bitburner-src/src/Locations/ui/CompanyLocation.tsx
Olivier Gagnon 8db57d7e81 hotfix
2021-09-20 01:45:32 -04:00

350 lines
10 KiB
TypeScript

/**
* React Subcomponent for displaying a location's UI, when that location is a company
*
* This subcomponent renders all of the buttons for applying to jobs at a company
*/
import React, { useState } from "react";
import { ApplyToJobButton } from "./ApplyToJobButton";
import { Locations } from "../Locations";
import { LocationName } from "../data/LocationNames";
import { Companies } from "../../Company/Companies";
import { CompanyPosition } from "../../Company/CompanyPosition";
import { CompanyPositions } from "../../Company/CompanyPositions";
import * as posNames from "../../Company/data/companypositionnames";
import { StdButton } from "../../ui/React/StdButton";
import { Reputation } from "../../ui/React/Reputation";
import { Favor } from "../../ui/React/Favor";
import { createPopup } from "../../ui/React/createPopup";
import { use } from "../../ui/Context";
import { QuitJobPopup } from "../../Company/ui/QuitJobPopup";
type IProps = {
locName: LocationName;
};
export function CompanyLocation(props: IProps): React.ReactElement {
const p = use.Player();
const router = use.Router();
const setRerender = useState(false)[1];
function rerender(): void {
setRerender((old) => !old);
}
/**
* We'll keep a reference to the Company that this component is being rendered for,
* so we don't have to look it up every time
*/
const company = Companies[props.locName];
if (company == null) throw new Error(`CompanyLocation component constructed with invalid company: ${props.locName}`);
/**
* Reference to the Location that this component is being rendered for
*/
const location = Locations[props.locName];
if (location == null) {
throw new Error(`CompanyLocation component constructed with invalid location: ${props.locName}`);
}
/**
* Name of company position that player holds, if applicable
*/
const jobTitle = p.jobs[props.locName] ? p.jobs[props.locName] : null;
/**
* CompanyPosition object for the job that the player holds at this company
* (if he has one)
*/
const companyPosition = jobTitle ? CompanyPositions[jobTitle] : null;
p.location = props.locName;
function applyForAgentJob(e: React.MouseEvent<HTMLElement>): void {
if (!e.isTrusted) {
return;
}
p.applyForAgentJob();
rerender();
}
function applyForBusinessConsultantJob(e: React.MouseEvent<HTMLElement>): void {
if (!e.isTrusted) {
return;
}
p.applyForBusinessConsultantJob();
rerender();
}
function applyForBusinessJob(e: React.MouseEvent<HTMLElement>): void {
if (!e.isTrusted) {
return;
}
p.applyForBusinessJob();
rerender();
}
function applyForEmployeeJob(e: React.MouseEvent<HTMLElement>): void {
if (!e.isTrusted) {
return;
}
p.applyForEmployeeJob();
rerender();
}
function applyForItJob(e: React.MouseEvent<HTMLElement>): void {
if (!e.isTrusted) {
return;
}
p.applyForItJob();
rerender();
}
function applyForPartTimeEmployeeJob(e: React.MouseEvent<HTMLElement>): void {
if (!e.isTrusted) {
return;
}
p.applyForPartTimeEmployeeJob();
rerender();
}
function applyForPartTimeWaiterJob(e: React.MouseEvent<HTMLElement>): void {
if (!e.isTrusted) {
return;
}
p.applyForPartTimeWaiterJob();
rerender();
}
function applyForSecurityJob(e: React.MouseEvent<HTMLElement>): void {
if (!e.isTrusted) {
return;
}
p.applyForSecurityJob();
rerender();
}
function applyForSoftwareConsultantJob(e: React.MouseEvent<HTMLElement>): void {
if (!e.isTrusted) {
return;
}
p.applyForSoftwareConsultantJob();
rerender();
}
function applyForSoftwareJob(e: React.MouseEvent<HTMLElement>): void {
if (!e.isTrusted) {
return;
}
p.applyForSoftwareJob();
rerender();
}
function applyForWaiterJob(e: React.MouseEvent<HTMLElement>): void {
if (!e.isTrusted) {
return;
}
p.applyForWaiterJob();
rerender();
}
function startInfiltration(e: React.MouseEvent<HTMLElement>): void {
if (!e.isTrusted) {
return;
}
const loc = location;
if (!loc.infiltrationData)
throw new Error(`trying to start infiltration at ${props.locName} but the infiltrationData is null`);
router.toInfiltration(loc);
}
function work(e: React.MouseEvent<HTMLElement>): void {
if (!e.isTrusted) {
return;
}
const pos = companyPosition;
if (pos instanceof CompanyPosition) {
if (pos.isPartTimeJob() || pos.isSoftwareConsultantJob() || pos.isBusinessConsultantJob()) {
p.startWorkPartTime(router, props.locName);
} else {
p.startWork(router, props.locName);
}
router.toWork();
}
}
function quit(e: React.MouseEvent<HTMLElement>): void {
if (!e.isTrusted) return;
const popupId = `quit-job-popup`;
createPopup(popupId, QuitJobPopup, {
locName: props.locName,
company: company,
player: p,
onQuit: rerender,
popupId: popupId,
});
}
const isEmployedHere = jobTitle != null;
const favorGain = company.getFavorGain();
return (
<div>
{isEmployedHere && (
<div>
<p>Job Title: {jobTitle}</p>
<br />
<p style={{ display: "block" }}>-------------------------</p>
<br />
<p className={"tooltip"}>
Company reputation: {Reputation(company.playerReputation)}
<span className={"tooltiptext"}>
You will earn {Favor(favorGain[0])} company favor upon resetting after installing Augmentations
</span>
</p>
<br />
<br />
<p style={{ display: "block" }}>-------------------------</p>
<br />
<p className={"tooltip"}>
Company Favor: {Favor(company.favor)}
<span className={"tooltiptext"}>
Company favor increases the rate at which you earn reputation for this company by 1% per favor. Company
favor is gained whenever you reset after installing Augmentations. The amount of favor you gain depends on
how much reputation you have with the comapny.
