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* Make command `cd` without arguments an alias for `cd /` (#853) In most shells `cd` without arguments takes you to the home directory of the current user. I keep trying to do this due to muscle memory from working in terminals, so I figured I'd make it do something useful. There is no home directory in the game, but going to / is the closest thing we have, since that is the starting point for the user in the game. * Add new `backdoor` terminal command (#852) * Add the backdoor command to the terminal This command will perform a manual hack without rewarding money. It will be used for the story, mainly for faction hacking tests * Add tab completion for backdoor command * Add help text for backdoor command * Change condition syntax to be more consistent with others * Extract reused code block so it is always called after actions * Update documentation for new backdoor command Modified references to manual hack as it isn't for factions anymore * Remove extra parenthesis * Rename manuallyHacked to backdoorInstalled * Fix typo * Change faction test messages to use backdoor instad of hack * Rename more instances of manuallyHacked * fixed typo in helptext of darkweb buy (#858) * Fix typos and unify descriptions of augmentations (#859) Made an attempt to... - give all "+rep% company/faction" the same text - make all augmentations with a single effect use a single line to describe the effect - make all effects end with a period * Made Cashroot starter kit display its tooltip with the money formatted properly and in gold * fix typo in docs (#860) * Initial code for Casino Card Deck implementation * Casino Blackjack Implementation * Update some tools (eslint, typescript) * Blackjack code cleanup * Update README_contribution * Update ScriptHelpers.js (#861) expand error message * More augmentation typo fixes (#862) * Add Netscript function getCurrentScript (#856) Add netscript function that returns the current script. * Added milestones menu to guide new players. (#865) Milestone menu * fix typos in milestones (#866) Co-authored-by: sschmidTU <s.schmid@phonicscore.com> * Corrupt location title when backdoor is installed (#864) * Add corruptableText component * Corrupt location title if backdoor is installed * Formatting * Add helper to check value of backdoorInstalled Helper could be oneline but it would make it less readable * Fix some formatting * Add settings option to disable text effects * Import useState * getRunningScript (#867) * Replaced getCurrentScript with getRunningScript * Bunch of smaller fixes (#904) Fix #884 Fix #879 Fix #878 Fix #876 Fix #874 Fix #873 Fix #887 Fix #891 Fix #895 * rework the early servers to be more noob friendly (#903) * v0.51.6 Co-authored-by: Andreas Eriksson <2691182+AndreasTPC@users.noreply.github.com> Co-authored-by: Jack <jackdewinter1@gmail.com> Co-authored-by: Teun Pronk <5228255+Crownie88@users.noreply.github.com> Co-authored-by: Pimvgd <Pimvgd@gmail.com> Co-authored-by: Daniel Xie <daniel.xie@flockfreight.com> Co-authored-by: Simon <33069673+sschmidTU@users.noreply.github.com> Co-authored-by: sschmidTU <s.schmid@phonicscore.com>
89 lines
2.3 KiB
ReStructuredText
89 lines
2.3 KiB
ReStructuredText
getRunningScript() Netscript Function
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=====================================
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.. js:function:: getRunningScript()
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:RAM cost: 0.3 GB
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:returns: Script object or null if not found
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The object has the following properties:
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.. code-block:: javascript
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{
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// Script arguments
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args
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// Script filename
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filename
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// This script's logs. An array of log entries
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logs
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// Flag indicating whether the logs have been updated since
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// the last time the UI was updated
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logUpd
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// Total amount of hacking experience earned from this script when offline
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offlineExpGained
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// Total amount of money made by this script when offline
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offlineMoneyMade
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// Number of seconds that the script has been running offline
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offlineRunningTime
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// Total amount of hacking experience earned from this script when online
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onlineExpGained
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// Total amount of money made by this script when online
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onlineMoneyMade
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// Number of seconds that this script has been running online
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onlineRunningTime
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// Process ID.
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pid
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// How much RAM this script uses for ONE thread
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ramUsage
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// IP of the server on which this script is running
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server
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// Number of threads that this script is running with
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threads
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}
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Examples:
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.. code-block:: javascript
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getRunningScript(); // get the current script.
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.. js:function:: getRunningScript(pid)
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:RAM cost: 0.3 GB
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:param number pid: PID of the script
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:returns: Script object or null if not found
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Examples:
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.. code-block:: javascript
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getRunningScript(42); // get the script with pid 42.
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.. js:function:: getRunningScript(fn, hostname[, args])
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:RAM cost: 0.3 GB
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:param number fn: filename of the target script
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:param number hostname: hostname of the server running the script
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:param number args: arguments to the script.
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:returns: Script object or null if not found
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Examples:
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.. code-block:: javascript
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getRunningScript("example.script", "home", "foodnstuff"); // get the script called "example.script" on "home" with argument "foodnstuff"
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