// Interface that represents either the player (PlayerObject) or // a Sleeve. Used for functions that need to take in both. export interface IPlayerOrSleeve { // Stats hacking_skill: number; strength: number; defense: number; dexterity: number; agility: number; charisma: number; intelligence: number; // Experience hacking_exp: number; strength_exp: number; defense_exp: number; dexterity_exp: number; agility_exp: number; charisma_exp: number; // Multipliers crime_success_mult: number; }