</span>
</p>
<br />
<br />
<p style={{ display: "block" }}>-------------------------</p>
<br />
<StdButton onClick={work} text={"Work"} />
&nbsp;&nbsp;&nbsp;&nbsp;
<StdButton onClick={quit} text={"Quit"} />
</div>
)}
{company.hasAgentPositions() && (
<ApplyToJobButton
company={company}
entryPosType={CompanyPositions[posNames.AgentCompanyPositions[0]]}
onClick={applyForAgentJob}
p={p}
style={{ display: "block" }}
text={"Apply for Agent Job"}
/>
)}
{company.hasBusinessConsultantPositions() && (
<ApplyToJobButton
company={company}
entryPosType={CompanyPositions[posNames.BusinessConsultantCompanyPositions[0]]}
onClick={applyForBusinessConsultantJob}
p={p}
style={{ display: "block" }}
text={"Apply for Business Consultant Job"}
/>
)}
{company.hasBusinessPositions() && (
<ApplyToJobButton
company={company}
entryPosType={CompanyPositions[posNames.BusinessCompanyPositions[0]]}
onClick={applyForBusinessJob}
p={p}
style={{ display: "block" }}
text={"Apply for Business Job"}
/>
)}
{company.hasEmployeePositions() && (
<ApplyToJobButton
company={company}
entryPosType={CompanyPositions[posNames.MiscCompanyPositions[1]]}
onClick={applyForEmployeeJob}
p={p}
style={{ display: "block" }}
text={"Apply to be an Employee"}
/>
)}
{company.hasEmployeePositions() && (
<ApplyToJobButton
company={company}
entryPosType={CompanyPositions[posNames.PartTimeCompanyPositions[1]]}
onClick={applyForPartTimeEmployeeJob}
p={p}
style={{ display: "block" }}
text={"Apply to be a part-time Employee"}
/>
)}
{company.hasITPositions() && (
<ApplyToJobButton
company={company}
entryPosType={CompanyPositions[posNames.ITCompanyPositions[0]]}
onClick={applyForItJob}
p={p}
style={{ display: "block" }}
text={"Apply for IT Job"}
/>
)}
{company.hasSecurityPositions() && (
<ApplyToJobButton
company={company}
entryPosType={CompanyPositions[posNames.SecurityCompanyPositions[2]]}
onClick={applyForSecurityJob}
p={p}
style={{ display: "block" }}
text={"Apply for Security Job"}
/>
)}
{company.hasSoftwareConsultantPositions() && (
<ApplyToJobButton
company={company}
entryPosType={CompanyPositions[posNames.SoftwareConsultantCompanyPositions[0]]}
onClick={applyForSoftwareConsultantJob}
p={p}
style={{ display: "block" }}
text={"Apply for Software Consultant Job"}
/>
)}
{company.hasSoftwarePositions() && (
<ApplyToJobButton
company={company}
entryPosType={CompanyPositions[posNames.SoftwareCompanyPositions[0]]}
onClick={applyForSoftwareJob}
p={p}
style={{ display: "block" }}
text={"Apply for Software Job"}
/>
)}
{company.hasWaiterPositions() && (
<ApplyToJobButton
company={company}
entryPosType={CompanyPositions[posNames.MiscCompanyPositions[0]]}
onClick={applyForWaiterJob}
p={p}
style={{ display: "block" }}
text={"Apply to be a Waiter"}
/>
)}
{company.hasWaiterPositions() && (
<ApplyToJobButton
company={company}
entryPosType={CompanyPositions[posNames.PartTimeCompanyPositions[0]]}
onClick={applyForPartTimeWaiterJob}
p={p}
style={{ display: "block" }}
text={"Apply to be a part-time Waiter"}
/>
)}
{location.infiltrationData != null && (
<StdButton onClick={startInfiltration} style={{ display: "block" }} text={"Infiltrate Company"} />
)}
<br />
<br />
<br />
<br />
<br />
</div>
);
}