bitburner-src/src/PersonObjects/Sleeve
2021-08-15 12:09:43 -04:00
..
data Sleeve UI improvements. 2021-03-16 05:42:12 -04:00
ui part 1 of converting gang to react 2021-08-15 12:09:43 -04:00
README.md Finished ResleeveUI implementation (untested) 2019-01-17 07:40:43 -08:00
Sleeve.ts v0.59.10 2021-05-31 17:34:23 -04:00
SleeveAugmentationsUI.ts rewrite augmentation stats description so it's autogenerated and consistent with the actual effects. 2021-08-15 00:24:31 -04:00
SleeveCovenantPurchases.ts part 1 of converting gang to react 2021-08-15 12:09:43 -04:00
SleeveHelpers.ts Bug fixes for v0.47.0. Fixed the BUY MAX feature for new stock market. Added collapse/expand tickers buttons for new stock market UI 2019-04-29 20:54:20 -07:00
SleeveTaskTypesEnum.ts fix nearly all lint errors now 2021-05-29 14:48:56 -04:00
SleeveUI.tsx Fix to Sleeves UI not updating when set to workout value by API 2021-06-06 14:32:09 -04:00

Implements the "Duplicate Sleeves" feature, which allows the player to purchase new duplicate sleeves. These are synthetic bodies that contain the player's cloned consciousness. The player can use these sleeves to perform different tasks synchronously.

This feature is introduced and unlocked in BitNode-10.

Note that while they are based on the same concept, this feature is different than the "Re-sleeving" mechanic (which is referred to as "Resleeve" in the source code).