mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-30 09:57:32 +01:00
f1793b187b
Changed SF1 to apply a 1/incMult multiplier to hacknet costs to match how NFG, SF12, etc. handle it. Previously was calculated as a %reduction. Changed wording on SF9 to include a %reduction in hacknet costs. Buffed SF9 effect to 12% base from 8%, to make up for weaker hacknet cost mults from SF1.
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594 lines
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What BitNode should I do?
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=========================
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.. warning:: This page contains spoilers regarding the game's story/plot-line.
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After destroying their first :ref:`BitNode <gameplay_bitnodes>`, many players
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wonder which BitNode they should tackle next. This guide hopefully helps answer
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that question.
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Overview of each BitNode
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------------------------
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BitNode-1: Source Genesis
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^^^^^^^^^^^^^^^^^^^^^^^^^
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Description
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The first BitNode created by the Enders to imprison the minds of humans. It became
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the prototype and testing-grounds for all of the BitNodes that followed.
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This is the first BitNode that you play through. It has no special
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modifications or mechanics.
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Source-File
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:Max Level: 3
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This Source-File lets the player start with 32GB of RAM on his/her home computer when
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entering a new BitNode, and also increases all of the player's multipliers by:
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* Level 1: 16%
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* Level 2: 24%
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* Level 3: 28%
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Difficulty
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The easiest BitNode
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BitNode-2: Rise of the Underworld
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Description
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From the shadows, they rose.
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Organized crime groups quickly filled the void of power left behind from the collapse of
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Western government in the 2050s. As society and civlization broke down, people quickly
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succumbed to the innate human impulse of evil and savagery. The organized crime
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factions quickly rose to the top of the modern world.
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In this BitNode:
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* Your hacking level is reduced by 20%
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* The growth rate and maximum amount of money available on servers are significantly decreased
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* The amount of money gained from crimes and Infiltration is tripled
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* Certain Factions (Slum Snakes, Tetrads, The Syndicate, The Dark Army, Speakers for the Dead,
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NiteSec, The Black Hand) give the player the ability to form and manage their own gangs. These gangs
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will earn the player money and reputation with the corresponding Faction
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* Every Augmentation* in the game will be available through the Factions listed above
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* For every Faction NOT listed above, reputation gains are halved
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* You will no longer gain passive reputation with Factions
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(* except Neuroflux Governor, The Red Pill and augments of secret factions)
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Source-File
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:Max Level: 3
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This Source-File allows you to form gangs in other BitNodes once your karma decreases to a certain value.
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It also increases the player's crime success rate, crime money, and charisma multipliers by:
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* Level 1: 24%
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* Level 2: 36%
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* Level 3: 42%
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Difficulty
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Fairly easy, as hacking is still very profitable and the costs of various purchases/upgrades
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is not increased. The gang mechanic may seem strange as its very different from anything
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else, but it can be very powerful once you get the hang of it.
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BitNode-3: Corporatocracy
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^^^^^^^^^^^^^^^^^^^^^^^^^
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Description
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Our greatest illusion is that a healthy society can revolve around a
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single-minded pursuit of wealth.
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Sometime in the early 21st century economic and political globalization turned
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the world into a corporatocracy, and it never looked back. Now, the privileged
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elite will happily bankrupt their own countrymen, decimate their own community,
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and evict their neighbors from houses in their desperate bid to increase their wealth.
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In this BitNode you can create and manage your own corporation. Running a successful corporation
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has the potential of generating massive profits. All other forms of income are reduced by 75%. Furthermore:
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* The price and reputation cost of all Augmentations is tripled
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* The starting and maximum amount of money on servers is reduced by 80%
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* Server growth rate is reduced by 80%
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* You now only need 75 favour with a faction in order to donate to it, rather than 150
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Source-File
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:Max Level: 3
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This Source-File lets you create corporations on other BitNodes (although
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some BitNodes will disable this mechanic) and level 3 permanently unlocks the full API. This Source-File also increases your
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charisma and company salary multipliers by:
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* Level 1: 8%
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* Level 2: 12%
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* Level 3: 14%
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Difficulty
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Somewhat-steep learning curve as you learn how to use and manage Corporations. Afterwards,
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however, the BitNode is easy as Corporations can be very profitable.
