/* Prestige functions */ //Prestige by purchasing augmentation function prestigeAugmentation() { initBitNodeMultipliers(); //Crime statistics Player.numTimesShoplifted = 0; Player.numPeopleMugged = 0; Player.numTimesDealtDrugs = 0; Player.numTimesTraffickArms = 0; Player.numPeopleKilled = 0; Player.numTimesGrandTheftAuto = 0; Player.numTimesKidnapped = 0; Player.numTimesHeist = 0; Player.karma = 0; //Reset stats Player.hacking_skill = 1; Player.strength = 1; Player.defense = 1; Player.dexterity = 1; Player.agility = 1; Player.charisma = 1; Player.hacking_exp = 0; Player.strength_exp = 0; Player.defense_exp = 0; Player.dexterity_exp = 0; Player.agility_exp = 0; Player.charisma_exp = 0; Player.money = new Decimal(1000); Player.city = Locations.Sector12; Player.location = ""; Player.companyName = ""; Player.companyPosition = ""; Player.currentServer = ""; Player.discoveredServers = []; Player.purchasedServers = []; Player.factions = []; Player.factionInvitations = []; Player.queuedAugmentations = []; Player.startAction = false; Player.actionTime = 0; Player.isWorking = false; Player.currentWorkFactionName = ""; Player.currentWorkFactionDescription = ""; this.createProgramName = ""; this.className = ""; this.crimeType = ""; Player.workHackExpGainRate = 0; Player.workStrExpGainRate = 0; Player.workDefExpGainRate = 0; Player.workDexExpGainRate = 0; Player.workAgiExpGainRate = 0; Player.workChaExpGainRate = 0; Player.workRepGainRate = 0; Player.workMoneyGainRate = 0; Player.workHackExpGained = 0; Player.workStrExpGained = 0; Player.workDefExpGained = 0; Player.workDexExpGained = 0; Player.workAgiExpGained = 0; Player.workChaExpGained = 0; Player.workRepGained = 0; Player.workMoneyGained = 0; Player.timeWorked = 0; Player.lastUpdate = new Date().getTime(); //Delete all Worker Scripts objects for (var i = 0; i < workerScripts.length; ++i) { deleteActiveScriptsItem(workerScripts[i]); workerScripts[i].env.stopFlag = true; } workerScripts.length = 0; var homeComp = Player.getHomeComputer(); //Delete all servers except home computer for (var member in AllServers) { delete AllServers[member]; } AllServers = {}; //Delete Special Server IPs for (var member in SpecialServerIps) { delete SpecialServerIps[member]; } SpecialServersIps = null; //Reset home computer (only the programs) and add to AllServers homeComp.programs.length = 0; homeComp.runningScripts = []; homeComp.serversOnNetwork = []; homeComp.isConnectedTo = true; homeComp.ramUsed = 0; homeComp.programs.push(Programs.NukeProgram); if (augmentationExists(AugmentationNames.Neurolink) && Augmentations[AugmentationNames.Neurolink].owned) { homeComp.programs.push(Programs.FTPCrackProgram); homeComp.programs.push(Programs.RelaySMTPProgram); } if (augmentationExists(AugmentationNames.CashRoot) && Augmentations[AugmentationNames.CashRoot].owned) { Player.money = new Decimal(1000000); homeComp.programs.push(Programs.BruteSSHProgram); } Player.currentServer = homeComp.ip; Player.homeComputer = homeComp.ip; AddToAllServers(homeComp); //Re-create foreign servers SpecialServerIps = new SpecialServerIpsMap(); //Must be done before initForeignServers() initForeignServers(); //Darkweb is purchase-able document.getElementById("location-purchase-tor").setAttribute("class", "a-link-button"); //Reset statistics of all scripts on home computer for (var i = 0; i < homeComp.scripts.length; ++i) { var s = homeComp.scripts[i]; } //Delete messages on home computer homeComp.messages.length = 0; //Delete Hacknet Nodes Player.hacknetNodes.length = 0; Player.totalHacknetNodeProduction = 0; //Gain favor for Companies for (var member in Companies) { if (Companies.hasOwnProperty(member)) { Companies[member].gainFavor(); } } //Gain favor for factions for (var member in Factions) { if (Factions.hasOwnProperty(member)) { Factions[member].gainFavor(); } } //Stop a Terminal action if there is onerror if (Engine._actionInProgress) { Engine._actionInProgress = false; Terminal.finishAction(true); } //Re-initialize things - This will update any changes initFactions(); //Factions must be initialized before augmentations initAugmentations(); //Calls reapplyAllAugmentations() and resets Player multipliers Player.reapplyAllSourceFiles(); initCompanies(); //Clear terminal $("#terminal tr:not(:last)").remove(); postNetburnerText(); //Messages initMessages(); //Reset Stock market if (Player.hasWseAccount) { initStockMarket(); initSymbolToStockMap(); stockMarketContentCreated = false; var stockMarketList = document.getElementById("stock-market-list"); while(stockMarketList.firstChild) { stockMarketList.removeChild(stockMarketList.firstChild); } } //Gang, in BitNode 2 if (Player.bitNodeN == 2 && Player.inGang()) { var faction = Factions[Player.gang.facName]; if (faction instanceof Faction) { joinFaction(faction); } } Player.playtimeSinceLastAug = 0; var mainMenu = document.getElementById("mainmenu-container"); mainMenu.style.visibility = "visible"; Engine.loadTerminalContent(); //Red