mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-27 18:13:52 +01:00
61fc815a6b
* just opens the rickroll modal
834 lines
28 KiB
TypeScript
834 lines
28 KiB
TypeScript
import { ITerminal, Output, Link, RawOutput, TTimer } from "./ITerminal";
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import { IRouter } from "../ui/Router";
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import { IPlayer } from "../PersonObjects/IPlayer";
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import { HacknetServer } from "../Hacknet/HacknetServer";
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import { BaseServer } from "../Server/BaseServer";
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import { Server } from "../Server/Server";
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import { Programs } from "../Programs/Programs";
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import { CodingContractResult } from "../CodingContracts";
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import { TerminalEvents, TerminalClearEvents } from "./TerminalEvents";
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import { TextFile } from "../TextFile";
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import { Script } from "../Script/Script";
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import { isScriptFilename } from "../Script/isScriptFilename";
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import { CONSTANTS } from "../Constants";
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import { GetServer, GetAllServers } from "../Server/AllServers";
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import { removeLeadingSlash, isInRootDirectory, evaluateFilePath } from "./DirectoryHelpers";
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import { checkIfConnectedToDarkweb } from "../DarkWeb/DarkWeb";
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import { iTutorialNextStep, iTutorialSteps, ITutorial } from "../InteractiveTutorial";
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import { getServerOnNetwork, processSingleServerGrowth } from "../Server/ServerHelpers";
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import { ParseCommand, ParseCommands } from "./Parser";
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import { SpecialServers } from "../Server/data/SpecialServers";
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import { Settings } from "../Settings/Settings";
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import { createProgressBarText } from "../utils/helpers/createProgressBarText";
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import {
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calculateHackingChance,
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calculateHackingExpGain,
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calculatePercentMoneyHacked,
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calculateHackingTime,
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calculateGrowTime,
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calculateWeakenTime,
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} from "../Hacking";
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import { numeralWrapper } from "../ui/numeralFormat";
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import { convertTimeMsToTimeElapsedString } from "../utils/StringHelperFunctions";
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import { alias } from "./commands/alias";
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import { analyze } from "./commands/analyze";
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import { backdoor } from "./commands/backdoor";
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import { buy } from "./commands/buy";
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import { cat } from "./commands/cat";
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import { cd } from "./commands/cd";
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import { check } from "./commands/check";
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import { connect } from "./commands/connect";
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import { cp } from "./commands/cp";
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import { download } from "./commands/download";
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import { expr } from "./commands/expr";
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import { free } from "./commands/free";
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import { grow } from "./commands/grow";
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import { hack } from "./commands/hack";
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import { help } from "./commands/help";
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import { history } from "./commands/history";
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import { home } from "./commands/home";
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import { hostname } from "./commands/hostname";
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import { kill } from "./commands/kill";
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import { killall } from "./commands/killall";
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import { ls } from "./commands/ls";
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import { lscpu } from "./commands/lscpu";
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import { mem } from "./commands/mem";
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import { mv } from "./commands/mv";
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import { nano } from "./commands/nano";
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import { ps } from "./commands/ps";
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import { rm } from "./commands/rm";
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import { run } from "./commands/run";
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import { scan } from "./commands/scan";
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import { scananalyze } from "./commands/scananalyze";
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import { scp } from "./commands/scp";
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import { sudov } from "./commands/sudov";
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import { tail } from "./commands/tail";
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import { top } from "./commands/top";
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import { unalias } from "./commands/unalias";
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import { vim } from "./commands/vim";
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import { weaken } from "./commands/weaken";
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import { wget } from "./commands/wget";
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import { hash } from "../hash/hash";
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import { apr1 } from "./commands/apr1";
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export class Terminal implements ITerminal {
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// Flags to determine whether the player is currently running a hack or an analyze
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action: TTimer | null = null;
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commandHistory: string[] = [];
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commandHistoryIndex = 0;
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outputHistory: (Output | Link | RawOutput)[] = [
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new Output(`Bitburner v${CONSTANTS.VersionString} (${hash()})`, "primary"),
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];
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// True if a Coding Contract prompt is opened
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contractOpen = false;
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// Full Path of current directory