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BitNode-4: The Singularity
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^^^^^^^^^^^^^^^^^^^^^^^^^^
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Description
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The Singularity has arrived. The human race is gone, replaced by artificially superintelligent
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beings that are more machine than man.
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In this BitNode, progressing is significantly harder:
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* Experience gain rates for all stats are reduced.
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* Most methods of earning money will now give significantly less.
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In this BitNode you will gain access to a new set of Netscript Functions known as Singularity Functions.
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These functions allow you to control most aspects of the game through scripts, including
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working for factions/companies, purchasing/installing Augmentations, and creating programs.
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Source-File
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:Max Level: 3
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This Source-File lets you access and use the Singularity Functions in other BitNodes.
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Each level of this Source-File will reduce RAM costs:
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* Level 1: 16x
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* Level 2: 4x
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* Level 3: 1x
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Difficulty:
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Depending on what Source-Files you have unlocked before attempting this BitNode,
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it can range from easy to moderate.
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BitNode-5: Artificial Intelligence
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Description
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They said it couldn't be done. They said the human brain,
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along with its consciousness and intelligence, couldn't be replicated. They said the complexity
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of the brain results from unpredictable, nonlinear interactions that couldn't be modeled
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by 1's and 0's. They were wrong.
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In this BitNode:
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* The base security level of servers is doubled
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* The starting money on servers is halved, but the maximum money is doubled
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* Most methods of earning money now give significantly less
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* Infiltration gives 50% more reputation and money
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* Corporations have 50% lower valuations and are therefore less profitable
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* Augmentation price is doubled
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* Hacking experience gain rates are reduced
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Source-File
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:Max Level: 3
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This Source-File grants you a special new stat called Intelligence.
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Intelligence is unique because it is permanent and persistent (it never gets reset back to 1). However
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gaining Intelligence experience is much slower than other stats, and it is also hidden (you won't know
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when you gain experience and how much). Higher Intelligence levels will boost your production for many actions
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in the game.
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In addition, this Source-File will unlock the :js:func:`getBitNodeMultipliers()` Netscript function,
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and will also raise all of your hacking-related multipliers by:
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* Level 1: 8%
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* Level 2: 12%
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* Level 3: 14%
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Difficulty
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Depending on what Source-Files you have unlocked before attempting this BitNode, it
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can range from easy to moderate.
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BitNode-6: Bladeburners
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^^^^^^^^^^^^^^^^^^^^^^^
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Description
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In the middle of the 21st century, OmniTek Incorporated began designing and manufacturing advanced synthetic
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androids, or Synthoids for short. They achieved a major technological breakthrough in the sixth generation
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of their Synthoid design, called MK-VI, by developing a hyperintelligent AI. Many argue that this was
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the first sentient AI ever created. This resulted in Synthoid models that were stronger, faster, and more intelligent
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than the humans that had created them.
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In this BitNode you will be able to access the Bladeburner Division at the NSA, which provides
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a new mechanic for progression. Furthermore:
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* Hacking and Hacknet Nodes will be less profitable
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* Your hacking level is reduced by 65%
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* Hacking experience gain is reduced by 75%
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* Corporations have 80% lower valuations and are therefore less profitable
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* Working for companies is 50% less profitable
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* Crimes and Infiltration are 25% less profitable
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Source-File
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:Max Level: 3
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This Source-File allows you to access the NSA's Bladeburner Division in other
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BitNodes. In addition, this Source-File will raise both the level and experience
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gain rate of all your combat stats by:
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* Level 1: 8%
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* Level 2: 12%
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* Level 3: 14%
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Difficulty
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Initially difficult due to the fact that hacking is no longer profitable and you have
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to learn a new mechanic. After you get the hang of the Bladeburner mechanic, however,
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it becomes moderately easy.
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BitNode-7: Bladeburners 2079
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Description
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In the middle of the 21st century, you were doing cutting-edge work at OmniTek Incorporated
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as part of the AI design team for advanced synthetic androids, or Synthoids for short. You helped
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achieve a major technological breakthrough in the sixth generation of the company's Synthoid
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design, called MK-VI, by developing a hyperintelligent AI. Many argue that this was the first
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sentient AI ever created. This resulted in Synthoid models that were stronger, faster,
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and more intelligent than the humans that had created them.
