mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-11 10:13:52 +01:00
3bb74ceebe
Hacknet Node Constants Fix (see omuretsu's message in Discord)
4499 lines
208 KiB
JavaScript
4499 lines
208 KiB
JavaScript
import { vsprintf, sprintf } from 'sprintf-js';
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import * as libarg from 'arg';
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import { getRamCost } from "./Netscript/RamCostGenerator";
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import { WorkerScriptStartStopEventEmitter } from "./Netscript/WorkerScriptStartStopEventEmitter";
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import { Augmentations } from "./Augmentation/Augmentations";
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import {
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augmentationExists,
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installAugmentations,
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} from "./Augmentation/AugmentationHelpers";
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import { prestigeAugmentation } from "./Prestige";
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import { AugmentationNames } from "./Augmentation/data/AugmentationNames";
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import { BitNodeMultipliers } from "./BitNode/BitNodeMultipliers";
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import { findCrime } from "./Crime/CrimeHelpers";
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import { Bladeburner } from "./Bladeburner";
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import { Company } from "./Company/Company";
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import { Companies } from "./Company/Companies";
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import { CompanyPosition } from "./Company/CompanyPosition";
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import { CompanyPositions } from "./Company/CompanyPositions";
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import { CONSTANTS } from "./Constants";
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import { DarkWebItems } from "./DarkWeb/DarkWebItems";
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import {
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calculateHackingChance,
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calculateHackingExpGain,
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calculatePercentMoneyHacked,
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calculateHackingTime,
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calculateGrowTime,
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calculateWeakenTime,
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} from "./Hacking";
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import { calculateServerGrowth } from "./Server/formulas/grow";
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import {
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AllGangs,
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GangMemberUpgrades,
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GangMemberTasks,
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Gang,
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} from "./Gang";
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import { Factions, factionExists } from "./Faction/Factions";
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import { joinFaction, purchaseAugmentation } from "./Faction/FactionHelpers";
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import { FactionWorkType } from "./Faction/FactionWorkTypeEnum";
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import {
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netscriptCanGrow,
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netscriptCanHack,
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netscriptCanWeaken,
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} from "./Hacking/netscriptCanHack";
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import {
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getCostOfNextHacknetNode,
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getCostOfNextHacknetServer,
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hasHacknetServers,
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purchaseHacknet,
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purchaseLevelUpgrade,
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purchaseRamUpgrade,
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purchaseCoreUpgrade,
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purchaseCacheUpgrade,
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purchaseHashUpgrade,
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updateHashManagerCapacity,
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} from "./Hacknet/HacknetHelpers";
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import {
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calculateMoneyGainRate,
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calculateLevelUpgradeCost,
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calculateRamUpgradeCost,
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calculateCoreUpgradeCost,
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calculateNodeCost,
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} from "./Hacknet/formulas/HacknetNodes";
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import {
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calculateHashGainRate as HScalculateHashGainRate,
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calculateLevelUpgradeCost as HScalculateLevelUpgradeCost,
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calculateRamUpgradeCost as HScalculateRamUpgradeCost,
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calculateCoreUpgradeCost as HScalculateCoreUpgradeCost,
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calculateCacheUpgradeCost as HScalculateCacheUpgradeCost,
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calculateServerCost as HScalculateServerCost,
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} from "./Hacknet/formulas/HacknetServers";
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import { HacknetNodeConstants, HacknetServerConstants } from "./Hacknet/data/Constants";
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import { HacknetServer } from "./Hacknet/HacknetServer";
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import { CityName } from "./Locations/data/CityNames";
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import { LocationName } from "./Locations/data/LocationNames";
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import { Terminal } from "./Terminal";
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import {
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calculateSkill,
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calculateExp,
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} from "./PersonObjects/formulas/skill";
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import { Message } from "./Message/Message";
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import { inMission } from "./Missions";
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import { Player } from "./Player";
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import { Programs } from "./Programs/Programs";
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import { Script } from "./Script/Script";
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import {
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findRunningScript,
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findRunningScriptByPid,
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} from "./Script/ScriptHelpers";
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import { isScriptFilename } from "./Script/ScriptHelpersTS";
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import {
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AllServers,
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AddToAllServers,
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createUniqueRandomIp,
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} from "./Server/AllServers";
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import { RunningScript } from "./Script/RunningScript";
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import {
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GetServerByHostname,
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getServer,
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getServerOnNetwork,
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numCycleForGrowth,
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processSingleServerGrowth,
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safetlyCreateUniqueServer,
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} from "./Server/ServerHelpers";
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import {
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getPurchaseServerCost,
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getPurchaseServerLimit,
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getPurchaseServerMaxRam,
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} from "./Server/ServerPurchases";
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import { SpecialServerIps } from "./Server/SpecialServerIps";
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import { SourceFileFlags } from "./SourceFile/SourceFileFlags";
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import {
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buyStock,
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sellStock,
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shortStock,
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sellShort,
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} from "./StockMarket/BuyingAndSelling";
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import {
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influenceStockThroughServerHack,
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influenceStockThroughServerGrow,
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} from "./StockMarket/PlayerInfluencing";
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import {
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StockMarket,
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SymbolToStockMap,
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placeOrder,
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cancelOrder,
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displayStockMarketContent,
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} from "./StockMarket/StockMarket";
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import {
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getBuyTransactionCost,
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getSellTransactionGain,
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} from "./StockMarket/StockMarketHelpers";
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import { OrderTypes } from "./StockMarket/data/OrderTypes";
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import { PositionTypes } from "./StockMarket/data/PositionTypes";
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import { StockSymbols } from "./StockMarket/data/StockSymbols";
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import {
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getStockMarket4SDataCost,
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getStockMarket4STixApiCost,
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} from "./StockMarket/StockMarketCosts";
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import { isValidFilePath } from "./Terminal/DirectoryHelpers";
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import { TextFile, getTextFile, createTextFile } from "./TextFile";
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import {
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NetscriptPorts,
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runScriptFromScript,
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startWorkerScript,
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} from "./NetscriptWorker";
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import { killWorkerScript } from "./Netscript/killWorkerScript";
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import { workerScripts } from "./Netscript/WorkerScripts";
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import {
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makeRuntimeRejectMsg,
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netscriptDelay,
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resolveNetscriptRequestedThreads,
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} from "./NetscriptEvaluator";
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import { Interpreter } from "./JSInterpreter";
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import { NetscriptPort } from "./NetscriptPort";
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import { SleeveTaskType } from "./PersonObjects/Sleeve/SleeveTaskTypesEnum";
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import { findSleevePurchasableAugs } from "./PersonObjects/Sleeve/SleeveHelpers";
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import { Exploit } from './Exploits/Exploit.ts';
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import { numeralWrapper } from "./ui/numeralFormat";
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import { post } from "./ui/postToTerminal";
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import { setTimeoutRef } from "./utils/SetTimeoutRef";
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import { is2DArray } from "./utils/helpers/is2DArray";
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import { convertTimeMsToTimeElapsedString } from "../utils/StringHelperFunctions";
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import { logBoxCreate } from "../utils/LogBox";
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import { arrayToString } from "../utils/helpers/arrayToString";
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import { isString } from "../utils/helpers/isString";
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import { createElement } from "../utils/uiHelpers/createElement";
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import { createPopup } from "../utils/uiHelpers/createPopup";
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import { removeElementById } from "../utils/uiHelpers/removeElementById";
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const defaultInterpreter = new Interpreter('', () => undefined);
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// the acorn interpreter has a bug where it doesn't convert arrays correctly.
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// so we have to more or less copy it here.
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function toNative(pseudoObj) {
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if(pseudoObj == null) return null;
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if(!pseudoObj.hasOwnProperty('properties') ||
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!pseudoObj.hasOwnProperty('getter') ||
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!pseudoObj.hasOwnProperty('setter') ||
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!pseudoObj.hasOwnProperty('proto')) {
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return pseudoObj; // it wasn't a pseudo object anyway.
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}
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let nativeObj;
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if (pseudoObj.hasOwnProperty('class') && pseudoObj.class === 'Array') {
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nativeObj = [];
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const length = defaultInterpreter.getProperty(pseudoObj, 'length');
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for (let i = 0; i < length; i++) {
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if (defaultInterpreter.hasProperty(pseudoObj, i)) {
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nativeObj[i] =
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toNative(defaultInterpreter.getProperty(pseudoObj, i));
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}
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}
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} else { // Object.
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nativeObj = {};
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for (var key in pseudoObj.properties) {
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const val = pseudoObj.properties[key];
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nativeObj[key] = toNative(val);
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}
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}
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return nativeObj;
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}
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function NetscriptFunctions(workerScript) {
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const updateDynamicRam = function(fnName, ramCost) {
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if (workerScript.dynamicLoadedFns[fnName]) { return; }
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workerScript.dynamicLoadedFns[fnName] = true;
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let threads = workerScript.scriptRef.threads;
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if (typeof threads !== 'number') {
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console.warn(`WorkerScript detected NaN for threadcount for ${workerScript.name} on ${workerScript.serverIp}`);
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threads = 1;
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}
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workerScript.dynamicRamUsage += (ramCost * threads);
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if (workerScript.dynamicRamUsage > 1.01 * workerScript.ramUsage) {
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throw makeRuntimeRejectMsg(workerScript,
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"Dynamic RAM usage calculated to be greater than initial RAM usage on fn: " + fnName +
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". This is probably because you somehow circumvented the static RAM " +
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"calculation.<br><br>Please don't do that :(<br><br>" +
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"Dynamic RAM Usage: " + numeralWrapper.formatRAM(workerScript.dynamicRamUsage) + "<br>" +
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"Static RAM Usage: " + numeralWrapper.formatRAM(workerScript.ramUsage));
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}
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};
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/**
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* Gets the Server for a specific hostname/ip, throwing an error
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* if the server doesn't exist.
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* @param {string} ip - Hostname or IP of the server
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* @param {string} callingFnName - Name of calling function. For logging purposes
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* @returns {Server} The specified Server
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*/
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const safeGetServer = function(ip, callingFnName="") {
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var server = getServer(ip);
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if (server == null) {
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throw makeRuntimeErrorMsg(callingFnName, `Invalid IP/hostname: ${ip}`);
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}
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return server;
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}
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/**
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* Searches for and returns the RunningScript object for the specified script.
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* If the 'fn' argument is not specified, this returns the current RunningScript.
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* @param {string} fn - Filename of script
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* @param {string} ip - Hostname/ip of the server on which the script resides
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* @param {any[]} scriptArgs - Running script's arguments
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* @returns {RunningScript}
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* Running script identified by the parameters, or null if no such script
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* exists, or the current running script if the first argument 'fn'
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* is not specified.
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*/
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const getRunningScript = function(fn, ip, callingFnName, scriptArgs) {
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if (typeof callingFnName !== "string" || callingFnName === "") {
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callingFnName = "getRunningScript";
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}
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if (!Array.isArray(scriptArgs)) {
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throw makeRuntimeRejectMsg(
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workerScript,
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`Invalid scriptArgs argument passed into getRunningScript() from ${callingFnName}(). ` +
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`This is probably a bug. Please report to game developer`,
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);
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}
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if (fn != null && typeof fn === "string") {
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// Get Logs of another script
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if (ip == null) { ip = workerScript.serverIp; }
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const server = safeGetServer(ip, callingFnName);
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return findRunningScript(fn, scriptArgs, server);
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}
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// If no arguments are specified, return the current RunningScript
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return workerScript.scriptRef;
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}
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const getRunningScriptByPid = function(pid, callingFnName) {
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if (typeof callingFnName !== "string" || callingFnName === "") {
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callingFnName = "getRunningScriptgetRunningScriptByPid";
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}
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for(const name of Object.keys(AllServers)) {
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const server = AllServers[name];
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const runningScript = findRunningScriptByPid(pid, server);
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if (runningScript) return runningScript;
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}
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return null;
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}
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/**
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* Helper function for getting the error log message when the user specifies
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* a nonexistent running script
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* @param {string} fn - Filename of script
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* @param {string} ip - Hostname/ip of the server on which the script resides
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* @param {any[]} scriptArgs - Running script's arguments
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* @returns {string} Error message to print to logs
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*/
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const getCannotFindRunningScriptErrorMessage = function(fn, ip, scriptArgs) {
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if (!Array.isArray(scriptArgs)) {
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scriptArgs = [];
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}
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return `Cannot find running script ${fn} on server ${ip} with args: ${arrayToString(scriptArgs)}`;
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}
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/**
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* Checks if the player has TIX API access. Throws an error if the player does not
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*/
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const checkTixApiAccess = function(callingFn="") {
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if (!Player.hasWseAccount) {
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throw makeRuntimeErrorMsg(callingFn, `You don't have WSE Access! Cannot use ${callingFn}()`);
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}
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if (!Player.hasTixApiAccess) {
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throw makeRuntimeErrorMsg(callingFn, `You don't have TIX API Access! Cannot use ${callingFn}()`);
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}
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}
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/**
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* Gets a stock, given its symbol. Throws an error if the symbol is invalid
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* @param {string} symbol - Stock's symbol
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* @returns {Stock} stock object
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*/
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const getStockFromSymbol = function(symbol, callingFn="") {
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const stock = SymbolToStockMap[symbol];
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if (stock == null) {
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throw makeRuntimeErrorMsg(callingFn, `Invalid stock symbol: '${symbol}'`);
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}
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return stock;
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}
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/**
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* Used to fail a function if the function's target is a Hacknet Server.
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* This is used for functions that should run on normal Servers, but not Hacknet Servers
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* @param {Server} server - Target server
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* @param {string} callingFn - Name of calling function. For logging purposes
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* @returns {boolean} True if the server is a Hacknet Server, false otherwise
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*/
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const failOnHacknetServer = function(server, callingFn="") {
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if (server instanceof HacknetServer) {
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workerScript.log(callingFn, `Does not work on Hacknet Servers`);
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return true;
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} else {
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return false;
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}
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}
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// Utility function to get Hacknet Node object
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const getHacknetNode = function(i, callingFn="") {
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if (isNaN(i)) {
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throw makeRuntimeErrorMsg(callingFn, "Invalid index specified for Hacknet Node: " + i);
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}
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if (i < 0 || i >= Player.hacknetNodes.length) {
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throw makeRuntimeErrorMsg(callingFn, "Index specified for Hacknet Node is out-of-bounds: " + i);
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}
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if (hasHacknetServers()) {
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const hserver = AllServers[Player.hacknetNodes[i]];
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if (hserver == null) {
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throw makeRuntimeErrorMsg(callingFn, `Could not get Hacknet Server for index ${i}. This is probably a bug, please report to game dev`);
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}
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return hserver;
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} else {
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return Player.hacknetNodes[i];
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}
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};
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const makeRuntimeErrorMsg = function(caller, msg) {
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const stack = (new Error()).stack.split('\n').slice(1);
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const scripts = workerScript.getServer().scripts;
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let userstack = [];
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for(const stackline of stack) {
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let filename;
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for(const script of scripts) {
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if (script.url && stackline.includes(script.url)) {
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filename = script.filename;
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}
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for (const dependency of script.dependencies) {
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if (stackline.includes(dependency.url)) {
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filename = dependency.filename;
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}
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}
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}
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if(!filename) continue
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function parseChromeStackline(line) {
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const lineRe = /.*:(\d+):\d+.*/;
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const funcRe = /.*at (.+) \(.*/;
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const lineMatch = line.match(lineRe);
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const funcMatch = line.match(funcRe);
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if(lineMatch && funcMatch) {
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let func = funcMatch[1];
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return {line: lineMatch[1], func: func};
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}
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return null;
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}
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let call = {line: "-1", func: "unknown"};
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let chromeCall = parseChromeStackline(stackline);
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if (chromeCall) {
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call = chromeCall;
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}
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function parseFirefoxStackline(line) {
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const lineRe = /.*:(\d+):\d+$/;
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const lineMatch = line.match(lineRe);
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const lio = line.lastIndexOf("@");
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if(lineMatch && lio !== -1) {
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return {line: lineMatch[1], func: line.slice(0, lio)};
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}
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return null;
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}
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let firefoxCall = parseFirefoxStackline(stackline);
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if (firefoxCall) {
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call = firefoxCall;
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}
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userstack.push(`${filename}:L${call.line}@${call.func}`);
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}
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workerScript.log(caller, msg);
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const rejectMsg = `${caller}: ${msg}<br><br>Stack:<br>${userstack.join('<br>')}`
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return makeRuntimeRejectMsg(workerScript, rejectMsg);
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}
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const checkFormulasAccess = function(func, n) {
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if ((SourceFileFlags[5] < 1 && Player.bitNodeN !== 5) || (SourceFileFlags[n] < 1 && Player.bitNodeN !== n)) {
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let extra = '';
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if (n !== 5) {
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extra = ` and Source-File ${n}-1`;
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}
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throw makeRuntimeErrorMsg(`formulas.${func}`, `Requires Source-File 5-1${extra} to run.`);
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}
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}
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const checkSingularityAccess = function(func, n) {
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if (Player.bitNodeN !== 4) {
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if (SourceFileFlags[4] < n) {
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throw makeRuntimeErrorMsg(func, `This singularity function requires Source-File 4-${n} to run.`);
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}
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}
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}
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const checkBladeburnerAccess = function(func, skipjoined=false) {
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const apiAccess = (Player.bitNodeN === 7 || Player.sourceFiles.some(a=>{return a.n === 7}));
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if (!apiAccess) {
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const apiDenied = `You do not currently have access to the Bladeburner API. You must either be in BitNode-7 or have Source-File 7.`;
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throw makeRuntimeErrorMsg(`bladeburner.${func}`, apiDenied);
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}
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if (!skipjoined) {
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const bladeburnerAccess = Player.bladeburner instanceof Bladeburner;
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if(!bladeburnerAccess) {
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const bladeburnerDenied = `You must be a member of the Bladeburner division to use this API.`;
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throw makeRuntimeErrorMsg(`bladeburner.${func}`, bladeburnerDenied);
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}
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}
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}
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const checkBladeburnerCity = function(func, city) {
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if (!Player.bladeburner.cities.hasOwnProperty(city)) {
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throw makeRuntimeErrorMsg(`bladeburner.${func}`, `Invalid city: ${city}`);
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}
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}
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const checkSleeveAPIAccess = function(func) {
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if (Player.bitNodeN !== 10 && !SourceFileFlags[10]) {
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throw makeRuntimeErrorMsg(`sleeve.${func}`, "You do not currently have access to the Sleeve API. This is either because you are not in BitNode-10 or because you do not have Source-File 10");
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}
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}
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const checkSleeveNumber = function(func, sleeveNumber) {
|
|
if (sleeveNumber >= Player.sleeves.length || sleeveNumber < 0) {
|
|
const msg = `Invalid sleeve number: ${sleeveNumber}`;
|
|
workerScript.log(func, msg);
|
|
throw makeRuntimeErrorMsg(`sleeve.${func}`, msg);
|
|
}
|
|
}
|
|
|
|
const getCodingContract = function(func, ip, fn) {
|
|
const server = safeGetServer(ip, func);
|
|
const contract = server.getContract(fn);
|
|
if (contract == null) {
|
|
throw makeRuntimeErrorMsg(`codingcontract.${func}`, `Cannot find contract '${fn}' on server '${ip}'`)
|
|
}
|
|
|
|
return contract;
|
|
}
|
|
|
|
const checkGangApiAccess = function(func) {
|
|
const hasAccess = Player.gang instanceof Gang;
|
|
if (!hasAccess) {
|
|
throw makeRuntimeErrorMsg(`gang.${func}`, `You do not currently have a Gang`);
|
|
}
|
|
}
|
|
|
|
const getGangMember = function(func, name) {
|
|
for (const member of Player.gang.members)
|
|
if (member.name === name)
|
|
return member;
|
|
throw makeRuntimeErrorMsg(`gang.${func}`, `Invalid gang member: '${name}'`)
|
|
}
|
|
|
|
const getGangTask = function(func, name) {
|
|
const task = GangMemberTasks[name];
|
|
if (!task) {
|
|
throw makeRuntimeErrorMsg(`gang.${func}`, `Invalid task: '${name}'`);
|
|
}
|
|
|
|
return task;
|
|
}
|
|
|
|
const getBladeburnerActionObject = function(func, type, name) {
|
|
const actionId = Player.bladeburner.getActionIdFromTypeAndName(type, name)
|
|
if (!actionId) {
|
|
throw makeRuntimeErrorMsg(`bladeburner.${func}`, `Invalid action type='${type}', name='${name}'`);
|
|
}
|
|
const actionObj = Player.bladeburner.getActionObject(actionId);
|
|
if (!actionObj) {
|
|
throw makeRuntimeErrorMsg(`bladeburner.${func}`, `Invalid action type='${type}', name='${name}'`);
|
|
}
|
|
|
|
return actionObj;
|
|
}
|
|
|
|
const getCompany = function(func, name) {
|
|
const company = Companies[name];
|
|
if (company == null || !(company instanceof Company)) {
|
|
throw makeRuntimeErrorMsg(func, `Invalid company name: '${name}'`)
|
|
}
|
|
return company;
|
|
}
|
|
|
|
const getFaction = function(func, name) {
|
|
if (!factionExists(name)) {
|
|
throw makeRuntimeErrorMsg(func, `Invalid faction name: '${name}`)
|
|
}
|
|
|
|
return Factions[name];
|
|
}
|
|
|
|
const getAugmentation = function(func, name) {
|
|
if (!augmentationExists(name)) {
|
|
throw makeRuntimeErrorMsg(func, `Invalid augmentation: '${name}'`);
|
|
}
|
|
|
|
return Augmentations[name];
|
|
}
|
|
|
|
const runAfterReset = function(cbScript=null) {
|
|
//Run a script after reset
|
|
if (cbScript && isString(cbScript)) {
|
|
const home = Player.getHomeComputer();
|
|
for (const script of home.scripts) {
|
|
if (script.filename === cbScript) {
|
|
const ramUsage = script.ramUsage;
|
|
const ramAvailable = home.maxRam - home.ramUsed;
|
|
if (ramUsage > ramAvailable) {
|
|
return; // Not enough RAM
|
|
}
|
|
const runningScriptObj = new RunningScript(script, []); // No args
|
|
runningScriptObj.threads = 1; // Only 1 thread
|
|
startWorkerScript(runningScriptObj, home);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
const hack = function(ip, manual, { threads: requestedThreads, stock } = {}) {
|
|
if (ip === undefined) {
|
|
throw makeRuntimeErrorMsg("hack", "Takes 1 argument.");
|
|
}
|
|
const threads = resolveNetscriptRequestedThreads(workerScript, "hack", requestedThreads);
|
|
const server = getServer(ip);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("hack", `Invalid IP/hostname: ${ip}.`);
|
|
}
|
|
|
|
// Calculate the hacking time
|
|
var hackingTime = calculateHackingTime(server, Player); // This is in seconds
|
|
|
|
// No root access or skill level too low
|
|
const canHack = netscriptCanHack(server, Player);
|
|
if (!canHack.res) {
|
|
throw makeRuntimeErrorMsg('hack', canHack.msg);
|
|
}
|
|
|
|
workerScript.log("hack", `Executing ${ip} in ${convertTimeMsToTimeElapsedString(hackingTime*1000, true)} (t=${numeralWrapper.formatThreads(threads)})`);
|
|
|
|
return netscriptDelay(hackingTime * 1000, workerScript).then(function() {
|
|
if (workerScript.env.stopFlag) {return Promise.reject(workerScript);}
|
|
var hackChance = calculateHackingChance(server, Player);
|
|
var rand = Math.random();
|
|
var expGainedOnSuccess = calculateHackingExpGain(server, Player) * threads;
|
|
var expGainedOnFailure = (expGainedOnSuccess / 4);
|
|
if (rand < hackChance) { // Success!
|
|
const percentHacked = calculatePercentMoneyHacked(server, Player);
|
|
let maxThreadNeeded = Math.ceil(1/percentHacked*(server.moneyAvailable/server.moneyMax));
|
|
if (isNaN(maxThreadNeeded)) {
|
|
// Server has a 'max money' of 0 (probably). We'll set this to an arbitrarily large value
|
|
maxThreadNeeded = 1e6;
|
|
}
|
|
|
|
let moneyDrained = Math.floor(server.moneyAvailable * percentHacked) * threads;
|
|
|
|
// Over-the-top safety checks
|
|
if (moneyDrained <= 0) {
|
|
moneyDrained = 0;
|
|
expGainedOnSuccess = expGainedOnFailure;
|
|
}
|
|
if (moneyDrained > server.moneyAvailable) {moneyDrained = server.moneyAvailable;}
|
|
server.moneyAvailable -= moneyDrained;
|
|
if (server.moneyAvailable < 0) {server.moneyAvailable = 0;}
|
|
|
|
const moneyGained = moneyDrained * BitNodeMultipliers.ScriptHackMoneyGain;
|
|
|
|
Player.gainMoney(moneyGained);
|
|
workerScript.scriptRef.onlineMoneyMade += moneyGained;
|
|
Player.scriptProdSinceLastAug += moneyGained;
|
|
Player.recordMoneySource(moneyGained, "hacking");
|
|
workerScript.scriptRef.recordHack(server.ip, moneyGained, threads);
|
|
Player.gainHackingExp(expGainedOnSuccess);
|
|
workerScript.scriptRef.onlineExpGained += expGainedOnSuccess;
|
|
workerScript.log("hack", `Successfully hacked '${server.hostname}' for ${numeralWrapper.formatMoney(moneyGained)} and ${numeralWrapper.formatExp(expGainedOnSuccess)} exp (t=${numeralWrapper.formatThreads(threads)})`);
|
|
server.fortify(CONSTANTS.ServerFortifyAmount * Math.min(threads, maxThreadNeeded));
|
|
if (stock) {
|
|
influenceStockThroughServerHack(server, moneyGained);
|
|
}
|
|
if(manual) {
|
|
server.backdoorInstalled = true;
|
|
}
|
|
return Promise.resolve(moneyGained);
|
|
} else {
|
|
// Player only gains 25% exp for failure?
