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Alias.js
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Added aliases
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2017-05-23 10:12:09 -05:00 |
Augmentations.js
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Remove good augmentation from CyberSec. Created The Black Hand Server
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2017-05-31 21:19:14 -05:00 |
Company.js
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Buffed Company wages across the board
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2017-05-30 12:13:11 -05:00 |
CompanyJobApplication.js
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Refactored Dialog boxes so that an infinite amount can be opened
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2017-05-31 23:17:50 -05:00 |
Constants.js
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Updated versio to 1.18.3
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2017-06-01 13:56:27 -05:00 |
CreateProgram.js
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Minor UI changes
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2017-05-25 03:09:51 -05:00 |
Crimes.js
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FIxed issue with purchasing Augmentations that require previous Augmentations. Buffed hacking slightly. FIxed UI issues:
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2017-05-30 08:57:24 -05:00 |
DarkWeb.js
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Rebalancing, UI improvements
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2017-05-07 03:22:50 -05:00 |
engine.js
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Updated character page to show growth multiplier
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2017-05-31 11:02:40 -05:00 |
Faction.js
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Fixed UI issues. Added offline production for grow(), weaken(), and hack() in Netscript scripts
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2017-05-31 20:57:49 -05:00 |
FactionInfo.js
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Updating Faction informations
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2017-05-29 23:26:08 -05:00 |
HacknetNode.js
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Fixed Hacknet Node leveling bug from 199 to 200. Updated tutorial text
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2017-06-01 13:55:23 -05:00 |
InteractiveTutorial.js
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Fixed text in Interactive Tutorial
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2017-05-25 10:55:25 -05:00 |
Location.js
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Refactored Dialog boxes so that an infinite amount can be opened
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2017-05-31 23:17:50 -05:00 |
NetscriptEnvironment.js
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Buffed crimes and hacking. Increased growth rate of servers. Added getHostanme command. Added preventDefault() for ctrl+b in script editor. Buffed Neuroflux Governor, which adds 1% to all multipliers, and made it more expensive. Nerfed Hacknet Node base production. Fixed nested for loop issue
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2017-05-29 17:37:38 -05:00 |
NetscriptEvaluator.js
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Fixed UI issues. Added offline production for grow(), weaken(), and hack() in Netscript scripts
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2017-05-31 20:57:49 -05:00 |
NetscriptInputStream.js
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Moved netscript files into src folder and renamed
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2017-05-13 02:42:25 -05:00 |
NetscriptParser.js
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Buffed crimes and hacking. Increased growth rate of servers. Added getHostanme command. Added preventDefault() for ctrl+b in script editor. Buffed Neuroflux Governor, which adds 1% to all multipliers, and made it more expensive. Nerfed Hacknet Node base production. Fixed nested for loop issue
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2017-05-29 17:37:38 -05:00 |
NetscriptTokenizer.js
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Refactored Netscript Hacknet Node library. Now an array called hacknetnodes[i] can be used to access hacknet nodes, and they can be upgraded with functions
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2017-05-25 07:18:34 -05:00 |
NetscriptWorker.js
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Slightly buffed hacknet nodes
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2017-06-01 08:36:49 -05:00 |
Perk.js
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Refactored pop up boxes
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2017-05-30 09:55:58 -05:00 |
Player.js
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Added Soft Reset ability in Options. Cancelling work only halves reputation, not other stuff liek money and exp. Added 7 new hacking Augmentations
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2017-05-31 10:58:09 -05:00 |
Prestige.js
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Fixed UI issues. Added offline production for grow(), weaken(), and hack() in Netscript scripts
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2017-05-31 20:57:49 -05:00 |
SaveObject.js
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Added scan-analyze. Faction rep from donating affected by faction rep multiplier
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2017-05-23 12:36:35 -05:00 |
Script.js
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Slightly buffed hacknet nodes
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2017-06-01 08:36:49 -05:00 |
Server.js
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Slightly buffed hacknet nodes
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2017-06-01 08:36:49 -05:00 |
ServerPurchases.js
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Added functions for purchasing additional RAM for home computer
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2017-04-25 16:35:17 -05:00 |
SpecialServerIps.js
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Added a bunch of small fixes and features, don't remember exactly what lol
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2017-02-16 12:52:11 -06:00 |
tags
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Playtesting - Fixed bugs
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2017-04-19 14:19:33 -05:00 |
tags.idx
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Playtesting - Fixed bugs
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2017-04-19 14:19:33 -05:00 |
Terminal.js
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Fixed UI issues. Added offline production for grow(), weaken(), and hack() in Netscript scripts
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2017-05-31 20:57:49 -05:00 |