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In this BitNode you will be able to access the Bladeburner API, which allows you to access
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Bladeburner functionality through Netscript. Furthermore:
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* The rank you gain from Bladeburner contracts/operations is reduced by 40%
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* Bladeburner skills cost twice as many skill points
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* Augmentations are 3x more expensive
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* Hacking and Hacknet Nodes will be significantly less profitable
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* Your hacking level is reduced by 65%
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* Hacking experience gain is reduced by 75%
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* Corporations have 80% lower valuations and are therefore less profitable
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* Working for companies is 50% less profitable
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* Crimes and Infiltration are 25% less profitable
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Source-File
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:Max Level: 3
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This Source-File allows you to access the Bladeburner Netscript API in other
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BitNodes. In addition, this Source-File will increase all of your Bladeburner multipliers by:
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* Level 1: 8%
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* Level 2: 12%
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* Level 3: 14%
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Difficulty
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Slightly more difficult than BitNode-6. However, you will be able to automate more
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aspects of the Bladeburner feature, which means it will be more passive.
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BitNode-8: Ghost of Wall Street
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Description
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You are trying to make a name for yourself as an up-and-coming hedge fund manager on Wall Street.
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In this BitNode:
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* You start with $250 million
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* The only way to earn money is by trading on the stock market
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* You start with a WSE membership and access to the TIX API
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* You are able to short stocks and place different types of orders (limit/stop)
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* You can immediately donate to factions to gain reputation
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Source-File
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:Max Level: 3
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This Source-File grants the following benefits:
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* Level 1: Permanent access to WSE and TIX API
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* Level 2: Ability to short stocks in other BitNodes
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* Level 3: Ability to use limit/stop orders in other BitNodes
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This Source-File also increases your hacking growth multipliers by:
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* Level 1: 12%
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* Level 2: 18%
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* Level 3: 21%
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Difficulty
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Very difficult until you unlock the Four Sigma (4S) Market Data API. After you
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unlock the API however, it becomes moderately easy.
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BitNode-9: Hacktocracy
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^^^^^^^^^^^^^^^^^^^^^^
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Description
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When Fulcrum Technologies released their open-source Linux distro Chapeau, it quickly
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became the OS of choice for the underground hacking community. Chapeau became especially
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notorious for powering the Hacknet, a global, decentralized network used for nefarious
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purposes. Fulcrum quickly abandoned the project and dissociated themselves from it.
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This BitNode unlocks the Hacknet Server, an upgraded version of the Hacknet Node. Hacknet Servers generate
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hashes, which can be spent on a variety of different upgrades.
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In this BitNode:
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* Your stats are significantly decreased
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* You cannot purchase additional servers
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* Hacking is significantly less profitable
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Source-File
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:Max Level: 3
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This Source-File grants the following benefits:
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* Level 1: Permanently unlocks the Hacknet Server in other BitNodes
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* Level 2: You start with 128GB of RAM on your home computer when entering a new BitNode
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* Level 3: Grants a highly-upgraded Hacknet Server when entering a new BitNode
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(Note that the Level 3 effect of this Source-File only applies when entering a new BitNode, NOT
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when installing Augmentations.)
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This Source-File also increases hacknet production and reduces hacknet costs by:
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* Level 1: 12%
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* Level 2: 18%
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* Level 3: 21%
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Difficulty
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Hard
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BitNode-10: Digital Carbon
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^^^^^^^^^^^^^^^^^^^^^^^^^^
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Description
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In 2084, VitaLife unveiled to the world the Persona Core, a technology that allowed people
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to digitize their consciousness. Their consciousness could then be transferred into Synthoids
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or other bodies by trasmitting the digitized data. Human bodies became nothing more than 'sleeves'
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for the human consciousness. Mankind had finally achieved immortality - at least for those
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that could afford it.
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This BitNode unlocks Sleeve and grafting technologies. Sleeve technology allows you to:
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1. Re-sleeve: Purchase and transfer your consciousness into a new body
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2. Duplicate Sleeves: Duplicate your consciousness into Synthoids, allowing you to perform different tasks synchronously
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Grafting technology allows you to graft Augmentations, which is an alternative way of installing Augmentations.
