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237 lines
9.1 KiB
ReStructuredText
237 lines
9.1 KiB
ReStructuredText
Netscript Trade Information eXchange (TIX) API
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==============================================
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The Trade Information eXchange (TIX) is the communications protocol supported by the World Stock Exchange (WSE).
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The WSE provides an API that allows you to automatically communicate with the
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`Stock Market <http://bitburner.wikia.com/wiki/Stock_Market>`_. This API lets you write code using Netscript
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to build automated trading systems and create your own algorithmic trading strategies. Access to this
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TIX API can be purchased by visiting the World Stock Exchange in-game.
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Access to the TIX API currently costs $5 billion. After you purchase it, you will retain this
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access even after you 'reset' by installing Augmentations
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getStockSymbols
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---------------
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.. js:function:: getStockSymbols()
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Returns an array of the symbols of the tradable stocks
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getStockPrice
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-------------
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.. js:function:: getStockPrice(sym)
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:param string sym: Stock symbol
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Returns the price of a stock, given its symbol (NOT the company name). The symbol is a sequence
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of two to four capital letters.
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Example::
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getStockPrice("FISG");
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getStockPosition
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----------------
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.. js:function:: getStockPosition(sym)
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:param string sym: Stock symbol
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Returns an array of four elements that represents the player's position in a stock.
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The first element is the returned array is the number of shares the player owns of the stock in the
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`Long position <http://bitburner.wikia.com/wiki/Stock_Market#Positions:_Long_vs_Short>`_. The second
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element in the array is the average price of the player's shares in the Long position.
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The third element in the array is the number of shares the player owns of the stock in the
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`Short position <http://bitburner.wikia.com/wiki/Stock_Market#Positions:_Long_vs_Short>`_. The fourth
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element in the array is the average price of the player's Short position.
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All elements in the returned array are numeric.
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Example::
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pos = getStockPosition("ECP");
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shares = pos[0];
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avgPx = pos[1];
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sharesShort = pos[2];
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avgPxShort = pos[3];
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buyStock
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--------
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.. js:function:: buyStock(sym, shares)
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:param string sym: Symbol of stock to purchase
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:param number shares: Number of shares to purchased. Must be positive. Will be rounded to nearest integer
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Attempts to purchase shares of a stock using a `Market Order <http://bitburner.wikia.com/wiki/Stock_Market#Order_Types>`_.
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If the player does not have enough money to purchase the specified number of shares, then no shares will be purchased. Remember
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that every transaction on the stock exchange costs a certain commission fee.
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If this function successfully purchases the shares, it will return the stock price at which each share was purchased. Otherwise,
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it will return 0.
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sellStock
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---------
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.. js:function:: sellStock(sym, shares)
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:param string sym: Symbol of stock to sell
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:param number shares: Number of shares to sell. Must be positive. Will be rounded to nearest integer
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Attempts to sell shares of a stock using a `Market Order <http://bitburner.wikia.com/wiki/Stock_Market#Order_Types>`_.
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If the specified number of shares in the function exceeds the amount that the player actually owns, then this function will
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sell all owned shares. Remember that every transaction on the stock exchange costs a certain commission fee.
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The net profit made from selling stocks with this function is reflected in the script's statistics.
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This net profit is calculated as::
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shares * (sell price - average price of purchased shares)
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If the sale is successful, this function will return the stock price at which each share was sold. Otherwise, it will return 0.
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shortStock
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----------
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.. js:function:: shortStock(sym, shares)
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:param string sym: Symbol of stock to short
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:param number shares: Number of shares to short. Must be positive. Will be rounded to nearest integer
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Attempts to purchase a `short <http://bitburner.wikia.com/wiki/Stock_Market#Positions:_Long_vs_Short>`_ position of a stock
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using a `Market Order <http://bitburner.wikia.com/wiki/Stock_Market#Order_Types>`_.
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The ability to short a stock is **not** immediately available to the player and must be unlocked later on in the game.
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If the player does not have enough money to purchase the specified number of shares, then no shares will be purchased.
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Remember that every transaction on the stock exchange costs a certain commission fee.
