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Home > bitburner > Sleeve > setToCommitCrime
Sleeve.setToCommitCrime() method
Set a sleeve to commit crime.
Signature:
setToCommitCrime(sleeveNumber: number, name: string): boolean;
Parameters
Parameter | Type | Description |
---|---|---|
sleeveNumber | number | Index of the sleeve to start committing crime. Sleeves are numbered starting from 0. |
name | string | Name of the crime. Must be an exact match. Refer to the list of crimes. |
Returns:
boolean
True if this action was set successfully, false otherwise.
Remarks
RAM cost: 4 GB
Return a boolean indicating whether or not this action was set successfully.
Returns false if an invalid action is specified.
You can set a sleeve to commit one of the following crimes. The crime names are not case sensitive. For example, you can pass in the crime name as "Shoplift"
, "shoplift"
, "shopLift"
, or even "SHOPLIFT"
.
- Assassination - Bond forgery - Deal drugs - Grand theft auto - Heist - Homicide - Kidnap - Larceny - Mug - Rob store - Shoplift - Traffick arms
Example 1
// NS1
// Assign the first 3 sleeves to commit various crimes.
var crime = ["mug", "rob store", "shoplift"];
for (var i = 0; i < crime.length; i++) {
tprintf("Sleeve %d commits crime: %s", i, crime[i]);
sleeve.setToCommitCrime(i, crime[i]);
}
Example 2
// NS2
// Assign the first 3 sleeves to commit various crimes.
const crime = ["mug", "rob store", "shoplift"];
for (let i = 0; i < crime.length; i++) {
ns.tprintf("Sleeve %d commits crime: %s", i, crime[i]);
ns.sleeve.setToCommitCrime(i, crime[i]);
}