bitburner-src/src/Exploits/applyExploits.ts
2021-11-10 19:11:19 -05:00

45 lines
1.3 KiB
TypeScript

import { Player } from "../Player";
import { sanitizeExploits } from "./Exploit";
export function applyExploit(): void {
if (Player.exploits && Player.exploits.length === 0) {
return;
}
Player.exploits = sanitizeExploits(Player.exploits);
const inc = Math.pow(1.001, Player.exploits.length);
const dec = Math.pow(0.999, Player.exploits.length);
Player.hacking_chance_mult *= inc;
Player.hacking_speed_mult *= inc;
Player.hacking_money_mult *= inc;
Player.hacking_grow_mult *= inc;
Player.hacking_mult *= inc;
Player.strength_mult *= inc;
Player.defense_mult *= inc;
Player.dexterity_mult *= inc;
Player.agility_mult *= inc;
Player.charisma_mult *= inc;
Player.hacking_exp_mult *= inc;
Player.strength_exp_mult *= inc;
Player.defense_exp_mult *= inc;
Player.dexterity_exp_mult *= inc;
Player.agility_exp_mult *= inc;
Player.charisma_exp_mult *= inc;
Player.company_rep_mult *= inc;
Player.faction_rep_mult *= inc;
Player.crime_money_mult *= inc;
Player.crime_success_mult *= inc;
Player.hacknet_node_money_mult *= inc;
Player.hacknet_node_purchase_cost_mult *= dec;
Player.hacknet_node_ram_cost_mult *= dec;
Player.hacknet_node_core_cost_mult *= dec;
Player.hacknet_node_level_cost_mult *= dec;
Player.work_money_mult *= inc;
}