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// Excludes the trailing forward slash
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currDir = "/";
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process(router: IRouter, player: IPlayer, cycles: number): void {
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if (this.action === null) return;
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this.action.timeLeft -= (CONSTANTS._idleSpeed * cycles) / 1000;
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if (this.action.timeLeft < 0.01) this.finishAction(router, player, false);
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TerminalEvents.emit();
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}
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append(item: Output | Link | RawOutput): void {
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this.outputHistory.push(item);
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if (this.outputHistory.length > Settings.MaxTerminalCapacity) {
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this.outputHistory.splice(0, this.outputHistory.length - Settings.MaxTerminalCapacity);
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}
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TerminalEvents.emit();
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}
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print(s: string): void {
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this.append(new Output(s, "primary"));
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}
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printRaw(node: React.ReactNode): void {
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this.append(new RawOutput(node));
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}
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error(s: string): void {
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this.append(new Output(s, "error"));
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}
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success(s: string): void {
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this.append(new Output(s, "success"));
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}
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info(s: string): void {
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this.append(new Output(s, "info"));
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}
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warn(s: string): void {
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this.append(new Output(s, "warn"));
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}
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startHack(player: IPlayer): void {
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// Hacking through Terminal should be faster than hacking through a script
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const server = player.getCurrentServer();
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if (server instanceof HacknetServer) {
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this.error("Cannot hack this kind of server");
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return;
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}
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if (!(server instanceof Server)) throw new Error("server should be normal server");
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this.startAction(calculateHackingTime(server, player) / 4, "h", server);
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}
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startGrow(player: IPlayer): void {
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const server = player.getCurrentServer();
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if (server instanceof HacknetServer) {
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this.error("Cannot grow this kind of server");
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return;
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}
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if (!(server instanceof Server)) throw new Error("server should be normal server");
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this.startAction(calculateGrowTime(server, player) / 16, "g", server);
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}
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startWeaken(player: IPlayer): void {
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const server = player.getCurrentServer();
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if (server instanceof HacknetServer) {
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this.error("Cannot weaken this kind of server");
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return;
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}
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if (!(server instanceof Server)) throw new Error("server should be normal server");
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this.startAction(calculateWeakenTime(server, player) / 16, "w", server);
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}
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startBackdoor(player: IPlayer): void {
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// Backdoor should take the same amount of time as hack
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const server = player.getCurrentServer();
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if (server instanceof HacknetServer) {
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this.error("Cannot backdoor this kind of server");
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return;
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}
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if (!(server instanceof Server)) throw new Error("server should be normal server");
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this.startAction(calculateHackingTime(server, player) / 4, "b", server);
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}
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startAnalyze(player: IPlayer): void {
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this.print("Analyzing system...");
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const server = player.getCurrentServer();
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this.startAction(1, "a", server);
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}
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startAction(n: number, action: "h" | "b" | "a" | "g" | "w", server?: BaseServer): void {
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this.action = new TTimer(n, action, server);
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}
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// Complete the hack/analyze command
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finishHack(router: IRouter, player: IPlayer, server: BaseServer, cancelled = false): void {
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if (cancelled) return;
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if (server instanceof HacknetServer) {
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this.error("Cannot hack this kind of server");
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return;
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}
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if (!(server instanceof Server)) throw new Error("server should be normal server");
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// Calculate whether hack was successful
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const hackChance = calculateHackingChance(server, player);
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const rand = Math.random();
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const expGainedOnSuccess = calculateHackingExpGain(server, player);
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const expGainedOnFailure = expGainedOnSuccess / 4;
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if (rand < hackChance) {
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// Success!