|
|
Player.gainHackingExp(expGainedOnFailure);
|
|
workerScript.scriptRef.onlineExpGained += expGainedOnFailure;
|
|
workerScript.log("hack", `Failed to hack '${server.hostname}'. Gained ${numeralWrapper.formatExp(expGainedOnFailure)} exp (t=${numeralWrapper.formatThreads(threads)})`);
|
|
return Promise.resolve(0);
|
|
}
|
|
});
|
|
}
|
|
|
|
const argsToString = function(args) {
|
|
let out = '';
|
|
for(let arg of args) {
|
|
arg = toNative(arg);
|
|
if(typeof arg === 'object') {
|
|
out += JSON.stringify(arg);
|
|
continue
|
|
}
|
|
out += `${arg}`;
|
|
}
|
|
|
|
return out;
|
|
}
|
|
|
|
const functions = {
|
|
hacknet : {
|
|
numNodes : function() {
|
|
return Player.hacknetNodes.length;
|
|
},
|
|
maxNumNodes : function() {
|
|
if (hasHacknetServers()) {
|
|
return HacknetServerConstants.MaxServers;
|
|
}
|
|
return Infinity;
|
|
},
|
|
purchaseNode : function() {
|
|
return purchaseHacknet();
|
|
},
|
|
getPurchaseNodeCost : function() {
|
|
if (hasHacknetServers()) {
|
|
return getCostOfNextHacknetServer();
|
|
} else {
|
|
return getCostOfNextHacknetNode();
|
|
}
|
|
},
|
|
getNodeStats : function(i) {
|
|
const node = getHacknetNode(i, "getNodeStats");
|
|
const hasUpgraded = hasHacknetServers();
|
|
const res = {
|
|
name: hasUpgraded ? node.hostname : node.name,
|
|
level: node.level,
|
|
ram: hasUpgraded ? node.maxRam : node.ram,
|
|
cores: node.cores,
|
|
production: hasUpgraded ? node.hashRate : node.moneyGainRatePerSecond,
|
|
timeOnline: node.onlineTimeSeconds,
|
|
totalProduction: hasUpgraded ? node.totalHashesGenerated : node.totalMoneyGenerated,
|
|
};
|
|
|
|
if (hasUpgraded) {
|
|
res.cache = node.cache;
|
|
res.hashCapacity = node.hashCapacity;
|
|
}
|
|
|
|
return res;
|
|
},
|
|
upgradeLevel : function(i, n) {
|
|
const node = getHacknetNode(i, "upgradeLevel");
|
|
return purchaseLevelUpgrade(node, n);
|
|
},
|
|
upgradeRam : function(i, n) {
|
|
const node = getHacknetNode(i, "upgradeRam");
|
|
return purchaseRamUpgrade(node, n);
|
|
},
|
|
upgradeCore : function(i, n) {
|
|
const node = getHacknetNode(i, "upgradeCore");
|
|
return purchaseCoreUpgrade(node, n);
|
|
},
|
|
upgradeCache : function(i, n) {
|
|
if (!hasHacknetServers()) { return false; }
|
|
const node = getHacknetNode(i, "upgradeCache");
|
|
const res = purchaseCacheUpgrade(node, n);
|
|
if (res) {
|
|
updateHashManagerCapacity();
|
|
}
|
|
return res;
|
|
},
|
|
getLevelUpgradeCost : function(i, n) {
|
|
const node = getHacknetNode(i, "upgradeLevel");
|
|
return node.calculateLevelUpgradeCost(n, Player.hacknet_node_level_cost_mult);
|
|
},
|
|
getRamUpgradeCost : function(i, n) {
|
|
const node = getHacknetNode(i, "upgradeRam");
|
|
return node.calculateRamUpgradeCost(n, Player.hacknet_node_ram_cost_mult);
|
|
},
|
|
getCoreUpgradeCost : function(i, n) {
|
|
const node = getHacknetNode(i, "upgradeCore");
|
|
return node.calculateCoreUpgradeCost(n, Player.hacknet_node_core_cost_mult);
|
|
},
|
|
getCacheUpgradeCost : function(i, n) {
|
|
if (!hasHacknetServers()) { return Infinity; }
|
|
const node = getHacknetNode(i, "upgradeCache");
|
|
return node.calculateCacheUpgradeCost(n);
|
|
},
|
|
numHashes : function() {
|
|
if (!hasHacknetServers()) { return 0; }
|
|
return Player.hashManager.hashes;
|
|
},
|
|
hashCapacity: function() {
|
|
if (!hasHacknetServers()) { return 0; }
|
|
return Player.hashManager.capacity;
|
|
},
|
|
hashCost : function(upgName) {
|
|
if (!hasHacknetServers()) { return Infinity; }
|
|
|
|
return Player.hashManager.getUpgradeCost(upgName);
|
|
},
|
|
spendHashes : function(upgName, upgTarget) {
|
|
if (!hasHacknetServers()) { return false; }
|
|
return purchaseHashUpgrade(upgName, upgTarget);
|
|
},
|
|
getHashUpgradeLevel : function(upgName) {
|
|
const level = Player.hashManager.upgrades[upgName];
|
|
if(level === undefined) {
|
|
throw makeRuntimeErrorMsg("hacknet.hashUpgradeLevel", `Invalid Hash Upgrade: ${upgName}`);
|
|
}
|
|
return level;
|
|
},
|
|
getStudyMult : function() {
|
|
if (!hasHacknetServers()) { return false; }
|
|
return Player.hashManager.getStudyMult();
|
|
},
|
|
getTrainingMult : function() {
|
|
if (!hasHacknetServers()) { return false; }
|
|
return Player.hashManager.getTrainingMult();
|
|
},
|
|
},
|
|
sprintf : sprintf,
|
|
vsprintf: vsprintf,
|
|
scan : function(ip=workerScript.serverIp, hostnames=true) {
|
|
updateDynamicRam("scan", getRamCost("scan"));
|
|
var server = getServer(ip);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg('scan', `Invalid IP/hostname: ${ip}.`);
|
|
}
|
|
var out = [];
|
|
for (var i = 0; i < server.serversOnNetwork.length; i++) {
|
|
var entry;
|
|
if (hostnames) {
|
|
entry = getServerOnNetwork(server, i).hostname;
|
|
} else {
|
|
entry = getServerOnNetwork(server, i).ip;
|
|
}
|
|
if (entry == null) {
|
|
continue;
|
|
}
|
|
out.push(entry);
|
|
}
|
|
workerScript.log("scan", `returned ${server.serversOnNetwork.length} connections for ${server.hostname}`);
|
|
return out;
|
|
},
|
|
hack : function(ip, { threads: requestedThreads, stock } = {}){
|
|
updateDynamicRam("hack", getRamCost("hack"));
|
|
return hack(ip, false, {threads: requestedThreads, stock: stock});
|
|
},
|
|
hackAnalyzeThreads : function(ip, hackAmount) {
|
|
updateDynamicRam("hackAnalyzeThreads", getRamCost("hackAnalyzeThreads"));
|
|
|
|
// Check argument validity
|
|
const server = safeGetServer(ip, 'hackAnalyzeThreads');
|
|
if (isNaN(hackAmount)) {
|
|
throw makeRuntimeErrorMsg(workerScript, `Invalid growth argument passed into hackAnalyzeThreads: ${hackAmount}. Must be numeric.`);
|
|
}
|
|
|
|
if (hackAmount < 0 || hackAmount > server.moneyAvailable) {
|
|
return -1;
|
|
}
|
|
|
|
const percentHacked = calculatePercentMoneyHacked(server, Player);
|
|
|
|
return hackAmount / Math.floor(server.moneyAvailable * percentHacked);
|
|
},
|
|
hackAnalyzePercent : function(ip) {
|
|
updateDynamicRam("hackAnalyzePercent", getRamCost("hackAnalyzePercent"));
|
|
|
|
const server = safeGetServer(ip, 'hackAnalyzePercent');
|
|
|
|
return calculatePercentMoneyHacked(server, Player) * 100;
|
|
},
|
|
hackChance : function(ip) {
|
|
updateDynamicRam("hackChance", getRamCost("hackChance"));
|
|
|
|
const server = safeGetServer(ip, 'hackChance');
|
|
|
|
return calculateHackingChance(server, Player);
|
|
},
|
|
sleep : function(time){
|
|
if (time === undefined) {
|
|
throw makeRuntimeErrorMsg("sleep", "Takes 1 argument.");
|
|
}
|
|
workerScript.log("sleep", `Sleeping for ${time} milliseconds`);
|
|
return netscriptDelay(time, workerScript).then(function() {
|
|
return Promise.resolve(true);
|
|
});
|
|
},
|
|
grow : function(ip, { threads: requestedThreads, stock } = {}){
|
|
updateDynamicRam("grow", getRamCost("grow"));
|
|
const threads = resolveNetscriptRequestedThreads(workerScript, "grow", requestedThreads);
|
|
if (ip === undefined) {
|
|
throw makeRuntimeErrorMsg("grow", "Takes 1 argument.");
|
|
}
|
|
var server = getServer(ip);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("grow", `Invalid IP/hostname: ${ip}.`);
|
|
}
|
|
|
|
// No root access or skill level too low
|
|
const canHack = netscriptCanGrow(server);
|
|
if (!canHack.res) {
|
|
throw makeRuntimeErrorMsg("grow", canHack.msg);
|
|
}
|
|
|
|
var growTime = calculateGrowTime(server, Player);
|
|
workerScript.log("grow", `Executing on '${server.hostname}' in ${convertTimeMsToTimeElapsedString(growTime*1000, true)} (t=${numeralWrapper.formatThreads(threads)}).`);
|
|
return netscriptDelay(growTime * 1000, workerScript).then(function() {
|
|
if (workerScript.env.stopFlag) {return Promise.reject(workerScript);}
|
|
const moneyBefore = server.moneyAvailable <= 0 ? 1 : server.moneyAvailable;
|
|
server.moneyAvailable += (1 * threads); // It can be grown even if it has no money
|
|
processSingleServerGrowth(server, threads, Player);
|
|
const moneyAfter = server.moneyAvailable;
|
|
workerScript.scriptRef.recordGrow(server.ip, threads);
|
|
var expGain = calculateHackingExpGain(server, Player) * threads;
|
|
const logGrowPercent = (moneyAfter/moneyBefore) - 1;
|
|
workerScript.log("grow", `Available money on '${server.hostname}' grown by ${numeralWrapper.formatPercentage(logGrowPercent, 6)}. Gained ${numeralWrapper.formatExp(expGain)} hacking exp (t=${numeralWrapper.formatThreads(threads)}).`);
|
|
workerScript.scriptRef.onlineExpGained += expGain;
|
|
Player.gainHackingExp(expGain);
|
|
if (stock) {
|
|
influenceStockThroughServerGrow(server, moneyAfter - moneyBefore);
|
|
}
|
|
return Promise.resolve(moneyAfter/moneyBefore);
|
|
});
|
|
},
|
|
growthAnalyze : function(ip, growth) {
|
|
updateDynamicRam("growthAnalyze", getRamCost("growthAnalyze"));
|
|
|
|
// Check argument validity
|
|
const server = safeGetServer(ip, 'growthAnalyze');
|
|
if (typeof growth !== "number" || isNaN(growth) || growth < 1 || !isFinite(growth)) {
|
|
throw makeRuntimeErrorMsg("growthAnalyze", `Invalid argument: growth must be numeric and >= 1, is ${growth}.`);
|
|
}
|
|
|
|
return numCycleForGrowth(server, Number(growth), Player);
|
|
},
|
|
weaken : function(ip, { threads: requestedThreads } = {}) {
|
|
updateDynamicRam("weaken", getRamCost("weaken"));
|
|
var threads = resolveNetscriptRequestedThreads(workerScript, "weaken", requestedThreads)
|
|
if (ip === undefined) {
|
|
throw makeRuntimeErrorMsg("weaken", "Takes 1 argument.");
|
|
}
|
|
var server = getServer(ip);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("weaken", `Invalid IP/hostname: ${ip}`);
|
|
}
|
|
|
|
// No root access or skill level too low
|
|
const canHack = netscriptCanWeaken(server);
|
|
if (!canHack.res) {
|
|
throw makeRuntimeErrorMsg("weaken", canHack.msg);
|
|
}
|
|
|
|
var weakenTime = calculateWeakenTime(server, Player);
|
|
workerScript.log("weaken", `Executing on '${server.hostname}' in ${convertTimeMsToTimeElapsedString(weakenTime*1000, true)} (t=${numeralWrapper.formatThreads(threads)})`);
|
|
return netscriptDelay(weakenTime * 1000, workerScript).then(function() {
|
|
if (workerScript.env.stopFlag) {return Promise.reject(workerScript);}
|
|
server.weaken(CONSTANTS.ServerWeakenAmount * threads);
|
|
workerScript.scriptRef.recordWeaken(server.ip, threads);
|
|
var expGain = calculateHackingExpGain(server, Player) * threads;
|
|
workerScript.log("weaken", `'${server.hostname}' security level weakened to ${server.hackDifficulty}. Gained ${numeralWrapper.formatExp(expGain)} hacking exp (t=${numeralWrapper.formatThreads(threads)})`);
|
|
workerScript.scriptRef.onlineExpGained += expGain;
|
|
Player.gainHackingExp(expGain);
|
|
return Promise.resolve(CONSTANTS.ServerWeakenAmount * threads);
|
|
});
|
|
},
|
|
print: function(){
|
|
if (arguments.length === 0) {
|
|
throw makeRuntimeErrorMsg("print", "Takes at least 1 argument.");
|
|
}
|
|
workerScript.print(argsToString(arguments));
|
|
},
|
|
tprint: function() {
|
|
if (arguments.length === 0) {
|
|
throw makeRuntimeErrorMsg("tprint", "Takes at least 1 argument.");
|
|
}
|
|
post(`${workerScript.scriptRef.filename}: ${argsToString(arguments)}`);
|
|
},
|
|
clearLog: function() {
|
|
workerScript.scriptRef.clearLog();
|
|
},
|
|
disableLog: function(fn) {
|
|
if (possibleLogs[fn]===undefined) {
|
|
throw makeRuntimeErrorMsg("disableLog", `Invalid argument: ${fn}.`);
|
|
}
|
|
workerScript.disableLogs[fn] = true;
|
|
workerScript.log("disableLog", `Disabled logging for ${fn}`);
|
|
},
|
|
enableLog: function(fn) {
|
|
if (possibleLogs[fn]===undefined) {
|
|
throw makeRuntimeErrorMsg("enableLog", `Invalid argument: ${fn}.`);
|
|
}
|
|
delete workerScript.disableLogs[fn];
|
|
workerScript.log("enableLog", `Enabled logging for ${fn}`);
|
|
},
|
|
isLogEnabled : function(fn) {
|
|
if (possibleLogs[fn] === undefined) {
|
|
throw makeRuntimeErrorMsg("isLogEnabled", `Invalid argument: ${fn}.`);
|
|
}
|
|
return workerScript.disableLogs[fn] ? false : true;
|
|
},
|
|
getScriptLogs: function(fn, ip, ...scriptArgs) {
|
|
const runningScriptObj = getRunningScript(fn, ip, "getScriptLogs", scriptArgs);
|
|
if (runningScriptObj == null) {
|
|
workerScript.log("getScriptLogs", getCannotFindRunningScriptErrorMessage(fn, ip, scriptArgs));
|
|
return "";
|
|
}
|
|
|
|
return runningScriptObj.logs.slice();
|
|
},
|
|
tail: function(fn, ip=workerScript.serverIp, ...scriptArgs) {
|
|
let runningScriptObj;
|
|
if(arguments.length === 0) {
|
|
runningScriptObj = workerScript.scriptRef;
|
|
} else if(typeof fn === 'number') {
|
|
runningScriptObj = getRunningScriptByPid(fn, 'tail');
|
|
} else {
|
|
runningScriptObj = getRunningScript(fn, ip, "tail", scriptArgs);
|
|
}
|
|
if (runningScriptObj == null) {
|
|
workerScript.log("tail", getCannotFindRunningScriptErrorMessage(fn, ip, scriptArgs));
|
|
return;
|
|
}
|
|
|
|
logBoxCreate(runningScriptObj);
|
|
},
|
|
nuke: function(ip){
|
|
updateDynamicRam("nuke", getRamCost("nuke"));
|
|
if (ip === undefined) {
|
|
throw makeRuntimeErrorMsg("nuke", "Takes 1 argument.");
|
|
}
|
|
var server = getServer(ip);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("nuke", `Invalid IP/hostname: ${ip}.`);
|
|
}
|
|
if (!Player.hasProgram(Programs.NukeProgram.name)) {
|
|
throw makeRuntimeErrorMsg("nuke", "You do not have the NUKE.exe virus!");
|
|
}
|
|
if (server.openPortCount < server.numOpenPortsRequired) {
|
|
throw makeRuntimeErrorMsg("nuke", "Not enough ports opened to use NUKE.exe virus.");
|
|
}
|
|
if (server.hasAdminRights) {
|
|
workerScript.log("nuke", `Already have root access to '${server.hostname}'.`);
|
|
} else {
|
|
server.hasAdminRights = true;
|
|
workerScript.log("nuke", `Executed NUKE.exe virus on '${server.hostname}' to gain root access.`);
|
|
}
|
|
return true;
|
|
},
|
|
brutessh: function(ip){
|
|
updateDynamicRam("brutessh", getRamCost("brutessh"));
|
|
if (ip === undefined) {
|
|
throw makeRuntimeErrorMsg("brutessh", "Takes 1 argument.");
|
|
}
|
|
var server = getServer(ip);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("brutessh", `Invalid IP/hostname: ${ip}.`);
|
|
}
|
|
if (!Player.hasProgram(Programs.BruteSSHProgram.name)) {
|
|
throw makeRuntimeErrorMsg("brutessh", "You do not have the BruteSSH.exe program!");
|
|
}
|
|
if (!server.sshPortOpen) {
|
|
workerScript.log("brutessh", `Executed BruteSSH.exe on '${server.hostname}' to open SSH port (22).`);
|
|
server.sshPortOpen = true;
|
|
++server.openPortCount;
|
|
} else {
|
|
workerScript.log("brutessh", `SSH Port (22) already opened on '${server.hostname}'.`);
|
|
}
|
|
return true;
|
|
},
|
|
ftpcrack: function(ip) {
|
|
updateDynamicRam("ftpcrack", getRamCost("ftpcrack"));
|
|
if (ip === undefined) {
|
|
throw makeRuntimeErrorMsg("ftpcrack", "Takes 1 argument.");
|
|
}
|
|
var server = getServer(ip);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("ftpcrack", `Invalid IP/hostname: ${ip}.`);
|
|
}
|
|
if (!Player.hasProgram(Programs.FTPCrackProgram.name)) {
|
|
throw makeRuntimeErrorMsg("ftpcrack", "You do not have the FTPCrack.exe program!");
|
|
}
|
|
if (!server.ftpPortOpen) {
|
|
workerScript.log("ftpcrack", `Executed FTPCrack.exe on '${server.hostname}' to open FTP port (21).`);
|
|
server.ftpPortOpen = true;
|
|
++server.openPortCount;
|
|
} else {
|
|
workerScript.log("ftpcrack", `FTP Port (21) already opened on '${server.hostname}'.`);
|
|
}
|
|
return true;
|
|
},
|
|
relaysmtp: function(ip) {
|
|
updateDynamicRam("relaysmtp", getRamCost("relaysmtp"));
|
|
if (ip === undefined) {
|
|
throw makeRuntimeErrorMsg("relaysmtp", "Takes 1 argument.");
|
|
}
|
|
var server = getServer(ip);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("relaysmtp", `Invalid IP/hostname: ${ip}.`);
|
|
}
|
|
if (!Player.hasProgram(Programs.RelaySMTPProgram.name)) {
|
|
throw makeRuntimeErrorMsg("relaysmtp", "You do not have the relaySMTP.exe program!");
|
|
}
|
|
if (!server.smtpPortOpen) {
|
|
workerScript.log("relaysmtp", `Executed relaySMTP.exe on '${server.hostname}' to open SMTP port (25).`);
|
|
server.smtpPortOpen = true;
|
|
++server.openPortCount;
|
|
} else {
|
|
workerScript.log("relaysmtp", `SMTP Port (25) already opened on '${server.hostname}'.`);
|
|
}
|
|
return true;
|
|
},
|
|
httpworm: function(ip) {
|
|
updateDynamicRam("httpworm", getRamCost("httpworm"));
|
|
if (ip === undefined) {
|
|
throw makeRuntimeErrorMsg("httpworm", "Takes 1 argument");
|
|
}
|
|
var server = getServer(ip);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("httpworm", `Invalid IP/hostname: ${ip}`);
|
|
}
|
|
if (!Player.hasProgram(Programs.HTTPWormProgram.name)) {
|
|
throw makeRuntimeErrorMsg("httpworm", "You do not have the HTTPWorm.exe program!");
|
|
}
|
|
if (!server.httpPortOpen) {
|
|
workerScript.log("httpworm", `Executed HTTPWorm.exe on '${server.hostname}' to open HTTP port (80).`);
|
|
server.httpPortOpen = true;
|
|
++server.openPortCount;
|
|
} else {
|
|
workerScript.log("httpworm", `HTTP Port (80) already opened on '${server.hostname}'.`);
|
|
}
|
|
return true;
|
|
},
|
|
sqlinject: function(ip) {
|
|
updateDynamicRam("sqlinject", getRamCost("sqlinject"));
|
|
if (ip === undefined) {
|
|
throw makeRuntimeErrorMsg("sqlinject", "Takes 1 argument.");
|
|
}
|
|
var server = getServer(ip);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("sqlinject", `Invalid IP/hostname: ${ip}`);
|
|
}
|
|
if (!Player.hasProgram(Programs.SQLInjectProgram.name)) {
|
|
throw makeRuntimeErrorMsg("sqlinject", "You do not have the SQLInject.exe program!");
|
|
}
|
|
if (!server.sqlPortOpen) {
|
|
workerScript.log("sqlinject", `Executed SQLInject.exe on '${server.hostname}' to open SQL port (1433).`);
|
|
server.sqlPortOpen = true;
|
|
++server.openPortCount;
|
|
} else {
|
|
workerScript.log("sqlinject", `SQL Port (1433) already opened on '${server.hostname}'.`);
|
|
}
|
|
return true;
|
|
},
|
|
run: function(scriptname, threads=1) {
|
|
updateDynamicRam("run", getRamCost("run"));
|
|
if (scriptname === undefined) {
|
|
throw makeRuntimeErrorMsg("run", "Usage: run(scriptname, [numThreads], [arg1], [arg2]...)");
|
|
}
|
|
if (isNaN(threads) || threads <= 0) {
|
|
throw makeRuntimeErrorMsg("run", `Invalid thread count. Must be numeric and > 0, is ${threads}`);
|
|
}
|
|
var argsForNewScript = [];
|
|
for (var i = 2; i < arguments.length; ++i) {
|
|
argsForNewScript.push(arguments[i]);
|
|
}
|
|
var scriptServer = getServer(workerScript.serverIp);
|
|
if (scriptServer == null) {
|
|
throw makeRuntimeErrorMsg("run", "Could not find server. This is a bug. Report to dev.");
|
|
}
|
|
|
|
return runScriptFromScript("run", scriptServer, scriptname, argsForNewScript, workerScript, threads);
|
|
},
|
|
exec: function(scriptname, ip, threads = 1) {
|
|
updateDynamicRam("exec", getRamCost("exec"));
|
|
if (scriptname === undefined || ip === undefined) {
|
|
throw makeRuntimeErrorMsg("exec", "Usage: exec(scriptname, server, [numThreads], [arg1], [arg2]...)");
|
|
}
|
|
if (isNaN(threads) || threads <= 0) {
|
|
throw makeRuntimeErrorMsg("exec", `Invalid thread count. Must be numeric and > 0, is ${threads}`);
|
|
}
|
|
var argsForNewScript = [];
|
|
for (var i = 3; i < arguments.length; ++i) {
|
|
argsForNewScript.push(arguments[i]);
|
|
}
|
|
var server = getServer(ip);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("exec", `Invalid IP/hostname: ${ip}`);
|
|
}
|
|
return runScriptFromScript("exec", server, scriptname, argsForNewScript, workerScript, threads);
|
|
},
|
|
spawn: function(scriptname, threads) {
|
|
updateDynamicRam("spawn", getRamCost("spawn"));
|
|
if (!scriptname || !threads) {
|
|
throw makeRuntimeErrorMsg("spawn", "Usage: spawn(scriptname, threads)");
|
|
}
|
|
|
|
const spawnDelay = 10;
|
|
setTimeoutRef(() => {
|
|
if (isNaN(threads) || threads <= 0) {
|
|
throw makeRuntimeErrorMsg("spawn", `Invalid thread count. Must be numeric and > 0, is ${threads}`);
|
|
}
|
|
var argsForNewScript = [];
|
|
for (var i = 2; i < arguments.length; ++i) {
|
|
argsForNewScript.push(arguments[i]);
|
|
}
|
|
var scriptServer = getServer(workerScript.serverIp);
|
|
if (scriptServer == null) {
|
|
throw makeRuntimeErrorMsg("spawn", "Could not find server. This is a bug. Report to dev");
|
|
}
|
|
|
|
return runScriptFromScript("spawn", scriptServer, scriptname, argsForNewScript, workerScript, threads);
|
|
}, spawnDelay * 1e3);
|
|
|
|
workerScript.log("spawn", `Will execute '${scriptname}' in ${spawnDelay} seconds`);
|
|
|
|
workerScript.running = false; // Prevent workerScript from "finishing execution naturally"
|
|
if (killWorkerScript(workerScript)) {
|
|
workerScript.log("spawn", "Exiting...");
|
|
}
|
|
},
|
|
kill: function(filename, ip, ...scriptArgs) {
|
|
updateDynamicRam("kill", getRamCost("kill"));
|
|
|
|
let res;
|
|
const killByPid = (typeof filename === "number");
|
|
if (killByPid) {
|
|
// Kill by pid
|
|
res = killWorkerScript(filename);
|
|
} else {
|
|
// Kill by filename/ip
|
|
if (filename === undefined || ip === undefined) {
|
|
throw makeRuntimeErrorMsg("kill", "Usage: kill(scriptname, server, [arg1], [arg2]...)");
|
|
}
|
|
|
|
const server = safeGetServer(ip);
|
|
const runningScriptObj = getRunningScript(filename, ip, "kill", scriptArgs);
|
|
if (runningScriptObj == null) {
|
|
workerScript.log("kill", getCannotFindRunningScriptErrorMessage(filename, ip, scriptArgs));
|
|
return false;
|
|
}
|
|
|
|
res = killWorkerScript(runningScriptObj, server.ip);
|
|
}
|
|
|
|
if (res) {
|
|
if (killByPid) {
|
|