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In this BitNode:
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* Your stats are significantly decreased
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* All methods of gaining money are half as profitable (except Stock Market)
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* Purchased servers are more expensive, have less max RAM, and a lower maximum limit
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* Augmentations are 5x as expensive and require twice as much reputation
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Source-File
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:Max Level: 3
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This Source-File unlocks Sleeve and grafting technologies in other BitNodes.
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Each level of this Source-File also grants you a Duplicate Sleeve.
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Difficulty
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Hard
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BitNode-11: The Big Crash
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^^^^^^^^^^^^^^^^^^^^^^^^^
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Description
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The 2050s was defined by the massive amounts of violent civil unrest and anarchic rebellion that rose all around the world. It was this period
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of disorder that eventually lead to the governmental reformation of many global superpowers, most notably
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the USA and China. But just as the world was slowly beginning to recover from these dark times, financial catastrophe hit.
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In many countries, the high cost of trying to deal with the civil disorder bankrupted the governments. In all of this chaos and confusion, hackers
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were able to steal billions of dollars from the world's largest electronic banks, prompting an international banking crisis as
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governments were unable to bail out insolvent banks. Now, the world is slowly crumbling in the middle of the biggest economic crisis of all time.
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In this BitNode:
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* Your hacking stat and experience gain are reduced
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* The starting and maximum amount of money available on servers are reduced by 90%
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* The growth rate of servers is significantly reduced
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* Weakening a server is twice as effective
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* Company wages are decreased by 50%
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* Corporation valuations are 90% lower and are therefore significantly less profitable
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* Hacknet Node production is significantly decreased
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* Crime and Infiltration are more lucrative
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* Augmentations are twice as expensive
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Source-File
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:Max Level: 3
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Destroying this BitNode will give you Source-File 11, or if you already have this Source-File it will
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upgrade its level up to a maximum of 3. This Source-File makes it so that company favor increases BOTH
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the player's salary and reputation gain rate at that company by 1% per favor (rather than just the reputation gain).
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This Source-File also increases the player's company salary and reputation gain multipliers by:
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* Level 1: 32%
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* Level 2: 48%
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* Level 3: 56%
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This Source-File reduces the price increase for every aug bought by:
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* Level 1: 4%
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* Level 2: 6%
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* Level 3: 7%
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Difficulty
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Hard
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BitNode-12: The Recursion
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^^^^^^^^^^^^^^^^^^^^^^^^^
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Description
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Every time this BitNode is destroyed, it becomes slightly harder.
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Source-File
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:Max Level: Infinity
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Each level of Source-File 12 will let you start with Neuroflux Governor
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equal to the level of this Source-File.
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This BitNode is meant to be done passively or when waiting for new content.
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Difficulty
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Initially very easy, but then it (obviously) becomes harder as you continue to do it.
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BitNode-13: They're lunatics
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^^^^^^^^^^^^^^^^^^^^^^^^^
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Description
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With the invention of Augmentations in the 2040s a religious group known as the Church of the Machine God has rallied far more support than anyone would have hoped.
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Their leader, Allison "Mother" Stanek is said to have created her own Augmentation whose power goes beyond any other. Find her in Chongqing and gain her trust.
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In this BitNode:
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* Your hacking stat is reduced by 75% and exp by 90%
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* Your combat stats are reduced by 30%
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* Class and gym exp gains halved
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* The starting and maximum amount of money available on servers is decreased
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* The starting security on servers is significantly increased
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* Hacking money is decreased by 80%
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* Company wages are decreased by 60% and exp gains by 50%
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* Hacknet Node production is decreased by 60%
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* Crime money is decreased by 60% and exp gains by 50%
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* Stockmarket data costs are increased 10-fold
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* Corporation valuations are 99.9% lower and are therefore extremely less profitable
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* The rank you gain from Bladeburner contracts/operations is reduced by 55%
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* Bladeburner skills cost twice as many skill points
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* Coding contracts rewards reduced by 60%
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* Gangs gain are reduced significantly and offer low amount of Augmentations
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* Size of Stanek's Gift is increased by 1 size
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Source-File
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:Max Level: 3
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Destroying this BitNode will give you Source-File 13, or if you already have this Source-File it will upgrade its level up to a maximum of 3.
