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* Add specific types for sleeve tasks * Moved LocationName enum to overall enums file * Add LocationName enum to those provided to player * remove trailing s on CompanyPosNames enum (now CompanyPosName, in line with LocationName) * Also regenerated all ns documentation. This leads to an expected error when checking for generated files, because PRs should not normally touch markdown files. Also leads to a lint failure in generated file bitburner.d.ts * also removed some exporting from NetscriptDefinitions.d.ts for anything that wasn't imported somewhere else.
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Home > bitburner > NS > hasRootAccess
NS.hasRootAccess() method
Check if you have root access on a server.
Signature:
hasRootAccess(host: string): boolean;
Parameters
Parameter | Type | Description |
---|---|---|
host | string | Hostname of the target server. |
Returns:
boolean
True if player has root access to the specified target server, and false otherwise.
Remarks
RAM cost: 0.05 GB
Returns a boolean indicating whether or not the player has root access to the specified target server.
Example 1
// NS1:
if (hasRootAccess("foodnstuff") == false) {
nuke("foodnstuff");
}
Example 2
// NS2:
if (ns.hasRootAccess("foodnstuff") == false) {
ns.nuke("foodnstuff");
}