workerScript.log("kill", `Killing script with PID ${filename}`);
|
|
} else {
|
|
workerScript.log("kill", `Killing '${filename}' on '${ip}' with args: ${arrayToString(scriptArgs)}.`);
|
|
}
|
|
return true;
|
|
} else {
|
|
if (killByPid) {
|
|
workerScript.log("kill", `No script with PID ${filename}`);
|
|
} else {
|
|
workerScript.log("kill", `No such script '${filename}' on '${ip}' with args: ${arrayToString(scriptArgs)}`);
|
|
}
|
|
return false;
|
|
}
|
|
},
|
|
killall: function(ip=workerScript.serverIp) {
|
|
updateDynamicRam("killall", getRamCost("killall"));
|
|
if (ip === undefined) {
|
|
throw makeRuntimeErrorMsg("killall", "Takes 1 argument");
|
|
}
|
|
const server = getServer(ip);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("killall", `Invalid IP/hostname: ${ip}`);
|
|
}
|
|
const scriptsRunning = (server.runningScripts.length > 0);
|
|
for (let i = server.runningScripts.length-1; i >= 0; --i) {
|
|
killWorkerScript(server.runningScripts[i], server.ip, false);
|
|
}
|
|
WorkerScriptStartStopEventEmitter.emitEvent();
|
|
workerScript.log("killall", `Killing all scripts on '${server.hostname}'. May take a few minutes for the scripts to die.`);
|
|
|
|
return scriptsRunning;
|
|
},
|
|
exit : function() {
|
|
workerScript.running = false; // Prevent workerScript from "finishing execution naturally"
|
|
if (killWorkerScript(workerScript)) {
|
|
workerScript.log("exit", "Exiting...");
|
|
} else {
|
|
workerScript.log("exit", "Failed. This is a bug. Report to dev.");
|
|
}
|
|
},
|
|
scp: function(scriptname, ip1, ip2) {
|
|
updateDynamicRam("scp", getRamCost("scp"));
|
|
if (arguments.length !== 2 && arguments.length !== 3) {
|
|
throw makeRuntimeErrorMsg("scp", "Takes 2 or 3 arguments");
|
|
}
|
|
if (scriptname && scriptname.constructor === Array) {
|
|
// Recursively call scp on all elements of array
|
|
var res = false;
|
|
scriptname.forEach(function(script) {
|
|
if (NetscriptFunctions(workerScript).scp(script, ip1, ip2)) {
|
|
res = true;
|
|
}
|
|
});
|
|
return res;
|
|
}
|
|
|
|
// Invalid file type
|
|
if (!isValidFilePath(scriptname)) {
|
|
throw makeRuntimeErrorMsg("scp", `Invalid filename: '${scriptname}'`);
|
|
}
|
|
|
|
// Invalid file name
|
|
if (!scriptname.endsWith(".lit") && !isScriptFilename(scriptname) && !scriptname.endsWith("txt")) {
|
|
throw makeRuntimeErrorMsg("scp", "Only works for .script, .lit, and .txt files");
|
|
}
|
|
|
|
var destServer, currServ;
|
|
|
|
if (ip2 != null) { // 3 Argument version: scriptname, source, destination
|
|
if (scriptname === undefined || ip1 === undefined || ip2 === undefined) {
|
|
throw makeRuntimeErrorMsg("scp", "Takes 2 or 3 arguments");
|
|
}
|
|
destServer = getServer(ip2);
|
|
if (destServer == null) {
|
|
throw makeRuntimeErrorMsg("scp", `Invalid IP/hostname: ${ip2}`);
|
|
}
|
|
|
|
currServ = getServer(ip1);
|
|
if (currServ == null) {
|
|
throw makeRuntimeErrorMsg("scp", `Invalid IP/hostname: ${ip1}`);
|
|
}
|
|
} else if (ip1 != null) { // 2 Argument version: scriptname, destination
|
|
if (scriptname === undefined || ip1 === undefined) {
|
|
throw makeRuntimeErrorMsg("scp", "Takes 2 or 3 arguments");
|
|
}
|
|
destServer = getServer(ip1);
|
|
if (destServer == null) {
|
|
throw makeRuntimeErrorMsg("scp", `Invalid IP/hostname: ${ip1}`);
|
|
}
|
|
|
|
currServ = getServer(workerScript.serverIp);
|
|
if (currServ == null) {
|
|
throw makeRuntimeErrorMsg("scp", "Could not find server ip for this script. This is a bug. Report to dev.");
|
|
}
|
|
} else {
|
|
throw makeRuntimeErrorMsg("scp", "Takes 2 or 3 arguments");
|
|
}
|
|
|
|
// Scp for lit files
|
|
if (scriptname.endsWith(".lit")) {
|
|
var found = false;
|
|
for (var i = 0; i < currServ.messages.length; ++i) {
|
|
if (!(currServ.messages[i] instanceof Message) && currServ.messages[i] == scriptname) {
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!found) {
|
|
workerScript.log("scp", `File '${scriptname}' does not exist.`);
|
|
return false;
|
|
}
|
|
|
|
for (var i = 0; i < destServer.messages.length; ++i) {
|
|
if (destServer.messages[i] === scriptname) {
|
|
workerScript.log("scp", `File '${scriptname}' copied over to '${destServer.hostname}'.`);
|
|
return true; // Already exists
|
|
}
|
|
}
|
|
destServer.messages.push(scriptname);
|
|
workerScript.log("scp", `File '${scriptname}' copied over to '${destServer.hostname}'.`);
|
|
return true;
|
|
}
|
|
|
|
// Scp for text files
|
|
if (scriptname.endsWith(".txt")) {
|
|
var found = false, txtFile;
|
|
for (var i = 0; i < currServ.textFiles.length; ++i) {
|
|
if (currServ.textFiles[i].fn === scriptname) {
|
|
found = true;
|
|
txtFile = currServ.textFiles[i];
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!found) {
|
|
workerScript.log("scp", `File '${scriptname}' does not exist.`);
|
|
return false;
|
|
}
|
|
|
|
for (var i = 0; i < destServer.textFiles.length; ++i) {
|
|
if (destServer.textFiles[i].fn === scriptname) {
|
|
// Overwrite
|
|
destServer.textFiles[i].text = txtFile.text;
|
|
workerScript.log("scp", `File '${scriptname}' copied over to '${destServer.hostname}'.`);
|
|
return true;
|
|
}
|
|
}
|
|
var newFile = new TextFile(txtFile.fn, txtFile.text);
|
|
destServer.textFiles.push(newFile);
|
|
workerScript.log("scp", `File '${scriptname}' copied over to '${destServer.hostname}'.`);
|
|
return true;
|
|
}
|
|
|
|
// Scp for script files
|
|
let sourceScript = null;
|
|
for (let i = 0; i < currServ.scripts.length; ++i) {
|
|
if (scriptname == currServ.scripts[i].filename) {
|
|
sourceScript = currServ.scripts[i];
|
|
break;
|
|
}
|
|
}
|
|
if (sourceScript == null) {
|
|
workerScript.log("scp", `File '${scriptname}' does not exist.`);
|
|
return false;
|
|
}
|
|
|
|
// Overwrite script if it already exists
|
|
for (let i = 0; i < destServer.scripts.length; ++i) {
|
|
if (scriptname == destServer.scripts[i].filename) {
|
|
workerScript.log("scp", `WARNING: File '${scriptname}' overwritten on '${destServer.hostname}'`);
|
|
const oldScript = destServer.scripts[i];
|
|
// If it's the exact same file don't actually perform the
|
|
// copy to avoid recompiling uselessly. Players tend to scp
|
|
// liberally.
|
|
if(oldScript.code === sourceScript.code)
|
|
return true;
|
|
oldScript.code = sourceScript.code;
|
|
oldScript.ramUsage = sourceScript.ramUsage;
|
|
oldScript.markUpdated();
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// Create new script if it does not already exist
|
|
const newScript = new Script(scriptname);
|
|
newScript.code = sourceScript.code;
|
|
newScript.ramUsage = sourceScript.ramUsage;
|
|
newScript.server = destServer.ip;
|
|
destServer.scripts.push(newScript);
|
|
workerScript.log("scp", `File '${scriptname}' copied over to '${destServer.hostname}'.`);
|
|
return true;
|
|
},
|
|
ls: function(ip, grep) {
|
|
updateDynamicRam("ls", getRamCost("ls"));
|
|
if (ip === undefined) {
|
|
throw makeRuntimeErrorMsg("ls", "Usage: ls(ip/hostname, [grep filter])");
|
|
}
|
|
const server = getServer(ip);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("ls", `Invalid IP/hostname: ${ip}`);
|
|
}
|
|
|
|
// Get the grep filter, if one exists
|
|
let filter = false;
|
|
if (arguments.length >= 2) {
|
|
filter = grep.toString();
|
|
}
|
|
|
|
const allFiles = [];
|
|
for (let i = 0; i < server.programs.length; i++) {
|
|
if (filter) {
|
|
if (server.programs[i].includes(filter)) {
|
|
allFiles.push(server.programs[i]);
|
|
}
|
|
} else {
|
|
allFiles.push(server.programs[i]);
|
|
}
|
|
}
|
|
for (let i = 0; i < server.scripts.length; i++) {
|
|
if (filter) {
|
|
if (server.scripts[i].filename.includes(filter)) {
|
|
allFiles.push(server.scripts[i].filename);
|
|
}
|
|
} else {
|
|
allFiles.push(server.scripts[i].filename);
|
|
}
|
|
|
|
}
|
|
for (let i = 0; i < server.messages.length; i++) {
|
|
if (filter) {
|
|
if (server.messages[i] instanceof Message) {
|
|
if (server.messages[i].filename.includes(filter)) {
|
|
allFiles.push(server.messages[i].filename);
|
|
}
|
|
} else if (server.messages[i].includes(filter)) {
|
|
allFiles.push(server.messages[i]);
|
|
}
|
|
} else {
|
|
if (server.messages[i] instanceof Message) {
|
|
allFiles.push(server.messages[i].filename);
|
|
} else {
|
|
allFiles.push(server.messages[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (var i = 0; i < server.textFiles.length; i++) {
|
|
if (filter) {
|
|
if (server.textFiles[i].fn.includes(filter)) {
|
|
allFiles.push(server.textFiles[i].fn);
|
|
}
|
|
} else {
|
|
allFiles.push(server.textFiles[i].fn);
|
|
}
|
|
}
|
|
|
|
for (var i = 0; i < server.contracts.length; ++i) {
|
|
if (filter) {
|
|
if (server.contracts[i].fn.includes(filter)) {
|
|
allFiles.push(server.contracts[i].fn);
|
|
}
|
|
} else {
|
|
allFiles.push(server.contracts[i].fn);
|
|
}
|
|
}
|
|
|
|
// Sort the files alphabetically then print each
|
|
allFiles.sort();
|
|
return allFiles;
|
|
},
|
|
ps: function(ip=workerScript.serverIp) {
|
|
updateDynamicRam("ps", getRamCost("ps"));
|
|
var server = getServer(ip);
|
|
if (server == null){
|
|
throw makeRuntimeErrorMsg("ps", `Invalid IP/hostname: ${ip}`);
|
|
}
|
|
const processes = [];
|
|
for (const i in server.runningScripts) {
|
|
const script = server.runningScripts[i];
|
|
processes.push({
|
|
filename:script.filename,
|
|
threads: script.threads,
|
|
args: script.args.slice(),
|
|
pid: script.pid,
|
|
})
|
|
}
|
|
return processes;
|
|
},
|
|
hasRootAccess: function(ip) {
|
|
updateDynamicRam("hasRootAccess", getRamCost("hasRootAccess"));
|
|
if (ip===undefined){
|
|
throw makeRuntimeErrorMsg("hasRootAccess", "Takes 1 argument");
|
|
}
|
|
var server = getServer(ip);
|
|
if (server == null){
|
|
throw makeRuntimeErrorMsg("hasRootAccess", `Invalid IP/hostname: ${ip}`);
|
|
}
|
|
return server.hasAdminRights;
|
|
},
|
|
getIp: function() {
|
|
updateDynamicRam("getIp", getRamCost("getIp"));
|
|
var scriptServer = getServer(workerScript.serverIp);
|
|
if (scriptServer == null) {
|
|
throw makeRuntimeErrorMsg("getIp", "Could not find server. This is a bug. Report to dev.");
|
|
}
|
|
return scriptServer.ip;
|
|
},
|
|
getHostname: function() {
|
|
updateDynamicRam("getHostname", getRamCost("getHostname"));
|
|
var scriptServer = getServer(workerScript.serverIp);
|
|
if (scriptServer == null) {
|
|
throw makeRuntimeErrorMsg(workerScript, "Could not find server. This is a bug. Report to dev.");
|
|
}
|
|
return scriptServer.hostname;
|
|
},
|
|
getHackingLevel: function() {
|
|
updateDynamicRam("getHackingLevel", getRamCost("getHackingLevel"));
|
|
Player.updateSkillLevels();
|
|
workerScript.log("getHackingLevel", `returned ${Player.hacking_skill}`);
|
|
return Player.hacking_skill;
|
|
},
|
|
getHackingMultipliers: function() {
|
|
updateDynamicRam("getHackingMultipliers", getRamCost("getHackingMultipliers"));
|
|
return {
|
|
chance: Player.hacking_chance_mult,
|
|
speed: Player.hacking_speed_mult,
|
|
money: Player.hacking_money_mult,
|
|
growth: Player.hacking_grow_mult,
|
|
};
|
|
},
|
|
getHacknetMultipliers: function() {
|
|
updateDynamicRam("getHacknetMultipliers", getRamCost("getHacknetMultipliers"));
|
|
return {
|
|
production: Player.hacknet_node_money_mult,
|
|
purchaseCost: Player.hacknet_node_purchase_cost_mult,
|
|
ramCost: Player.hacknet_node_ram_cost_mult,
|
|
coreCost: Player.hacknet_node_core_cost_mult,
|
|
levelCost: Player.hacknet_node_level_cost_mult,
|
|
};
|
|
},
|
|
getBitNodeMultipliers: function() {
|
|
updateDynamicRam("getBitNodeMultipliers", getRamCost("getBitNodeMultipliers"));
|
|
if (SourceFileFlags[5] <= 0 && Player.bitNodeN !== 5) {
|
|
throw makeRuntimeErrorMsg("getBitNodeMultipliers", "Requires Source-File 5 to run.");
|
|
}
|
|
let copy = Object.assign({}, BitNodeMultipliers);
|
|
return copy;
|
|
},
|
|
getServer: function(ip) {
|
|
updateDynamicRam("getServer", getRamCost("getServer"));
|
|
if (SourceFileFlags[5] <= 0 && Player.bitNodeN !== 5) {
|
|
throw makeRuntimeErrorMsg("getServer", "Requires Source-File 5 to run.");
|
|
}
|
|
const server = safeGetServer(ip, "getServer");
|
|
const copy = Object.assign({}, server);
|
|
// These fields should be hidden.
|
|
copy.contracts = undefined;
|
|
copy.messages = undefined;
|
|
copy.runningScripts = undefined;
|
|
copy.scripts = undefined;
|
|
copy.textFiles = undefined;
|
|
copy.programs = undefined;
|
|
copy.serversOnNetwork = undefined;
|
|
return copy;
|
|
},
|
|
getServerMoneyAvailable: function(ip) {
|
|
updateDynamicRam("getServerMoneyAvailable", getRamCost("getServerMoneyAvailable"));
|
|
const server = safeGetServer(ip, "getServerMoneyAvailable");
|
|
if (failOnHacknetServer(server, "getServerMoneyAvailable")) { return 0; }
|
|
if (server.hostname == "home") {
|
|
// Return player's money
|
|
workerScript.log("getServerMoneyAvailable", `returned player's money: ${numeralWrapper.formatMoney(Player.money.toNumber())}`);
|
|
return Player.money.toNumber();
|
|
}
|
|
workerScript.log("getServerMoneyAvailable", `returned ${numeralWrapper.formatMoney(server.moneyAvailable)} for '${server.hostname}'`);
|
|
return server.moneyAvailable;
|
|
},
|
|
getServerSecurityLevel: function(ip) {
|
|
updateDynamicRam("getServerSecurityLevel", getRamCost("getServerSecurityLevel"));
|
|
const server = safeGetServer(ip, "getServerSecurityLevel");
|
|
if (failOnHacknetServer(server, "getServerSecurityLevel")) { return 1; }
|
|
workerScript.log("getServerSecurityLevel", `returned ${numeralWrapper.formatServerSecurity(server.hackDifficulty, 3)} for '${server.hostname}'`);
|
|
return server.hackDifficulty;
|
|
},
|
|
getServerBaseSecurityLevel: function(ip) {
|
|
updateDynamicRam("getServerBaseSecurityLevel", getRamCost("getServerBaseSecurityLevel"));
|
|
const server = safeGetServer(ip, "getServerBaseSecurityLevel");
|
|
if (failOnHacknetServer(server, "getServerBaseSecurityLevel")) { return 1; }
|
|
workerScript.log("getServerBaseSecurityLevel", `returned ${numeralWrapper.formatServerSecurity(server.baseDifficulty, 3)} for '${server.hostname}'`);
|
|
return server.baseDifficulty;
|
|
},
|
|
getServerMinSecurityLevel: function(ip) {
|
|
updateDynamicRam("getServerMinSecurityLevel", getRamCost("getServerMinSecurityLevel"));
|
|
const server = safeGetServer(ip, "getServerMinSecurityLevel");
|
|
if (failOnHacknetServer(server, "getServerMinSecurityLevel")) { return 1; }
|
|
workerScript.log("getServerMinSecurityLevel", `returned ${numeralWrapper.formatServerSecurity(server.minDifficulty, 3)} for ${server.hostname}`);
|
|
return server.minDifficulty;
|
|
},
|
|
getServerRequiredHackingLevel: function(ip) {
|
|
updateDynamicRam("getServerRequiredHackingLevel", getRamCost("getServerRequiredHackingLevel"));
|
|
const server = safeGetServer(ip, "getServerRequiredHackingLevel");
|
|
if (failOnHacknetServer(server, "getServerRequiredHackingLevel")) { return 1; }
|
|
workerScript.log("getServerRequiredHackingLevel", `returned ${numeralWrapper.formatSkill(server.requiredHackingSkill, 0)} for '${server.hostname}'`);
|
|
return server.requiredHackingSkill;
|
|
},
|
|
getServerMaxMoney: function(ip) {
|
|
updateDynamicRam("getServerMaxMoney", getRamCost("getServerMaxMoney"));
|
|
const server = safeGetServer(ip, "getServerMaxMoney");
|
|
if (failOnHacknetServer(server, "getServerMaxMoney")) { return 0; }
|
|
workerScript.log("getServerMaxMoney", `returned ${numeralWrapper.formatMoney(server.moneyMax)} for '${server.hostname}'`);
|
|
return server.moneyMax;
|
|
},
|
|
getServerGrowth: function(ip) {
|
|
updateDynamicRam("getServerGrowth", getRamCost("getServerGrowth"));
|
|
const server = safeGetServer(ip, "getServerGrowth");
|
|
if (failOnHacknetServer(server, "getServerGrowth")) { return 1; }
|
|
workerScript.log("getServerGrowth", `returned ${server.serverGrowth} for '${server.hostname}'`);
|
|
return server.serverGrowth;
|
|
},
|
|
getServerNumPortsRequired: function(ip) {
|
|
updateDynamicRam("getServerNumPortsRequired", getRamCost("getServerNumPortsRequired"));
|
|
const server = safeGetServer(ip, "getServerNumPortsRequired");
|
|
if (failOnHacknetServer(server, "getServerNumPortsRequired")) { return 5; }
|
|
workerScript.log("getServerNumPortsRequired", `returned ${server.numOpenPortsRequired} for '${server.hostname}'`);
|
|
return server.numOpenPortsRequired;
|
|
},
|
|
getServerRam: function(ip) {
|
|
updateDynamicRam("getServerRam", getRamCost("getServerRam"));
|
|
const server = safeGetServer(ip, "getServerRam");
|
|
workerScript.log("getServerRam", `returned [${numeralWrapper.formatRAM(server.maxRam, 2)}, ${numeralWrapper.formatRAM(server.ramUsed, 2)}]`);
|
|
return [server.maxRam, server.ramUsed];
|
|
},
|
|
getServerMaxRam: function(ip) {
|
|
updateDynamicRam("getServerMaxRam", getRamCost("getServerMaxRam"));
|
|
const server = safeGetServer(ip, "getServerMaxRam");
|
|
workerScript.log("getServerMaxRam", `returned ${numeralWrapper.formatRAM(server.maxRam, 2)}`);
|
|
return server.maxRam;
|
|
},
|
|
getServerUsedRam: function(ip) {
|
|
updateDynamicRam("getServerUsedRam", getRamCost("getServerUsedRam"));
|
|
const server = safeGetServer(ip, "getServerUsedRam");
|
|
workerScript.log("getServerUsedRam", `returned ${numeralWrapper.formatRAM(server.ramUsed, 2)}`);
|
|
return server.ramUsed;
|
|
},
|
|
serverExists: function(ip) {
|
|
updateDynamicRam("serverExists", getRamCost("serverExists"));
|
|
return (getServer(ip) !== null);
|
|
},
|
|
fileExists: function(filename,ip=workerScript.serverIp) {
|
|
updateDynamicRam("fileExists", getRamCost("fileExists"));
|
|
if (filename === undefined) {
|
|
throw makeRuntimeErrorMsg("fileExists", "Usage: fileExists(scriptname, [server])");
|
|
}
|
|
var server = getServer(ip);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("fileExists", `Invalid IP/hostname: ${ip}`);
|
|
}
|
|
for (var i = 0; i < server.scripts.length; ++i) {
|
|
if (filename == server.scripts[i].filename) {
|
|
return true;
|
|
}
|
|
}
|
|
for (var i = 0; i < server.programs.length; ++i) {
|
|
if (filename.toLowerCase() == server.programs[i].toLowerCase()) {
|
|
return true;
|
|
}
|
|
}
|
|
for (var i = 0; i < server.messages.length; ++i) {
|
|
if (!(server.messages[i] instanceof Message) &&
|
|
filename.toLowerCase() === server.messages[i]) {
|
|
return true;
|
|
}
|
|
}
|
|
var txtFile = getTextFile(filename, server);
|
|
if (txtFile != null) {
|
|
return true;
|
|
}
|
|
return false;
|
|
},
|
|
isRunning: function(fn, ip=workerScript.serverIp, ...scriptArgs) {
|
|
updateDynamicRam("isRunning", getRamCost("isRunning"));
|
|
if (fn === undefined || ip === undefined) {
|
|
throw makeRuntimeErrorMsg("isRunning", "Usage: isRunning(scriptname, server, [arg1], [arg2]...)");
|
|
}
|
|
if(typeof fn === 'number') {
|
|
return getRunningScriptByPid(fn, 'isRunning') != null;
|
|
} else {
|
|
return getRunningScript(fn, ip, "isRunning", scriptArgs) != null;
|
|
}
|
|
},
|
|
getStockSymbols: function() {
|
|
updateDynamicRam("getStockSymbols", getRamCost("getStockSymbols"));
|
|
checkTixApiAccess("getStockSymbols");
|
|
return Object.values(StockSymbols);
|
|
},
|
|
getStockPrice: function(symbol) {
|
|
updateDynamicRam("getStockPrice", getRamCost("getStockPrice"));
|
|
checkTixApiAccess("getStockPrice");
|
|
const stock = getStockFromSymbol(symbol, "getStockPrice");
|
|
|
|
return stock.price;
|
|
},
|
|
getStockAskPrice: function(symbol) {
|
|
updateDynamicRam("getStockAskPrice", getRamCost("getStockAskPrice"));
|
|
checkTixApiAccess("getStockAskPrice");
|
|
const stock = getStockFromSymbol(symbol, "getStockAskPrice");
|
|
|
|
return stock.getAskPrice();
|
|
},
|
|
getStockBidPrice: function(symbol) {
|
|
updateDynamicRam("getStockBidPrice", getRamCost("getStockBidPrice"));
|
|
checkTixApiAccess("getStockBidPrice");
|
|
const stock = getStockFromSymbol(symbol, "getStockBidPrice");
|
|
|
|
return stock.getBidPrice();
|
|
},
|
|
getStockPosition: function(symbol) {
|
|
updateDynamicRam("getStockPosition", getRamCost("getStockPosition"));
|
|
checkTixApiAccess("getStockPosition");
|
|
var stock = SymbolToStockMap[symbol];
|
|
if (stock == null) {
|
|
throw makeRuntimeErrorMsg("getStockPosition", `Invalid stock symbol: ${symbol}`);
|
|
}
|
|
return [stock.playerShares, stock.playerAvgPx, stock.playerShortShares, stock.playerAvgShortPx];
|
|
},
|
|
getStockMaxShares: function(symbol) {
|
|
updateDynamicRam("getStockMaxShares", getRamCost("getStockMaxShares"));
|
|
checkTixApiAccess("getStockMaxShares");
|
|
const stock = getStockFromSymbol(symbol, "getStockMaxShares");
|
|
|
|
return stock.maxShares;
|
|
},
|
|
getStockPurchaseCost: function(symbol, shares, posType) {
|
|
updateDynamicRam("getStockPurchaseCost", getRamCost("getStockPurchaseCost"));
|
|
checkTixApiAccess("getStockPurchaseCost");
|
|
const stock = getStockFromSymbol(symbol, "getStockPurchaseCost");
|
|
shares = Math.round(shares);
|
|
|
|
let pos;
|
|
const sanitizedPosType = posType.toLowerCase();
|
|
if (sanitizedPosType.includes("l")) {
|
|
pos = PositionTypes.Long;
|
|
} else if (sanitizedPosType.includes("s")) {
|
|
pos = PositionTypes.Short;
|
|
} else {
|
|
return Infinity;
|
|
}
|
|
|
|
const res = getBuyTransactionCost(stock, shares, pos);
|
|
if (res == null) { return Infinity; }
|
|
|
|
return res;
|
|
},
|
|
getStockSaleGain: function(symbol, shares, posType) {
|
|
updateDynamicRam("getStockSaleGain", getRamCost("getStockSaleGain"));
|
|