Pill if (augmentationExists(AugmentationNames.TheRedPill) && Augmentations[AugmentationNames.TheRedPill].owned) { var WorldDaemon = AllServers[SpecialServerIps[SpecialServerNames.WorldDaemon]]; var DaedalusServer = AllServers[SpecialServerIps[SpecialServerNames.DaedalusServer]]; if (WorldDaemon && DaedalusServer) { WorldDaemon.serversOnNetwork.push(DaedalusServer.ip); DaedalusServer.serversOnNetwork.push(WorldDaemon.ip); } } } //Prestige by destroying Bit Node and gaining a Source File function prestigeSourceFile() { initBitNodeMultipliers(); //Crime statistics Player.numTimesShoplifted = 0; Player.numPeopleMugged = 0; Player.numTimesDealtDrugs = 0; Player.numTimesTraffickArms = 0; Player.numPeopleKilled = 0; Player.numTimesGrandTheftAuto = 0; Player.numTimesKidnapped = 0; Player.numTimesHeist = 0; Player.karma = 0; //Reset stats Player.hacking_skill = 1; Player.strength = 1; Player.defense = 1; Player.dexterity = 1; Player.agility = 1; Player.charisma = 1; Player.hacking_exp = 0; Player.strength_exp = 0; Player.defense_exp = 0; Player.dexterity_exp = 0; Player.agility_exp = 0; Player.charisma_exp = 0; Player.money = new Decimal(1000); Player.city = Locations.Sector12; Player.location = ""; Player.companyName = ""; Player.companyPosition = ""; Player.currentServer = ""; Player.discoveredServers = []; Player.purchasedServers = []; Player.factions = []; Player.factionInvitations = []; Player.queuedAugmentations = []; Player.augmentations = []; Player.startAction = false; Player.actionTime = 0; Player.isWorking = false; Player.currentWorkFactionName = ""; Player.currentWorkFactionDescription = ""; this.createProgramName = ""; this.className = ""; this.crimeType = ""; Player.workHackExpGainRate = 0; Player.workStrExpGainRate = 0; Player.workDefExpGainRate = 0; Player.workDexExpGainRate = 0; Player.workAgiExpGainRate = 0; Player.workChaExpGainRate = 0; Player.workRepGainRate = 0; Player.workMoneyGainRate = 0; Player.workHackExpGained = 0; Player.workStrExpGained = 0; Player.workDefExpGained = 0; Player.workDexExpGained = 0; Player.workAgiExpGained = 0; Player.workChaExpGained = 0; Player.workRepGained = 0; Player.workMoneyGained = 0; Player.timeWorked = 0; Player.lastUpdate = new Date().getTime(); //Delete all Worker Scripts objects for (var i = 0; i < workerScripts.length; ++i) { deleteActiveScriptsItem(workerScripts[i]); workerScripts[i].env.stopFlag = true; } workerScripts.length = 0; var homeComp = Player.getHomeComputer(); //Delete all servers except home computer for (var member in AllServers) { delete AllServers[member]; } AllServers = {}; //Delete Special Server IPs for (var member in SpecialServerIps) { delete SpecialServerIps[member]; } SpecialServersIps = null; //Reset home computer (only the programs) and add to AllServers homeComp.programs.length = 0; homeComp.runningScripts = []; homeComp.serversOnNetwork = []; homeComp.isConnectedTo = true; homeComp.ramUsed = 0; homeComp.programs.push(Programs.NukeProgram); var srcFile1Owned = false; for (var i = 0; i < Player.sourceFiles.length; ++i) { if (Player.sourceFiles[i].n == 1) { srcFile1Owned = true; } } if (srcFile1Owned) { homeComp.maxRam = 32; } else { homeComp.maxRam = 8; } Player.currentServer = homeComp.ip; Player.homeComputer = homeComp.ip; AddToAllServers(homeComp); //Re-create foreign servers SpecialServerIps = new SpecialServerIpsMap(); //Must be done before initForeignServers() initForeignServers(); //Darkweb is purchase-able document.getElementById("location-purchase-tor").setAttribute("class", "a-link-button"); //Reset statistics of all scripts on home computer for (var i = 0; i < homeComp.scripts.length; ++i) { var s = homeComp.scripts[i]; } //Delete messages on home computer homeComp.messages.length = 0; //Delete Hacknet Nodes Player.hacknetNodes.length = 0; Player.totalHacknetNodeProduction = 0; //Reset favor for Companies for (var member in Companies) { if (Companies.hasOwnProperty(member)) { Companies[member].favor = 0; } } //Reset favor for factions for (var member in Factions) { if (Factions.hasOwnProperty(member)) { Factions[member].favor = 0; } } //Stop a Terminal action if there is one if (Engine._actionInProgress) { Engine._actionInProgress = false; Terminal.finishAction(true); } //Delete all Augmentations for (var name in Augmentations) { if (Augmentations.hasOwnProperty(name)) { delete Augmentations[name]; } } //Re-initialize things - This will update any changes initFactions(); //Factions must be initialized before augmentations initAugmentations(); //Calls reapplyAllAugmentations() and resets Player multipliers Player.reapplyAllSourceFiles(); initCompanies(); //Clear terminal $("#terminal tr:not(:last)").remove(); postNetburnerText(); //Messages initMessages(); //Gang Player.gang = null; //Reset Stock market Player.hasWseAccount = false; Player.playtimeSinceLastAug = 0; var mainMenu = document.getElementById("mainmenu-container"); mainMenu.style.visibility = "visible"; Engine.loadTerminalContent(); }