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64 lines
1.8 KiB
TypeScript
64 lines
1.8 KiB
TypeScript
/**
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* Implements the Resleeve class, which defines a new body
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* that the player can "re-sleeve" into.
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*/
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import { Person } from "../Person";
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import { Augmentation } from "../../Augmentation/Augmentation";
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import { Augmentations } from "../../Augmentation/Augmentations";
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import { Generic_fromJSON, Generic_toJSON, Reviver } from "../../utils/JSONReviver";
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export class Resleeve extends Person {
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constructor() {
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super();
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}
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getCost(): number {
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// Each experience point adds this to the cost
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const CostPerExp = 25e3;
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// Final cost is multiplied by this constant ^ # Augs
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const NumAugsExponent = 1.2;
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// Get total exp in this re-sleeve
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const totalExp: number =
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this.hacking_exp +
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this.strength_exp +
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this.defense_exp +
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this.dexterity_exp +
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this.agility_exp +
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this.charisma_exp;
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// Get total base Augmentation cost for this re-sleeve
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let totalAugmentationCost = 0;
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for (let i = 0; i < this.augmentations.length; ++i) {
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const aug: Augmentation | null = Augmentations[this.augmentations[i].name];
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if (aug == null) {
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console.error(`Could not find Augmentation ${this.augmentations[i].name}`);
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continue;
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}
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totalAugmentationCost += aug.startingCost;
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}
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return totalExp * CostPerExp + totalAugmentationCost * Math.pow(NumAugsExponent, this.augmentations.length);
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}
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/**
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* Serialize the current object to a JSON save state.
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*/
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toJSON(): any {
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return Generic_toJSON("Resleeve", this);
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}
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/**
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* Initiatizes a Resleeve object from a JSON save state.
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*/
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// eslint-disable-next-line @typescript-eslint/explicit-module-boundary-types
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static fromJSON(value: any): Resleeve {
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return Generic_fromJSON(Resleeve, value.data);
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}
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}
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Reviver.constructors.Resleeve = Resleeve;
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