checkTixApiAccess("getStockSaleGain");
|
|
const stock = getStockFromSymbol(symbol, "getStockSaleGain");
|
|
shares = Math.round(shares);
|
|
|
|
let pos;
|
|
const sanitizedPosType = posType.toLowerCase();
|
|
if (sanitizedPosType.includes("l")) {
|
|
pos = PositionTypes.Long;
|
|
} else if (sanitizedPosType.includes("s")) {
|
|
pos = PositionTypes.Short;
|
|
} else {
|
|
return 0;
|
|
}
|
|
|
|
const res = getSellTransactionGain(stock, shares, pos);
|
|
if (res == null) { return 0; }
|
|
|
|
return res;
|
|
},
|
|
buyStock: function(symbol, shares) {
|
|
updateDynamicRam("buyStock", getRamCost("buyStock"));
|
|
checkTixApiAccess("buyStock");
|
|
const stock = getStockFromSymbol(symbol, "buyStock");
|
|
const res = buyStock(stock, shares, workerScript, { rerenderFn: displayStockMarketContent });
|
|
return res ? stock.price : 0;
|
|
},
|
|
sellStock: function(symbol, shares) {
|
|
updateDynamicRam("sellStock", getRamCost("sellStock"));
|
|
checkTixApiAccess("sellStock");
|
|
const stock = getStockFromSymbol(symbol, "sellStock");
|
|
const res = sellStock(stock, shares, workerScript, { rerenderFn: displayStockMarketContent });
|
|
|
|
return res ? stock.price : 0;
|
|
},
|
|
shortStock: function(symbol, shares) {
|
|
updateDynamicRam("shortStock", getRamCost("shortStock"));
|
|
checkTixApiAccess("shortStock");
|
|
if (Player.bitNodeN !== 8) {
|
|
if (SourceFileFlags[8] <= 1) {
|
|
throw makeRuntimeErrorMsg(shortStock, "You must either be in BitNode-8 or you must have Source-File 8 Level 2.");
|
|
}
|
|
}
|
|
const stock = getStockFromSymbol(symbol, "shortStock");
|
|
const res = shortStock(stock, shares, workerScript, { rerenderFn: displayStockMarketContent });
|
|
|
|
return res ? stock.price : 0;
|
|
},
|
|
sellShort: function(symbol, shares) {
|
|
updateDynamicRam("sellShort", getRamCost("sellShort"));
|
|
checkTixApiAccess("sellShort");
|
|
if (Player.bitNodeN !== 8) {
|
|
if (SourceFileFlags[8] <= 1) {
|
|
throw makeRuntimeErrorMsg("sellShort", "You must either be in BitNode-8 or you must have Source-File 8 Level 2.");
|
|
}
|
|
}
|
|
const stock = getStockFromSymbol(symbol, "sellShort");
|
|
const res = sellShort(stock, shares, workerScript, { rerenderFn: displayStockMarketContent });
|
|
|
|
return res ? stock.price : 0;
|
|
},
|
|
placeOrder: function(symbol, shares, price, type, pos) {
|
|
updateDynamicRam("placeOrder", getRamCost("placeOrder"));
|
|
checkTixApiAccess("placeOrder");
|
|
if (Player.bitNodeN !== 8) {
|
|
if (SourceFileFlags[8] <= 2) {
|
|
throw makeRuntimeErrorMsg("placeOrder", "You must either be in BitNode-8 or you must have Source-File 8 Level 3.");
|
|
}
|
|
}
|
|
const stock = getStockFromSymbol(symbol, "placeOrder");
|
|
|
|
let orderType, orderPos;
|
|
ltype = type.toLowerCase();
|
|
if (ltype.includes("limit") && ltype.includes("buy")) {
|
|
orderType = OrderTypes.LimitBuy;
|
|
} else if (ltype.includes("limit") && ltype.includes("sell")) {
|
|
orderType = OrderTypes.LimitSell;
|
|
} else if (ltype.includes("stop") && ltype.includes("buy")) {
|
|
orderType = OrderTypes.StopBuy;
|
|
} else if (ltype.includes("stop") && ltype.includes("sell")) {
|
|
orderType = OrderTypes.StopSell;
|
|
} else {
|
|
throw makeRuntimeErrorMsg("placeOrder", `Invalid order type: ${type}`);
|
|
}
|
|
|
|
lpos = pos.toLowerCase();
|
|
if (lpos.includes("l")) {
|
|
orderPos = PositionTypes.Long;
|
|
} else if (lpos.includes('s')) {
|
|
orderPos = PositionTypes.Short;
|
|
} else {
|
|
throw makeRuntimeErrorMsg("placeOrder", `Invalid position type: ${pos}`);
|
|
}
|
|
|
|
return placeOrder(stock, shares, price, orderType, orderPos, workerScript);
|
|
},
|
|
cancelOrder: function(symbol, shares, price, type, pos) {
|
|
updateDynamicRam("cancelOrder", getRamCost("cancelOrder"));
|
|
checkTixApiAccess("cancelOrder");
|
|
if (Player.bitNodeN !== 8) {
|
|
if (SourceFileFlags[8] <= 2) {
|
|
throw makeRuntimeErrorMsg("cancelOrder", "You must either be in BitNode-8 or you must have Source-File 8 Level 3.");
|
|
}
|
|
}
|
|
const stock = getStockFrom(symbol, "cancelOrder");
|
|
if (isNaN(shares) || isNaN(price)) {
|
|
throw makeRuntimeErrorMsg("cancelOrder", `Invalid shares or price. Must be numeric. shares=${shares}, price=${price}`);
|
|
}
|
|
var orderType, orderPos;
|
|
ltype = type.toLowerCase();
|
|
if (ltype.includes("limit") && ltype.includes("buy")) {
|
|
orderType = OrderTypes.LimitBuy;
|
|
} else if (ltype.includes("limit") && ltype.includes("sell")) {
|
|
orderType = OrderTypes.LimitSell;
|
|
} else if (ltype.includes("stop") && ltype.includes("buy")) {
|
|
orderType = OrderTypes.StopBuy;
|
|
} else if (ltype.includes("stop") && ltype.includes("sell")) {
|
|
orderType = OrderTypes.StopSell;
|
|
} else {
|
|
throw makeRuntimeErrorMsg("cancelOrder", `Invalid order type: ${type}`);
|
|
}
|
|
|
|
lpos = pos.toLowerCase();
|
|
if (lpos.includes("l")) {
|
|
orderPos = PositionTypes.Long;
|
|
} else if (lpos.includes('s')) {
|
|
orderPos = PositionTypes.Short;
|
|
} else {
|
|
throw makeRuntimeErrorMsg("cancelOrder", `Invalid position type: ${pos}`);
|
|
}
|
|
var params = {
|
|
stock: stock,
|
|
shares: shares,
|
|
price: price,
|
|
type: orderType,
|
|
pos: orderPos,
|
|
};
|
|
return cancelOrder(params, workerScript);
|
|
},
|
|
getOrders: function() {
|
|
updateDynamicRam("getOrders", getRamCost("getOrders"));
|
|
checkTixApiAccess("getOrders");
|
|
if (Player.bitNodeN !== 8) {
|
|
if (SourceFileFlags[8] <= 2) {
|
|
throw makeRuntimeErrorMsg(workerScript, "You must either be in BitNode-8 or have Source-File 8 Level 3.");
|
|
}
|
|
}
|
|
|
|
const orders = {};
|
|
|
|
const stockMarketOrders = StockMarket["Orders"];
|
|
for (let symbol in stockMarketOrders) {
|
|
const orderBook = stockMarketOrders[symbol];
|
|
if (orderBook.constructor === Array && orderBook.length > 0) {
|
|
orders[symbol] = [];
|
|
for (let i = 0; i < orderBook.length; ++i) {
|
|
orders[symbol].push({
|
|
shares: orderBook[i].shares,
|
|
price: orderBook[i].price,
|
|
type: orderBook[i].type,
|
|
position: orderBook[i].pos,
|
|
});
|
|
}
|
|
}
|
|
}
|
|
|
|
return orders;
|
|
},
|
|
getStockVolatility: function(symbol) {
|
|
updateDynamicRam("getStockVolatility", getRamCost("getStockVolatility"));
|
|
if (!Player.has4SDataTixApi) {
|
|
throw makeRuntimeErrorMsg("getStockVolatility", "You don't have 4S Market Data TIX API Access!");
|
|
}
|
|
const stock = getStockFromSymbol(symbol, "getStockVolatility");
|
|
|
|
return stock.mv / 100; // Convert from percentage to decimal
|
|
},
|
|
getStockForecast: function(symbol) {
|
|
updateDynamicRam("getStockForecast", getRamCost("getStockForecast"));
|
|
if (!Player.has4SDataTixApi) {
|
|
throw makeRuntimeErrorMsg("getStockForecast", "You don't have 4S Market Data TIX API Access!");
|
|
}
|
|
const stock = getStockFromSymbol(symbol, "getStockForecast");
|
|
|
|
var forecast = 50;
|
|
stock.b ? forecast += stock.otlkMag : forecast -= stock.otlkMag;
|
|
return forecast / 100; // Convert from percentage to decimal
|
|
},
|
|
purchase4SMarketData: function() {
|
|
updateDynamicRam("purchase4SMarketData", getRamCost("purchase4SMarketData"));
|
|
checkTixApiAccess("purchase4SMarketData");
|
|
|
|
if (Player.has4SData) {
|
|
workerScript.log("purchase4SMarketData", "Already purchased 4S Market Data.");
|
|
return true;
|
|
}
|
|
|
|
if (Player.money.lt(getStockMarket4SDataCost())) {
|
|
workerScript.log("purchase4SMarketData", "Not enough money to purchase 4S Market Data.");
|
|
return false;
|
|
}
|
|
|
|
Player.has4SData = true;
|
|
Player.loseMoney(getStockMarket4SDataCost());
|
|
workerScript.log("purchase4SMarketData", "Purchased 4S Market Data");
|
|
displayStockMarketContent();
|
|
return true;
|
|
},
|
|
purchase4SMarketDataTixApi : function() {
|
|
updateDynamicRam("purchase4SMarketDataTixApi", getRamCost("purchase4SMarketDataTixApi"));
|
|
checkTixApiAccess("purchase4SMarketDataTixApi");
|
|
|
|
if (Player.has4SDataTixApi) {
|
|
workerScript.log("purchase4SMarketDataTixApi", "Already purchased 4S Market Data TIX API");
|
|
return true;
|
|
}
|
|
|
|
if (Player.money.lt(getStockMarket4STixApiCost())) {
|
|
workerScript.log("purchase4SMarketDataTixApi", "Not enough money to purchase 4S Market Data TIX API");
|
|
return false;
|
|
}
|
|
|
|
Player.has4SDataTixApi = true;
|
|
Player.loseMoney(getStockMarket4STixApiCost());
|
|
workerScript.log("purchase4SMarketDataTixApi", "Purchased 4S Market Data TIX API");
|
|
displayStockMarketContent();
|
|
return true;
|
|
},
|
|
getPurchasedServerLimit : function() {
|
|
updateDynamicRam("getPurchasedServerLimit", getRamCost("getPurchasedServerLimit"));
|
|
|
|
return getPurchaseServerLimit();
|
|
},
|
|
getPurchasedServerMaxRam: function() {
|
|
updateDynamicRam("getPurchasedServerMaxRam", getRamCost("getPurchasedServerMaxRam"));
|
|
|
|
return getPurchaseServerMaxRam();
|
|
},
|
|
getPurchasedServerCost: function(ram) {
|
|
updateDynamicRam("getPurchasedServerCost", getRamCost("getPurchasedServerCost"));
|
|
|
|
const cost = getPurchaseServerCost(ram);
|
|
if (cost === Infinity) {
|
|
workerScript.log("getPurchasedServerCost", `Invalid argument: ram='${ram}'`);
|
|
return Infinity;
|
|
}
|
|
|
|
return cost;
|
|
},
|
|
purchaseServer: function(hostname, ram) {
|
|
updateDynamicRam("purchaseServer", getRamCost("purchaseServer"));
|
|
var hostnameStr = String(hostname);
|
|
hostnameStr = hostnameStr.replace(/\s+/g, '');
|
|
if (hostnameStr == "") {
|
|
workerScript.log("purchaseServer", `Invalid argument: hostname='${hostnameStr}'`);
|
|
return "";
|
|
}
|
|
|
|
if (Player.purchasedServers.length >= getPurchaseServerLimit()) {
|
|
workerScript.log("purchaseServer", `You have reached the maximum limit of ${getPurchaseServerLimit()} servers. You cannot purchase any more.`);
|
|
return "";
|
|
}
|
|
|
|
const cost = getPurchaseServerCost(ram);
|
|
if (cost === Infinity) {
|
|
workerScript.log("purchaseServer", `Invalid argument: ram='${ram}'`);
|
|
return "";
|
|
}
|
|
|
|
if (Player.money.lt(cost)) {
|
|
workerScript.log("purchaseServer", `Not enough money to purchase server. Need ${numeralWrapper.formatMoney(cost)}`);
|
|
return "";
|
|
}
|
|
var newServ = safetlyCreateUniqueServer({
|
|
ip: createUniqueRandomIp(),
|
|
hostname: hostnameStr,
|
|
organizationName: "",
|
|
isConnectedTo: false,
|
|
adminRights: true,
|
|
purchasedByPlayer: true,
|
|
maxRam: ram,
|
|
});
|
|
AddToAllServers(newServ);
|
|
|
|
Player.purchasedServers.push(newServ.ip);
|
|
var homeComputer = Player.getHomeComputer();
|
|
homeComputer.serversOnNetwork.push(newServ.ip);
|
|
newServ.serversOnNetwork.push(homeComputer.ip);
|
|
Player.loseMoney(cost);
|
|
workerScript.log("purchaseServer", `Purchased new server with hostname '${newServ.hostname}' for ${numeralWrapper.formatMoney(cost)}`);
|
|
return newServ.hostname;
|
|
},
|
|
deleteServer: function(hostname) {
|
|
updateDynamicRam("deleteServer", getRamCost("deleteServer"));
|
|
var hostnameStr = String(hostname);
|
|
hostnameStr = hostnameStr.replace(/\s\s+/g, '');
|
|
var server = GetServerByHostname(hostnameStr);
|
|
if (server == null) {
|
|
workerScript.log("deleteServer", `Invalid argument: hostname='${hostnameStr}'`);
|
|
return false;
|
|
}
|
|
|
|
if (!server.purchasedByPlayer || server.hostname === "home") {
|
|
workerScript.log("deleteServer", "Cannot delete non-purchased server.");
|
|
return false;
|
|
}
|
|
|
|
var ip = server.ip;
|
|
|
|
// Can't delete server you're currently connected to
|
|
if (server.isConnectedTo) {
|
|
workerScript.log("deleteServer", "You are currently connected to the server you are trying to delete.");
|
|
return false;
|
|
}
|
|
|
|
// A server cannot delete itself
|
|
if (ip === workerScript.serverIp) {
|
|
workerScript.log("deleteServer", "Cannot delete the server this script is running on.");
|
|
return false;
|
|
}
|
|
|
|
// Delete all scripts running on server
|
|
if (server.runningScripts.length > 0) {
|
|
workerScript.log("deleteServer", `Cannot delete server '${server.hostname}' because it still has scripts running.`);
|
|
return false;
|
|
}
|
|
|
|
// Delete from player's purchasedServers array
|
|
var found = false;
|
|
for (var i = 0; i < Player.purchasedServers.length; ++i) {
|
|
if (ip == Player.purchasedServers[i]) {
|
|
found = true;
|
|
Player.purchasedServers.splice(i, 1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!found) {
|
|
workerScript.log("deleteServer", `Could not identify server ${server.hostname} as a purchased server. This is a bug. Report to dev.`);
|
|
return false;
|
|
}
|
|
|
|
// Delete from all servers
|
|
delete AllServers[ip];
|
|
|
|
// Delete from home computer
|
|
found = false;
|
|
var homeComputer = Player.getHomeComputer();
|
|
for (var i = 0; i < homeComputer.serversOnNetwork.length; ++i) {
|
|
if (ip == homeComputer.serversOnNetwork[i]) {
|
|
homeComputer.serversOnNetwork.splice(i, 1);
|
|
workerScript.log("deleteServer", `Deleted server '${hostnameStr}`);
|
|
return true;
|
|
}
|
|
}
|
|
// Wasn't found on home computer
|
|
workerScript.log("deleteServer", `Could not find server ${server.hostname} as a purchased server. This is a bug. Report to dev.`);
|
|
return false;
|
|
},
|
|
getPurchasedServers: function(hostname=true) {
|
|
updateDynamicRam("getPurchasedServers", getRamCost("getPurchasedServers"));
|
|
var res = [];
|
|
Player.purchasedServers.forEach(function(ip) {
|
|
if (hostname) {
|
|
var server = getServer(ip);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("getPurchasedServers", "Could not find server. This is a bug. Report to dev.");
|
|
}
|
|
res.push(server.hostname);
|
|
} else {
|
|
res.push(ip);
|
|
}
|
|
});
|
|
return res;
|
|
},
|
|
write: function(port, data="", mode="a") {
|
|
updateDynamicRam("write", getRamCost("write"));
|
|
if (!isNaN(port)) { // Write to port
|
|
// Port 1-10
|
|
port = Math.round(port);
|
|
if (port < 1 || port > CONSTANTS.NumNetscriptPorts) {
|
|
throw makeRuntimeErrorMsg("write", `Trying to write to invalid port: ${port}. Only ports 1-${CONSTANTS.NumNetscriptPorts} are valid.`);
|
|
}
|
|
var port = NetscriptPorts[port-1];
|
|
if (port == null || !(port instanceof NetscriptPort)) {
|
|
throw makeRuntimeErrorMsg("write", `Could not find port: ${port}. This is a bug. Report to dev.`);
|
|
}
|
|
return port.write(data);
|
|
} else if (isString(port)) { // Write to script or text file
|
|
const fn = port;
|
|
if (!isValidFilePath(fn)) {
|
|
throw makeRuntimeErrorMsg("write", `Invalid filepath: ${fn}`);
|
|
}
|
|
|
|
// Coerce 'data' to be a string
|
|
try {
|
|
data = String(data);
|
|
} catch (e) {
|
|
throw makeRuntimeErrorMsg("write", `Invalid data (${e}). Data being written must be convertible to a string`);
|
|
}
|
|
|
|
const server = workerScript.getServer();
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("write", "Error getting Server. This is a bug. Report to dev.");
|
|
}
|
|
if (isScriptFilename(fn)) {
|
|
// Write to script
|
|
let script = workerScript.getScriptOnServer(fn);
|
|
if (script == null) {
|
|
// Create a new script
|
|
script = new Script(fn, data, server.ip, server.scripts);
|
|
server.scripts.push(script);
|
|
return true;
|
|
}
|
|
mode === "w" ? script.code = data : script.code += data;
|
|
script.updateRamUsage(server.scripts);
|
|
script.markUpdated();
|
|
} else {
|
|
// Write to text file
|
|
let txtFile = getTextFile(fn, server);
|
|
if (txtFile == null) {
|
|
txtFile = createTextFile(fn, data, server);
|
|
return true;
|
|
}
|
|
if (mode === "w") {
|
|
txtFile.write(data);
|
|
} else {
|
|
txtFile.append(data);
|
|
}
|
|
}
|
|
return true;
|
|
} else {
|
|
throw makeRuntimeErrorMsg("write", `Invalid argument: ${port}`);
|
|
}
|
|
},
|
|
tryWrite: function(port, data="") {
|
|
updateDynamicRam("tryWrite", getRamCost("tryWrite"));
|
|
if (!isNaN(port)) {
|
|
port = Math.round(port);
|
|
if (port < 1 || port > CONSTANTS.NumNetscriptPorts) {
|
|
throw makeRuntimeErrorMsg("tryWrite", `Invalid port: ${port}. Only ports 1-${CONSTANTS.NumNetscriptPorts} are valid.`);
|
|
}
|
|
var port = NetscriptPorts[port-1];
|
|
if (port == null || !(port instanceof NetscriptPort)) {
|
|
throw makeRuntimeErrorMsg("tryWrite", `Could not find port: ${port}. This is a bug. Report to dev.`);
|
|
}
|
|
return port.tryWrite(data);
|
|
} else {
|
|
throw makeRuntimeErrorMsg("tryWrite", `Invalid argument: ${port}`);
|
|
}
|
|
},
|
|
read: function(port) {
|
|
updateDynamicRam("read", getRamCost("read"));
|
|
if (!isNaN(port)) { // Read from port
|
|
// Port 1-10
|
|
port = Math.round(port);
|
|
if (port < 1 || port > CONSTANTS.NumNetscriptPorts) {
|
|
throw makeRuntimeErrorMsg("read", `Invalid port: ${port}. Only ports 1-${CONSTANTS.NumNetscriptPorts} are valid.`);
|
|
}
|
|
var port = NetscriptPorts[port-1];
|
|
if (port == null || !(port instanceof NetscriptPort)) {
|
|
throw makeRuntimeErrorMsg("read", `Could not find port: ${port}. This is a bug. Report to dev.`);
|
|
}
|
|
return port.read();
|
|
} else if (isString(port)) { // Read from script or text file
|
|
let fn = port;
|
|
let server = getServer(workerScript.serverIp);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("read", "Error getting Server. This is a bug. Report to dev.");
|
|
}
|
|
if (isScriptFilename(fn)) {
|
|
// Read from script
|
|
let script = workerScript.getScriptOnServer(fn);
|
|
if (script == null) {
|
|
return "";
|
|
}
|
|
return script.code;
|
|
} else {
|
|
// Read from text file
|
|
let txtFile = getTextFile(fn, server);
|
|
if (txtFile !== null) {
|
|
return txtFile.text;
|
|
} else {
|
|
return "";
|
|
}
|
|
}
|
|
} else {
|
|
throw makeRuntimeErrorMsg("read", `Invalid argument: ${port}`);
|
|
}
|
|
},
|
|
peek: function(port) {
|
|
updateDynamicRam("peek", getRamCost("peek"));
|
|
if (isNaN(port)) {
|
|
throw makeRuntimeErrorMsg("peek", `Invalid argument. Must be a port number between 1 and ${CONSTANTS.NumNetscriptPorts}, is ${port}`);
|
|
}
|
|
port = Math.round(port);
|
|
if (port < 1 || port > CONSTANTS.NumNetscriptPorts) {
|
|
throw makeRuntimeErrorMsg("peek", `Invalid argument. Must be a port number between 1 and ${CONSTANTS.NumNetscriptPorts}, is ${port}`);
|
|
}
|
|
var port = NetscriptPorts[port-1];
|
|
if (port == null || !(port instanceof NetscriptPort)) {
|
|
throw makeRuntimeErrorMsg("peek", `Could not find port: ${port}. This is a bug. Report to dev.`);
|
|
}
|
|
return port.peek();
|
|
},
|
|
clear: function(port) {
|
|
updateDynamicRam("clear", getRamCost("clear"));
|
|
if (!isNaN(port)) { // Clear port
|
|
port = Math.round(port);
|
|
if (port < 1 || port > CONSTANTS.NumNetscriptPorts) {
|
|
throw makeRuntimeErrorMsg("clear", `Trying to clear invalid port: ${port}. Only ports 1-${CONSTANTS.NumNetscriptPorts} are valid`);
|
|
}
|
|
var port = NetscriptPorts[port-1];
|
|
if (port == null || !(port instanceof NetscriptPort)) {
|
|
throw makeRuntimeErrorMsg("clear", `Could not find port: ${port}. This is a bug. Report to dev.`);
|
|
}
|
|
return port.clear();
|
|
} else if (isString(port)) { // Clear text file
|
|
var fn = port;
|
|
var server = getServer(workerScript.serverIp);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("clear", "Error getting Server. This is a bug. Report to dev.");
|
|
}
|
|
var txtFile = getTextFile(fn, server);
|
|
if (txtFile != null) {
|
|
txtFile.write("");
|
|
}
|
|
} else {
|
|
throw makeRuntimeErrorMsg("clear", `Invalid argument: ${port}`);
|
|
}
|
|
return 0;
|
|
},
|
|
getPortHandle: function(port) {
|
|
updateDynamicRam("getPortHandle", getRamCost("getPortHandle"));
|
|
if (isNaN(port)) {
|
|
throw makeRuntimeErrorMsg("getPortHandle", `Invalid port: ${port} Must be an integer between 1 and ${CONSTANTS.NumNetscriptPorts}.`);
|
|
}
|
|
port = Math.round(port);
|
|
if (port < 1 || port > CONSTANTS.NumNetscriptPorts) {
|
|
throw makeRuntimeErrorMsg("getPortHandle", `Invalid port: ${port}. Only ports 1-${CONSTANTS.NumNetscriptPorts} are valid.`);
|
|
}
|
|
var port = NetscriptPorts[port-1];
|
|
if (port == null || !(port instanceof NetscriptPort)) {
|
|
throw makeRuntimeErrorMsg("getPortHandle", `Could not find port: ${port}. This is a bug. Report to dev.`);
|
|
}
|
|
return port;
|
|
},
|
|
rm: function(fn, ip) {
|
|
updateDynamicRam("rm", getRamCost("rm"));
|
|
|
|
if (ip == null || ip === "") {
|
|
ip = workerScript.serverIp;
|
|
}
|
|
const s = safeGetServer(ip, "rm");
|
|
|
|
const status = s.removeFile(fn);
|
|
if (!status.res) {
|
|
workerScript.log("rm", status.msg);
|
|
}
|
|
|
|
return status.res;
|
|
},
|
|
scriptRunning: function(scriptname, ip) {
|
|
updateDynamicRam("scriptRunning", getRamCost("scriptRunning"));
|
|
var server = getServer(ip);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("scriptRunning", `Invalid IP/hostname: ${ip}`);
|
|
}
|
|
for (var i = 0; i < server.runningScripts.length; ++i) {
|
|
if (server.runningScripts[i].filename == scriptname) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
},
|
|
scriptKill: function(scriptname, ip) {
|
|
updateDynamicRam("scriptKill", getRamCost("scriptKill"));
|
|
var server = getServer(ip);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("scriptKill", `Invalid IP/hostname: ${ip}`);
|
|
}
|
|
var suc = false;
|
|
for (var i = 0; i < server.runningScripts.length; ++i) {
|
|
if (server.runningScripts[i].filename == scriptname) {
|
|
killWorkerScript(server.runningScripts[i], server.ip);
|
|