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server.backdoorInstalled = true;
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if (SpecialServers.WorldDaemon === server.hostname) {
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router.toBitVerse(false, false);
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return;
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}
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let moneyGained = calculatePercentMoneyHacked(server, player);
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moneyGained = Math.floor(server.moneyAvailable * moneyGained);
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if (moneyGained <= 0) {
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moneyGained = 0;
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} // Safety check
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server.moneyAvailable -= moneyGained;
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player.gainMoney(moneyGained, "hacking");
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player.gainHackingExp(expGainedOnSuccess);
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player.gainIntelligenceExp(expGainedOnSuccess / CONSTANTS.IntelligenceTerminalHackBaseExpGain);
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const oldSec = server.hackDifficulty;
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server.fortify(CONSTANTS.ServerFortifyAmount);
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const newSec = server.hackDifficulty;
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this.print(
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`Hack successful on '${server.hostname}'! Gained ${numeralWrapper.formatMoney(
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moneyGained,
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)} and ${numeralWrapper.formatExp(expGainedOnSuccess)} hacking exp`,
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);
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this.print(
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`Security increased on '${server.hostname}' from ${numeralWrapper.formatSecurity(
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oldSec,
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)} to ${numeralWrapper.formatSecurity(newSec)}`,
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);
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} else {
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// Failure
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player.gainHackingExp(expGainedOnFailure);
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this.print(
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`Failed to hack '${server.hostname}'. Gained ${numeralWrapper.formatExp(expGainedOnFailure)} hacking exp`,
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);
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}
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}
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finishGrow(player: IPlayer, server: BaseServer, cancelled = false): void {
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if (cancelled) return;
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if (server instanceof HacknetServer) {
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this.error("Cannot grow this kind of server");
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return;
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}
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if (!(server instanceof Server)) throw new Error("server should be normal server");
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const expGain = calculateHackingExpGain(server, player);
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const oldSec = server.hackDifficulty;
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const growth = processSingleServerGrowth(server, 25, player, server.cpuCores) - 1;
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const newSec = server.hackDifficulty;
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player.gainHackingExp(expGain);
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this.print(
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`Available money on '${server.hostname}' grown by ${numeralWrapper.formatPercentage(
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growth,
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6,
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)}. Gained ${numeralWrapper.formatExp(expGain)} hacking exp.`,
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);
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this.print(
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`Security increased on '${server.hostname}' from ${numeralWrapper.formatSecurity(
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oldSec,
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)} to ${numeralWrapper.formatSecurity(newSec)}`,
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);
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}
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finishWeaken(player: IPlayer, server: BaseServer, cancelled = false): void {
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if (cancelled) return;
