mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-26 16:07:33 +01:00
85 lines
5.0 KiB
JavaScript
85 lines
5.0 KiB
JavaScript
/* BitNode.js */
|
|
|
|
BitNodes = {
|
|
BitNode1: new BitNode(1, "Source Genesis", "The original BitNode",
|
|
"The first BitNode created by the Enders to imprison the minds of humans. It became " +
|
|
"the prototype and testing-grounds for all of the BitNodes that followed.<br><br>" +
|
|
"This is the first BitNode that you play through. It has no special " +
|
|
"modifications or mechanics.<br><br>" +
|
|
"Destroying this BitNode will give you Source-File 1, or if you already have " +
|
|
"this Source-File it will upgrade its level up to a maximum of 3. This Source-File " +
|
|
"lets the player start with 32GB of RAM on his/her home computer when entering a " +
|
|
"new BitNode, and also increases all of the player's multipliers by:<br><br>" +
|
|
"Level 1: 16%<br>" +
|
|
"Level 2: 24%<br>" +
|
|
"Level 3: 28%"),
|
|
BitNode2: new BitNode(2, "Rise of the Underworld", "From the shadows, they rose", //Gangs
|
|
"From the shadows, they rose.<br><br>Organized crime groups quickly filled the void of power " +
|
|
"left behind from the collapse of Western government in the 2050's. As society and civlization broke down, " +
|
|
"people quickly succumbed to the innate human impulse of evil and savagery. The organized crime " +
|
|
"factions quickly rose to the top of the modern world.<br><br>" +
|
|
"In this BitNode:<br><br>The maximum amount of money available on a server is significantly decreased<br>" +
|
|
"The amount of money gained from crimes is doubled<br>" +
|
|
"Certain Factions (Slum Snakes, Tetrads, The Syndicate, The Dark Army, Speakers for the Dead, " +
|
|
"NiteSec, The Black Hand) give the player the ability to form and manage their own gangs. These gangs " +
|
|
"will earn the player money and reputation with the corresponding Faction<br>" +
|
|
"Every Augmentation in the game will be available through the Factions listed above<br>" +
|
|
"For every Faction NOT listed above, reputation gains are halved<br>" +
|
|
"You will no longer gain passive reputation with Factions<br>" +
|
|
"Destroying the BitNode will give you Source-File 2, or if you already have this Source-File it will " +
|
|
"upgrade its level up to a maximum of 3. This Source-File increases the player's crime success rate, " +
|
|
"crime money, and charisma multipliers by:<br><br>" +
|
|
"Level 1: 20%<br>" +
|
|
"Level 2: 30%<br>" +
|
|
"Level 3: 35%"),
|
|
BitNode3: new BitNode(3, "The Price of Civilization", "COMING SOON"), //Corporate Warfare, Run own company
|
|
BitNode4: new BitNode(4, "The Singularity", "COMING SOON"), //Everything automatable
|
|
BitNode5: new BitNode(5, "2084", "COMING SOON"), //Big Brother
|
|
BitNode6: new BitNode(6, "Hacktocracy", "COMING SOON"), //Healthy Hacknet balancing mechanic
|
|
BitNode7: new BitNode(7, "Do Androids Dream?", "COMING SOON"), //Build androids for automation
|
|
BitNode8: new BitNode(8, "Ghost of Wall Street", "COMING SOON"), //Trading only viable strategy
|
|
BitNode9: new BitNode(9, "MegaCorp", "COMING SOON"), //Single corp/server with increasing difficulty
|
|
BitNode10: new BitNode(10, "Wasteland", "COMING SOON"), //Postapocalyptic
|
|
BitNode11: new BitNode(11, "The Big Crash", "COMING SOON"), //Crashing economy
|
|
BitNode12: new BitNode(12, "Eye of the World", "COMING SOON"), //Become AI
|
|
}
|
|
|
|
function BitNode(n, name, desc="", info="") {
|
|
this.number = n;
|
|
this.name = name;
|
|
this.desc = desc;
|
|
this.info = info;
|
|
}
|
|
|
|
BitNodeMultipliers = {
|
|
ServerMaxMoney: 1,
|
|
CrimeMoney: 1,
|
|
FactionWorkRepGain: 1,
|
|
FactionPassiveRepGain: 1,
|
|
}
|
|
|
|
function initBitNodeMultipliers() {
|
|
if (Player.bitNodeN == null) {
|
|
Player.bitNodeN = 1;
|
|
}
|
|
for (var mult in BitNodeMultipliers) {
|
|
if (BitNodeMultipliers.hasOwnProperty(mult)) {
|
|
BitNodeMultipliers[mult] = 1;
|
|
}
|
|
}
|
|
|
|
switch (Player.bitNodeN) {
|
|
case 1:
|
|
break;
|
|
case 2: //Rise of the Underworld
|
|
BitNodeMultipliers.ServerMaxMoney = 0.2;
|
|
BitNodeMultipliers.CrimeMoney = 2;
|
|
BitNodeMultipliers.FactionWorkRepGain = 0.5;
|
|
BitNodeMultipliers.FactionPassiveRepGain = 0;
|
|
break;
|
|
default:
|
|
console.log("WARNING: Player.bitNodeN invalid");
|
|
break;
|
|
}
|
|
}
|