; infiltrationSetText("You can sell the classified documents and secrets " + "you stole from " + inst.companyName + " for $" + formatNumber(moneyValue, 2) + " on the black market or you can give it " + "to a faction to gain " + formatNumber(totalValue, 3) + " reputation with " + "that faction."); var selector = document.getElementById("infiltration-faction-select"); selector.innerHTML = ""; for (var i = 0; i < Player.factions.length; ++i) { selector.innerHTML += ""; } var sellButton = clearEventListeners("infiltration-box-sell"); setTimeout(function() { sellButton.addEventListener("click", function() { Player.gainMoney(moneyValue); dialogBoxCreate("You sold the classified information you stole from " + inst.companyName + " for $" + moneyValue + " on the black market!

" + "You gained:
" + formatNumber(inst.hackingExpGained, 3) + " hacking exp
" + formatNumber(inst.strExpGained, 3) + " str exp
" + formatNumber(inst.defExpGained, 3) + " def exp
" + formatNumber(inst.dexExpGained, 3) + " dex exp
" + formatNumber(inst.agiExpGained, 3) + " agi exp
" + formatNumber(inst.chaExpGained, 3) + " cha exp
"); infiltrationBoxClose(); return false; }); }, 750); var factionButton = clearEventListeners("infiltration-box-faction"); setTimeout(function() { factionButton.addEventListener("click", function() { var facName = selector.options[selector.selectedIndex].value; var faction = Factions[facName]; if (faction == null) { dialogBoxCreate("Error finding faction. This is a bug please report to developer"); return false; } faction.playerReputation += totalValue; dialogBoxCreate("You gave the classified information you stole from " + inst.companyName + " to " + facName + " and gained " + formatNumber(totalValue, 3) + " reputation with the faction.

" + "You gained:
" + formatNumber(inst.hackingExpGained, 3) + " hacking exp
" + formatNumber(inst.strExpGained, 3) + " str exp
" + formatNumber(inst.defExpGained, 3) + " def exp
" + formatNumber(inst.dexExpGained, 3) + " dex exp
" + formatNumber(inst.agiExpGained, 3) + " agi exp
" + formatNumber(inst.chaExpGained, 3) + " cha exp
"); infiltrationBoxClose(); return false; }); }, 750); infiltrationBoxOpen(); }