suc = true;
|
|
}
|
|
}
|
|
return suc;
|
|
},
|
|
getScriptName: function() {
|
|
return workerScript.name;
|
|
},
|
|
getScriptRam: function(scriptname, ip=workerScript.serverIp) {
|
|
updateDynamicRam("getScriptRam", getRamCost("getScriptRam"));
|
|
var server = getServer(ip);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("getScriptRam", `Invalid IP/hostname: ${ip}`);
|
|
}
|
|
for (var i = 0; i < server.scripts.length; ++i) {
|
|
if (server.scripts[i].filename == scriptname) {
|
|
return server.scripts[i].ramUsage;
|
|
}
|
|
}
|
|
return 0;
|
|
},
|
|
getRunningScript: function(fn, ip) {
|
|
updateDynamicRam("getRunningScript", getRamCost("getRunningScript"));
|
|
|
|
let runningScript;
|
|
if(arguments.length === 0) {
|
|
runningScript = workerScript.scriptRef;
|
|
} else if(typeof fn === 'number') {
|
|
runningScript = getRunningScriptByPid(fn, 'getRunningScript');
|
|
} else {
|
|
const scriptArgs = [];
|
|
for (var i = 2; i < arguments.length; ++i) {
|
|
scriptArgs.push(arguments[i]);
|
|
}
|
|
runningScript = getRunningScript(fn, ip, 'getRunningScript', scriptArgs);
|
|
}
|
|
if (runningScript === null) return null;
|
|
return {
|
|
args: runningScript.args.slice(),
|
|
filename: runningScript.filename,
|
|
logs: runningScript.logs.slice(),
|
|
offlineExpGained: runningScript.offlineExpGained,
|
|
offlineMoneyMade: runningScript.offlineMoneyMade,
|
|
offlineRunningTime: runningScript.offlineRunningTime,
|
|
onlineExpGained: runningScript.onlineExpGained,
|
|
onlineMoneyMade: runningScript.onlineMoneyMade,
|
|
onlineRunningTime: runningScript.onlineRunningTime,
|
|
pid: runningScript.pid,
|
|
ramUsage: runningScript.ramUsage,
|
|
server: runningScript.server,
|
|
threads: runningScript.threads,
|
|
};
|
|
},
|
|
getHackTime: function(ip) {
|
|
updateDynamicRam("getHackTime", getRamCost("getHackTime"));
|
|
const server = safeGetServer(ip, "getHackTime");
|
|
if (failOnHacknetServer(server, "getHackTime")) { return Infinity; }
|
|
|
|
return calculateHackingTime(server, Player); // Returns seconds
|
|
},
|
|
getGrowTime: function(ip) {
|
|
updateDynamicRam("getGrowTime", getRamCost("getGrowTime"));
|
|
const server = safeGetServer(ip, "getGrowTime");
|
|
if (failOnHacknetServer(server, "getGrowTime")) { return Infinity; }
|
|
|
|
return calculateGrowTime(server, Player); // Returns seconds
|
|
},
|
|
getWeakenTime: function(ip) {
|
|
updateDynamicRam("getWeakenTime", getRamCost("getWeakenTime"));
|
|
const server = safeGetServer(ip, "getWeakenTime");
|
|
if (failOnHacknetServer(server, "getWeakenTime")) { return Infinity; }
|
|
|
|
return calculateWeakenTime(server, Player); // Returns seconds
|
|
},
|
|
getScriptIncome: function(scriptname, ip) {
|
|
updateDynamicRam("getScriptIncome", getRamCost("getScriptIncome"));
|
|
if (arguments.length === 0) {
|
|
var res = [];
|
|
|
|
// First element is total income of all currently running scripts
|
|
let total = 0;
|
|
for (const script of workerScripts.values()) {
|
|
total += (script.scriptRef.onlineMoneyMade / script.scriptRef.onlineRunningTime);
|
|
}
|
|
res.push(total);
|
|
|
|
// Second element is total income you've earned from scripts since you installed Augs
|
|
res.push(Player.scriptProdSinceLastAug / (Player.playtimeSinceLastAug / 1000));
|
|
return res;
|
|
} else {
|
|
// Get income for a particular script
|
|
var server = getServer(ip);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("getScriptIncome", `Invalid IP/hostnamed: ${ip}`);
|
|
}
|
|
var argsForScript = [];
|
|
for (var i = 2; i < arguments.length; ++i) {
|
|
argsForScript.push(arguments[i]);
|
|
}
|
|
var runningScriptObj = findRunningScript(scriptname, argsForScript, server);
|
|
if (runningScriptObj == null) {
|
|
workerScript.log("getScriptIncome", `No such script '${scriptname}' on '${server.hostname}' with args: ${arrayToString(argsForScript)}`);
|
|
return -1;
|
|
}
|
|
return runningScriptObj.onlineMoneyMade / runningScriptObj.onlineRunningTime;
|
|
}
|
|
},
|
|
getScriptExpGain: function(scriptname, ip) {
|
|
updateDynamicRam("getScriptExpGain", getRamCost("getScriptExpGain"));
|
|
if (arguments.length === 0) {
|
|
var total = 0;
|
|
for (const ws of workerScripts.values()) {
|
|
total += (ws.scriptRef.onlineExpGained / ws.scriptRef.onlineRunningTime);
|
|
}
|
|
return total;
|
|
} else {
|
|
// Get income for a particular script
|
|
var server = getServer(ip);
|
|
if (server == null) {
|
|
throw makeRuntimeErrorMsg("getScriptExpGain", `Invalid IP/hostnamed: ${ip}`);
|
|
}
|
|
var argsForScript = [];
|
|
for (var i = 2; i < arguments.length; ++i) {
|
|
argsForScript.push(arguments[i]);
|
|
}
|
|
var runningScriptObj = findRunningScript(scriptname, argsForScript, server);
|
|
if (runningScriptObj == null) {
|
|
workerScript.log("getScriptExpGain", `No such script '${scriptname}' on '${server.hostname}' with args: ${arrayToString(argsForScript)}`);
|
|
return -1;
|
|
}
|
|
return runningScriptObj.onlineExpGained / runningScriptObj.onlineRunningTime;
|
|
}
|
|
},
|
|
nFormat: function(n, format) {
|
|
if (isNaN(n) || isNaN(parseFloat(n)) || typeof format !== "string") {
|
|
return "";
|
|
}
|
|
|
|
return numeralWrapper.format(parseFloat(n), format);
|
|
},
|
|
tFormat: function(milliseconds, milliPrecision=false) {
|
|
return convertTimeMsToTimeElapsedString(milliseconds, milliPrecision);
|
|
},
|
|
getTimeSinceLastAug: function() {
|
|
updateDynamicRam("getTimeSinceLastAug", getRamCost("getTimeSinceLastAug"));
|
|
return Player.playtimeSinceLastAug;
|
|
},
|
|
prompt : function(txt) {
|
|
if (!isString(txt)) {txt = JSON.stringify(txt);}
|
|
|
|
// The id for this popup will consist of the first 20 characters of the prompt string..
|
|
// Thats hopefully good enough to be unique
|
|
const popupId = `prompt-popup-${txt.slice(0, 20)}`;
|
|
const textElement = createElement("p", { innerHTML: txt });
|
|
|
|
return new Promise(function(resolve) {
|
|
const yesBtn = createElement("button", {
|
|
class: "popup-box-button",
|
|
innerText: "Yes",
|
|
clickListener: () => {
|
|
removeElementById(popupId);
|
|
resolve(true);
|
|
},
|
|
});
|
|
|
|
const noBtn = createElement("button", {
|
|
class: "popup-box-button",
|
|
innerText: "No",
|
|
clickListener: () => {
|
|
removeElementById(popupId);
|
|
resolve(false);
|
|
},
|
|
});
|
|
|
|
createPopup(popupId, [textElement, yesBtn, noBtn]);
|
|
});
|
|
},
|
|
wget: async function(url, target, ip=workerScript.serverIp) {
|
|
if (!isScriptFilename(target) && !target.endsWith(".txt")) {
|
|
workerScript.log("wget", `Invalid target file: '${target}'. Must be a script or text file.`);
|
|
return Promise.resolve(false);
|
|
}
|
|
var s = safeGetServer(ip, "wget");
|
|
return new Promise(function(resolve) {
|
|
$.get(url, function(data) {
|
|
let res;
|
|
if (isScriptFilename(target)) {
|
|
res = s.writeToScriptFile(target, data);
|
|
} else {
|
|
res = s.writeToTextFile(target, data);
|
|
}
|
|
if (!res.success) {
|
|
workerScript.log("wget", "Failed.");
|
|
return resolve(false);
|
|
}
|
|
if (res.overwritten) {
|
|
workerScript.log("wget", `Successfully retrieved content and overwrote '${target}' on '${ip}'`);
|
|
return resolve(true);
|
|
}
|
|
workerScript.log("wget", `Successfully retrieved content to new file '${target}' on '${ip}'`);
|
|
return resolve(true);
|
|
}, 'text').fail(function(e) {
|
|
workerScript.log("wget", JSON.stringify(e));
|
|
return resolve(false)
|
|
});
|
|
});
|
|
},
|
|
getFavorToDonate: function() {
|
|
updateDynamicRam("getFavorToDonate", getRamCost("getFavorToDonate"));
|
|
return Math.floor(CONSTANTS.BaseFavorToDonate * BitNodeMultipliers.RepToDonateToFaction);
|
|
},
|
|
|
|
/* Singularity Functions */
|
|
universityCourse: function(universityName, className) {
|
|
updateDynamicRam("universityCourse", getRamCost("universityCourse"));
|
|
checkSingularityAccess("universityCourse", 1);
|
|
if (inMission) {
|
|
workerScript.log("universityCourse", "You are in the middle of a mission.");
|
|
return;
|
|
}
|
|
if (Player.isWorking) {
|
|
var txt = Player.singularityStopWork();
|
|
workerScript.log("universityCourse", txt);
|
|
}
|
|
|
|
var costMult, expMult;
|
|
switch(universityName.toLowerCase()) {
|
|
case LocationName.AevumSummitUniversity.toLowerCase():
|
|
if (Player.city != CityName.Aevum) {
|
|
workerScript.log("universityCourse", "You cannot study at 'Summit University' because you are not in 'Aevum'.");
|
|
return false;
|
|
}
|
|
Player.gotoLocation(LocationName.AevumSummitUniversity);
|
|
costMult = 4;
|
|
expMult = 3;
|
|
break;
|
|
case LocationName.Sector12RothmanUniversity.toLowerCase():
|
|
if (Player.city != CityName.Sector12) {
|
|
workerScript.log("universityCourse", "You cannot study at 'Rothman University' because you are not in 'Sector-12'.");
|
|
return false;
|
|
}
|
|
Player.location = LocationName.Sector12RothmanUniversity;
|
|
costMult = 3;
|
|
expMult = 2;
|
|
break;
|
|
case LocationName.VolhavenZBInstituteOfTechnology.toLowerCase():
|
|
if (Player.city != CityName.Volhaven) {
|
|
workerScript.log("universityCourse", "You cannot study at 'ZB Institute of Technology' because you are not in 'Volhaven'.");
|
|
return false;
|
|
}
|
|
Player.location = LocationName.VolhavenZBInstituteOfTechnology;
|
|
costMult = 5;
|
|
expMult = 4;
|
|
break;
|
|
default:
|
|
workerScript.log("universityCourse", `Invalid university name: '${universityName}'.`);
|
|
return false;
|
|
}
|
|
|
|
var task;
|
|
switch(className.toLowerCase()) {
|
|
case "Study Computer Science".toLowerCase():
|
|
task = CONSTANTS.ClassStudyComputerScience;
|
|
break;
|
|
case "Data Structures".toLowerCase():
|
|
task = CONSTANTS.ClassDataStructures;
|
|
break;
|
|
case "Networks".toLowerCase():
|
|
task = CONSTANTS.ClassNetworks;
|
|
break;
|
|
case "Algorithms".toLowerCase():
|
|
task = CONSTANTS.ClassAlgorithms;
|
|
break;
|
|
case "Management".toLowerCase():
|
|
task = CONSTANTS.ClassManagement;
|
|
break;
|
|
case "Leadership".toLowerCase():
|
|
task = CONSTANTS.ClassLeadership;
|
|
break;
|
|
default:
|
|
workerScript.log("universityCourse", `Invalid class name: ${className}.`);
|
|
return false;
|
|
}
|
|
Player.startClass(costMult, expMult, task);
|
|
workerScript.log("universityCourse", `Started ${task} at ${universityName}`);
|
|
return true;
|
|
},
|
|
|
|
gymWorkout: function(gymName, stat) {
|
|
updateDynamicRam("gymWorkout", getRamCost("gymWorkout"));
|
|
checkSingularityAccess("gymWorkout", 1);
|
|
if (inMission) {
|
|
workerScript.log("gymWorkout", "You are in the middle of a mission.");
|
|
return;
|
|
}
|
|
if (Player.isWorking) {
|
|
var txt = Player.singularityStopWork();
|
|
workerScript.log("gymWorkout", txt);
|
|
}
|
|
var costMult, expMult;
|
|
switch(gymName.toLowerCase()) {
|
|
case LocationName.AevumCrushFitnessGym.toLowerCase():
|
|
if (Player.city != CityName.Aevum) {
|
|
workerScript.log("gymWorkout", "You cannot workout at 'Crush Fitness' because you are not in 'Aevum'.");
|
|
return false;
|
|
}
|
|
Player.location = LocationName.AevumCrushFitnessGym;
|
|
costMult = 3;
|
|
expMult = 2;
|
|
break;
|
|
case LocationName.AevumSnapFitnessGym.toLowerCase():
|
|
if (Player.city != CityName.Aevum) {
|
|
workerScript.log("gymWorkout", "You cannot workout at 'Snap Fitness' because you are not in 'Aevum'.");
|
|
return false;
|
|
}
|
|
Player.location = LocationName.AevumSnapFitnessGym;
|
|
costMult = 10;
|
|
expMult = 5;
|
|
break;
|
|
case LocationName.Sector12IronGym.toLowerCase():
|
|
if (Player.city != CityName.Sector12) {
|
|
workerScript.log("gymWorkout", "You cannot workout at 'Iron Gym' because you are not in 'Sector-12'.");
|
|
return false;
|
|
}
|
|
Player.location = LocationName.Sector12IronGym;
|
|
costMult = 1;
|
|
expMult = 1;
|
|
break;
|
|
case LocationName.Sector12PowerhouseGym.toLowerCase():
|
|
if (Player.city != CityName.Sector12) {
|
|
workerScript.log("gymWorkout", "You cannot workout at 'Powerhouse Gym' because you are not in 'Sector-12'.");
|
|
return false;
|
|
}
|
|
Player.location = LocationName.Sector12PowerhouseGym;
|
|
costMult = 20;
|
|
expMult = 10;
|
|
break;
|
|
case LocationName.VolhavenMilleniumFitnessGym.toLowerCase():
|
|
if (Player.city != CityName.Volhaven) {
|
|
workerScript.log("gymWorkout", "You cannot workout at 'Millenium Fitness Gym' because you are not in 'Volhaven'.");
|
|
return false;
|
|
}
|
|
Player.location = LocationName.VolhavenMilleniumFitnessGym;
|
|
costMult = 7;
|
|
expMult = 4;
|
|
break;
|
|
default:
|
|
workerScript.log("gymWorkout", `Invalid gym name: ${gymName}. gymWorkout() failed`);
|
|
return false;
|
|
}
|
|
|
|
switch(stat.toLowerCase()) {
|
|
case "strength".toLowerCase():
|
|
case "str".toLowerCase():
|
|
Player.startClass(costMult, expMult, CONSTANTS.ClassGymStrength);
|
|
break;
|
|
case "defense".toLowerCase():
|
|
case "def".toLowerCase():
|
|
Player.startClass(costMult, expMult, CONSTANTS.ClassGymDefense);
|
|
break;
|
|
case "dexterity".toLowerCase():
|
|
case "dex".toLowerCase():
|
|
Player.startClass(costMult, expMult, CONSTANTS.ClassGymDexterity);
|
|
break;
|
|
case "agility".toLowerCase():
|
|
case "agi".toLowerCase():
|
|
Player.startClass(costMult, expMult, CONSTANTS.ClassGymAgility);
|
|
break;
|
|
default:
|
|
workerScript.log("gymWorkout", `Invalid stat: ${stat}.`);
|
|
return false;
|
|
}
|
|
workerScript.log("gymWorkout", `Started training ${stat} at ${gymName}`);
|
|
return true;
|
|
},
|
|
|
|
travelToCity: function(cityname) {
|
|
updateDynamicRam("travelToCity", getRamCost("travelToCity"));
|
|
checkSingularityAccess("travelToCity", 1);
|
|
|
|
switch(cityname) {
|
|
case CityName.Aevum:
|
|
case CityName.Chongqing:
|
|
case CityName.Sector12:
|
|
case CityName.NewTokyo:
|
|
case CityName.Ishima:
|
|
case CityName.Volhaven:
|
|
if(Player.money.lt(CONSTANTS.TravelCost)) {
|
|
throw makeRuntimeErrorMsg("travelToCity", "Not enough money to travel.");
|
|
}
|
|
Player.loseMoney(CONSTANTS.TravelCost);
|
|
Player.city = cityname;
|
|
workerScript.log("travelToCity", `Traveled to ${cityname}`);
|
|
return true;
|
|
default:
|
|
workerScript.log("travelToCity", `Invalid city name: '${cityname}'.`);
|
|
return false;
|
|
}
|
|
},
|
|
|
|
purchaseTor: function() {
|
|
updateDynamicRam("purchaseTor", getRamCost("purchaseTor"));
|
|
checkSingularityAccess("purchaseTor", 1);
|
|
|
|
if (SpecialServerIps["Darkweb Server"] != null) {
|
|
workerScript.log("purchaseTor", "You already have a TOR router!");
|
|
return false;
|
|
}
|
|
|
|
if (Player.money.lt(CONSTANTS.TorRouterCost)) {
|
|
workerScript.log("purchaseTor", "You cannot afford to purchase a Tor router.");
|
|
return false;
|
|
}
|
|
Player.loseMoney(CONSTANTS.TorRouterCost);
|
|
|
|
var darkweb = safetlyCreateUniqueServer({
|
|
ip: createUniqueRandomIp(), hostname:"darkweb", organizationName:"",
|
|
isConnectedTo:false, adminRights:false, purchasedByPlayer:false, maxRam:1,
|
|
});
|
|
AddToAllServers(darkweb);
|
|
SpecialServerIps.addIp("Darkweb Server", darkweb.ip);
|
|
|
|
Player.getHomeComputer().serversOnNetwork.push(darkweb.ip);
|
|
darkweb.serversOnNetwork.push(Player.getHomeComputer().ip);
|
|
Player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain);
|
|
workerScript.log("purchaseTor", "You have purchased a Tor router!");
|
|
return true;
|
|
},
|
|
purchaseProgram: function(programName) {
|
|
updateDynamicRam("purchaseProgram", getRamCost("purchaseProgram"));
|
|
checkSingularityAccess("purchaseProgram", 1);
|
|
|
|
if (SpecialServerIps["Darkweb Server"] == null) {
|
|
workerScript.log("purchaseProgram", "You do not have the TOR router.");
|
|
return false;
|
|
}
|
|
|
|
programName = programName.toLowerCase();
|
|
|
|
let item = null;
|
|
for(const key in DarkWebItems) {
|
|
const i = DarkWebItems[key];
|
|
if(i.program.toLowerCase() == programName) {
|
|
item = i;
|
|
}
|
|
}
|
|
|
|
if(item == null) {
|
|
workerScript.log("purchaseProgram", `Invalid program name: '${programName}.`);
|
|
return false;
|
|
}
|
|
|
|
if(Player.money.lt(item.price)) {
|
|
workerScript.log("purchaseProgram", `Not enough money to purchase '${item.program}'. Need ${numeralWrapper.formatMoney(item.price)}`);
|
|
return false;
|
|
}
|
|
|
|
|
|
if(Player.hasProgram(item.program)) {
|
|
workerScript.log("purchaseProgram", `You already have the '${item.program}' program`);
|
|
return true;
|
|
}
|
|
|
|
Player.loseMoney(item.price);
|
|
Player.getHomeComputer().programs.push(item.program);
|
|
workerScript.log("purchaseProgram", `You have purchased the '${item.program}' program. The new program can be found on your home computer.`);
|
|
return true;
|
|
},
|
|
getCurrentServer: function() {
|
|
updateDynamicRam("getCurrentServer", getRamCost("getCurrentServer"));
|
|
checkSingularityAccess("getCurrentServer", 1);
|
|
return Player.getCurrentServer().hostname;
|
|
},
|
|
connect: function(hostname) {
|
|
updateDynamicRam("connect", getRamCost("connect"));
|
|
checkSingularityAccess("connect", 1);
|
|
if (!hostname) {
|
|
throw makeRuntimeErrorMsg("connect", `Invalid hostname: '${hostname}'`);
|
|
}
|
|
|
|
let target = getServer(hostname);
|
|
if (target == null) {
|
|
throw makeRuntimeErrorMsg("connect", `Invalid hostname: '${hostname}'`);
|
|
return;
|
|
}
|
|
|
|
if(hostname === 'home') {
|
|
Player.getCurrentServer().isConnectedTo = false;
|
|
Player.currentServer = Player.getHomeComputer().ip;
|
|
Player.getCurrentServer().isConnectedTo = true;
|
|
Terminal.currDir = "/";
|
|
Terminal.resetTerminalInput(true);
|
|
return true;
|
|
}
|
|
|
|
const server = Player.getCurrentServer();
|
|
for (let i = 0; i < server.serversOnNetwork.length; i++) {
|
|
const other = getServerOnNetwork(server, i);
|
|
if (other.ip == hostname || other.hostname == hostname) {
|
|
Player.getCurrentServer().isConnectedTo = false;
|
|
Player.currentServer = target.ip;
|
|
Player.getCurrentServer().isConnectedTo = true;
|
|
Terminal.currDir = "/";
|
|
Terminal.resetTerminalInput(true);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
},
|
|
manualHack: function() {
|
|
updateDynamicRam("manualHack", getRamCost("manualHack"));
|
|
checkSingularityAccess("manualHack", 1);
|
|
const server = Player.getCurrentServer();
|
|
return hack(server.hostname, true);
|
|
},
|
|
installBackdoor: function() {
|
|
updateDynamicRam("installBackdoor", getRamCost("installBackdoor"));
|
|
checkSingularityAccess("installBackdoor", 1);
|
|
const server = Player.getCurrentServer();
|
|
const installTime = calculateHackingTime(server, Player) / 4 * 1000;
|
|
|
|
// No root access or skill level too low
|
|
const canHack = netscriptCanHack(server, Player);
|
|
if (!canHack.res) {
|
|
throw makeRuntimeErrorMsg('installBackdoor', canHack.msg);
|
|
}
|
|
|
|
workerScript.log("installBackdoor", `Installing backdoor on '${server.hostname}' in ${convertTimeMsToTimeElapsedString(installTime, true)}`);
|
|
|
|
return netscriptDelay(installTime, workerScript).then(function() {
|
|
if (workerScript.env.stopFlag) {return Promise.reject(workerScript);}
|
|
workerScript.log("installBackdoor", `Successfully installed backdoor on '${server.hostname}'`);
|
|
|
|
server.backdoorInstalled = true;
|
|
return Promise.resolve();
|
|
});
|
|
},
|
|
getStats: function() {
|
|
updateDynamicRam("getStats", getRamCost("getStats"));
|
|
checkSingularityAccess("getStats", 1);
|
|
workerScript.log("getStats", `getStats is deprecated, please use getPlayer`);
|
|
|
|
return {
|
|
hacking: Player.hacking_skill,
|
|
strength: Player.strength,
|
|
defense: Player.defense,
|
|
dexterity: Player.dexterity,
|
|
agility: Player.agility,
|
|
charisma: Player.charisma,
|
|
intelligence: Player.intelligence,
|
|
}
|
|
},
|
|
getCharacterInformation: function() {
|
|
updateDynamicRam("getCharacterInformation", getRamCost("getCharacterInformation"));
|
|
checkSingularityAccess("getCharacterInformation", 1);
|
|
workerScript.log("getCharacterInformation", `getCharacterInformation is deprecated, please use getPlayer`);
|
|
|
|
return {
|
|
bitnode: Player.bitNodeN,
|
|
city: Player.city,
|
|
factions: Player.factions.slice(),
|
|
hp: Player.hp,
|
|
jobs: Object.keys(Player.jobs),
|
|
jobTitles: Object.values(Player.jobs),
|
|
maxHp: Player.max_hp,
|
|
mult: {
|
|
agility: Player.agility_mult,
|
|
agilityExp: Player.agility_exp_mult,
|
|
companyRep: Player.company_rep_mult,
|
|
crimeMoney: Player.crime_money_mult,
|
|
crimeSuccess: Player.crime_success_mult,
|
|
defense: Player.defense_mult,
|
|
defenseExp: Player.defense_exp_mult,
|
|
dexterity: Player.dexterity_mult,
|
|
dexterityExp: Player.dexterity_exp_mult,
|
|
factionRep: Player.faction_rep_mult,
|
|
hacking: Player.hacking_mult,
|
|
hackingExp: Player.hacking_exp_mult,
|
|
strength: Player.strength_mult,
|
|
strengthExp: Player.strength_exp_mult,
|
|
workMoney: Player.work_money_mult,
|
|
},
|
|
timeWorked: Player.timeWorked,
|
|
tor: SpecialServerIps.hasOwnProperty("Darkweb Server"),
|
|
workHackExpGain: Player.workHackExpGained,
|
|
workStrExpGain: Player.workStrExpGained,
|
|
workDefExpGain: Player.workDefExpGained,
|
|
workDexExpGain: Player.workDexExpGained,
|
|
workAgiExpGain: Player.workAgiExpGained,
|
|
workChaExpGain: Player.workChaExpGained,
|
|
workRepGain: Player.workRepGained,
|
|
workMoneyGain: Player.workMoneyGained,
|
|
hackingExp: Player.hacking_exp,
|
|
strengthExp: Player.strength_exp,
|
|