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if (server instanceof HacknetServer) {
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this.error("Cannot weaken this kind of server");
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return;
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}
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if (!(server instanceof Server)) throw new Error("server should be normal server");
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const expGain = calculateHackingExpGain(server, player);
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const oldSec = server.hackDifficulty;
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server.weaken(CONSTANTS.ServerWeakenAmount);
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const newSec = server.hackDifficulty;
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player.gainHackingExp(expGain);
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this.print(
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`Security decreased on '${server.hostname}' from ${numeralWrapper.formatSecurity(
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oldSec,
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)} to ${numeralWrapper.formatSecurity(newSec)} (min: ${numeralWrapper.formatSecurity(server.minDifficulty)})` +
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` and Gained ${numeralWrapper.formatExp(expGain)} hacking exp.`,
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);
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}
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finishBackdoor(router: IRouter, player: IPlayer, server: BaseServer, cancelled = false): void {
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if (!cancelled) {
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if (server instanceof HacknetServer) {
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this.error("Cannot hack this kind of server");
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return;
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}
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if (!(server instanceof Server)) throw new Error("server should be normal server");
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server.backdoorInstalled = true;
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if (SpecialServers.WorldDaemon === server.hostname) {
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if (player.bitNodeN == null) {
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player.bitNodeN = 1;
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}
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router.toBitVerse(false, false);
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return;
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}
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this.print(`Backdoor on '${server.hostname}' successful!`);
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}
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}
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finishAnalyze(player: IPlayer, currServ: BaseServer, cancelled = false): void {
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if (!cancelled) {
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const isHacknet = currServ instanceof HacknetServer;
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this.print(currServ.hostname + ": ");
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const org = currServ.organizationName;
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this.print("Organization name: " + (!isHacknet ? org : "player"));
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const hasAdminRights = (!isHacknet && currServ.hasAdminRights) || isHacknet;
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this.print("Root Access: " + (hasAdminRights ? "YES" : "NO"));
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const canRunScripts = hasAdminRights && currServ.maxRam > 0;
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this.print("Can run scripts on this host: " + (canRunScripts ? "YES" : "NO"));
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this.print("RAM: " + numeralWrapper.formatRAM(currServ.maxRam));
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if (currServ instanceof Server) {
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this.print("Backdoor: " + (currServ.backdoorInstalled ? "YES" : "NO"));
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const hackingSkill = currServ.requiredHackingSkill;
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this.print("Required hacking skill for hack() and backdoor: " + (!isHacknet ? hackingSkill : "N/A"));
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const security = currServ.hackDifficulty;
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this.print("Server security level: " + (!isHacknet ? numeralWrapper.formatServerSecurity(security) : "N/A"));
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const hackingChance = calculateHackingChance(currServ, player);
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this.print("Chance to hack: " + (!isHacknet ? numeralWrapper.formatPercentage(hackingChance) : "N/A"));
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const hackingTime = calculateHackingTime(currServ, player) * 1000;
