4e5ebcfe6f
v0.51.3 - 2021-04-16 Y'all broke it on the first day (hydroflame) ------- Passive faction reputation * Reworked, from 1 rep / 2 minute. Now is a complicated percentage of the reputation you'd gain working for them. It's not op but it feels a bit more useful. Netscript * print/tprint now take any number of arguments. * print/tprint will now print object as json. * print/tprint now handle passing in an undefined argument properly. Casino * Cannot bet negative money anymore. * Roulette max bet is a bit higher. * Coin Flip has a small cooldown. * All buttons reject unstrusted mouse events. Documentation * Changed a message that said nsjs only works on Chrome. Bugfix * hacknet.maxNumNodes now works for both nodes and servers. * Fixed a bug where the popup boxes would contain data from previous popup boxes. * .js files will also have the export async function boilerplate. Misc. * turned off autocomplete for the terminal text input. * Fixed an issue on Windows+Firefox where pressing up on the terminal would bring the cursor to the begining of the line. (Issue #836) * Hacknet node names is easier to handle for screen readers. * Money spent on classes is now tracked independently of work money. * running coding contract from the terminal will display its name. |
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css | ||
dist | ||
doc | ||
netscript_tests | ||
scripts | ||
src | ||
test | ||
utils | ||
.babelrc | ||
.editorconfig | ||
.eslintignore | ||
.eslintrc.js | ||
.gitattributes | ||
.gitignore | ||
CONTRIBUTING.md | ||
favicon.ico | ||
index.html | ||
license.txt | ||
package-lock.json | ||
package.json | ||
Quotes.txt | ||
README_contribution.md | ||
README.md | ||
stylelint.config.js | ||
tsconfig.json | ||
tslint.json | ||
webpack.config-test.js | ||
webpack.config.js |
Bitburner
Bitburner is a programming-based incremental game that revolves around hacking and cyberpunk themes. The game can be played at https://danielyxie.github.io/bitburner.
Documentation
The game's official documentation can be found on Read The Docs. Please note that this is still a work-in-progress.
The documentation is created using Sphinx.
Anyone is welcome to contribute to the documentation by editing the source files and then making a pull request with your contributions. For further guidance, please refer to the "As A Documentor" section of CONTRIBUTING.
Contribution
There are many ways to contribute to the game. It can be as simple as fixing a typo, correcting a bug, or improving the UI. For guidance on doing so, please refer to the CONTRIBUTING document.
You will retain all ownership of the Copyright of any contributions you make, and will have the same rights to use or license your contributions. By submitting a pull request you agree to grant me perpetual, worldwide, non-exclusive, transferable, royalty-free, and irrevocable rights to use, publish, and distribute your contributions to the project. A formal Contributor's License Agreement will be drawn up in the future.
If you would like to make significant contributions to the project as a collaborator, please reach out to @danielyxie to help coordinate the effort.