mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-23 16:13:49 +01:00
52a80ad236
* Make command `cd` without arguments an alias for `cd /` (#853) In most shells `cd` without arguments takes you to the home directory of the current user. I keep trying to do this due to muscle memory from working in terminals, so I figured I'd make it do something useful. There is no home directory in the game, but going to / is the closest thing we have, since that is the starting point for the user in the game. * Add new `backdoor` terminal command (#852) * Add the backdoor command to the terminal This command will perform a manual hack without rewarding money. It will be used for the story, mainly for faction hacking tests * Add tab completion for backdoor command * Add help text for backdoor command * Change condition syntax to be more consistent with others * Extract reused code block so it is always called after actions * Update documentation for new backdoor command Modified references to manual hack as it isn't for factions anymore * Remove extra parenthesis * Rename manuallyHacked to backdoorInstalled * Fix typo * Change faction test messages to use backdoor instad of hack * Rename more instances of manuallyHacked * fixed typo in helptext of darkweb buy (#858) * Fix typos and unify descriptions of augmentations (#859) Made an attempt to... - give all "+rep% company/faction" the same text - make all augmentations with a single effect use a single line to describe the effect - make all effects end with a period * Made Cashroot starter kit display its tooltip with the money formatted properly and in gold * fix typo in docs (#860) * Initial code for Casino Card Deck implementation * Casino Blackjack Implementation * Update some tools (eslint, typescript) * Blackjack code cleanup * Update README_contribution * Update ScriptHelpers.js (#861) expand error message * More augmentation typo fixes (#862) * Add Netscript function getCurrentScript (#856) Add netscript function that returns the current script. * Added milestones menu to guide new players. (#865) Milestone menu * fix typos in milestones (#866) Co-authored-by: sschmidTU <s.schmid@phonicscore.com> * Corrupt location title when backdoor is installed (#864) * Add corruptableText component * Corrupt location title if backdoor is installed * Formatting * Add helper to check value of backdoorInstalled Helper could be oneline but it would make it less readable * Fix some formatting * Add settings option to disable text effects * Import useState * getRunningScript (#867) * Replaced getCurrentScript with getRunningScript * Bunch of smaller fixes (#904) Fix #884 Fix #879 Fix #878 Fix #876 Fix #874 Fix #873 Fix #887 Fix #891 Fix #895 * rework the early servers to be more noob friendly (#903) * v0.51.6 Co-authored-by: Andreas Eriksson <2691182+AndreasTPC@users.noreply.github.com> Co-authored-by: Jack <jackdewinter1@gmail.com> Co-authored-by: Teun Pronk <5228255+Crownie88@users.noreply.github.com> Co-authored-by: Pimvgd <Pimvgd@gmail.com> Co-authored-by: Daniel Xie <daniel.xie@flockfreight.com> Co-authored-by: Simon <33069673+sschmidTU@users.noreply.github.com> Co-authored-by: sschmidTU <s.schmid@phonicscore.com>
58 lines
1.4 KiB
TypeScript
58 lines
1.4 KiB
TypeScript
import { Card, Suit } from "./Card";
|
|
import { shuffle } from "lodash";
|
|
|
|
export class Deck {
|
|
|
|
private cards: Card[] = [];
|
|
|
|
// Support multiple decks
|
|
constructor(private numDecks = 1) {
|
|
this.reset();
|
|
}
|
|
|
|
shuffle(): void {
|
|
this.cards = shuffle(this.cards); // Just use lodash
|
|
}
|
|
|
|
drawCard(): Card {
|
|
if (this.cards.length == 0) {
|
|
throw new Error("Tried to draw card from empty deck");
|
|
}
|
|
|
|
return this.cards.shift() as Card; // Guaranteed to return a Card since we throw an Error if array is empty
|
|
}
|
|
|
|
// Draws a card, resetting the deck beforehands if the Deck is empty
|
|
safeDrawCard(): Card {
|
|
if (this.cards.length === 0) {
|
|
this.reset();
|
|
}
|
|
|
|
return this.drawCard();
|
|
}
|
|
|
|
// Reset the deck back to the original 52 cards and shuffle it
|
|
reset(): void {
|
|
this.cards = [];
|
|
|
|
for (let i = 1; i <= 13; ++i) {
|
|
for (let j = 0; j < this.numDecks; ++j) {
|
|
this.cards.push(new Card(i, Suit.Clubs));
|
|
this.cards.push(new Card(i, Suit.Diamonds));
|
|
this.cards.push(new Card(i, Suit.Hearts));
|
|
this.cards.push(new Card(i, Suit.Spades));
|
|
}
|
|
}
|
|
|
|
this.shuffle();
|
|
}
|
|
|
|
size(): number {
|
|
return this.cards.length;
|
|
}
|
|
|
|
isEmpty(): boolean {
|
|
return this.cards.length === 0;
|
|
}
|
|
|
|
} |