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this.print("Time to hack: " + (!isHacknet ? convertTimeMsToTimeElapsedString(hackingTime, true) : "N/A"));
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}
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this.print(
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`Total money available on server: ${
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currServ instanceof Server ? numeralWrapper.formatMoney(currServ.moneyAvailable) : "N/A"
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}`,
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);
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if (currServ instanceof Server) {
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const numPort = currServ.numOpenPortsRequired;
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this.print("Required number of open ports for NUKE: " + (!isHacknet ? numPort : "N/A"));
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this.print("SSH port: " + (currServ.sshPortOpen ? "Open" : "Closed"));
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this.print("FTP port: " + (currServ.ftpPortOpen ? "Open" : "Closed"));
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this.print("SMTP port: " + (currServ.smtpPortOpen ? "Open" : "Closed"));
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this.print("HTTP port: " + (currServ.httpPortOpen ? "Open" : "Closed"));
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this.print("SQL port: " + (currServ.sqlPortOpen ? "Open" : "Closed"));
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}
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}
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}
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finishAction(router: IRouter, player: IPlayer, cancelled = false): void {
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if (this.action === null) {
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if (!cancelled) throw new Error("Finish action called when there was no action");
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return;
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}
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if (!this.action.server) throw new Error("Missing action target server");
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this.print(this.getProgressText());
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if (this.action.action === "h") {
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this.finishHack(router, player, this.action.server, cancelled);
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} else if (this.action.action === "g") {
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this.finishGrow(player, this.action.server, cancelled);
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} else if (this.action.action === "w") {
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this.finishWeaken(player, this.action.server, cancelled);
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} else if (this.action.action === "b") {
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this.finishBackdoor(router, player, this.action.server, cancelled);
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} else if (this.action.action === "a") {
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this.finishAnalyze(player, this.action.server, cancelled);
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}
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if (cancelled) {
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this.print("Cancelled");
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}
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this.action = null;
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TerminalEvents.emit();
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}
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getFile(player: IPlayer, filename: string): Script | TextFile | string | null {
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if (isScriptFilename(filename)) {
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return this.getScript(player, filename);
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}
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if (filename.endsWith(".lit")) {
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return this.getLitFile(player, filename);
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}
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if (filename.endsWith(".txt")) {
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return this.getTextFile(player, filename);
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}
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return null;
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}
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getFilepath(filename: string): string {
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const path = evaluateFilePath(filename, this.cwd());
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if (path == null) {
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throw new Error(`Invalid file path specified: ${filename}`);
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}
