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ae15914efa
Unfortunately, I haven't used most of the specialty APIs yet, so I'm not intimately familiar with where their documentation might be wrong. I figured some fixes were better than no fixes, and I can always make more fixes later. Fixes #1023.
27 lines
950 B
ReStructuredText
27 lines
950 B
ReStructuredText
hackPercent() Netscript Function
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.. js:function:: hackPercent(server, player)
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:RAM cost: 0 GB
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:param server server: The server to hack.
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:param player player: The player.
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:returns: The percentage of money hacked from the server's money.
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If you are not in BitNode-5, then you must have Source-File 5-1 in order to
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use this function.
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Server can be acquired with the :doc:`getServer<../../advancedfunctions/getServer>` function.
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Player can be acquired with the :doc:`getPlayer<../../basicfunctions/getPlayer>` function.
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This function calculates the percentage of money hacked from a server.
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Multiply this by thread count to know calculate the percentage for more than 1 thread.
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Examples:
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.. code-block:: javascript
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server = getServer();
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server.hackDifficulty = server.minDifficulty;
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tprint(formulas.basic.hackPercent(server, getPlayer()));
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