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37 lines
1.4 KiB
Markdown
37 lines
1.4 KiB
Markdown
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[Home](./index.md) > [bitburner](./bitburner.md) > [NS](./bitburner.ns.md) > [prompt](./bitburner.ns.prompt.md)
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## NS.prompt() method
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Prompt the player with an input modal.
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<b>Signature:</b>
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```typescript
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prompt(
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txt: string,
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options?: { type?: "boolean" | "text" | "select" | undefined; choices?: string[] },
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): Promise<boolean | string>;
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```
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## Parameters
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| Parameter | Type | Description |
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| --- | --- | --- |
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| txt | string | Text to appear in the prompt dialog box. |
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| options | { type?: "boolean" \| "text" \| "select" \| undefined; choices?: string\[\] } | Options to modify the prompt the player is shown. |
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<b>Returns:</b>
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Promise<boolean \| string>
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True if the player click “Yes”; false if the player clicks “No”; or the value entered by the player.
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## Remarks
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RAM cost: 0 GB
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Prompts the player with a dialog box. If `options.type` is undefined or "boolean", the player is shown "Yes" and "No" prompts, which return true and false respectively. Passing a type of "text" will give the player a text field and a value of "select" will show a drop-down field. Choosing type "select" will require an array or object to be passed via the `options.choices` property. The script’s execution is halted until the player selects one of the options.
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