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if (isInRootDirectory(path)) {
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return removeLeadingSlash(path);
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}
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return path;
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}
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getScript(player: IPlayer, filename: string): Script | null {
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const s = player.getCurrentServer();
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const filepath = this.getFilepath(filename);
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for (const script of s.scripts) {
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if (filepath === script.filename) {
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return script;
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}
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}
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return null;
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}
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getTextFile(player: IPlayer, filename: string): TextFile | null {
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const s = player.getCurrentServer();
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const filepath = this.getFilepath(filename);
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for (const txt of s.textFiles) {
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if (filepath === txt.fn) {
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return txt;
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}
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}
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return null;
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}
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getLitFile(player: IPlayer, filename: string): string | null {
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const s = player.getCurrentServer();
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const filepath = this.getFilepath(filename);
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for (const lit of s.messages) {
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if (typeof lit === "string" && filepath === lit) {
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return lit;
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}
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}
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return null;
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}
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cwd(): string {
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return this.currDir;
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}
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setcwd(dir: string): void {
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this.currDir = dir;
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TerminalEvents.emit();
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}
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async runContract(player: IPlayer, contractName: string): Promise<void> {
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// There's already an opened contract
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if (this.contractOpen) {
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return this.error("There's already a Coding Contract in Progress");
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}
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const serv = player.getCurrentServer();
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const contract = serv.getContract(contractName);
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if (contract == null) {
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return this.error("No such contract");
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}
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this.contractOpen = true;
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const res = await contract.prompt();
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switch (res) {
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case CodingContractResult.Success:
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if (contract.reward !== null) {
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const reward = player.gainCodingContractReward(contract.reward, contract.getDifficulty());
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this.print(`Contract SUCCESS - ${reward}`);
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}
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serv.removeContract(contract);
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break;
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case CodingContractResult.Failure:
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++contract.tries;
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if (contract.tries >= contract.getMaxNumTries()) {
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this.error("Contract FAILED - Contract is now self-destructing");
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serv.removeContract(contract);