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This Source-File lets the Church of the Machine God appear in other BitNodes.
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Each level of this Source-File increases the size of Stanek's Gift.
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* Level 1: 5x5
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* Level 2: 6x6
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* Level 3: 7x7
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Difficulty
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Hard
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Recommended BitNodes
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--------------------
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As a player, you are not forced to tackle the BitNodes in any particular order. You are
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free to choose whichever ones you want. The "best" order can vary between players,
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depending on what you like to do any what kind of player you are. In general, here
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are the recommended BitNodes for different things:
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For fast progression
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^^^^^^^^^^^^^^^^^^^^
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.. note:: These paths do not recommend the absolute fastest path, since speed of progression is
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highly dependant on playing style. Path 1 is the recommended path according to the discord community.
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Path 1 (new):
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1. (Optional) Repeat **BitNode-1: Source Genesis** until you max out its Source-File. Its Source-File
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is extremely powerful, as it raises all multipliers by a significant amount. This also a let's you
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get used to augments and other features resetting.
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2. Do **BitNode-3: Corporatocracy** at least once to unlock the Corporation mechanic, finishing all
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3 levels unlocks the full API for free allowing fully scripted corp. This mechanic has highest
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profit potential in the game.
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3. Do **BitNode-10: Digital Carbon** once to unlock sleeves and grafting. Sleeves are useful in all nodes
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and grafting can be useful in future BitNodes (especially 8). It's recommended to buy all purchasable sleeves and
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their memory during the first run.
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The ordering of the next three is dependant on playing style and wants/needs.
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4. Do **BitNode-5: Artificial Intelligence** once or twice. The intelligence stat it unlocks
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will gradually build up as you continue to play the game, and will be helpful
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in the future. The Source-File also provides hacking multipliers, which are
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strong because hacking is typically one of the best ways of earning money.
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5. Do **BitNode-4: The Singularity**. Its Source-File does not directly make you
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more powerful in any way, but it does unlock the `Singularity API <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.singularity.md>`_ which
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let you automate significantly more aspects of the game. Consider repeating until Level 3,
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since each level decreases the RAM cost of Singularity functions.
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6. Do **BitNode-2: Rise of the Underworld** once to unlock the gang mechanic. This mechanic
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has high profit potential and offers large amounts of Augmentations in a single faction.
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Having sleeves (Source-File 10) greatly reduces the time it takes to get access to gangs
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outside this BitNode.
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7. Do **BitNode-9: Hacktocracy** to unlock the Hacknet Server mechanic. You can
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consider repeating it as well, as its Level 2 and 3 effects are pretty helpful as well.
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Path 2 (old):
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1. Repeat **BitNode-1: Source Genesis** until you max out its Source-File. Its Source-File
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is extremely powerful, as it raises all multipliers by a significant amount.
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2. Do **BitNode-5: Artificial Intelligence** once or twice. The intelligence stat it unlocks
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will gradually build up as you continue to play the game, and will be helpful
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in the future. The Source-File also provides hacking multipliers, which are
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strong because hacking is typically one of the best ways of earning money.
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3. (Optional) Consider doing **BitNode-4: The Singularity**. Its Source-File does not directly make you
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more powerful in any way, but it does unlock the `Singularity API <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.singularity.md>`_ which
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let you automate significantly more aspects of the game.
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4. Do **BitNode-3: Corporatocracy** once to unlock the Corporation mechanic. This mechanic
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has high profit potential.
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5. Do **BitNode-6: Bladeburners** once to unlock the Bladeburners mechanic. The Bladeburner
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mechanic is useful for some of the future BitNodes (such as 9 and 10).
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6. Do **BitNode-9: Hacktocracy** to unlock the Hacknet Server mechanic. You can
|
|
consider repeating it as well, as its Level 2 and 3 effects are pretty helpful as well.
|
|
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.. todo:: To be continued as more BitNodes get added
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For the strongest Source-Files
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Note that the strongest Source-Files are typically rewarded by the hardest BitNodes.