defenseExp: Player.defense_exp,
|
|
dexterityExp: Player.dexterity_exp,
|
|
agilityExp: Player.agility_exp,
|
|
charismaExp: Player.charisma_exp,
|
|
};
|
|
},
|
|
getPlayer: function() {
|
|
updateDynamicRam("getPlayer", getRamCost("getPlayer"));
|
|
|
|
const data = {
|
|
hacking_skill: Player.hacking_skill,
|
|
hp: Player.hp,
|
|
max_hp: Player.max_hp,
|
|
strength: Player.strength,
|
|
defense: Player.defense,
|
|
dexterity: Player.dexterity,
|
|
agility: Player.agility,
|
|
charisma: Player.charisma,
|
|
intelligence: Player.intelligence,
|
|
hacking_chance_mult: Player.hacking_chance_mult,
|
|
hacking_speed_mult: Player.hacking_speed_mult,
|
|
hacking_money_mult: Player.hacking_money_mult,
|
|
hacking_grow_mult: Player.hacking_grow_mult,
|
|
hacking_exp: Player.hacking_exp,
|
|
strength_exp: Player.strength_exp,
|
|
defense_exp: Player.defense_exp,
|
|
dexterity_exp: Player.dexterity_exp,
|
|
agility_exp: Player.agility_exp,
|
|
charisma_exp: Player.charisma_exp,
|
|
hacking_mult: Player.hacking_mult,
|
|
strength_mult: Player.strength_mult,
|
|
defense_mult: Player.defense_mult,
|
|
dexterity_mult: Player.dexterity_mult,
|
|
agility_mult: Player.agility_mult,
|
|
charisma_mult: Player.charisma_mult,
|
|
hacking_exp_mult: Player.hacking_exp_mult,
|
|
strength_exp_mult: Player.strength_exp_mult,
|
|
defense_exp_mult: Player.defense_exp_mult,
|
|
dexterity_exp_mult: Player.dexterity_exp_mult,
|
|
agility_exp_mult: Player.agility_exp_mult,
|
|
charisma_exp_mult: Player.charisma_exp_mult,
|
|
company_rep_mult: Player.company_rep_mult,
|
|
faction_rep_mult: Player.faction_rep_mult,
|
|
money: Player.money.toNumber(),
|
|
city: Player.city,
|
|
location: Player.location,
|
|
crime_money_mult: Player.crime_money_mult,
|
|
crime_success_mult: Player.crime_success_mult,
|
|
isWorking: Player.isWorking,
|
|
workType: Player.workType,
|
|
currentWorkFactionName: Player.currentWorkFactionName,
|
|
currentWorkFactionDescription: Player.currentWorkFactionDescription,
|
|
workHackExpGainRate: Player.workHackExpGainRate,
|
|
workStrExpGainRate: Player.workStrExpGainRate,
|
|
workDefExpGainRate: Player.workDefExpGainRate,
|
|
workDexExpGainRate: Player.workDexExpGainRate,
|
|
workAgiExpGainRate: Player.workAgiExpGainRate,
|
|
workChaExpGainRate: Player.workChaExpGainRate,
|
|
workRepGainRate: Player.workRepGainRate,
|
|
workMoneyGainRate: Player.workMoneyGainRate,
|
|
workMoneyLossRate: Player.workMoneyLossRate,
|
|
workHackExpGained: Player.workHackExpGained,
|
|
workStrExpGained: Player.workStrExpGained,
|
|
workDefExpGained: Player.workDefExpGained,
|
|
workDexExpGained: Player.workDexExpGained,
|
|
workAgiExpGained: Player.workAgiExpGained,
|
|
workChaExpGained: Player.workChaExpGained,
|
|
workRepGained: Player.workRepGained,
|
|
workMoneyGained: Player.workMoneyGained,
|
|
createProgramName: Player.createProgramName,
|
|
createProgramReqLvl: Player.createProgramReqLvl,
|
|
className: Player.className,
|
|
crimeType: Player.crimeType,
|
|
work_money_mult: Player.work_money_mult,
|
|
hacknet_node_money_mult: Player.hacknet_node_money_mult,
|
|
hacknet_node_purchase_cost_mult: Player.hacknet_node_purchase_cost_mult,
|
|
hacknet_node_ram_cost_mult: Player.hacknet_node_ram_cost_mult,
|
|
hacknet_node_core_cost_mult: Player.hacknet_node_core_cost_mult,
|
|
hacknet_node_level_cost_mult: Player.hacknet_node_level_cost_mult,
|
|
hasWseAccount: Player.hasWseAccount,
|
|
hasTixApiAccess: Player.hasTixApiAccess,
|
|
has4SData: Player.has4SData,
|
|
has4SDataTixApi: Player.has4SDataTixApi,
|
|
bladeburner_max_stamina_mult: Player.bladeburner_max_stamina_mult,
|
|
bladeburner_stamina_gain_mult: Player.bladeburner_stamina_gain_mult,
|
|
bladeburner_success_chance_mult: Player.bladeburner_success_chance_mult,
|
|
bitNodeN: Player.bitNodeN,
|
|
totalPlaytime: Player.totalPlaytime,
|
|
playtimeSinceLastAug: Player.playtimeSinceLastAug,
|
|
playtimeSinceLastBitnode: Player.playtimeSinceLastBitnode,
|
|
jobs: {},
|
|
factions: Player.factions.slice(),
|
|
tor: SpecialServerIps.hasOwnProperty("Darkweb Server"),
|
|
};
|
|
Object.assign(data.jobs, Player.jobs);
|
|
return data;
|
|
},
|
|
hospitalize: function() {
|
|
updateDynamicRam("hospitalize", getRamCost("hospitalize"));
|
|
checkSingularityAccess("hospitalize", 1);
|
|
return Player.hospitalize();
|
|
},
|
|
isBusy: function() {
|
|
updateDynamicRam("isBusy", getRamCost("isBusy"));
|
|
checkSingularityAccess("isBusy", 1);
|
|
return Player.isWorking || inMission;
|
|
},
|
|
stopAction: function() {
|
|
updateDynamicRam("stopAction", getRamCost("stopAction"));
|
|
checkSingularityAccess("stopAction", 1);
|
|
if (Player.isWorking) {
|
|
var txt = Player.singularityStopWork();
|
|
workerScript.log("stopAction", txt);
|
|
return true;
|
|
}
|
|
return false;
|
|
},
|
|
upgradeHomeRam: function() {
|
|
updateDynamicRam("upgradeHomeRam", getRamCost("upgradeHomeRam"));
|
|
checkSingularityAccess("upgradeHomeRam", 2);
|
|
|
|
// Check if we're at max RAM
|
|
const homeComputer = Player.getHomeComputer();
|
|
if (homeComputer.maxRam >= CONSTANTS.HomeComputerMaxRam) {
|
|
workerScript.log("upgradeHomeRam", `Your home computer is at max RAM.`);
|
|
return false;
|
|
}
|
|
|
|
const cost = Player.getUpgradeHomeRamCost();
|
|
if (Player.money.lt(cost)) {
|
|
workerScript.log("upgradeHomeRam", `You don't have enough money. Need ${numeralWrapper.formatMoney(cost)}`);
|
|
return false;
|
|
}
|
|
|
|
homeComputer.maxRam *= 2;
|
|
Player.loseMoney(cost);
|
|
|
|
Player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain);
|
|
workerScript.log("upgradeHomeRam", `Purchased additional RAM for home computer! It now has ${homeComputer.maxRam}GB of RAM.`);
|
|
return true;
|
|
},
|
|
getUpgradeHomeRamCost: function() {
|
|
updateDynamicRam("getUpgradeHomeRamCost", getRamCost("getUpgradeHomeRamCost"));
|
|
checkSingularityAccess("getUpgradeHomeRamCost", 2);
|
|
|
|
return Player.getUpgradeHomeRamCost();
|
|
},
|
|
workForCompany: function(companyName) {
|
|
updateDynamicRam("workForCompany", getRamCost("workForCompany"));
|
|
checkSingularityAccess("workForCompany", 2);
|
|
|
|
// Sanitize input
|
|
if (companyName == null) {
|
|
companyName = Player.companyName;
|
|
}
|
|
|
|
// Make sure its a valid company
|
|
if (companyName == null || companyName === "" || !(Companies[companyName] instanceof Company)) {
|
|
workerScript.log("workForCompany", `Invalid company: '${companyName}'`);
|
|
return false;
|
|
}
|
|
|
|
// Make sure player is actually employed at the comapny
|
|
if (!Object.keys(Player.jobs).includes(companyName)) {
|
|
workerScript.log("workForCompany", `You do not have a job at '${companyName}'`);
|
|
return false;
|
|
}
|
|
|
|
// Cant work while in a mission
|
|
if (inMission) {
|
|
workerScript.log("workForCompany", "You are in the middle of a mission.");
|
|
return false;
|
|
}
|
|
|
|
// Check to make sure company position data is valid
|
|
const companyPositionName = Player.jobs[companyName];
|
|
const companyPosition = CompanyPositions[companyPositionName];
|
|
if (companyPositionName === "" || !(companyPosition instanceof CompanyPosition)) {
|
|
workerScript.log("workForCompany", "You do not have a job");
|
|
return false;
|
|
}
|
|
|
|
if (Player.isWorking) {
|
|
var txt = Player.singularityStopWork();
|
|
workerScript.log("workForCompany", txt);
|
|
}
|
|
|
|
if (companyPosition.isPartTimeJob()) {
|
|
Player.startWorkPartTime(companyName);
|
|
} else {
|
|
Player.startWork(companyName);
|
|
}
|
|
workerScript.log("workForCompany", `Began working at '${Player.companyName}' as a '${companyPositionName}'`);
|
|
return true;
|
|
},
|
|
applyToCompany: function(companyName, field) {
|
|
updateDynamicRam("applyToCompany", getRamCost("applyToCompany"));
|
|
checkSingularityAccess("applyToCompany", 2);
|
|
getCompany("applyToCompany", companyName);
|
|
|
|
Player.location = companyName;
|
|
var res;
|
|
switch (field.toLowerCase()) {
|
|
case "software":
|
|
res = Player.applyForSoftwareJob(true);
|
|
break;
|
|
case "software consultant":
|
|
res = Player.applyForSoftwareConsultantJob(true);
|
|
break;
|
|
case "it":
|
|
res = Player.applyForItJob(true);
|
|
break;
|
|
case "security engineer":
|
|
res = Player.applyForSecurityEngineerJob(true);
|
|
break;
|
|
case "network engineer":
|
|
res = Player.applyForNetworkEngineerJob(true);
|
|
break;
|
|
case "business":
|
|
res = Player.applyForBusinessJob(true);
|
|
break;
|
|
case "business consultant":
|
|
res = Player.applyForBusinessConsultantJob(true);
|
|
break;
|
|
case "security":
|
|
res = Player.applyForSecurityJob(true);
|
|
break;
|
|
case "agent":
|
|
res = Player.applyForAgentJob(true);
|
|
break;
|
|
case "employee":
|
|
res = Player.applyForEmployeeJob(true);
|
|
break;
|
|
case "part-time employee":
|
|
res = Player.applyForPartTimeEmployeeJob(true);
|
|
break;
|
|
case "waiter":
|
|
res = Player.applyForWaiterJob(true);
|
|
break;
|
|
case "part-time waiter":
|
|
res = Player.applyForPartTimeWaiterJob(true);
|
|
break;
|
|
default:
|
|
workerScript.log("applyToCompany", `Invalid job: '${field}'.`);
|
|
return false;
|
|
}
|
|
// The Player object's applyForJob function can return string with special error messages
|
|
if (isString(res)) {
|
|
workerScript.log("applyToCompany", res);
|
|
return false;
|
|
}
|
|
if (res) {
|
|
workerScript.log("applyToCompany", `You were offered a new job at '${companyName}' as a '${Player.jobs[companyName]}'`);
|
|
} else {
|
|
workerScript.log("applyToCompany", `You failed to get a new job/promotion at '${companyName}' in the '${field}' field.`);
|
|
}
|
|
return res;
|
|
},
|
|
getCompanyRep: function(companyName) {
|
|
updateDynamicRam("getCompanyRep", getRamCost("getCompanyRep"));
|
|
checkSingularityAccess("getCompanyRep", 2);
|
|
const company = getCompany("getCompanyRep", companyName);
|
|
return company.playerReputation;
|
|
},
|
|
getCompanyFavor: function(companyName) {
|
|
updateDynamicRam("getCompanyFavor", getRamCost("getCompanyFavor"));
|
|
checkSingularityAccess("getCompanyFavor", 2);
|
|
const company = getCompany("getCompanyFavor", companyName);
|
|
return company.favor;
|
|
},
|
|
getCompanyFavorGain: function(companyName) {
|
|
updateDynamicRam("getCompanyFavorGain", getRamCost("getCompanyFavorGain"));
|
|
checkSingularityAccess("getCompanyFavorGain", 2);
|
|
const company = getCompany("getCompanyFavorGain", companyName);
|
|
return company.getFavorGain()[0];
|
|
},
|
|
checkFactionInvitations: function() {
|
|
updateDynamicRam("checkFactionInvitations", getRamCost("checkFactionInvitations"));
|
|
checkSingularityAccess("checkFactionInvitations", 2);
|
|
// Make a copy of Player.factionInvitations
|
|
return Player.factionInvitations.slice();
|
|
},
|
|
joinFaction: function(name) {
|
|
updateDynamicRam("joinFaction", getRamCost("joinFaction"));
|
|
checkSingularityAccess("joinFaction", 2);
|
|
getFaction("joinFaction", name);
|
|
|
|
if (!Player.factionInvitations.includes(name)) {
|
|
workerScript.log("joinFaction", `You have not been invited by faction '${name}'`);
|
|
return false;
|
|
}
|
|
const fac = Factions[name];
|
|
joinFaction(fac);
|
|
|
|
// Update Faction Invitation list to account for joined + banned factions
|
|
for (let i = 0; i < Player.factionInvitations.length; ++i) {
|
|
if (Player.factionInvitations[i] == name || Factions[Player.factionInvitations[i]].isBanned) {
|
|
Player.factionInvitations.splice(i, 1);
|
|
i--;
|
|
}
|
|
}
|
|
Player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain);
|
|
workerScript.log("joinFaction", `Joined the '${name}' faction.`);
|
|
return true;
|
|
},
|
|
workForFaction: function(name, type) {
|
|
updateDynamicRam("workForFaction", getRamCost("workForFaction"));
|
|
checkSingularityAccess("workForFaction", 2);
|
|
getFaction("workForFaction", name);
|
|
|
|
// if the player is in a gang and the target faction is any of the gang faction, fail
|
|
if(Player.inGang() && AllGangs[name] !== undefined) {
|
|
workerScript.log("workForFaction", `Faction '${name}' does not offer work at the moment.`);
|
|
return;
|
|
}
|
|
|
|
if (inMission) {
|
|
workerScript.log("workForFaction", "You are in the middle of a mission.");
|
|
return;
|
|
}
|
|
|
|
if (!Player.factions.includes(name)) {
|
|
workerScript.log("workForFaction", `You are not a member of '${name}'`);
|
|
return false;
|
|
}
|
|
|
|
if (Player.isWorking) {
|
|
const txt = Player.singularityStopWork();
|
|
workerScript.log("workForFaction", txt);
|
|
}
|
|
|
|
var fac = Factions[name];
|
|
// Arrays listing factions that allow each time of work
|
|
var hackAvailable = ["Illuminati", "Daedalus", "The Covenant", "ECorp", "MegaCorp",
|
|
"Bachman & Associates", "Blade Industries", "NWO", "Clarke Incorporated",
|
|
"OmniTek Incorporated", "Four Sigma", "KuaiGong International",
|
|
"Fulcrum Secret Technologies", "BitRunners", "The Black Hand",
|
|
"NiteSec", "Chongqing", "Sector-12", "New Tokyo", "Aevum",
|
|
"Ishima", "Volhaven", "Speakers for the Dead", "The Dark Army",
|
|
"The Syndicate", "Silhouette", "Netburners", "Tian Di Hui", "CyberSec"];
|
|
var fdWkAvailable = ["Illuminati", "Daedalus", "The Covenant", "ECorp", "MegaCorp",
|
|
"Bachman & Associates", "Blade Industries", "NWO", "Clarke Incorporated",
|
|
"OmniTek Incorporated", "Four Sigma", "KuaiGong International",
|
|
"The Black Hand", "Chongqing", "Sector-12", "New Tokyo", "Aevum",
|
|
"Ishima", "Volhaven", "Speakers for the Dead", "The Dark Army",
|
|
"The Syndicate", "Silhouette", "Tetrads", "Slum Snakes"];
|
|
var scWkAvailable = ["ECorp", "MegaCorp",
|
|
"Bachman & Associates", "Blade Industries", "NWO", "Clarke Incorporated",
|
|
"OmniTek Incorporated", "Four Sigma", "KuaiGong International",
|
|
"Fulcrum Secret Technologies", "Chongqing", "Sector-12", "New Tokyo", "Aevum",
|
|
"Ishima", "Volhaven", "Speakers for the Dead",
|
|
"The Syndicate", "Tetrads", "Slum Snakes", "Tian Di Hui"];
|
|
|
|
switch (type.toLowerCase()) {
|
|
case "hacking":
|
|
case "hacking contracts":
|
|
case "hackingcontracts":
|
|
if (!hackAvailable.includes(fac.name)) {
|
|
workerScript.log("workForFaction", `Faction '${fac.name}' do not need help with hacking contracts.`);
|
|
return false;
|
|
}
|
|
Player.startFactionHackWork(fac);
|
|
workerScript.log("workForFaction", `Started carrying out hacking contracts for '${fac.name}'`);
|
|
return true;
|
|
case "field":
|
|
case "fieldwork":
|
|
case "field work":
|
|
if (!fdWkAvailable.includes(fac.name)) {
|
|
workerScript.log("workForFaction", `Faction '${fac.name}' do not need help with field missions.`);
|
|
return false;
|
|
}
|
|
Player.startFactionFieldWork(fac);
|
|
workerScript.log("workForFaction", `Started carrying out field missions for '${fac.name}'`);
|
|
return true;
|
|
case "security":
|
|
case "securitywork":
|
|
case "security work":
|
|
if (!scWkAvailable.includes(fac.name)) {
|
|
workerScript.log("workForFaction", `Faction '${fac.name}' do not need help with security work.`);
|
|
return false;
|
|
}
|
|
Player.startFactionSecurityWork(fac);
|
|
workerScript.log("workForFaction", `Started carrying out security work for '${fac.name}'`);
|
|
return true;
|
|
default:
|
|
workerScript.log("workForFaction", `Invalid work type: '${type}`);
|
|
}
|
|
return true;
|
|
},
|
|
getFactionRep: function(name) {
|
|
updateDynamicRam("getFactionRep", getRamCost("getFactionRep"));
|
|
checkSingularityAccess("getFactionRep", 2);
|
|
const faction = getFaction("getFactionRep", name);
|
|
return faction.playerReputation;
|
|
},
|
|
getFactionFavor: function(name) {
|
|
updateDynamicRam("getFactionFavor", getRamCost("getFactionFavor"));
|
|
checkSingularityAccess("getFactionFavor", 2);
|
|
const faction = getFaction("getFactionFavor", name);
|
|
return faction.favor;
|
|
},
|
|
getFactionFavorGain: function(name) {
|
|
updateDynamicRam("getFactionFavorGain", getRamCost("getFactionFavorGain"));
|
|
checkSingularityAccess("getFactionFavorGain", 2);
|
|
const faction = getFaction("getFactionFavorGain", name);
|
|
return faction.getFavorGain()[0];
|
|
},
|
|
donateToFaction: function(name, amt) {
|
|
updateDynamicRam("donateToFaction", getRamCost("donateToFaction"));
|
|
checkSingularityAccess("donateToFaction", 3);
|
|
const faction = getFaction("donateToFaction", name);
|
|
|
|
if (typeof amt !== 'number' || amt <= 0) {
|
|
workerScript.log("donateToFaction", `Invalid donation amount: '${amt}'.`);
|
|
return false;
|
|
}
|
|
if (Player.money.lt(amt)) {
|
|
workerScript.log("donateToFaction", `You do not have enough money to donate ${numeralWrapper.formatMoney(amt)} to '${name}'`);
|
|
return false;
|
|
}
|
|
const repNeededToDonate = Math.round(CONSTANTS.BaseFavorToDonate * BitNodeMultipliers.RepToDonateToFaction);
|
|
if (faction.favor < repNeededToDonate) {
|
|
workerScript.log("donateToFaction", `You do not have enough favor to donate to this faction. Have ${faction.favor}, need ${repNeededToDonate}`);
|
|
return false;
|
|
}
|
|
const repGain = amt / CONSTANTS.DonateMoneyToRepDivisor * Player.faction_rep_mult;
|
|
faction.playerReputation += repGain;
|
|
Player.loseMoney(amt);
|
|
workerScript.log("donateToFaction", `${numeralWrapper.formatMoney(amt)} donated to '${name}' for ${numeralWrapper.formatReputation(repGain)} reputation`);
|
|
return true;
|
|
},
|
|
createProgram: function(name) {
|
|
updateDynamicRam("createProgram", getRamCost("createProgram"));
|
|
checkSingularityAccess("createProgram", 3);
|
|
|
|
if (inMission) {
|
|
workerScript.log("createProgram", "You are in the middle of a mission.");
|
|
return;
|
|
}
|
|
if (Player.isWorking) {
|
|
var txt = Player.singularityStopWork();
|
|
workerScript.log("createProgram", txt);
|
|
}
|
|
|
|
name = name.toLowerCase();
|
|
|
|
let p = null;
|
|
for (const key in Programs) {
|
|
if(Programs[key].name.toLowerCase() == name) {
|
|
p = Programs[key];
|
|
}
|
|
}
|
|
|
|
if (p == null) {
|
|
workerScript.log("createProgram", `The specified program does not exist: '${name}`);
|
|
return false;
|
|
}
|
|
|
|
if (Player.hasProgram(p.name)) {
|
|
workerScript.log("createProgram", `You already have the '${p.name}' program`);
|
|
return false;
|
|
}
|
|
|
|
if (!p.create.req(Player)) {
|
|
workerScript.log("createProgram", `Hacking level is too low to create '${p.name}' (level ${p.create.level} req)`);
|
|
return false
|
|
}
|
|
|
|
Player.startCreateProgramWork(p.name, p.create.time, p.create.level);
|
|
workerScript.log("createProgram", `Began creating program: '${name}'`);
|
|
return true;
|
|
},
|
|
commitCrime: function(crimeRoughName) {
|
|
updateDynamicRam("commitCrime", getRamCost("commitCrime"));
|
|
checkSingularityAccess("commitCrime", 3);
|
|
if (inMission) {
|
|
workerScript.log("commitCrime", "You are in the middle of a mission.");
|
|
return;
|
|
}
|
|
if (Player.isWorking) {
|
|
const txt = Player.singularityStopWork();
|
|
workerScript.log("commitCrime", txt);
|
|
}
|
|
|
|
// Set Location to slums
|
|
Player.gotoLocation(LocationName.Slums);
|
|
|
|
const crime = findCrime(crimeRoughName.toLowerCase());
|
|
if(crime == null) { // couldn't find crime
|
|
throw makeRuntimeErrorMsg("commitCrime", `Invalid crime: '${crimeRoughName}'`);
|
|
}
|
|
workerScript.log("commitCrime", `Attempting to commit ${crime.name}...`);
|
|
return crime.commit(Player, 1, {workerscript: workerScript});
|
|
},
|
|
getCrimeChance: function(crimeRoughName) {
|
|
updateDynamicRam("getCrimeChance", getRamCost("getCrimeChance"));
|
|
checkSingularityAccess("getCrimeChance", 3);
|
|
|
|
const crime = findCrime(crimeRoughName.toLowerCase());
|
|
if(crime == null) {
|
|
throw makeRuntimeErrorMsg("getCrimeChance", `Invalid crime: ${crimeRoughName}`);
|
|
}
|
|
|
|
return crime.successRate(Player);
|
|
},
|
|
getCrimeStats: function(crimeRoughName) {
|
|
updateDynamicRam("getCrimeStats", getRamCost("getCrimeStats"));
|
|
checkSingularityAccess("getCrimeStats", 3);
|
|
|
|
const crime = findCrime(crimeRoughName.toLowerCase());
|
|
if(crime == null) {
|
|
throw makeRuntimeErrorMsg("getCrimeStats", `Invalid crime: ${crimeRoughName}`);
|
|
}
|
|
|
|
return Object.assign({}, crime);
|
|
},
|
|
getOwnedAugmentations: function(purchased=false) {
|
|
updateDynamicRam("getOwnedAugmentations", getRamCost("getOwnedAugmentations"));
|
|
checkSingularityAccess("getOwnedAugmentations", 3);
|
|
var res = [];
|
|
for (var i = 0; i < Player.augmentations.length; ++i) {
|
|
res.push(Player.augmentations[i].name);
|
|
}
|
|
if (purchased) {
|
|
for (var i = 0; i < Player.queuedAugmentations.length; ++i) {
|
|
res.push(Player.queuedAugmentations[i].name);
|
|
}
|
|
}
|
|
return res;
|
|
},
|
|
getOwnedSourceFiles: function() {
|
|
updateDynamicRam("getOwnedSourceFiles", getRamCost("getOwnedSourceFiles"));
|
|
checkSingularityAccess("getOwnedSourceFiles", 3);
|
|
let res = [];
|
|
for (let i = 0; i < Player.sourceFiles.length; ++i) {
|
|
res.push({n: Player.sourceFiles[i].n, lvl: Player.sourceFiles[i].lvl});
|
|
}
|
|
return res;
|
|
},
|
|
getAugmentationsFromFaction: function(facname) {
|
|
updateDynamicRam("getAugmentationsFromFaction", getRamCost("getAugmentationsFromFaction"));
|
|
checkSingularityAccess("getAugmentationsFromFaction", 3);
|
|
const faction = getFaction("getAugmentationsFromFaction", facname);
|
|
|
|
// If player has a gang with this faction, return all augmentations.
