Bitburner source code.
Go to file
Olivier Gagnon 010f43e5d4 few bugfix
2021-10-11 14:26:44 -04:00
cypress fix infiltration 2021-09-20 17:10:44 -04:00
dist few bugfix 2021-10-11 14:26:44 -04:00
doc growthanalyze has core argument 2021-10-08 12:09:44 -04:00
electron lint 2021-09-25 01:26:03 -04:00
netscript_tests V0.35.0. Adding netscript_tests in game testbench. 2018-03-03 15:05:33 -06:00
scripts lint 2021-09-25 01:26:03 -04:00
src few bugfix 2021-10-11 14:26:44 -04:00
test moved a bunch of files 2021-09-25 14:42:57 -04:00
.browserslistrc Add browser tests for tutorial, NetScript 2 2021-09-06 13:49:34 -07:00
.dockerignore Add basic docker support for development 2021-05-10 08:54:25 -04:00
.editorconfig UI Enhancements 2018-08-30 01:12:33 +10:00
.eslintignore lint 2021-09-25 02:36:49 -04:00
.eslintrc.js Stop remounting on corp overview 2021-09-12 09:39:15 -07:00
.gitattributes Adding .gitattributes for consistent line endings 2018-03-20 16:19:26 -04:00
.gitignore electron build 2021-09-16 18:10:27 -04:00
.prettierignore Add prettier, and fix some CSS/line errors. 2021-09-04 13:18:35 -07:00
.prettierrc fix sleeve memory bug 2021-09-08 23:47:34 -04:00
babel.config.js fix sleeve memory bug 2021-09-08 23:47:34 -04:00
CONTRIBUTING.md Revert "Jest cypress types" 2021-09-10 00:13:03 -04:00
cypress.json Rework tutorial 2021-09-19 03:13:49 -04:00
docker-compose.yml prettify, sorry for the big ass commit 2021-09-04 19:09:30 -04:00
Dockerfile Add basic docker support for development 2021-05-10 08:54:25 -04:00
favicon.ico Implemented Sleeve UI. Compiled but untested 2019-01-14 19:34:04 -08:00
index.html made log box resizable 2021-10-05 01:23:20 -04:00
jest.config.js Revert "Jest cypress types" 2021-09-10 00:13:03 -04:00
jest.setup.js Remove unneeded stuff, .vscode on gitignore 2021-08-26 16:44:37 -07:00
license.txt v0.35.1 2018-03-12 14:39:04 -05:00
main.bundle.js few bugfix 2021-10-11 14:26:44 -04:00
main.bundle.js.map few bugfix 2021-10-11 14:26:44 -04:00
main.css convert blade to mui 2021-09-27 17:09:48 -04:00
main.css.map convert blade to mui 2021-09-27 17:09:48 -04:00
package-lock.json made log box resizable 2021-10-05 01:23:20 -04:00
package.json made log box resizable 2021-10-05 01:23:20 -04:00
package.sh change electron so it works. 2021-09-20 22:30:11 -04:00
Quotes.txt Fixed capitalization error in Quotes.txt 2021-06-10 08:56:53 -04:00
README_contribution.md prettify, sorry for the big ass commit 2021-09-04 19:09:30 -04:00
README.md prettify, sorry for the big ass commit 2021-09-04 19:09:30 -04:00
stylelint.config.js fix sleeve memory bug 2021-09-08 23:47:34 -04:00
tsconfig.json sidebar is react, fix a few bugs 2021-09-11 01:54:19 -04:00
webpack.config-test.js prettify, sorry for the big ass commit 2021-09-04 19:09:30 -04:00
webpack.config.js pre-dialogbox-convert 2021-10-01 01:00:50 -04:00

Bitburner

Bitburner is a programming-based incremental game that revolves around hacking and cyberpunk themes. The game can be played at https://danielyxie.github.io/bitburner.

Documentation

The game's official documentation can be found on Read The Docs. Please note that this is still a work-in-progress.

The documentation is created using Sphinx.

Anyone is welcome to contribute to the documentation by editing the source files and then making a pull request with your contributions. For further guidance, please refer to the "As A Documentor" section of CONTRIBUTING.

Contribution

There are many ways to contribute to the game. It can be as simple as fixing a typo, correcting a bug, or improving the UI. For guidance on doing so, please refer to the CONTRIBUTING document.

You will retain all ownership of the Copyright of any contributions you make, and will have the same rights to use or license your contributions. By submitting a pull request you agree to grant me perpetual, worldwide, non-exclusive, transferable, royalty-free, and irrevocable rights to use, publish, and distribute your contributions to the project. A formal Contributor's License Agreement will be drawn up in the future.

If you would like to make significant contributions to the project as a collaborator, please reach out to @danielyxie to help coordinate the effort.