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The strongest Source-File is that from **BitNode-1: Source Genesis**, as it raises
|
|
all multipliers by a significant amount.
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|
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Similarly, the Source-File from **BitNode-12: The Recursion** is also very strong
|
|
because it raises all multipliers. Each level of Source-File 12 is fairly weak,
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|
but its effectiveness gets better over time since the effects of Source-Files and
|
|
Augmentations are multiplicative with each other.
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|
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The Source-File from **BitNode-9: Hacktocracy** is good because it unlocks the Hacknet
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Server mechanic. The Hacknet Server mechanic causes Hacknet Nodes to produce a new
|
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currency called *hashes*, rather than money. *Hashes* can be spent on powerful upgrades
|
|
that benefit your hacking, Corporation, Bladeburner, etc.
|
|
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|
The Duplicate Sleeves granted by the Source-File from **BitNode-10: Digital Carbon**
|
|
are strong, but only after you have several of them and have spent some time/money upgrading
|
|
them.
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|
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For more scripting/hacking
|
|
^^^^^^^^^^^^^^^^^^^^^^^^^^
|
|
**BitNode-4: The Singularity** unlocks the `Singularity API <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.singularity.md>`_, which
|
|
can be used to automate many different aspects of the game, including working for factions/companies,
|
|
purchasing & installing Augmentations, and creating programs
|
|
|
|
**BitNode-6** and **BitNode-7** unlock Bladeburner and its corresponding
|
|
`Netscript API <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.bladeburner.md>`_. This allows you to automate an entire
|
|
new mechanic.
|
|
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|
**BitNode-2: Rise of the Underworld** also unlocks a new mechanic and Netscript API for automating
|
|
it (the Gang mechanic). However, it is not as interesting as Bladeburner (in my opinion)
|
|
|
|
**BitNode-9: Hacktocracy** unlocks the Hacknet Server mechanic and several new
|
|
functions in the :ref:`Hacknet Node API <netscript_hacknetnodeapi>` for using it.
|
|
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For new mechanics
|
|
^^^^^^^^^^^^^^^^^
|
|
**BitNode-2: Rise of the Underworld** unlocks a new mechanic in which you can
|
|
manage a gang. Gangs earn you money and can be very profitable once they get large
|
|
and powerful. The biggest benefit of gangs, however, is that they make all
|
|
Augmentations available to you through their corresponding faction.
|
|
|
|
**BitNode-3: Corporatocracy** unlocks a new mechanic in which you can manage a
|
|
corporation. You can earn money through Corporations by selling your stocks, or by
|
|
configuring your corporation to pay dividends to shareholders. If your Corporation
|
|
gets big enough, it can also bribe factions in exchange for faction reputation.
|
|
|
|
**BitNode-6: Bladeburners** unlocks a new mechanic that centers around combat rather
|
|
than hacking. The main benefit of the Bladeburner mechanic is that it offers a new
|
|
method of destroying a BitNode.
|
|
|
|
**BitNode-9: Hacktocracy** unlocks the Hacknet Server, which is an upgraded version of a
|
|
Hacknet Node. The Hacknet Server generates a computational unit called a *hash*. *Hashes*
|
|
can be spent on a variety of different upgrades that can benefit your hacking,
|
|
Corporation, Bladeburner progress, and more. It transforms the Hacknet Node from a
|
|
simple money-generator to a more interesting mechanic.
|
|
|
|
**BitNode-10: Digital Carbon** unlocks two new mechanics: Re-Sleeving and
|
|
Duplicate Sleeves.
|
|
|
|
**BitNode-13: They're lunatics** unlocks Stanek's Gift. This gift can improve skills,
|
|
hacknet production and costs, working and crime gains as well hacking power and speed.
|
|
|
|
For a Challenge
|
|
^^^^^^^^^^^^^^^
|
|
In general, the higher BitNodes are more difficult than the lower ones.
|
|
**BitNode-12: The Recursion** is an obvious exception as it gets progressively harder.
|
|
|
|
**BitNode-8: Ghost of Wall Street** provides a unique challenge as the only method
|
|
of earning money in that BitNode is through trading at the stock market.
|