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} else {
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this.error(`Contract FAILED - ${contract.getMaxNumTries() - contract.tries} tries remaining`);
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}
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break;
|
|
case CodingContractResult.Cancelled:
|
|
default:
|
|
this.print("Contract cancelled");
|
|
break;
|
|
}
|
|
this.contractOpen = false;
|
|
}
|
|
|
|
executeScanAnalyzeCommand(player: IPlayer, depth = 1, all = false): void {
|
|
// TODO Using array as stack for now, can make more efficient
|
|
this.print("~~~~~~~~~~ Beginning scan-analyze ~~~~~~~~~~");
|
|
this.print(" ");
|
|
|
|
// Map of all servers to keep track of which have been visited
|
|
const visited: {
|
|
[key: string]: number | undefined;
|
|
} = {};
|
|
for (const server of GetAllServers()) {
|
|
visited[server.hostname] = 0;
|
|
}
|
|
|
|
const stack: BaseServer[] = [];
|
|
const depthQueue: number[] = [0];
|
|
const currServ = player.getCurrentServer();
|
|
stack.push(currServ);
|
|
while (stack.length != 0) {
|
|
const s = stack.pop();
|
|
if (!s) continue;
|
|
const d = depthQueue.pop();
|
|
if (d === undefined) continue;
|
|
const isHacknet = s instanceof HacknetServer;
|
|
if (!all && (s as any).purchasedByPlayer && s.hostname != "home") {
|
|
continue; // Purchased server
|
|
} else if (visited[s.hostname] || d > depth) {
|
|
continue; // Already visited or out-of-depth
|
|
} else if (!all && isHacknet) {
|
|
continue; // Hacknet Server
|
|
} else {
|
|
visited[s.hostname] = 1;
|
|
}
|
|
for (let i = s.serversOnNetwork.length - 1; i >= 0; --i) {
|
|
const newS = getServerOnNetwork(s, i);
|
|
if (newS === null) continue;
|
|
stack.push(newS);
|
|
depthQueue.push(d + 1);
|
|
}
|
|
if (d == 0) {
|
|
continue;
|
|
} // Don't print current server
|
|
const titleDashes = Array((d - 1) * 4 + 1).join("-");
|
|
if (player.hasProgram(Programs.AutoLink.name)) {
|
|
this.append(new Link(titleDashes, s.hostname));
|
|
} else {
|
|
this.print(titleDashes + s.hostname);
|
|
}
|
|
|
|
const dashes = titleDashes + "--";
|
|
let c = "NO";
|
|
if (s.hasAdminRights) {
|
|
c = "YES";
|
|
}
|
|
this.print(
|
|
`${dashes}Root Access: ${c}${!isHacknet ? ", Required hacking skill: " + (s as any).requiredHackingSkill : ""}`,
|
|
);
|
|
|
|
if (s.hasOwnProperty("numOpenPortsRequired")) {
|
|
this.print(dashes + "Number of open ports required to NUKE: " + (s as any).numOpenPortsRequired);
|
|
}
|
|
this.print(dashes + "RAM: " + numeralWrapper.formatRAM(s.maxRam));
|
|
this.print(" ");
|
|
}
|
|
}
|
|
|
|
connectToServer(player: IPlayer, server: string): void {
|
|
const serv = GetServer(server);
|
|
if (serv == null) {
|
|
this.error("Invalid server. Connection failed.");
|
|
return;
|
|
}
|
|
player.getCurrentServer().isConnectedTo = false;
|
|
player.currentServer = serv.hostname;
|
|
player.getCurrentServer().isConnectedTo = true;
|
|
this.print("Connected to " + serv.hostname);
|
|
this.setcwd("/");
|
|
if (player.getCurrentServer().hostname == "darkweb") {
|
|
checkIfConnectedToDarkweb(); // Posts a 'help' message if connecting to dark web
|
|
}
|
|
}
|
|
|
|
executeCommands(router: IRouter, player: IPlayer, commands: string): void {
|
|
// Sanitize input
|
|
commands = commands.trim();
|
|
commands = commands.replace(/\s\s+/g, " "); // Replace all extra whitespace in command with a single space
|
|
|
|
// Handle Terminal History - multiple commands should be saved as one
|
|
if (this.commandHistory[this.commandHistory.length - 1] != commands) {
|
|
this.commandHistory.push(commands);
|
|
if (this.commandHistory.length > 50) {
|
|
this.commandHistory.splice(0, 1);
|
|
}
|
|
player.terminalCommandHistory = this.commandHistory;
|
|
}
|
|
this.commandHistoryIndex = this.commandHistory.length;
|
|
const allCommands = ParseCommands(commands);
|
|
|
|
for (let i = 0; i < allCommands.length; i++) {
|
|
this.executeCommand(router, player, allCommands[i]);
|
|
}
|
|
}
|
|
|
|
clear(): void {
|
|
this.outputHistory = [new Output(`Bitburner v${CONSTANTS.VersionString} (${hash()})`, "primary")];
|
|
TerminalEvents.emit();
|
|
TerminalClearEvents.emit();
|
|
}
|
|
|
|
prestige(): void {
|
|
this.action = null;
|
|
this.clear();
|
|
}
|
|
|
|
executeCommand(router: IRouter, player: IPlayer, command: string): void {
|
|
if (this.action !== null) {
|
|
this.error(`Cannot execute command (${command}) while an action is in progress`);
|
|
return;
|
|
}
|
|
// Allow usage of ./
|
|
if (command.startsWith("./")) {
|
|
command = "run " + command.slice(2);
|
|
}
|
|
// Only split the first space
|
|
const commandArray = ParseCommand(command);
|
|
if (commandArray.length == 0) {
|
|
return;
|
|
}
|
|
const s = player.getCurrentServer();
|
|
/****************** Interactive Tutorial Terminal Commands ******************/
|
|
if (ITutorial.isRunning) {
|
|
const n00dlesServ = GetServer("n00dles");
|
|
if (n00dlesServ == null) {
|
|
throw new Error("Could not get n00dles server");
|
|
}
|
|
switch (ITutorial.currStep) {
|
|
case iTutorialSteps.TerminalHelp:
|
|
if (commandArray.length === 1 && commandArray[0] == "help") {
|
|
iTutorialNextStep();
|
|
} else {
|
|
this.error("Bad command. Please follow the tutorial");
|
|
return;
|
|
}
|
|
break;
|
|
case iTutorialSteps.TerminalLs:
|
|
if (commandArray.length === 1 && commandArray[0] == "ls") {
|
|
iTutorialNextStep();