|
|
if (Player.hasGangWith(facname)) {
|
|
const res = [];
|
|
for (const augName in Augmentations) {
|
|
const aug = Augmentations[augName];
|
|
if (!aug.isSpecial) {
|
|
res.push(augName);
|
|
}
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
return faction.augmentations.slice();
|
|
},
|
|
getAugmentationPrereq: function(name) {
|
|
updateDynamicRam("getAugmentationPrereq", getRamCost("getAugmentationPrereq"));
|
|
checkSingularityAccess("getAugmentationPrereq", 3);
|
|
const aug = getAugmentation("getAugmentationPrereq", name);
|
|
return aug.prereqs.slice();
|
|
},
|
|
getAugmentationCost: function(name) {
|
|
updateDynamicRam("getAugmentationCost", getRamCost("getAugmentationCost"));
|
|
checkSingularityAccess("getAugmentationCost", 3);
|
|
const aug = getAugmentation("getAugmentationCost", name);
|
|
return [aug.baseRepRequirement, aug.baseCost];
|
|
},
|
|
getAugmentationStats: function(name) {
|
|
updateDynamicRam("getAugmentationStats", getRamCost("getAugmentationStats"));
|
|
checkSingularityAccess("getAugmentationStats", 3);
|
|
const aug = getAugmentation("getAugmentationStats", name);
|
|
return Object.assign({}, aug.mults);
|
|
},
|
|
purchaseAugmentation: function(faction, name) {
|
|
updateDynamicRam("purchaseAugmentation", getRamCost("purchaseAugmentation"));
|
|
checkSingularityAccess("purchaseAugmentation", 3);
|
|
const fac = getFaction("purchaseAugmentation", faction);
|
|
const aug = getAugmentation("purchaseAugmentation", name);
|
|
|
|
let augs = [];
|
|
if (Player.hasGangWith(faction)) {
|
|
for (const augName in Augmentations) {
|
|
const tempAug = Augmentations[augName];
|
|
if (!tempAug.isSpecial) {
|
|
augs.push(augName);
|
|
}
|
|
}
|
|
} else {
|
|
augs = fac.augmentations;
|
|
}
|
|
|
|
if (!augs.includes(name)) {
|
|
workerScript.log("purchaseAugmentation", `Faction '${faction}' does not have the '${name}' augmentation.`);
|
|
return false;
|
|
}
|
|
|
|
const isNeuroflux = (aug.name === AugmentationNames.NeuroFluxGovernor);
|
|
if (!isNeuroflux) {
|
|
for (let j = 0; j < Player.queuedAugmentations.length; ++j) {
|
|
if (Player.queuedAugmentations[j].name === aug.name) {
|
|
workerScript.log("purchaseAugmentation", `You already have the '${name}' augmentation.`);
|
|
return false;
|
|
}
|
|
}
|
|
for (let j = 0; j < Player.augmentations.length; ++j) {
|
|
if (Player.augmentations[j].name === aug.name) {
|
|
workerScript.log("purchaseAugmentation", `You already have the '${name}' augmentation.`);
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (fac.playerReputation < aug.baseRepRequirement) {
|
|
workerScript.log("purchaseAugmentation", `You do not have enough reputation with '${fac.name}'.`);
|
|
return false;
|
|
}
|
|
|
|
const res = purchaseAugmentation(aug, fac, true);
|
|
workerScript.log("purchaseAugmentation", res);
|
|
if (isString(res) && res.startsWith("You purchased")) {
|
|
Player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain);
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
},
|
|
softReset: function(cbScript) {
|
|
updateDynamicRam("softReset", getRamCost("softReset"));
|
|
checkSingularityAccess("softReset", 3);
|
|
|
|
workerScript.log("softReset", "Soft resetting. This will cause this script to be killed");
|
|
setTimeoutRef(() => {
|
|
prestigeAugmentation();
|
|
runAfterReset(cbScript);
|
|
}, 0);
|
|
|
|
// Prevent workerScript from "finishing execution naturally"
|
|
workerScript.running = false;
|
|
killWorkerScript(workerScript);
|
|
},
|
|
installAugmentations: function(cbScript) {
|
|
updateDynamicRam("installAugmentations", getRamCost("installAugmentations"));
|
|
checkSingularityAccess("installAugmentations", 3);
|
|
|
|
if (Player.queuedAugmentations.length === 0) {
|
|
workerScript.log("installAugmentations", "You do not have any Augmentations to be installed.");
|
|
return false;
|
|
}
|
|
Player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain);
|
|
workerScript.log("installAugmentations", "Installing Augmentations. This will cause this script to be killed");
|
|
setTimeoutRef(() => {
|
|
installAugmentations();
|
|
runAfterReset(cbScript);
|
|
}, 0);
|
|
|
|
workerScript.running = false; // Prevent workerScript from "finishing execution naturally"
|
|
killWorkerScript(workerScript);
|
|
},
|
|
|
|
// Gang API
|
|
gang: {
|
|
getMemberNames: function() {
|
|
updateDynamicRam("getMemberNames", getRamCost("gang", "getMemberNames"));
|
|
checkGangApiAccess("getMemberNames");
|
|
return Player.gang.members.map(member => member.name);
|
|
},
|
|
getGangInformation: function() {
|
|
updateDynamicRam("getGangInformation", getRamCost("gang", "getGangInformation"));
|
|
checkGangApiAccess("getGangInformation");
|
|
return {
|
|
faction: Player.gang.facName,
|
|
isHacking: Player.gang.isHackingGang,
|
|
moneyGainRate: Player.gang.moneyGainRate,
|
|
power: Player.gang.getPower(),
|
|
respect: Player.gang.respect,
|
|
respectGainRate: Player.gang.respectGainRate,
|
|
territory: Player.gang.getTerritory(),
|
|
territoryClashChance: Player.gang.territoryClashChance,
|
|
territoryWarfareEngaged: Player.gang.territoryWarfareEngaged,
|
|
wantedLevel: Player.gang.wanted,
|
|
wantedLevelGainRate: Player.gang.wantedGainRate,
|
|
};
|
|
},
|
|
getOtherGangInformation: function() {
|
|
updateDynamicRam("getOtherGangInformation", getRamCost("gang", "getOtherGangInformation"));
|
|
checkGangApiAccess("getOtherGangInformation");
|
|
const cpy = {};
|
|
for (const gang in AllGangs) {
|
|
cpy[gang] = Object.assign({}, AllGangs[gang]);
|
|
}
|
|
|
|
return cpy;
|
|
},
|
|
getMemberInformation: function(name) {
|
|
updateDynamicRam("getMemberInformation", getRamCost("gang", "getMemberInformation"));
|
|
checkGangApiAccess("getMemberInformation");
|
|
const member = getGangMember("getMemberInformation", name);
|
|
return {
|
|
name: member.name,
|
|
task: member.task,
|
|
earnedRespect: member.earnedRespect,
|
|
hack: member.hack,
|
|
str: member.str,
|
|
def: member.def,
|
|
dex: member.dex,
|
|
agi: member.agi,
|
|
cha: member.cha,
|
|
hack_exp: member.hack_exp,
|
|
str_exp: member.str_exp,
|
|
def_exp: member.def_exp,
|
|
dex_exp: member.dex_exp,
|
|
agi_exp: member.agi_exp,
|
|
cha_exp: member.cha_exp,
|
|
hack_mult: member.hack_mult,
|
|
str_mult: member.str_mult,
|
|
def_mult: member.def_mult,
|
|
dex_mult: member.dex_mult,
|
|
agi_mult: member.agi_mult,
|
|
cha_mult: member.cha_mult,
|
|
hack_asc_mult: member.hack_asc_mult,
|
|
str_asc_mult: member.str_asc_mult,
|
|
def_asc_mult: member.def_asc_mult,
|
|
dex_asc_mult: member.dex_asc_mult,
|
|
agi_asc_mult: member.agi_asc_mult,
|
|
cha_asc_mult: member.cha_asc_mult,
|
|
upgrades: member.upgrades.slice(),
|
|
augmentations: member.augmentations.slice(),
|
|
}
|
|
},
|
|
canRecruitMember: function() {
|
|
updateDynamicRam("canRecruitMember", getRamCost("gang", "canRecruitMember"));
|
|
checkGangApiAccess("canRecruitMember");
|
|
return Player.gang.canRecruitMember();
|
|
},
|
|
recruitMember: function(name) {
|
|
updateDynamicRam("recruitMember", getRamCost("gang", "recruitMember"));
|
|
checkGangApiAccess("recruitMember");
|
|
const recruited = Player.gang.recruitMember(name);
|
|
if (recruited) {
|
|
workerScript.log("recruitMember", `Successfully recruited Gang Member '${name}'`);
|
|
} else {
|
|
workerScript.log("recruitMember", `Failed to recruit Gang Member '${name}'`);
|
|
}
|
|
|
|
return recruited;
|
|
},
|
|
getTaskNames: function() {
|
|
updateDynamicRam("getTaskNames", getRamCost("gang", "getTaskNames"));
|
|
checkGangApiAccess("getTaskNames");
|
|
const tasks = Player.gang.getAllTaskNames();
|
|
tasks.unshift("Unassigned");
|
|
return tasks;
|
|
},
|
|
setMemberTask: function(memberName, taskName) {
|
|
updateDynamicRam("setMemberTask", getRamCost("gang", "setMemberTask"));
|
|
checkGangApiAccess("setMemberTask");
|
|
const member = getGangMember("setMemberTask", memberName);
|
|
const success = member.assignToTask(taskName);
|
|
if (success) {
|
|
workerScript.log("setMemberTask", `Successfully assigned Gang Member '${memberName}' to '${taskName}' task`);
|
|
} else {
|
|
workerScript.log("setMemberTask", `Failed to assign Gang Member '${memberName}' to '${taskName}' task. '${memberName}' is now Unassigned`);
|
|
}
|
|
|
|
return success;
|
|
},
|
|
getTaskStats: function(taskName) {
|
|
updateDynamicRam("getTaskStats", getRamCost("gang", "getTaskStats"));
|
|
checkGangApiAccess("getTaskStats");
|
|
const task = getGangTask("getTaskStats", taskName);
|
|
const copy = Object.assign({}, task);
|
|
copy.territory = Object.assign({}, task.territory)
|
|
return copy;
|
|
},
|
|
getEquipmentNames: function() {
|
|
updateDynamicRam("getEquipmentNames", getRamCost("gang", "getEquipmentNames"));
|
|
checkGangApiAccess("getEquipmentNames");
|
|
return Player.gang.getAllUpgradeNames();
|
|
},
|
|
getEquipmentCost: function(equipName) {
|
|
updateDynamicRam("getEquipmentCost", getRamCost("gang", "getEquipmentCost"));
|
|
checkGangApiAccess("getEquipmentCost");
|
|
return Player.gang.getUpgradeCost(equipName);
|
|
},
|
|
getEquipmentType: function(equipName) {
|
|
updateDynamicRam("getEquipmentType", getRamCost("gang", "getEquipmentType"));
|
|
checkGangApiAccess("getEquipmentType");
|
|
return Player.gang.getUpgradeType(equipName);
|
|
},
|
|
getEquipmentStats: function(equipName) {
|
|
updateDynamicRam("getEquipmentStats", getRamCost("gang", "getEquipmentStats"));
|
|
checkGangApiAccess("getEquipmentStats");
|
|
const equipment = GangMemberUpgrades[equipName];
|
|
if (!equipment) {
|
|
throw makeRuntimeErrorMsg("getEquipmentStats", `Invalid equipment: ${equipName}`);
|
|
}
|
|
return Object.assign({}, equipment.mults);
|
|
},
|
|
purchaseEquipment: function(memberName, equipName) {
|
|
updateDynamicRam("purchaseEquipment", getRamCost("gang", "purchaseEquipment"));
|
|
checkGangApiAccess("purchaseEquipment");
|
|
const member = getGangMember("purchaseEquipment", memberName);
|
|
const res = member.buyUpgrade(equipName, Player, Player.gang);
|
|
if (res) {
|
|
workerScript.log("purchaseEquipment", `Purchased '${equipName}' for Gang member '${memberName}'`);
|
|
} else {
|
|
workerScript.log("purchaseEquipment", `Failed to purchase '${equipName}' for Gang member '${memberName}'`);
|
|
}
|
|
|
|
return res;
|
|
},
|
|
ascendMember: function(name) {
|
|
updateDynamicRam("ascendMember", getRamCost("gang", "ascendMember"));
|
|
checkGangApiAccess("ascendMember");
|
|
const member = getGangMember("ascendMember", name);
|
|
return Player.gang.ascendMember(member, workerScript);
|
|
},
|
|
setTerritoryWarfare: function(engage) {
|
|
updateDynamicRam("setTerritoryWarfare", getRamCost("gang", "setTerritoryWarfare"));
|
|
checkGangApiAccess("setTerritoryWarfare");
|
|
if (engage) {
|
|
Player.gang.territoryWarfareEngaged = true;
|
|
workerScript.log("setTerritoryWarfare", "Engaging in Gang Territory Warfare");
|
|
} else {
|
|
Player.gang.territoryWarfareEngaged = false;
|
|
workerScript.log("setTerritoryWarfare", "Disengaging in Gang Territory Warfare");
|
|
}
|
|
},
|
|
getChanceToWinClash: function(otherGang) {
|
|
updateDynamicRam("getChanceToWinClash", getRamCost("gang", "getChanceToWinClash"));
|
|
checkGangApiAccess("getChanceToWinClash");
|
|
if (AllGangs[otherGang] == null) {
|
|
throw makeRuntimeErrorMsg(`gang.${getChanceToWinClash}`, `Invalid gang: ${otherGang}`);
|
|
}
|
|
|
|
const playerPower = AllGangs[Player.gang.facName].power;
|
|
const otherPower = AllGangs[otherGang].power;
|
|
|
|
return playerPower / (otherPower + playerPower);
|
|
},
|
|
getBonusTime: function() {
|
|
updateDynamicRam("getBonusTime", getRamCost("gang", "getBonusTime"));
|
|
checkGangApiAccess("getBonusTime");
|
|
return Math.round(Player.gang.storedCycles / 5);
|
|
},
|
|
}, // end gang namespace
|
|
|
|
// Bladeburner API
|
|
bladeburner: {
|
|
getContractNames: function() {
|
|
updateDynamicRam("getContractNames", getRamCost("bladeburner", "getContractNames"));
|
|
checkBladeburnerAccess("getContractNames");
|
|
return Player.bladeburner.getContractNamesNetscriptFn();
|
|
},
|
|
getOperationNames: function() {
|
|
updateDynamicRam("getOperationNames", getRamCost("bladeburner", "getOperationNames"));
|
|
checkBladeburnerAccess("getOperationNames");
|
|
return Player.bladeburner.getOperationNamesNetscriptFn();
|
|
},
|
|
getBlackOpNames: function() {
|
|
updateDynamicRam("getBlackOpNames", getRamCost("bladeburner", "getBlackOpNames"));
|
|
checkBladeburnerAccess("getBlackOpNames");
|
|
return Player.bladeburner.getBlackOpNamesNetscriptFn();
|
|
},
|
|
getBlackOpRank: function(name="") {
|
|
updateDynamicRam("getBlackOpRank", getRamCost("bladeburner", "getBlackOpRank"));
|
|
checkBladeburnerAccess("getBlackOpRank");
|
|
const action = getBladeburnerActionObject("getBlackOpRank", "blackops", name);
|
|
return action.reqdRank;
|
|
},
|
|
getGeneralActionNames: function() {
|
|
updateDynamicRam("getGeneralActionNames", getRamCost("bladeburner", "getGeneralActionNames"));
|
|
checkBladeburnerAccess("getGeneralActionNames");
|
|
return Player.bladeburner.getGeneralActionNamesNetscriptFn();
|
|
},
|
|
getSkillNames: function() {
|
|
updateDynamicRam("getSkillNames", getRamCost("bladeburner", "getSkillNames"));
|
|
checkBladeburnerAccess("getSkillNames");
|
|
return Player.bladeburner.getSkillNamesNetscriptFn();
|
|
},
|
|
startAction: function(type="", name="") {
|
|
updateDynamicRam("startAction", getRamCost("bladeburner", "startAction"));
|
|
checkBladeburnerAccess("startAction");
|
|
try {
|
|
return Player.bladeburner.startActionNetscriptFn(type, name, workerScript);
|
|
} catch(e) {
|
|
throw makeRuntimeErrorMsg("bladeburner.startAction", e);
|
|
}
|
|
},
|
|
stopBladeburnerAction: function() {
|
|
updateDynamicRam("stopBladeburnerAction", getRamCost("bladeburner", "stopBladeburnerAction"));
|
|
checkBladeburnerAccess("stopBladeburnerAction");
|
|
return Player.bladeburner.resetAction();
|
|
},
|
|
getCurrentAction: function() {
|
|
updateDynamicRam("getCurrentAction", getRamCost("bladeburner", "getCurrentAction"));
|
|
checkBladeburnerAccess("getCurrentAction");
|
|
return Player.bladeburner.getTypeAndNameFromActionId(Player.bladeburner.action);
|
|
},
|
|
getActionTime: function(type="", name="") {
|
|
updateDynamicRam("getActionTime", getRamCost("bladeburner", "getActionTime"));
|
|
checkBladeburnerAccess("getActionTime");
|
|
try {
|
|
return Player.bladeburner.getActionTimeNetscriptFn(type, name, workerScript);
|
|
} catch(e) {
|
|
throw makeRuntimeErrorMsg("bladeburner.getActionTime", e);
|
|
}
|
|
},
|
|
getActionEstimatedSuccessChance: function(type="", name="") {
|
|
updateDynamicRam("getActionEstimatedSuccessChance", getRamCost("bladeburner", "getActionEstimatedSuccessChance"));
|
|
checkBladeburnerAccess("getActionEstimatedSuccessChance");
|
|
try {
|
|
return Player.bladeburner.getActionEstimatedSuccessChanceNetscriptFn(type, name, workerScript);
|
|
} catch(e) {
|
|
throw makeRuntimeErrorMsg("bladeburner.getActionEstimatedSuccessChance", e);
|
|
}
|
|
},
|
|
getActionRepGain: function(type="", name="", level) {
|
|
updateDynamicRam("getActionRepGain", getRamCost("bladeburner", "getActionRepGain"));
|
|
checkBladeburnerAccess("getActionRepGain");
|
|
const action = getBladeburnerActionObject("getActionRepGain", type, name);
|
|
let rewardMultiplier;
|
|
if (level == null || isNaN(level)) {
|
|
rewardMultiplier = Math.pow(action.rewardFac, action.level - 1);
|
|
} else {
|
|
rewardMultiplier = Math.pow(action.rewardFac, level - 1);
|
|
}
|
|
|
|
return action.rankGain * rewardMultiplier * BitNodeMultipliers.BladeburnerRank;
|
|
},
|
|
getActionCountRemaining: function(type="", name="") {
|
|
updateDynamicRam("getActionCountRemaining", getRamCost("bladeburner", "getActionCountRemaining"));
|
|
checkBladeburnerAccess("getActionCountRemaining");
|
|
try {
|
|
return Player.bladeburner.getActionCountRemainingNetscriptFn(type, name, workerScript);
|
|
} catch(e) {
|
|
throw makeRuntimeErrorMsg("bladeburner.getActionCountRemaining", e);
|
|
}
|
|
},
|
|
getActionMaxLevel: function(type="", name="") {
|
|
updateDynamicRam("getActionMaxLevel", getRamCost("bladeburner", "getActionMaxLevel"));
|
|
checkBladeburnerAccess("getActionMaxLevel");
|
|
const action = getBladeburnerActionObject("getActionMaxLevel", type, name);
|
|
return action.maxLevel;
|
|
},
|
|
getActionCurrentLevel: function(type="", name="") {
|
|
updateDynamicRam("getActionCurrentLevel", getRamCost("bladeburner", "getActionCurrentLevel"));
|
|
checkBladeburnerAccess("getActionCurrentLevel");
|
|
const action = getBladeburnerActionObject("getActionCurrentLevel", type, name);
|
|
return action.level;
|
|
},
|
|
getActionAutolevel: function(type="", name="") {
|
|
updateDynamicRam("getActionAutolevel", getRamCost("bladeburner", "getActionAutolevel"));
|
|
checkBladeburnerAccess("getActionAutolevel");
|
|
const action = getBladeburnerActionObject("getActionCurrentLevel", type, name);
|
|
return action.autoLevel;
|
|
},
|
|
setActionAutolevel: function(type="", name="", autoLevel=true) {
|
|
updateDynamicRam("setActionAutolevel", getRamCost("bladeburner", "setActionAutolevel"));
|
|
checkBladeburnerAccess("setActionAutolevel");
|
|
const action = getBladeburnerActionObject("setActionAutolevel", type, name);
|
|
action.autoLevel = autoLevel;
|
|
},
|
|
setActionLevel: function(type="", name="", level=1) {
|
|
updateDynamicRam("setActionLevel", getRamCost("bladeburner", "setActionLevel"));
|
|
checkBladeburnerAccess("setActionLevel");
|
|
const action = getBladeburnerActionObject("setActionLevel", type, name);
|
|
if(level < 1 || level > action.maxLevel) {
|
|
throw makeRuntimeErrorMsg("bladeburner.setActionLevel", `Level must be between 1 and ${action.maxLevel}, is ${level}`)
|
|
}
|
|
action.level = level;
|
|
},
|
|
getRank: function() {
|
|
updateDynamicRam("getRank", getRamCost("bladeburner", "getRank"));
|
|
checkBladeburnerAccess("getRank");
|
|
return Player.bladeburner.rank;
|
|
},
|
|
getSkillPoints: function() {
|
|
updateDynamicRam("getSkillPoints", getRamCost("bladeburner", "getSkillPoints"));
|
|
checkBladeburnerAccess("getSkillPoints");
|
|
return Player.bladeburner.skillPoints;
|
|
},
|
|
getSkillLevel: function(skillName="") {
|
|
updateDynamicRam("getSkillLevel", getRamCost("bladeburner", "getSkillLevel"));
|
|
checkBladeburnerAccess("getSkillLevel");
|
|
try {
|
|
return Player.bladeburner.getSkillLevelNetscriptFn(skillName, workerScript);
|
|
} catch(e) {
|
|
throw makeRuntimeErrorMsg("bladeburner.getSkillLevel", e);
|
|
}
|
|
},
|
|
getSkillUpgradeCost: function(skillName="") {
|
|
updateDynamicRam("getSkillUpgradeCost", getRamCost("bladeburner", "getSkillUpgradeCost"));
|
|
checkBladeburnerAccess("getSkillUpgradeCost");
|
|
try {
|
|
return Player.bladeburner.getSkillUpgradeCostNetscriptFn(skillName, workerScript);
|
|
} catch(e) {
|
|
throw makeRuntimeErrorMsg("bladeburner.getSkillUpgradeCost", e);
|
|
}
|
|
},
|
|
upgradeSkill: function(skillName) {
|
|
updateDynamicRam("upgradeSkill", getRamCost("bladeburner", "upgradeSkill"));
|
|
checkBladeburnerAccess("upgradeSkill");
|
|
try {
|
|
return Player.bladeburner.upgradeSkillNetscriptFn(skillName, workerScript);
|
|
} catch(e) {
|
|
throw makeRuntimeErrorMsg("bladeburner.upgradeSkill", e);
|
|
}
|
|
},
|
|
getTeamSize: function(type="", name="") {
|
|
updateDynamicRam("getTeamSize", getRamCost("bladeburner", "getTeamSize"));
|
|
checkBladeburnerAccess("getTeamSize");
|
|
try {
|
|
return Player.bladeburner.getTeamSizeNetscriptFn(type, name, workerScript);
|
|
} catch(e) {
|
|
throw makeRuntimeErrorMsg("bladeburner.getTeamSize", e);
|
|
}
|
|
},
|
|
setTeamSize: function(type="", name="", size) {
|
|
updateDynamicRam("setTeamSize",getRamCost("bladeburner", "setTeamSize"));
|
|
checkBladeburnerAccess("setTeamSize");
|
|
try {
|
|
return Player.bladeburner.setTeamSizeNetscriptFn(type, name, size, workerScript);
|
|
} catch(e) {
|
|
throw makeRuntimeErrorMsg("bladeburner.setTeamSize", e);
|
|
}
|
|
},
|
|
getCityEstimatedPopulation: function(cityName) {
|
|
updateDynamicRam("getCityEstimatedPopulation", getRamCost("bladeburner", "getCityEstimatedPopulation"));
|
|
checkBladeburnerAccess("getCityEstimatedPopulation");
|
|
checkBladeburnerCity("getCityEstimatedPopulation", cityName);
|
|
return Player.bladeburner.cities[cityName].popEst;
|
|
},
|
|
getCityEstimatedCommunities: function(cityName) {
|
|
updateDynamicRam("getCityEstimatedCommunities", getRamCost("bladeburner", "getCityEstimatedCommunities"));
|
|
checkBladeburnerAccess("getCityEstimatedCommunities");
|
|
checkBladeburnerCity("getCityEstimatedCommunities", cityName);
|
|