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If the purchase is successful, this function will return the stock price at which each share was purchased. Otherwise, it will return 0.
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sellShort
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---------
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.. js:function:: sellShort(sym, shares)
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:param string sym: Symbol of stock to sell
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:param number shares: Number of shares to sell. Must be positive. Will be rounded to nearest integer
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Attempts to sell a `short <http://bitburner.wikia.com/wiki/Stock_Market#Positions:_Long_vs_Short>`_ position of a stock
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using a `Market Order <http://bitburner.wikia.com/wiki/Stock_Market#Order_Types>`_.
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The ability to short a stock is **not** immediately available to the player and must be unlocked later on in the game.
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If the specified number of shares exceeds the amount that the player actually owns, then this function will sell all owned
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shares. Remember that every transaction on the stock exchange costs a certain commission fee.
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If the sale is successful, this function will return the stock price at which each share was sold. Otherwise it will return 0.
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placeOrder
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----------
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.. js:function:: placeOrder(sym, shares, price, type, pos)
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:param string sym: Symbol of stock to player order for
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:param number shares: Number of shares for order. Must be positive. Will be rounded to nearest integer
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:param number price: Execution price for the order
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:param string type: Type of order. It must specify "limit" or "stop", and must also specify "buy" or "sell". This is NOT
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case-sensitive. Here are four examples that will work:
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* limitbuy
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* limitsell
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* stopbuy
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* stopsell
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:param string pos:
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Specifies whether the order is a "Long" or "Short" position. The Values "L" or "S" can also be used. This is
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NOT case-sensitive.
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Places an order on the stock market. This function only works for `Limit and Stop Orders <http://bitburner.wikia.com/wiki/Stock_Market#Order_Types>`_.
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The ability to place limit and stop orders is **not** immediately available to the player and must be unlocked later on in the game.
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Returns true if the order is successfully placed, and false otherwise.
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cancelOrder
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-----------
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.. js:function:: cancelOrder(sym, shares, price, type, pos)
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:param string sym: Symbol of stock to player order for
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:param number shares: Number of shares for order. Must be positive. Will be rounded to nearest integer
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:param number price: Execution price for the order
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:param string type: Type of order. It must specify "limit" or "stop", and must also specify "buy" or "sell". This is NOT
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case-sensitive. Here are four examples that will work:
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* limitbuy
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* limitsell
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* stopbuy
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* stopsell
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:param string pos:
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Specifies whether the order is a "Long" or "Short" position. The Values "L" or "S" can also be used. This is
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NOT case-sensitive.
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Cancels an oustanding Limit or Stop order on the stock market.
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The ability to use limit and stop orders is **not** immediately available to the player and must be unlocked later on in the game.
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getStockVolatility
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------------------
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.. js:function:: getStockVolatility(sym)
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:param string sym: Symbol of stock
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Returns the volatility of the specified stock.
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Volatility represents the maximum percentage by which a stock's price can
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change every tick. The volatility is returned as a decimal value, NOT
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a percentage (e.g. if a stock has a volatility of 3%, then this function will
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return 0.03, NOT 3).
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In order to use this function, you must first purchase access to the Four Sigma (4S)
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Market Data TIX API.
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getStockForecast
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----------------
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.. js:function:: getStockForecast(sym)
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:param string sym: Symbol of stock
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Returns the probability that the specified stock's price will increase
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(as opposed to decrease) during the next tick.
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The probability is returned as a decimal value, NOT a percentage (e.g. if a
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stock has a 60% chance of increasing, then this function will return 0.6,
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NOT 60).
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In other words, if this function returned 0.30 for a stock, then this means
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that the stock's price has a 30% chance of increasing and a 70% chance of
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decreasing during the next tick.
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purchase4SMarketData
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--------------------
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.. js:function:: purchase4SMarketData()
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Purchase 4S Market Data Access.
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Returns true if you successfully purchased it or if you already have access.
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Returns false otherwise.
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purchase4SMarketDataTixApi
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--------------------------
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.. js:function:: purchase4SMarketDataTixApi()
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Purchase 4S Market Data TIX API Access.
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Returns true if you successfully purchased it or if you already have access.
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Returns false otherwise.
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