hackPercent() Netscript Function ================================= .. js:function:: hackPercent(server, player) :RAM cost: 0 GB :param server server: The server to hack. :param player player: The player. :returns: The percentage of money hacked from a servers maximum money. You must have Source-File 5-1 in order to use this function. Server can be acquired with the :doc:`getServer<../../advancedfunctions/getServer>` function. Player can be acquired with the :doc:`getPlayer<../../singularityfunctions/getPlayer>` function. This function calculates the percentage of maximum money hacked from a server. Multiply this by thread count to know calculate the percentage for more than 1 thread. Examples: .. code-block:: javascript server = getServer(); server.hackDifficulty = server.minDifficulty; tprint(hackPercent(server, getPlayer()));