return Player.bladeburner.cities[cityName].commsEst;
|
|
},
|
|
getCityChaos: function(cityName) {
|
|
updateDynamicRam("getCityChaos", getRamCost("bladeburner", "getCityChaos"));
|
|
checkBladeburnerAccess("getCityChaos");
|
|
checkBladeburnerCity("getCityChaos", cityName);
|
|
return Player.bladeburner.cities[cityName].chaos;
|
|
},
|
|
getCity: function() {
|
|
updateDynamicRam("getCity", getRamCost("bladeburner", "getCity"));
|
|
checkBladeburnerAccess("getCityChaos");
|
|
return Player.bladeburner.city;
|
|
},
|
|
switchCity: function(cityName) {
|
|
updateDynamicRam("switchCity", getRamCost("bladeburner", "switchCity"));
|
|
checkBladeburnerAccess("switchCity");
|
|
checkBladeburnerCity("switchCity", cityName);
|
|
return Player.bladeburner.city = cityName;
|
|
},
|
|
getStamina: function() {
|
|
updateDynamicRam("getStamina", getRamCost("bladeburner", "getStamina"));
|
|
checkBladeburnerAccess("getStamina");
|
|
return [Player.bladeburner.stamina, Player.bladeburner.maxStamina];
|
|
},
|
|
joinBladeburnerFaction: function() {
|
|
updateDynamicRam("joinBladeburnerFaction", getRamCost("bladeburner", "joinBladeburnerFaction"));
|
|
checkBladeburnerAccess("joinBladeburnerFaction", true);
|
|
return Player.bladeburner.joinBladeburnerFactionNetscriptFn(workerScript);
|
|
},
|
|
joinBladeburnerDivision: function() {
|
|
updateDynamicRam("joinBladeburnerDivision", getRamCost("bladeburner", "joinBladeburnerDivision"));
|
|
checkBladeburnerAccess("joinBladeburnerDivision", true);
|
|
if ((Player.bitNodeN === 7 || SourceFileFlags[7] > 0)) {
|
|
if (Player.bitNodeN === 8) { return false; }
|
|
if (Player.bladeburner instanceof Bladeburner) {
|
|
return true; // Already member
|
|
} else if (Player.strength >= 100 && Player.defense >= 100 &&
|
|
Player.dexterity >= 100 && Player.agility >= 100) {
|
|
Player.bladeburner = new Bladeburner({new:true});
|
|
workerScript.log("joinBladeburnerDivision", "You have been accepted into the Bladeburner division");
|
|
|
|
const worldHeader = document.getElementById("world-menu-header");
|
|
if (worldHeader instanceof HTMLElement) {
|
|
worldHeader.click(); worldHeader.click();
|
|
}
|
|
|
|
return true;
|
|
} else {
|
|
workerScript.log("joinBladeburnerDivision", "You do not meet the requirements for joining the Bladeburner division");
|
|
return false;
|
|
}
|
|
}
|
|
},
|
|
getBonusTime: function() {
|
|
updateDynamicRam("getBonusTime", getRamCost("bladeburner", "getBonusTime"));
|
|
checkBladeburnerAccess("getBonusTime");
|
|
return Math.round(Player.bladeburner.storedCycles / 5);
|
|
},
|
|
}, // End Bladeburner
|
|
|
|
// Coding Contract API
|
|
codingcontract: {
|
|
attempt: function(answer, fn, ip=workerScript.serverIp, { returnReward } = {}) {
|
|
updateDynamicRam("attempt", getRamCost("codingcontract", "attempt"));
|
|
const contract = getCodingContract("attempt", ip, fn);
|
|
|
|
// Convert answer to string. If the answer is a 2D array, then we have to
|
|
// manually add brackets for the inner arrays
|
|
if (is2DArray(answer)) {
|
|
let answerComponents = [];
|
|
for (let i = 0; i < answer.length; ++i) {
|
|
answerComponents.push(["[", answer[i].toString(), "]"].join(""));
|
|
}
|
|
|
|
answer = answerComponents.join(",");
|
|
} else {
|
|
answer = String(answer);
|
|
}
|
|
|
|
const serv = safeGetServer(ip, "codingcontract.attempt");
|
|
if (contract.isSolution(answer)) {
|
|
const reward = Player.gainCodingContractReward(contract.reward, contract.getDifficulty());
|
|
workerScript.log("attempt", `Successfully completed Coding Contract '${fn}'. Reward: ${reward}`);
|
|
serv.removeContract(fn);
|
|
return returnReward ? reward : true;
|
|
} else {
|
|
++contract.tries;
|
|
if (contract.tries >= contract.getMaxNumTries()) {
|
|
workerScript.log("attempt", `Coding Contract attempt '${fn}' failed. Contract is now self-destructing`);
|
|
serv.removeContract(fn);
|
|
} else {
|
|
workerScript.log("attempt", `Coding Contract attempt '${fn}' failed. ${contract.getMaxNumTries() - contract.tries} attempts remaining.`);
|
|
}
|
|
|
|
return returnReward ? "" : false;
|
|
}
|
|
},
|
|
getContractType: function(fn, ip=workerScript.serverIp) {
|
|
updateDynamicRam("getContractType", getRamCost("codingcontract", "getContractType"));
|
|
const contract = getCodingContract("getContractType", ip, fn);
|
|
return contract.getType();
|
|
},
|
|
getData: function(fn, ip=workerScript.serverIp) {
|
|
updateDynamicRam("getData", getRamCost("codingcontract", "getData"));
|
|
const contract = getCodingContract("getData", ip, fn);
|
|
const data = contract.getData();
|
|
if (data.constructor === Array) {
|
|
// For two dimensional arrays, we have to copy the internal arrays using
|
|
// slice() as well. As of right now, no contract has arrays that have
|
|
// more than two dimensions
|
|
const copy = data.slice();
|
|
for (let i = 0; i < copy.length; ++i) {
|
|
if (data[i].constructor === Array) {
|
|
copy[i] = data[i].slice();
|
|
}
|
|
}
|
|
|
|
return copy;
|
|
} else {
|
|
return data;
|
|
}
|
|
},
|
|
getDescription: function(fn, ip=workerScript.serverIp) {
|
|
updateDynamicRam("getDescription", getRamCost("codingcontract", "getDescription"));
|
|
const contract = getCodingContract("getDescription", ip, fn);
|
|
return contract.getDescription();
|
|
},
|
|
getNumTriesRemaining: function(fn, ip=workerScript.serverIp) {
|
|
updateDynamicRam("getNumTriesRemaining", getRamCost("codingcontract", "getNumTriesRemaining"));
|
|
const contract = getCodingContract("getNumTriesRemaining", ip, fn);
|
|
return contract.getMaxNumTries() - contract.tries;
|
|
},
|
|
}, // End coding contracts
|
|
|
|
// Duplicate Sleeve API
|
|
sleeve: {
|
|
getNumSleeves: function() {
|
|
updateDynamicRam("getNumSleeves", getRamCost("sleeve", "getNumSleeves"));
|
|
checkSleeveAPIAccess("getNumSleeves");
|
|
return Player.sleeves.length;
|
|
},
|
|
setToShockRecovery: function(sleeveNumber=0) {
|
|
updateDynamicRam("setToShockRecovery", getRamCost("sleeve", "setToShockRecovery"));
|
|
checkSleeveAPIAccess("setToShockRecovery");
|
|
checkSleeveNumber("setToShockRecovery", sleeveNumber);
|
|
return Player.sleeves[sleeveNumber].shockRecovery(Player);
|
|
},
|
|
setToSynchronize: function(sleeveNumber=0) {
|
|
updateDynamicRam("setToSynchronize", getRamCost("sleeve", "setToSynchronize"));
|
|
checkSleeveAPIAccess("setToSynchronize");
|
|
checkSleeveNumber("setToSynchronize", sleeveNumber);
|
|
return Player.sleeves[sleeveNumber].synchronize(Player);
|
|
},
|
|
setToCommitCrime: function(sleeveNumber=0, crimeName="") {
|
|
updateDynamicRam("setToCommitCrime", getRamCost("sleeve", "setToCommitCrime"));
|
|
checkSleeveAPIAccess("setToCommitCrime");
|
|
checkSleeveNumber("setToCommitCrime", sleeveNumber);
|
|
return Player.sleeves[sleeveNumber].commitCrime(Player, crimeName);
|
|
},
|
|
setToUniversityCourse: function(sleeveNumber=0, universityName="", className="") {
|
|
updateDynamicRam("setToUniversityCourse", getRamCost("sleeve", "setToUniversityCourse"));
|
|
checkSleeveAPIAccess("setToUniversityCourse");
|
|
checkSleeveNumber("setToUniversityCourse", sleeveNumber);
|
|
return Player.sleeves[sleeveNumber].takeUniversityCourse(Player, universityName, className);
|
|
},
|
|
travel: function(sleeveNumber=0, cityName="") {
|
|
updateDynamicRam("travel", getRamCost("sleeve", "travel"));
|
|
checkSleeveAPIAccess("travel");
|
|
checkSleeveNumber("travel", sleeveNumber);
|
|
return Player.sleeves[sleeveNumber].travel(Player, cityName);
|
|
},
|
|
setToCompanyWork: function(sleeveNumber=0, companyName="") {
|
|
updateDynamicRam("setToCompanyWork", getRamCost("sleeve", "setToCompanyWork"));
|
|
checkSleeveAPIAccess("setToCompanyWork");
|
|
checkSleeveNumber("setToCompanyWork", sleeveNumber);
|
|
|
|
// Cannot work at the same company that another sleeve is working at
|
|
for (let i = 0; i < Player.sleeves.length; ++i) {
|
|
if (i === sleeveNumber) { continue; }
|
|
const other = Player.sleeves[i];
|
|
if (other.currentTask === SleeveTaskType.Company && other.currentTaskLocation === companyName) {
|
|
throw makeRuntimeErrorMsg("sleeve.setToFactionWork", `Sleeve ${sleeveNumber} cannot work for company ${companyName} because Sleeve ${i} is already working for them.`)
|
|
}
|
|
}
|
|
|
|
return Player.sleeves[sleeveNumber].workForCompany(Player, companyName);
|
|
},
|
|
setToFactionWork: function(sleeveNumber=0, factionName="", workType="") {
|
|
updateDynamicRam("setToFactionWork", getRamCost("sleeve", "setToFactionWork"));
|
|
checkSleeveAPIAccess("setToFactionWork");
|
|
checkSleeveNumber("setToFactionWork", sleeveNumber);
|
|
|
|
// Cannot work at the same faction that another sleeve is working at
|
|
for (let i = 0; i < Player.sleeves.length; ++i) {
|
|
if (i === sleeveNumber) { continue; }
|
|
const other = Player.sleeves[i];
|
|
if (other.currentTask === SleeveTaskType.Faction && other.currentTaskLocation === factionName) {
|
|
throw makeRuntimeErrorMsg("sleeve.setToFactionWork", `Sleeve ${sleeveNumber} cannot work for faction ${factionName} because Sleeve ${i} is already working for them.`)
|
|
}
|
|
}
|
|
|
|
return Player.sleeves[sleeveNumber].workForFaction(Player, factionName, workType);
|
|
},
|
|
setToGymWorkout: function(sleeveNumber=0, gymName="", stat="") {
|
|
updateDynamicRam("setToGymWorkout", getRamCost("sleeve", "setToGymWorkout"));
|
|
checkSleeveAPIAccess("setToGymWorkout");
|
|
checkSleeveNumber("setToGymWorkout", sleeveNumber);
|
|
|
|
return Player.sleeves[sleeveNumber].workoutAtGym(Player, gymName, stat);
|
|
},
|
|
getSleeveStats: function(sleeveNumber=0) {
|
|
updateDynamicRam("getSleeveStats", getRamCost("sleeve", "getSleeveStats"));
|
|
checkSleeveAPIAccess("getSleeveStats");
|
|
checkSleeveNumber("getSleeveStats", sleeveNumber);
|
|
|
|
const sl = Player.sleeves[sleeveNumber];
|
|
return {
|
|
shock: 100 - sl.shock,
|
|
sync: sl.sync,
|
|
hacking_skill: sl.hacking_skill,
|
|
strength: sl.strength,
|
|
defense: sl.defense,
|
|
dexterity: sl.dexterity,
|
|
agility: sl.agility,
|
|
charisma: sl.charisma,
|
|
};
|
|
},
|
|
getTask: function(sleeveNumber=0) {
|
|
updateDynamicRam("getTask", getRamCost("sleeve", "getTask"));
|
|
checkSleeveAPIAccess("getTask");
|
|
checkSleeveNumber("getTask", sleeveNumber);
|
|
|
|
const sl = Player.sleeves[sleeveNumber];
|
|
return {
|
|
task: SleeveTaskType[sl.currentTask],
|
|
crime: sl.crimeType,
|
|
location: sl.currentTaskLocation,
|
|
gymStatType: sl.gymStatType,
|
|
factionWorkType: FactionWorkType[sl.factionWorkType],
|
|
};
|
|
},
|
|
getInformation: function(sleeveNumber=0) {
|
|
updateDynamicRam("getInformation", getRamCost("sleeve", "getInformation"));
|
|
checkSleeveAPIAccess("getInformation");
|
|
checkSleeveNumber("getInformation", sleeveNumber);
|
|
|
|
const sl = Player.sleeves[sleeveNumber];
|
|
return {
|
|
city: sl.city,
|
|
hp: sl.hp,
|
|
jobs: Object.keys(Player.jobs), // technically sleeves have the same jobs as the player.
|
|
jobTitle: Object.values(Player.jobs),
|
|
maxHp: sl.max_hp,
|
|
tor: SpecialServerIps.hasOwnProperty("Darkweb Server"), // There's no reason not to give that infomation here as well. Worst case scenario it isn't used.
|
|
|
|
mult: {
|
|
agility: sl.agility_mult,
|
|
agilityExp: sl.agility_exp_mult,
|
|
companyRep: sl.company_rep_mult,
|
|
crimeMoney: sl.crime_money_mult,
|
|
crimeSuccess: sl.crime_success_mult,
|
|
defense: sl.defense_mult,
|
|
defenseExp: sl.defense_exp_mult,
|
|
dexterity: sl.dexterity_mult,
|
|
dexterityExp: sl.dexterity_exp_mult,
|
|
factionRep: sl.faction_rep_mult,
|
|
hacking: sl.hacking_mult,
|
|
hackingExp: sl.hacking_exp_mult,
|
|
strength: sl.strength_mult,
|
|
strengthExp: sl.strength_exp_mult,
|
|
workMoney: sl.work_money_mult,
|
|
},
|
|
|
|
timeWorked: sl.currentTaskTime,
|
|
earningsForSleeves : {
|
|
workHackExpGain: sl.earningsForSleeves.hack,
|
|
workStrExpGain: sl.earningsForSleeves.str,
|
|
workDefExpGain: sl.earningsForSleeves.def,
|
|
workDexExpGain: sl.earningsForSleeves.dex,
|
|
workAgiExpGain: sl.earningsForSleeves.agi,
|
|
workChaExpGain: sl.earningsForSleeves.cha,
|
|
workMoneyGain: sl.earningsForSleeves.money,
|
|
},
|
|
earningsForPlayer : {
|
|
workHackExpGain: sl.earningsForPlayer.hack,
|
|
workStrExpGain: sl.earningsForPlayer.str,
|
|
workDefExpGain: sl.earningsForPlayer.def,
|
|
workDexExpGain: sl.earningsForPlayer.dex,
|
|
workAgiExpGain: sl.earningsForPlayer.agi,
|
|
workChaExpGain: sl.earningsForPlayer.cha,
|
|
workMoneyGain: sl.earningsForPlayer.money,
|
|
},
|
|
earningsForTask : {
|
|
workHackExpGain: sl.earningsForTask.hack,
|
|
workStrExpGain: sl.earningsForTask.str,
|
|
workDefExpGain: sl.earningsForTask.def,
|
|
workDexExpGain: sl.earningsForTask.dex,
|
|
workAgiExpGain: sl.earningsForTask.agi,
|
|
workChaExpGain: sl.earningsForTask.cha,
|
|
workMoneyGain: sl.earningsForTask.money,
|
|
},
|
|
workRepGain: sl.getRepGain(Player),
|
|
}
|
|
},
|
|
getSleeveAugmentations: function(sleeveNumber=0) {
|
|
updateDynamicRam("getSleeveAugmentations", getRamCost("sleeve", "getSleeveAugmentations"));
|
|
checkSleeveAPIAccess("getSleeveAugmentations");
|
|
checkSleeveNumber("getSleeveAugmentations", sleeveNumber);
|
|
|
|
const augs = [];
|
|
for (let i = 0; i < Player.sleeves[sleeveNumber].augmentations.length; i++) {
|
|
augs.push(Player.sleeves[sleeveNumber].augmentations[i].name);
|
|
}
|
|
return augs;
|
|
},
|
|
getSleevePurchasableAugs: function(sleeveNumber=0) {
|
|
updateDynamicRam("getSleevePurchasableAugs", getRamCost("sleeve", "getSleevePurchasableAugs"));
|
|
checkSleeveAPIAccess("getSleevePurchasableAugs");
|
|
checkSleeveNumber("getSleevePurchasableAugs", sleeveNumber);
|
|
|
|
const purchasableAugs = findSleevePurchasableAugs(Player.sleeves[sleeveNumber], Player);
|
|
const augs = [];
|
|
for (let i = 0; i < purchasableAugs.length; i++) {
|
|
const aug = purchasableAugs[i];
|
|
augs.push({
|
|
name: aug.name,
|
|
cost: aug.startingCost,
|
|
});
|
|
}
|
|
|
|
return augs;
|
|
},
|
|
purchaseSleeveAug: function(sleeveNumber=0, augName="") {
|
|
updateDynamicRam("purchaseSleeveAug", getRamCost("sleeve", "purchaseSleeveAug"));
|
|
checkSleeveAPIAccess("purchaseSleeveAug");
|
|
checkSleeveNumber("purchaseSleeveAug", sleeveNumber);
|
|
|
|
const aug = Augmentations[augName];
|
|
if (!aug) {
|
|
throw makeRuntimeErrorMsg("sleeve.purchaseSleeveAug", `Invalid aug: ${augName}`)
|
|
}
|
|
|
|
return Player.sleeves[sleeveNumber].tryBuyAugmentation(Player, aug);
|
|
},
|
|
}, // End sleeve
|
|
formulas: {
|
|
basic: {
|
|
calculateSkill: function(exp, mult = 1) {
|
|
checkFormulasAccess("basic.calculateSkill", 5);
|
|
return calculateSkill(exp, mult);
|
|
},
|
|
calculateExp: function(skill, mult = 1) {
|
|
checkFormulasAccess("basic.calculateExp", 5);
|
|
return calculateExp(skill, mult);
|
|
},
|
|
hackChance: function(server, player) {
|
|
checkFormulasAccess("basic.hackChance", 5);
|
|
return calculateHackingChance(server, player);
|
|
},
|
|
hackExp: function(server, player) {
|
|
checkFormulasAccess("basic.hackExp", 5);
|
|
return calculateHackingExpGain(server, player);
|
|
},
|
|
hackPercent: function(server, player) {
|
|
checkFormulasAccess("basic.hackPercent", 5);
|
|
return calculatePercentMoneyHacked(server, player);
|
|
},
|
|
growPercent: function(server, threads, player) {
|
|
checkFormulasAccess("basic.growPercent", 5);
|
|
return calculateServerGrowth(server, threads, player);
|
|
},
|
|
hackTime: function(server, player) {
|
|
checkFormulasAccess("basic.hackTime", 5);
|
|
return calculateHackingTime(server, player);
|
|
},
|
|
growTime: function(server, player) {
|
|
checkFormulasAccess("basic.growTime", 5);
|
|
return calculateGrowTime(server, player);
|
|
},
|
|
weakenTime: function(server, player) {
|
|
checkFormulasAccess("basic.weakenTime", 5);
|
|
return calculateWeakenTime(server, player);
|
|
},
|
|
},
|
|
hacknetNodes: {
|
|
moneyGainRate: function(level, ram, cores, mult=1) {
|
|
checkFormulasAccess("hacknetNodes.moneyGainRate", 5);
|
|
return calculateMoneyGainRate(level, ram, cores, mult);
|
|
},
|
|
levelUpgradeCost: function(startingLevel, extraLevels=1, costMult=1) {
|
|
checkFormulasAccess("hacknetNodes.levelUpgradeCost", 5);
|
|
return calculateLevelUpgradeCost(startingLevel, extraLevels, costMult);
|
|
},
|
|
ramUpgradeCost: function(startingRam, extraLevels=1, costMult=1) {
|
|
checkFormulasAccess("hacknetNodes.ramUpgradeCost", 5);
|
|
return calculateRamUpgradeCost(startingRam, extraLevels, costMult);
|
|
},
|
|
coreUpgradeCost: function(startingCore, extraCores=1, costMult=1) {
|
|
checkFormulasAccess("hacknetNodes.coreUpgradeCost", 5);
|
|
return calculateCoreUpgradeCost(startingCore, extraCores, costMult);
|
|
},
|
|
hacknetNodeCost: function(n, mult) {
|
|
checkFormulasAccess("hacknetNodes.hacknetNodeCost", 5);
|
|
return calculateNodeCost(n, mult);
|
|
},
|
|
constants: function() {
|
|
checkFormulasAccess("hacknetNodes.constants", 5);
|
|
return Object.assign({}, HacknetNodeConstants);
|
|
},
|
|
},
|
|
hacknetServers: {
|
|
hashGainRate: function(level, ramUsed, maxRam, cores, mult=1) {
|
|
checkFormulasAccess("hacknetServers.hashGainRate", 9);
|
|
return HScalculateHashGainRate(level, ramUsed, maxRam, cores, mult);
|
|
},
|
|
levelUpgradeCost: function(startingLevel, extraLevels=1, costMult=1) {
|
|
checkFormulasAccess("hacknetServers.levelUpgradeCost", 9);
|
|
return HScalculateLevelUpgradeCost(startingLevel, extraLevels, costMult);
|
|
},
|
|
ramUpgradeCost: function(startingRam, extraLevels=1, costMult=1) {
|
|
checkFormulasAccess("hacknetServers.ramUpgradeCost", 9);
|
|
return HScalculateRamUpgradeCost(startingRam, extraLevels, costMult);
|
|
},
|
|
coreUpgradeCost: function(startingCore, extraCores=1, costMult=1) {
|
|
checkFormulasAccess("hacknetServers.coreUpgradeCost", 9);
|
|
return HScalculateCoreUpgradeCost(startingCore, extraCores, costMult);
|
|
},
|
|
cacheUpgradeCost: function(startingCache, extraCache=1, costMult=1) {
|
|
checkFormulasAccess("hacknetServers.cacheUpgradeCost", 9);
|
|
return HScalculateCacheUpgradeCost(startingCache, extraCache, costMult);
|
|
},
|
|
hashUpgradeCost: function(upgName, level) {
|
|
checkFormulasAccess("hacknetServers.hashUpgradeCost", 9);
|
|
const upg = Player.hashManager.getUpgrade(upgName);
|
|
if(!upg) {
|
|
throw makeRuntimeErrorMsg("formulas.hacknetServers.calculateHashUpgradeCost", `Invalid Hash Upgrade: ${upgName}`);
|
|
}
|
|
return upg.getCost(level);
|
|
},
|
|
hacknetServerCost: function(n, mult) {
|
|
checkFormulasAccess("hacknetServers.hacknetServerCost", 9);
|
|
return HScalculateServerCost(n, mult);
|
|
},
|
|
constants: function() {
|
|
checkFormulasAccess("hacknetServers.constants", 9);
|
|
return Object.assign({}, HacknetServerConstants);
|
|
},
|
|
},
|
|
}, // end formulas
|
|
heart: {
|
|
// Easter egg function
|
|
break: function() {
|
|
return Player.karma;
|
|
},
|
|
},
|
|
exploit: function() {
|
|
Player.giveExploit(Exploit.UndocumentedFunctionCall);
|
|
},
|
|
bypass: function(doc) {
|
|
// reset both fields first
|
|
doc.completely_unused_field = undefined;
|
|
document.completely_unused_field = undefined;
|
|
// set one to true and check that it affected the other.
|
|
document.completely_unused_field = true;
|
|
if(doc.completely_unused_field && workerScript.ramUsage === 1.6) {
|
|
Player.giveExploit(Exploit.Bypass);
|
|
}
|
|
doc.completely_unused_field = undefined;
|
|
document.completely_unused_field = undefined;
|
|
},
|
|
flags: function(data) {
|
|
data = toNative(data);
|
|
// We always want the help flag.
|
|
const args = {};
|
|
|
|
for(const d of data) {
|
|
let t = String;
|
|
if(typeof d[1] === 'number') {
|
|
t = Number;
|
|
} else if(typeof d[1] === 'boolean') {
|
|
t = Boolean;
|
|
} else if(Array.isArray(d[1])) {
|
|
t = [String];
|
|
}
|
|
args['--'+d[0]] = t
|
|
}
|
|
const ret = libarg(args, {argv: workerScript.args});
|
|
for(const d of data) {
|
|
if(!ret.hasOwnProperty('--'+d[0])) ret[d[0]] = d[1];
|
|
}
|
|
for(const key of Object.keys(ret)) {
|
|
if(!key.startsWith('--')) continue;
|
|
const value = ret[key];
|
|
delete ret[key];
|
|
ret[key.slice(2)] = value;
|
|
}
|
|
return ret;
|
|
},
|
|
}
|
|
|
|
function getFunctionNames(obj) {
|
|
const functionNames = [];
|
|
for(const [key, value] of Object.entries(obj)){
|
|
if(typeof(value)=="function"){
|
|
functionNames.push(key);
|
|
}else if(typeof(value)=="object"){
|
|
functionNames.push(...getFunctionNames(value));
|
|
}
|
|
}
|
|
return functionNames;
|
|
}
|
|
|
|
const possibleLogs = Object.fromEntries(["ALL", ...getFunctionNames(functions)].map(a => [a, true]))
|
|
|
|
return functions;
|
|
} // End NetscriptFunction()
|
|
|
|
export { NetscriptFunctions }; |