|
|
} else {
|
|
this.error("Bad command. Please follow the tutorial");
|
|
return;
|
|
}
|
|
break;
|
|
case iTutorialSteps.TerminalScan:
|
|
if (commandArray.length === 1 && commandArray[0] == "scan") {
|
|
iTutorialNextStep();
|
|
} else {
|
|
this.error("Bad command. Please follow the tutorial");
|
|
return;
|
|
}
|
|
break;
|
|
case iTutorialSteps.TerminalScanAnalyze1:
|
|
if (commandArray.length == 1 && commandArray[0] == "scan-analyze") {
|
|
iTutorialNextStep();
|
|
} else {
|
|
this.error("Bad command. Please follow the tutorial");
|
|
return;
|
|
}
|
|
break;
|
|
case iTutorialSteps.TerminalScanAnalyze2:
|
|
if (commandArray.length == 2 && commandArray[0] == "scan-analyze" && commandArray[1] === 2) {
|
|
iTutorialNextStep();
|
|
} else {
|
|
this.error("Bad command. Please follow the tutorial");
|
|
return;
|
|
}
|
|
break;
|
|
case iTutorialSteps.TerminalConnect:
|
|
if (commandArray.length == 2) {
|
|
if (
|
|
commandArray[0] == "connect" &&
|
|
(commandArray[1] == "n00dles" || commandArray[1] == n00dlesServ.hostname)
|
|
) {
|
|
iTutorialNextStep();
|
|
} else {
|
|
this.error("Wrong command! Try again!");
|
|
return;
|
|
}
|
|
} else {
|
|
this.error("Bad command. Please follow the tutorial");
|
|
return;
|
|
}
|
|
break;
|
|
case iTutorialSteps.TerminalAnalyze:
|
|
if (commandArray.length === 1 && commandArray[0] === "analyze") {
|
|
iTutorialNextStep();
|
|
} else {
|
|
this.error("Bad command. Please follow the tutorial");
|
|
return;
|
|
}
|
|
break;
|
|
case iTutorialSteps.TerminalNuke:
|
|
if (commandArray.length == 2 && commandArray[0] == "run" && commandArray[1] == "NUKE.exe") {
|
|
iTutorialNextStep();
|
|
} else {
|
|
this.error("Bad command. Please follow the tutorial");
|
|
return;
|
|
}
|
|
break;
|
|
case iTutorialSteps.TerminalManualHack:
|
|
if (commandArray.length == 1 && commandArray[0] == "hack") {
|
|
iTutorialNextStep();
|
|
} else {
|
|
this.error("Bad command. Please follow the tutorial");
|
|
return;
|
|
}
|
|
break;
|
|
case iTutorialSteps.TerminalHackingMechanics:
|
|
if (commandArray.length !== 1 || !["grow", "weaken", "hack"].includes(commandArray[0] + "")) {
|
|
this.error("Bad command. Please follow the tutorial");
|
|
return;
|
|
}
|
|
break;
|
|
case iTutorialSteps.TerminalGoHome:
|
|
if (commandArray.length == 1 && commandArray[0] == "home") {
|
|
iTutorialNextStep();
|
|
} else {
|
|
this.error("Bad command. Please follow the tutorial");
|
|
return;
|
|
}
|
|
break;
|
|
case iTutorialSteps.TerminalCreateScript:
|
|
if (commandArray.length == 2 && commandArray[0] == "nano" && commandArray[1] == "n00dles.script") {
|
|
iTutorialNextStep();
|
|
} else {
|
|
this.error("Bad command. Please follow the tutorial");
|
|
return;
|
|
}
|
|
break;
|
|
case iTutorialSteps.TerminalFree:
|
|
if (commandArray.length == 1 && commandArray[0] == "free") {
|
|
iTutorialNextStep();
|
|
} else {
|
|
this.error("Bad command. Please follow the tutorial");
|
|
return;
|
|
}
|
|
break;
|
|
case iTutorialSteps.TerminalRunScript:
|
|
if (commandArray.length == 2 && commandArray[0] == "run" && commandArray[1] == "n00dles.script") {
|
|
iTutorialNextStep();
|
|
} else {
|
|
this.error("Bad command. Please follow the tutorial");
|
|
return;
|
|
}
|
|
break;
|
|
case iTutorialSteps.ActiveScriptsToTerminal:
|
|
if (commandArray.length == 2 && commandArray[0] == "tail" && commandArray[1] == "n00dles.script") {
|
|
iTutorialNextStep();
|
|
} else {
|
|
this.error("Bad command. Please follow the tutorial");
|
|
return;
|
|
}
|
|
break;
|
|
default:
|
|
this.error("Please follow the tutorial, or click 'EXIT' if you'd like to skip it");
|
|
return;
|
|
}
|
|
}
|
|
/****************** END INTERACTIVE TUTORIAL ******************/
|
|
/* Command parser */
|
|
const commandName = commandArray[0];
|
|
if (typeof commandName === "number" || typeof commandName === "boolean") {
|
|
this.error(`Command ${commandArray[0]} not found`);
|
|
return;
|
|
}
|
|
|
|
const commands: {
|
|
[key: string]: (
|
|
terminal: ITerminal,
|
|
router: IRouter,
|
|
player: IPlayer,
|
|
server: BaseServer,
|
|
args: (string | number | boolean)[],
|
|
) => void;
|
|
} = {
|
|
"scan-analyze": scananalyze,
|
|
alias: alias,
|
|
analyze: analyze,
|
|
backdoor: backdoor,
|
|
buy: buy,
|
|
cat: cat,
|
|
cd: cd,
|
|
check: check,
|
|
clear: () => this.clear(),
|
|
cls: () => this.clear(),
|
|
connect: connect,
|
|
cp: cp,
|
|
download: download,
|
|
expr: expr,
|
|
free: free,
|
|
grow: grow,
|
|
hack: hack,
|
|
help: help,
|
|
history: history,
|
|
home: home,
|
|
hostname: hostname,
|
|
kill: kill,
|
|
killall: killall,
|
|
ls: ls,
|
|
lscpu: lscpu,
|
|
mem: mem,
|
|
mv: mv,
|
|
nano: nano,
|
|
ps: ps,
|
|
rm: rm,
|
|
run: run,
|
|
scan: scan,
|
|
scp: scp,
|
|
sudov: sudov,
|
|
tail: tail,
|
|
apr1: apr1,
|
|
top: top,
|
|
unalias: unalias,
|
|
vim: vim,
|
|
weaken: weaken,
|
|
wget: wget,
|
|
};
|
|
|
|
const f = commands[commandName.toLowerCase()];
|
|
if (!f) {
|
|
this.error(`Command ${commandArray[0]} not found`);
|
|
return;
|
|
}
|
|
|
|
f(this, router, player, s, commandArray.slice(1));
|
|
}
|
|
|
|
getProgressText(): string {
|
|
if (this.action === null) throw new Error("trying to get the progress text when there's no action");
|
|
return createProgressBarText({
|
|
progress: (this.action.time - this.action.timeLeft) / this.action.time,
|
|
totalTicks: 50,
|
|
});
|
|
}
|
|
}
|